Old 03-29-2021, 11:39 AM   #1
Edgemeal
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Default v6.26 - March 29 2021

v6.26 - March 29 2021
+ Actions: action to insert or extend MIDI item does not skip existing looped MIDI items [t=250900]
+ Arrange: prevent possible overdraw with selected track cursor bracket and blinking cursor [t=250398]
+ Dither: use prvhash for rng/tpdf generation (courtesy Aleksey Vaneev)
+ Edit cursor: display slightly subtler bracket on last selected track
+ Envelopes: fix editing automation item edge point using envelope point editor dialog [twtr=1367910774371401731]
+ Glue: actions glue within razor edit areas if they exist
+ Glue: default glue action splits items and glues only within time selection, if all selected items intersect the time selection
+ Glue: former default glue action is renamed "expanding to time selection if any", custom actions and scripts that use it are unaffected
+ JSFX: add output polarity setting for Liteon/nonlinear [t=251346]
+ JSFX: autoexpand soft knee fix from sstillwell
+ JSFX: update 1175 compressor and various others to fix overcompression, add deprecated blown capacitor mode to preserve old behavior
+ JSFX: add improved SRC gain correction mode for guitar/amp-model and guitar/amp-model-dual
+ macOS: add NSMicrophoneUsageDescription to improve audio input support on Big Sur
+ macOS: main window fullscreen button activates REAPER-native fullscreen rather than OS fullscreen
+ macOS: workaround Big Sur MIDISend() bug where 250 or more events at the same timestamp crashes
+ Media items: adjust snap offset when copying selected part of media item [p=2417743]
+ Media items: preserve relative snap offset when copying media items [p=2410077]
+ Metadata: support displaying multiple iXML or xmp metadata keys in media source properties dialog [t=250356]
+ Metadata: support embedding images when rendering FLAC files
+ MIDI: suppress unnecessary prompt on importing MIDI files [t=251349]
+ MIDI: fix issues when launching rename note action via enter key
+ MIDI: improve MIDI editor focus behavior when closing various text editing fields
+ Mute automation: fix potential hang with empty automation item [t=250949]
+ Razor edit: action to crossfade items at time selection acts on razor edits if they exist
+ Razor edit: add action to move nearest razor edit edge to edit cursor
+ Razor edit: add mouse modifiers to remove area from razor edit selection
+ Razor edit: auto-scroll vertically when editing razor edit top/bottom edge
+ Razor edit: fix stretching automation items across tempo changes when razor edit area does not match automation item length [p=2418894]
+ Razor edit: mouse modifer to split items at razor edit edges selects media items and removes the razor edit area
+ Razor edit: respect preference to update video playback position when editing audio items [p=2417843]
+ Razor edit: update display after running action to enclose media items [t=250589]
+ API: add ResolveRenderPattern, to resolve a wildcard pattern into a list of target filenames
+ ReaScript: update Track_GetPeakInfo()/Track_GetPeakHoldDB() to support master track RMS, update documentation
+ ReaSurround: update track channels only when increasing plugin speaker count, not when changing plugin input channel count or decreasing speaker count
+ ReaVerb: add new SRC-normalization mode which should be more consistent for some impulses and samplerate combinations [t=249454]
+ Region/Marker Manager: support exporting take markers, but not importing [t=250605]
+ Render dialog: add support for rendering razor edit areas
+ Video processors: do not warn when loading empty video processor preset [p=2411241]
+ Video processors: fix preset name preservation behavior
+ Video processors: make preset list consistent with other FX types (user presets first)
+ Video processors: support preset navigation API [t=249961]
+ VST: improve bridged plug-in floating window behavior on macOS
+ VST: improve floating window behavior of bridged VST plug-ins
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Old 03-29-2021, 11:46 AM   #2
Freiin
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Great! Hoping for new updates to ReaSurround
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Old 03-29-2021, 03:07 PM   #3
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Insane big list, thank you so much Cockos, We Love You, stay healthy !!
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Old 03-29-2021, 03:11 PM   #4
X-Raym
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Are you sure ResolveRenderPattern is in ?



No present in IDE help and doc

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Old 03-29-2021, 03:14 PM   #5
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Quote:
Originally Posted by X-Raym View Post
Are you sure ResolveRenderPattern is in ?
It is, but it's a C++ API function, not a reascript API function. From reascript you can use GetSetProjectInfo_String("RENDER_TARGETS") which is similar.
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Old 03-29-2021, 03:54 PM   #6
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@schwa
Oh yes of course, my bad, it wasn't prefix ReaScript: but just API:. Thx for clarification.



BTW, I just open a bug report about the RENDER_TARGETS in ReaScript, you may have seen it already.
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Old 03-29-2021, 04:15 PM   #7
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Quote:
Originally Posted by Edgemeal View Post
v6.26 - March 29 2021

+ JSFX: add improved SRC gain correction mode for guitar/amp-model and guitar/amp-model-dual

Thank you!
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Old 03-30-2021, 05:50 AM   #8
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Thanks devs, amazing work as per!
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Old 03-30-2021, 06:22 AM   #9
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Great work! Thank you Justin & Schwa!
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Old 03-30-2021, 07:26 AM   #10
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Justin and Schwa, thanks for your tireless dedication!
Without forgetting, of course, all those who collaborate for an even better REAPER.
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Old 04-05-2021, 11:30 AM   #11
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I missed this during the RCs, otherwise I would have commented earlier on:

> + macOS: main window fullscreen button activates REAPER-native fullscreen rather than OS fullscreen

This is a BOLD move, to override the muscle memory learned behavior of MacOS. In principle, MacOS is all about consistency. This is by no means consistent with MacOS.

To make things worse, there is no obvious "way out", for the native full-screen mode of REAPER does not show the "traffic light" buttons to exit the fullscreen mode. So people have to use the "toggle fullscreen" action and learn the "cmd+F11" shortcut, which is not even adressed in the release-notes. At least there should be a "toggle Fullscreen" item in the Window-Menubar?

Maybe there are good reasons for a native fullscreen mode (which are?) - but this should be an optional setting, not the new preset, in the REAPER settings?
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Old 04-07-2021, 04:49 AM   #12
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Quote:
Originally Posted by rstockm View Post
but this should be an optional setting, not the new preset, in the REAPER settings?
Got fixed:
https://forum.cockos.com/showthread....45#post2429245
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Old 04-15-2021, 01:32 PM   #13
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Quote:
Originally Posted by Edgemeal View Post
+ Render dialog: add support for rendering razor edit areas
This is awesome! Is there any plan to make rendering razor edits to respect the $item wildcard so the exports can get the name from the first item in each razor edit? That would be a game changer for me
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