I've found some actions. At first you can go to a numbered time marker by hitting the 1, 2, 3, 4 etc. key. But that is a hard jump not a smooth one like in the region action. You then could use the "Script: me2beats_Set time selection to nearest markers from cursor.lua" to create a time selection to the next marker as soon as the cursor hits the desired marker.
So it would be possible if the jump happens in smooth sync. Maybe that's possible but actually I have no idea.
EDIT: Ok I found it. "SWS: Wait for next bar (if playing)"
All you have to do is put it together. (Like Mickey Mouse once said
)
Create a custom action, first: "SWS: Wait for next bar (if playing)"
next step: "Markers: Go to marker 01" (or 02, 03, 04 etc.)
next step: "Script: me2beats_Set time selection to nearest markers from cursor.lua"
Save it with a name like "Smooth jump to marker 1 and loop" and give it a nice shortcut like "shift 1" and try it out. Hope it works.
And of course you have to create one custom action for every marker number. But this will pay of because you then could play your song live and jump on the fly at certain spots by hitting the right key.