Old 12-15-2018, 11:18 PM   #1081
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Originally Posted by Futur8me View Post
Stop choosing ignorance and educate yourself with facts by watching some videos of Christopher Hitchens..>>

https://www.youtube.com/watch?v=3aKuJ1vwMWk

.

.

.
Get over yourself
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Old 12-16-2018, 01:56 AM   #1082
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Get over yourself

Several months later.......

So facts hurt your feelings.. haha.

.

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Old 12-16-2018, 10:18 PM   #1083
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+1 for Reamote to continue and be developed

My other wishes.
* LINUX will save us from Apple and Microsoft, please keep it up,
* LV2 support

* Scaleable vector graphics for entire gui, including custom buttons and text

* Post stuff - VIDEO performance improvements.

* support for BM Decklink, etc cards, allow sync offloading. Reaper on another pc is a great video slave, more frame accuracy and outputting to a card supports this endeavour. I think MTC out jitter needs improving. Maybe another sync format altogether, like VST link but we can call it ReaSync

* .wav comments and more metatag stuff in media library,

* SWS ext: re-conforming (by comparison) to new EDL, XML or similar of a project
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Old 12-16-2018, 11:10 PM   #1084
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+1 for Reamote to continue and be developed
* Post stuff - VIDEO performance improvements.
Video has been getting tons of attention on the pre-releases over the last few weeks. It's only gonna get better from here on out.
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Old 12-17-2018, 08:30 AM   #1085
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Video has been getting tons of attention on the pre-releases over the last few weeks. It's only gonna get better from here on out.
Honestly, the only thing I'd like to see video-wise are visualization tools.
The one DAW that I know of that is doing a great job at it is FL Studio with the ZGameEditor. I'd like to see tools like that for Reaper, if video editing a serious part of it.

Side note... I really believe that having some preset visualizations that can be mapped to fx params would be awesome... b/c I do NOT see Reaper as my "GO-TO" NLE for video. I have other tools for that. And it can easily become another Pandora's Box... when it comes to keeping up to today's standards. A focus to what would be expected, a limitation of what to involve when it comes to video would be good.
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Old 12-17-2018, 08:59 AM   #1086
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Theming extended to plugin windows and internal windows & dialogues.
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Old 12-17-2018, 01:25 PM   #1087
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I delete all Video stuff from the REAPER installation folder. Reaper DVW?
Not for me.
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Old 12-17-2018, 03:20 PM   #1088
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Originally Posted by FKAB View Post
I delete all Video stuff from the REAPER installation folder. Reaper DVW?
Not for me.
Congrats on saving a couple megabytes of space on your HDD.
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Old 12-17-2018, 05:27 PM   #1089
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Smooth fast zoom&scroll.
Use GPU for smooth scroll. Same fps as the monitor has.

reason -
1.We, the users, are humans. All..most things move smooth in real world, we love it!
2.Is there really a good solid reason for jumpy scroll&zoom behavior?

-----------------------

There is some(lots of) free space in the track options section. Add take number buttons whenever there is more than 1 take on the track to select/make active. So we can keep it nice and tight instead having to spread it wide all over the place. Another good reason for this is that when we select the take from the editing area, the cursor doesn't know that we only want to select a take. Sometimes that gets annoying - have to put the cursor back with another action.
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Old 12-17-2018, 07:01 PM   #1090
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Congrats on saving a couple megabytes of space on your HDD.
No. I don't want fucking video in my DAW. Got a problem with that, that you need to make smart-ass comments? Reaper loads faster too by the way fuckwit.

I have 2 Laptops and 2 PC's why the fuck would I want HDD space?

Mouth-piece much?

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Old 12-17-2018, 08:35 PM   #1091
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Originally Posted by FKAB View Post
No. I don't want fucking video in my DAW. Got a problem with that, that you need to make smart-ass comments? Reaper loads faster too by the way fuckwit.

I have 2 Laptops and 2 PC's why the fuck would I want HDD space?

