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07-27-2021, 02:58 AM
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#1
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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New EuCon project
[Edit] Here's the link -- https://stash.reaper.fm/v/42522/EuCon%20Exp.zip
CSI and EuCon don't really get along that well, to be honest
I finally realized it's because EuCon is itself a control system integrator.
It's like trying to bolt 2 suns together
We will now carve the EuCon support out of CSI and make it standalone.
We will also make it much more EuCon like, true to the EuCon design intent.
Mostly that means less customization/flexibilty than CSI, but more consistency.
EuCon and CSI can be run simultaneously in Reaper, so the 2 systems can be used together.
Really looking forward to any and all ideas, bring it on folks !
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
Last edited by Geoff Waddington; 08-01-2021 at 09:06 AM.
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07-27-2021, 06:42 AM
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#2
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,143
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This all sounds good to me. I'm hoping that this can be faster than the old-school Eucon beta, and can also include some kind of FX mapping support for folks who truly want the Eucon-like experience there on Reaper. For my own use-cases, CSI is handling the FX mapping though so that's not a high priority.
Definitely looking forward to seeing when you're cooking up for Eucon.
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07-27-2021, 05:34 PM
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#3
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Thinking about file structure.
Propose we follow the CSI lead and have a EuCon folder with a EuCon.ini and an FX folder for FX maps (aka Zones) -- I think modern EuCon has improved a lot in the FX mapping department.
We will build a GUI later but until we figure out what the GUI should look like, let's just use the .ini file for experimentation.
Thinking it should contain:
Max number of Channels
Max number of Sends
Max number of FX
Anything else ?
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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07-27-2021, 06:27 PM
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#4
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,143
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The above sounds perfectly reasonable for me. Will the FX.zon syntax look like the CSI-Eucon syntax or something different altogether?
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07-27-2021, 06:48 PM
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#5
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by Funkybot
The above sounds perfectly reasonable for me. Will the FX.zon syntax look like the CSI-Eucon syntax or something different altogether?
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No idea at this point
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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07-27-2021, 06:32 PM
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#6
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Human being with feelings
Join Date: May 2013
Location: New York
Posts: 808
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Quote:
Originally Posted by Geoff Waddington
Thinking about file structure.
Propose we follow the CSI lead and have a EuCon folder with a EuCon.ini and an FX folder for FX maps (aka Zones) -- I think modern EuCon has improved a lot in the FX mapping department.
We will build a GUI later but until we figure out what the GUI should look like, let's just use the .ini file for experimentation.
Thinking it should contain:
Max number of Channels
Max number of Sends
Max number of FX
Anything else ?
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Will this be able to handle changing channel counts for metering purposes? From what I've been able to glean using the old Beta and the CSI eucon, it seems like changing channel counts requires eucon to reload the track, which I know you're trying to avoid with this approach
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07-27-2021, 06:52 PM
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#7
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by RobinGShore
Will this be able to handle changing channel counts for metering purposes? From what I've been able to glean using the old Beta and the CSI eucon, it seems like changing channel counts requires eucon to reload the track, which I know you're trying to avoid with this approach
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Don't know, will have to see.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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07-29-2021, 03:13 AM
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#8
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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New build is up.
EuCon Exp.zip
VERY preliminary first cut of standalone EuCon support, make SURE you install the EuCon folder too, it's the same drill as CSI.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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12-30-2022, 06:08 PM
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#9
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Human being with feelings
Join Date: Aug 2013
Location: Mesa, AZ
Posts: 288
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new eucon projet
Quote:
Originally Posted by Geoff Waddington
Thinking about file structure.
Propose we follow the CSI lead and have a EuCon folder with a EuCon.ini and an FX folder for FX maps (aka Zones) -- I think modern EuCon has improved a lot in the FX mapping department.
We will build a GUI later but until we figure out what the GUI should look like, let's just use the .ini file for experimentation.
Thinking it should contain:
Max number of Channels
Max number of Sends
Max number of FX
Anything else?
