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05-27-2016, 04:12 PM
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#41
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Human being with feelings
Join Date: Jun 2008
Location: Whales, UK
Posts: 6,009
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nitpick:
i dock it in my dock of choice. close - reopen: not in dock.
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05-27-2016, 04:35 PM
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#42
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Human being with feelings
Join Date: Aug 2012
Posts: 271
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Yes, it does not store the last state.
It will probably be added.
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05-28-2016, 09:45 AM
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#43
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Quote:
Originally Posted by eugen2777
Updated the algorithm for reading from and writing to the file. Now read and rewrites only needed parts of the file.
The result is significantly improved performance, especially when working with large files.
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Thanks! again, an astonishingly amazing script dude!
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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07-27-2016, 04:57 PM
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#44
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Human being with feelings
Join Date: Nov 2015
Posts: 86
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wow! amazing :-o
Any plans to take it further?
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02-18-2017, 09:01 PM
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#45
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Human being with feelings
Join Date: Feb 2017
Location: Hollywood, CA
Posts: 125
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This is awesome. Thank you for making my Pro Tools transition complete.
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07-07-2017, 04:33 PM
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#46
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Human being with feelings
Join Date: Apr 2017
Posts: 107
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THIS ..is exactly what I need, but [newby question] where do I get it. I can only see the code version. Is this not available to be used from within Reaper yet?
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07-07-2017, 08:11 PM
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#47
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Human being with feelings
Join Date: Feb 2014
Posts: 834
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Thank you eugen2777 , It's really useful, really.
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07-08-2017, 10:25 AM
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#48
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Human being with feelings
Join Date: Apr 2016
Posts: 103
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Thanks dude. Awesome!
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07-08-2017, 10:13 PM
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#49
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Human being with feelings
Join Date: Oct 2008
Location: Right Hear
Posts: 15,618
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updated tonight to your newest...
gotta say again, this is a brilliant addition to reaper... it should really be native to the program... and it works so well and nicely as it updates to the arrange window item settings of time selection and zoom...
just amazingly great work!!!!!!!!!!!!
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07-09-2017, 02:37 AM
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#50
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Human being with feelings
Join Date: Feb 2014
Posts: 834
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Smooth and straight line edit would be a good addition to this gem.
Agree with hopi ,this should be native ,I hope.
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07-15-2017, 03:55 PM
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#51
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,047
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Holy Guacamole!!!
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07-15-2017, 04:50 PM
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#52
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Human being with feelings
Join Date: Oct 2008
Location: Right Hear
Posts: 15,618
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Quote:
Originally Posted by pipelineaudio
Holy Guacamole!!!
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holy eugeneamole
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12-26-2017, 10:51 PM
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#54
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Human being with feelings
Join Date: Aug 2012
Posts: 271
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New user interface, new concept, convenient navigation.
Coming soon.
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12-26-2017, 11:28 PM
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#55
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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Awesome, can't wait !
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12-27-2017, 12:29 AM
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#56
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Human being with feelings
Join Date: Sep 2016
Location: Toronto
Posts: 744
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Looks great eugen!
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12-27-2017, 01:29 AM
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#57
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Nice one! Thanks for the effort!
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12-28-2017, 04:06 PM
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#58
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Human being with feelings
Join Date: Sep 2009
Location: Virginia
Posts: 2,067
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Looking forward to this!
Thanks!
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12-28-2017, 04:46 PM
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#59
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Human being with feelings
Join Date: Feb 2017
Posts: 305
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Thank you!
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12-31-2017, 04:46 PM
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#60
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Human being with feelings
Join Date: Jul 2011
Location: Brooklyn
Posts: 2,613
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!!!! Wow, Eugene! That looks amazing. Can't wait!
__________________
The reason rain dances work is because they don't stop dancing until it rains.
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01-16-2018, 02:04 AM
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#61
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Human being with feelings
Join Date: Oct 2009
Location: Paris / France
Posts: 429
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Quote:
Originally Posted by vdubreeze
I'm bowled over! To be able to do this in Reaper is something I have literally been wishing for for years.
Thank you for your work!!
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Me too...
Many thanks!
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02-14-2018, 09:07 AM
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#62
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Human being with feelings
Join Date: Aug 2012
Posts: 271
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Good. I almost finished the main part.
I want to add some features to the interface.
I counted the project time, the time of the source file, the grid of the project, the playrate, with the calculation of the offsets, and so on. Everything converges perfectly.
I did not take into account only stretch markers.
Perhaps at the moment we can do without it.
[
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02-14-2018, 09:24 AM
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#63
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,875
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Looks very good !
Quote:
I did not take into account only stretch markers.