Mouth-piece much?
Oh yes I'm sure Reaper is capable of loading much faster without those couple files which aren't being used unless you are using video in a project.
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Old 12-19-2018, 12:51 PM   #1092
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Hey FKAB-
Do you kiss your mother with that mouth?
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Old 12-19-2018, 01:56 PM   #1093
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Ableton Link please please
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Old 12-19-2018, 02:54 PM   #1094
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Originally Posted by FKAB View Post
I delete all Video stuff from the REAPER installation folder. Reaper DVW?
Not for me.
I don't bother deleting but the video aspect makes the whole thing seem very amateurish to me - like making shitty little videos of the crappy band etc. Being able to pull in video to mix to video is useful - beyond that seems a waste of development time given there are so many cheap video editors written by specialists

On the other hand, maybe I am missing something here that is useful that the traditional external video editor doesn't cover

Last edited by Eddy; 12-19-2018 at 03:01 PM.
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Old 12-19-2018, 10:47 PM   #1095
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makes the whole thing seem very amateurish to me
IMHO a funny attitude to depreciate a thing just because a single aspect that is not important for you is not regarded as appropriate quality. Especially as with Reaper certain things sometimes tend to evolve fast (and sometimes they don't).

Up till now I needed to do a small video exactly once, and I was very happy that Reaper could do it, and I did not need to get a new tool with a new learning curve for this thingy.

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Old 12-20-2018, 12:27 AM   #1096
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IMHO a funny attitude to depreciate a thing just because a single aspect that is not important for you is not regarded as appropriate quality. Especially as with Reaper certain things sometimes tend to evolve fast (and sometimes they don't).

Up till now I needed to do a small video exactly once, and I was very happy that Reaper could do it, and I did not need to get a new tool with a new learning curve for this thingy.

-Michael
really pleased it worked for you and that you found my attitude funny - did you just smile wryly or did you get a belly laugh. Maybe a wee chuckle only. Either way, glad you commented and made that attempt to put me down and diminish me in front of others and by extension displayed your own sense of self worth.
We are all better people for it
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Old 12-20-2018, 12:27 PM   #1097
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On the other hand, maybe I am missing something here that is useful that the traditional external video editor doesn't cover
The ability to work with video as much as most people need to, within Reaper if they want. Look at most Youtube videos. You don't need to be running Premiere or Blender for that.

Plus you can do more than just poor-quality band videos. I've seen some that are very good. You probably haven't tried video editing and the video processor in Reaper. Plus there are more video processor presets being made by Justin and others, which are really interesting and useful.

Or how about simply being able to have a video track for reference while working on the audio (for later exporting audio to a video editor, and working on the video in that). Having that work smoothly is important to some people (and to have it work smoothly, it takes some development).

PS. Anyone who assumes video is new to Reaper, check the changelogs for the previous releases. It's been a part of Reaper for 10 years. It's improved since then and it's still improving.

Last edited by JamesPeters; 12-20-2018 at 12:38 PM.
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Old 12-21-2018, 08:01 AM   #1098
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The ability to work with video as much as most people need to, within Reaper if they want. Look at most Youtube videos. You don't need to be running Premiere or Blender for that.

Plus you can do more than just poor-quality band videos. I've seen some that are very good. You probably haven't tried video editing and the video processor in Reaper. Plus there are more video processor presets being made by Justin and others, which are really interesting and useful.

Or how about simply being able to have a video track for reference while working on the audio (for later exporting audio to a video editor, and working on the video in that). Having that work smoothly is important to some people (and to have it work smoothly, it takes some development).

PS. Anyone who assumes video is new to Reaper, check the changelogs for the previous releases. It's been a part of Reaper for 10 years. It's improved since then and it's still improving.
I agree that having video reference is good to have. I used it easily with a jingle I did for a short commercial. Would've been more work to do without it.

In regards to video, having workflows geared toward Visualizations would be great though. ZGameEditor is the only visualization editor I've seen inside a DAW.
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Old 12-21-2018, 09:10 AM   #1099
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The ability to edit MIDI CC as envelopes please, god, please
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Old 12-21-2018, 09:26 AM   #1100
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Reaper DVW?
I personally can see a use for Reaper DVW, for both live and post editing. I am thankful that Reaper has an ability to port in a video project.

However, that would be a HUGE undertaking and OBS is already out there... not quite as nice as Vegas, but hey, it is free. Now, if there were a way to integrate Reaper and OBS together seamlessly, then that would be great!