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yes Gregg frame jog and shuttle
as well as time feed to the Avid Artist Transport
it sure works better than the builtin one on Avid artist control and I can at least program FF and RW
using the Reaper Actions menu
I just wish that the Reaper time would be transferred to the avid Artist Transport
Display window everything else I can program with Eucontol settings
Hope this is something you can do
Cheers
Perry
Last edited by Old School Audio Guy; 12-31-2022 at 01:41 PM.
Reason: Needed to add a line
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01-04-2023, 10:44 AM
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#10
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Human being with feelings
Join Date: Jul 2014
Location: Rennes, FR
Posts: 201
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Hi Geoff,
Best wishes for 2023 !
I did some experiments using Avid S1 with Pro tools Ultimate then I came back to Reaper. I have a weird behavior like when I open my test Eucon Reaper session (16 tracks) that worked before, neither the S1 nor the Avid Control Application opens the tracks. Both of them are recognized in Eucontrol application. I reimported the Eucon plug-in but no success. I am using beta Reaper 6.73 Dev 0102. I tried with official Reaper version 6.73 but not better. Is there a way to reinitiate the Eucon plug-in ?
Thanx, Best
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01-05-2023, 12:50 AM
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#11
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Human being with feelings
Join Date: Jul 2014
Location: Rennes, FR
Posts: 201
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Quote:
Originally Posted by Berg
Hi Geoff,
Best wishes for 2023 !
I did some experiments using Avid S1 with Pro tools Ultimate then I came back to Reaper. I have a weird behavior like when I open my test Eucon Reaper session (16 tracks) that worked before, neither the S1 nor the Avid Control Application opens the tracks. Both of them are recognized in Eucontrol application. I reimported the Eucon plug-in but no success. I am using beta Reaper 6.73 Dev 0102. I tried with official Reaper version 6.73 but not better. Is there a way to reinitiate the Eucon plug-in ?
Thanx, Best
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I can now see tracks on S1 when I create them from a blank new session, one after one, but after I save the session, I reopen it, nothing happens, no tracks on the S1 neither on Avid control.
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07-27-2021, 06:29 PM
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#12
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Human being with feelings
Join Date: May 2013
Location: New York
Posts: 808
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Glad you haven't given up on Eucon just yet Geoff! I was pleasantly surprised when Eucon became part of CSI, but started losing interest when it became clear that Eucon and CSI were probably not gonna mesh well with each other. Looking forward to seeing what you can do with Eucon as a standalone project again, though keeping my expectations tempered as I realize the user base for this does not run too deep.
Quote:
Originally Posted by Geoff Waddington
Really looking forward to any and all ideas, bring it on folks !
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To me the biggest things Eucon has over most MIDI/OSC surfaces are the high amount of visual feedback it can give (this is much more apparent if you're using the newer surfaces and/or the tablet app) and the navigation/organization features(layouts, VCA/Folder Spill, the tracks navigator in the app). Once the fundemental stuff like volume, pan, sends, and fx are working, it'd be great to take a look at getting some of these more "advanced" eucon features going in Reaper.
Quote:
Originally Posted by Funkybot
...and can also include some kind of FX mapping support for folks who truly want the Eucon-like experience there on Reaper. For my own use-cases, CSI is handling the FX mapping though so that's not a high priority.
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Two things worth noting about fx mapping: - The lastest version of eucon includes fx mapping as a native feature (only took them like 15 years to add this!). It's a little limited in what it can do (no way to alias parameter names for instance, or change the thermometer styles), but I believe this means that if we can just have eucon read a list of plugin parameters from Reaper, we'll be able to map them from within the eucon app without any extra work on Geoff's part. I actually just tested and can confirm that eucon's new mapping feature works with the old eucon beta in reaper.
- Geoff's original eucon plugin from way back when included an fx mapping tool, that despite having a not so friendly ui, worked really well and was very powerful. Frankly it blows Avid's implementation out of the water as it allows you to do a lot of stuff that's not currently possible with the native eucon mapping tool. Hoping that old mapping tool can make it back into this new eucon project.