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With slope and everything, this promise to be a nightmare ^^
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02-14-2018, 12:07 PM
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#64
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Human being with feelings
Join Date: Sep 2015
Posts: 71
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Amazing work, could this be the stock waveditor that reaper is missing?
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02-14-2018, 12:34 PM
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#65
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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Awesome work eugen2777 !
When will you release it ?
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02-14-2018, 03:05 PM
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#66
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Human being with feelings
Join Date: Aug 2012
Posts: 271
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Quote:
With slope and everything, this promise to be a nightmare ^^
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Yes, it is difficult, but possible.
To display the peaks, we could not count anything at all - just use the GetTakePeaks function.
But I need to know exactly the position in the source file for editing the samples.
Quote:
When will you release it ?
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I need time to put the code in order. And I want to add some controls.
I can not say for sure when, but I will definitely inform in this thread when the script is ready.
It will take some testing. I did not find any serious problems during the time I was doing the code. The file is written in protected mode, in addition we have the ability to cancel.
However, editing the source file should always be absolutely error-free
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02-23-2018, 03:37 AM
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#67
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Human being with feelings
Join Date: Sep 2008
Location: Illville - Germany
Posts: 972
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Killer script!
Thanks a ton, eugen2777!
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02-23-2018, 06:36 AM
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#68
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Human being with feelings
Join Date: Jun 2015
Posts: 685
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Hey, thanks for this script, looks very cool!
Would you consider displaying some basic information about the wave file in the GUI? Useful things like sample rate, bit depth, original channel count, etc.?
example pic from Wwise editor:
PS. does it still work destructively? I tried an early version of this quite some time ago, and after doing edits it immediately wrote those in the wave file itself without any way of undoing. If this is the case still, maybe it would be useful to have an option to open a rendered copy of the wave for editing.
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10-06-2018, 11:42 AM
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#69
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Human being with feelings
Join Date: Mar 2017
Location: Atlanta Market
Posts: 4
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Installing Re-Draw Script for Reaper
I'm not a developer. How do I install eugen2777's re-draw tool?
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10-07-2018, 05:51 AM
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#70
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Human being with feelings
Join Date: Jan 2013
Posts: 1,126
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Get reapack,
Find the script in reapack
Right click and select install
Click ok
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10-07-2018, 04:36 PM
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#71
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Human being with feelings
Join Date: May 2017
Posts: 454
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this looks like a nice script,if Reaper had this(Preferably,if possible Non-destructive)native in Reaper,Many People would be VERY VERY Happy
have to try this script out this week.
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10-08-2018, 05:50 AM
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#72
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Human being with feelings
Join Date: Aug 2012
Posts: 271
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This script is not complete. I have a test version, but it is missing in reapaсk. Maybe sometime I will add this script and add it to the reapaсk.
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10-08-2018, 07:32 AM
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#73
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Human being with feelings
Join Date: Jul 2006
Posts: 20,859
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Looks cool. Why isn't this builtin to Reaper?
__________________
It's time to take a stand against the synthesizer.
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10-16-2018, 10:06 AM
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#74
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Human being with feelings
Join Date: Jun 2016
Posts: 267
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Amazing. Just awesome! Thank you for sharing this gift!
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10-18-2018, 11:53 PM
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#75
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Human being with feelings
Join Date: Oct 2017
Location: China
Posts: 60
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This new version is so amazing! Looks GREAT!
Can't wait for it!
Thank you Eugen!
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10-30-2018, 08:42 AM
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#76
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Human being with feelings
Join Date: May 2016
Posts: 569
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Would be cool to select each point and use a modifier key to bring it to dead center instead of drawing it by hand.
__________________
MacBook Pro; Late 2016, 16 GB
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10-30-2018, 08:45 AM
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#77
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Human being with feelings
Join Date: Nov 2008
Location: London, UK
Posts: 2,581
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Quote:
Originally Posted by Rangler
Would be cool to select each point and use a modifier key to bring it to dead center instead of drawing it by hand.
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Great idea!
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12-09-2018, 01:11 PM
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#78
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Human being with feelings
Join Date: Jul 2008
Posts: 1,850
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This looks brilliant, and not sure how i missed this! Well done @eugen2777.
This really should be in Reaper from day one!
As I use a destructive editor (and am desperate to get rid!), can this script be used for destructive editing, and 'saving' a file to disk like an editor? (so cut loops etc can be used in other DAW's?)
Also can your editor script allow other DAW's to use Reaper as its editor now?
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02-27-2019, 08:35 AM
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#79
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Human being with feelings
Join Date: Jul 2013
Location: Portugal
Posts: 1,827
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how's this project going ?
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02-27-2019, 08:39 AM
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#80
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by pepe44
how's this project going ?
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Eugen has written he has no time for scripts, so no progress for now.
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