Hi !
For a project I needed an action to explode stereo items on several items (one per channel).
Sure there is already an action for this,
Explode multichannel audio to new-one channel items, but this one involves render (glueing). You can't extend the newly created items. (they are not linked to the source).
So I start to work on this subject.
Here is the result :
- It creates two childs tracks per track containing selected items
- Child tracks are panned left and right
- Add suffixes to tracks and item created according to their channel
- Keep selected original item selection
- Add groups for each selected items, containing the original items and the output items (the two channels)
- Works without render.
Just as the original script:
- it works like copy pasting, so all take envelopes and item parameters are preserved.
- it preserve original selected items (muted)
If you don't want the original parent/group track, for example, if you used this action for converting RPP project into FCP XML (just what I needed), you can use the SWS action to delete tracks preserving child track (with a prompt).
Demo:
Download:
- X-Raym_Explode multi channel items on two tracks without render (stereo).lua
Cf signature for link to my scripts collection.
Note:
This script is for stereo workflow.
I would love a version that is able to create as many track as required by the number of channels of the selected item (if superior than 2), and with automatic surround routing, but it may be far more complex, and I really rarely use surround in my project.
The native action is able to explode items and create items + tracks according to their channel number, but doesn't create surround routing either.
Thanks for your support