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07-27-2021, 06:51 PM
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#13
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by RobinGShore
Glad you haven't given up on Eucon just yet Geoff! I was pleasantly surprised when Eucon became part of CSI, but started losing interest when it became clear that Eucon and CSI were probably not gonna mesh well with each other. Looking forward to seeing what you can do with Eucon as a standalone project again, though keeping my expectations tempered as I realize the user base for this does not run too deep.
To me the biggest things Eucon has over most MIDI/OSC surfaces are the high amount of visual feedback it can give (this is much more apparent if you're using the newer surfaces and/or the tablet app) and the navigation/organization features(layouts, VCA/Folder Spill, the tracks navigator in the app). Once the fundemental stuff like volume, pan, sends, and fx are working, it'd be great to take a look at getting some of these more "advanced" eucon features going in Reaper.
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Yeah, that's what got me thinking, mea culpa, hadn't been keeping up with EuCon developments, they have really added a lot we can leverage
Quote:
Originally Posted by RobinGShore
Two things worth noting about fx mapping: - The lastest version of eucon includes fx mapping as a native feature (only took them like 15 years to add this!). It's a little limited in what it can do (no way to alias parameter names for instance, or change the thermometer styles), but I believe this means that if we can just have eucon read a list of plugin parameters from Reaper, we'll be able to map them from within the eucon app without any extra work on Geoff's part. I actually just tested and can confirm that eucon's new mapping feature works with the old eucon beta in reaper.
- Geoff's original eucon plugin from way back when included an fx mapping tool, that despite having a not so friendly ui, worked really well and was very powerful. Frankly it blows Avid's implementation out of the water as it allows you to do a lot of stuff that's not currently possible with the native eucon mapping tool. Hoping that old mapping tool can make it back into this new eucon project.
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Cool don't have clue where mapping will end up, but we'll do the best we can
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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09-06-2021, 11:47 AM
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#14
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Human being with feelings
Join Date: Sep 2021
Posts: 4
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EUCON connection failure
I have a working EUCON system and control surfaces. Everything works fine with NUENDO and DaVinci.
I want to use my potable setup with Reaper and downloaded the trial version of Reaper v6.36. Target system Win7 64bit. Intel i7. An old platform but works well enough for the moment.
1) Sound and video output with Reaper are AOK.
2) I downloaded and unpacked the most recent EuCOn Exp.zip. Since there were
no precise deployment instructions I copied the EuCOn directory into
/Reaper(X64/Plugins. I copied the reaper_csurf_eucon.dylib and the
reaper_csurf_eucon64.dll files into the /Reaper(X64/Plugins directory.
3) In Reaper preferences, options, Control/OSC/web the EuCon surface device
was selected.
The EuCon error "EuConManager::Initialize() failed with Code:2" appeared.
I have obviously done something horribly wrong and would appreciate some expert advice.
Thanks and regards.
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09-06-2021, 12:08 PM
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#15
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,143
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Quote:
Originally Posted by Richard Williams
I have a working EUCON system and control surfaces. Everything works fine with NUENDO and DaVinci.
I want to use my potable setup with Reaper and downloaded the trial version of Reaper v6.36. Target system Win7 64bit. Intel i7. An old platform but works well enough for the moment.
1) Sound and video output with Reaper are AOK.
2) I downloaded and unpacked the most recent EuCOn Exp.zip. Since there were
no precise deployment instructions I copied the EuCOn directory into
/Reaper(X64/Plugins. I copied the reaper_csurf_eucon.dylib and the
reaper_csurf_eucon64.dll files into the /Reaper(X64/Plugins directory.
3) In Reaper preferences, options, Control/OSC/web the EuCon surface device
was selected.
The EuCon error "EuConManager::Initialize() failed with Code:2" appeared.
I have obviously done something horribly wrong and would appreciate some expert advice.
Thanks and regards.
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1. Copy the Eucon folder into your Reaper resource path. Do not put it in the plugins folder.
2. Copy the .dll (if Windows) or .dylib (if Mac) into the UserPlugins folder.
Here's what it looks like on Windows (but use the comparable locations on Mac).
Last edited by Funkybot; 09-06-2021 at 12:21 PM.
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09-06-2021, 12:13 PM
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#16
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Human being with feelings
Join Date: Aug 2010
Posts: 166
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Quote:
Originally Posted by Funkybot
1. Copy the Eucon folder into your Reaper resource path. Do not put it in the plugins folder.
2. Copy the .dylib into the UserPlugins folder.
Here's what it looks like on Windows (but use the comparable locations on Mac).
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Edit:
Sorry, missed the text in your picture..
It seems he wants this running on windows so I think he should be using "reaper_csurf_eucon64.dll" instead of the .dylib
Last edited by Heb; 09-06-2021 at 12:45 PM.
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09-06-2021, 12:22 PM
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#17
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,143
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Quote:
Originally Posted by Heb
Edit:
Sorry, missed the text I your picture..
It seems he wants this running on windows so I think he should be using "reaper_csurf_eucon64.dll" instead of the .dylib
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I clarified the text of the post as well!
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09-10-2021, 09:13 PM
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#18
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Human being with feelings
Join Date: Aug 2013
Location: Mesa, AZ
Posts: 288
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Where do all the files go?
OK Where do all the file go?
It would be nice to have an installer for Mac or Windows in my case but there is not
No problem I just need to know where the new Eucon Control project files go
I loaded in the csurf files in that location and have some feedback from reaper to the Artist mixers and control but am not sure where the rest go and If I have c surf files which just were added to the folder with the original csurf file. Look like it will be working once I have everything in their proper place.
I have latest version on Reaper installed and the latest version of Eucontrol installed and all surfaces are being seen so I take it from what I have read I'm on the right track.
Aa little assistants please
Thanks
Cheers
Perry
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09-10-2021, 09:28 PM
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#19
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,143
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Quote:
Originally Posted by Old School Audio Guy
OK Where do all the file go?
It would be nice to have an installer for Mac or Windows in my case but there is not
No problem I just need to know where the new Eucon Control project files go
I loaded in the csurf files in that location and have some feedback from reaper to the Artist mixers and control but am not sure where the rest go and If I have c surf files which just were added to the folder with the original csurf file. Look like it will be working once I have everything in their proper place.
I have latest version on Reaper installed and the latest version of Eucontrol installed and all surfaces are being seen so I take it from what I have read I'm on the right track.
Aa little assistants please
Thanks
Cheers
Perry
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See post #180 above.
https://forum.cockos.com/showpost.ph...&postcount=180
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09-10-2021, 09:56 PM
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#20
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Human being with feelings
Join Date: Aug 2013
Location: Mesa, AZ
Posts: 288
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Avid Artist Mixer
OK I followed post #180
no transport control no fader control
no softkeys menu faders only go up half way
but no control of Reaper
At least no error messages
obviously I missed something somewhere
Still need help
Cheers
Perry
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09-10-2021, 09:58 PM
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#21
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Human being with feelings
Join Date: Aug 2013
Location: Mesa, AZ
Posts: 288
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Avid Artist Mixer
Oh yeah I forgot
I can't get to my Preference page either
Thanks
Perry
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09-11-2021, 12:17 PM
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#22
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Thinking of hard wiring the number of Sends and FX to 16, any reason not to ?
If not how about 24 ?
Pretty sure EuCon typically has hardwired limits for these things.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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09-11-2021, 12:36 PM
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#23
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Human being with feelings
Join Date: Jul 2007
Location: New Joisey
Posts: 6,143
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Quote:
Originally Posted by Old School Audio Guy
OK I followed post #180
no transport control no fader control
no softkeys menu faders only go up half way
but no control of Reaper
At least no error messages
obviously I missed something somewhere
Still need help
Cheers
Perry
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Can you post a screen prints of:
1. Your Reaper\UserPlugins folder in Explorer or Finder
2. Your Reaper\Eucon folder
3. Reaper's Preferences\Control\OSC\Web
4. Your Eucon.ini (should be in Reaper\Eucon)
And when I say Reaper\ I'm talking about the Reaper resource path.
Note: it's very often that my surface doesn't talk to Reaper to my DAWs so I also do a quick "Restart EUCON Applications" from the taskbar when that happens. Did you try that?
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09-11-2021, 08:14 PM
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#24
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Human being with feelings
Join Date: Aug 2013
Location: Mesa, AZ
Posts: 288
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Eucon Setup
Quote:
Originally Posted by Funkybot
Can you post a screen prints of:
1. Your Reaper\UserPlugins folder in Explorer or Finder
2. Your Reaper\Eucon folder
3. Reaper's Preferences\Control\OSC\Web
4. Your Eucon.ini (should be in Reaper\Eucon)
And when I say Reaper\ I'm talking about the Reaper resource path.
Note: it's very often that my surface doesn't talk to Reaper to my DAWs so I also do a quick "Restart EUCON Applications" from the taskbar when that happens. Did you try that?
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Hi Funkybot
Geoff said you can help
I don't seem to have a Eucon.ini file anywhere on my workstation
Here are the file location pics you wanted to see some got zipped I should have done them all. It's late
I'm sure this will help
Thanks
Perry
Thanks
Perry
Last edited by Old School Audio Guy; 07-26-2022 at 03:48 PM.
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05-23-2024, 04:56 AM
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#25
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Human being with feelings
Join Date: Jan 2021
Location: Berlin
Posts: 42
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version combination
for me on osx Ventura,
stable and highest reaction speed when creating new tracks
Eucontrol 2022.12.1.34
reaper_csurf_eucon.dylib from 02.10.2021
reaper_csurf_integrator.dylib from 09.10.2021
__________________
Reaper Theme: LCS_reFraction-2
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05-23-2024, 05:39 AM
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#26
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Human being with feelings
Join Date: Feb 2024
Posts: 117
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Quote:
Originally Posted by henriknet
for me on osx Ventura,
stable and highest reaction speed when creating new tracks
Eucontrol 2022.12.1.34
reaper_csurf_eucon.dylib from 02.10.2021
reaper_csurf_integrator.dylib from 09.10.2021
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Awesome thanks for sharing! Any lag when instantiating a plugin or creating sends?
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06-27-2024, 01:12 AM
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#27
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Human being with feelings
Join Date: Jul 2014
Location: Rennes, FR
Posts: 201
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any news for this Econ development ?
Hi Geoffrey !
Hope you're doing well, I am just looking for what's news for this Eucon complement development into Reaper ? Could you tell us today what could change the deal for coming back to new implementations ? This is important to me as Reaper is my main DAW and I need to know if the Eucon is still a future possibility or not.
thanks !
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06-29-2024, 01:34 AM
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#28
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Human being with feelings
Join Date: Mar 2009
Location: Dartmouth, Nova Scotia
Posts: 11,569
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Quote:
Originally Posted by Berg
Hi Geoffrey !
Hope you're doing well, I am just looking for what's news for this Eucon complement development into Reaper ? Could you tell us today what could change the deal for coming back to new implementations ? This is important to me as Reaper is my main DAW and I need to know if the Eucon is still a future possibility or not.
thanks !
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Totally swamped with CSI work right now, will likely get a chance to look at EuCon in a few months, but it is not the top priority.
__________________
To install you need the CSI Software and Support Files
For installation instructions and documentation see the Wiki
Donate -- via PayPal to waddingtongeoff@gmail.com
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07-01-2024, 08:28 AM
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#29
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Human being with feelings
Join Date: Jul 2014
Location: Rennes, FR
Posts: 201
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Quote:
Originally Posted by Geoff Waddington
Totally swamped with CSI work right now, will likely get a chance to look at EuCon in a few months, but it is not the top priority.
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OK, thanks. Let us know !
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