My vote for new features would be to increase the capabilities in the scripts... DLL's, networking (cloud, FTP, email, etc.), full direct console control, and full Lua support would be nice. Unfortunately (perhaps fortunately) I haven't dabbled much in Python, and not at all with EEL.
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Old 12-21-2018, 09:26 AM   #1101
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Default Harrison Mixbus Killer.

This is an example of what I was considering for configurable (Post FX/Channel/etc chains). These chains can contain console-like effects, tape, gain controls. And be disabled or offline by default. They can also have parameter controls (for easy console-like adjustments). A great cycle action for iterating through TCP and MCP layouts would be helpful as well. Also, noticeable... Is that such a proposal would also benefit from having more configurable track controls (or atleast a few more options) and that track controls also be available on mixer channels.


Note: I am not a graphic designer.





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Originally Posted by Ozman View Post
I do.. but this is a very serious thread.
Honestly, a post-fx chain would really alleviate a lot of the mental/emotional hangups I have regarding my constant improvement attempts when it comes to composition and mixing.

Having a Post-FX (or whatever it would be called) chain would make composing and tracking a worry-free activity, b/c I would never have to worry about rearranging fx slots if I want to make changes while in the middle of mixing. I'd actually feel super confident mixing while recording.


In addition to Post FX Chain....

2 more things I'd love and that would wrap it up for me.
They are as follows:

------

1) Stem rendering with Master FX applied.
- This might already be possible. I just couldn't figure it out the other day.
And I had to make multiple solo'd master renders. If FL Studio (one of the worst) for mixing can do it, i just KNOW that Reaper already can do it.

2) A dedicated workflow for Reaper's very-own Chord Track and its influences of MIDI (chord, melody, bass) and Audio tracks.
Cubase was the first. Studio One followed.
Just watch, Ableton Live and FL Studio will be next.
- If Trap producers are starting to care about Chord Progressions, that's pretty much an indication that current Pop Culture does as well. Trap/Hip Hop is no longer about "Rapping", it's now about catchy lines that are auto-corrected to a Chord Progession. I know that Reaper can handle this.
- ReaTrack is a great attempt to show that Reaper can handle these types of endeavours, but it is a IMHO a tedius work-around to something that should be native.
- We now have ARA2 involved. Detecting and changing pitches of audio material is no more about possibility but a question of "When?".
- My ideal (DREAM) approach would be something similar to how RapidComposer goes about this, in which all the MIDI notes and grid in the editor optionally be based off the consonant notes of the Chord Track's Chords...

Man... all a dream, I know.



To sum it all up again:

1) Post Fx / Channel FX chain.
2) Stem Rendering with Master FX applied (if that isn't already present)
3) Chord Track.
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Old 12-21-2018, 12:36 PM   #1102
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The ability to edit MIDI CC as envelopes please, god, please
I posted a FR some month ago about.
+1
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Old 12-21-2018, 12:52 PM   #1103
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The ability to edit MIDI CC as envelopes please, god, please
Would be really great to have this. I know there are a lot of scripts that help with this (thanks Julian!!) but having individual points without interpolation is a bit stone-age (as is midi too, I know...) Everyone has their preference but envelope editing is much more elegant to me.

If one could edit in the midi editor the same as with envelopes and also interpolate between points it would be fantastic. Add automation items to this as well and midi editing in Reaper would be vastly improved.
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Old 02-16-2019, 09:02 AM   #1104
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Something equivalent to Playlists in PT/Track Alternatives in Logic is one of the main things i'm missing in Reaper.

Edit groups for tracks being another.
... yes please.. Playlists and Editing-Groups in V6!
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Old 04-05-2019, 09:25 AM   #1105
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Default Level Scale in Arrange Area

I'm not sure if anyone has already given input on this feature.
Instead of clicking in a media item, press play, and look at the peak meters... what about having a level scale that could appear at one end of a track or the other so that I can eyeball peaks. This could help in processing the track; for example, I can eyeball where to set the threshold for a compressor much more efficiently.

Thoughts?
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Old 04-05-2019, 09:40 AM   #1106
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Do you mean something like this feature request for a per item dB scale?
https://forum.cockos.com/project.php?issueid=3369
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Old 04-07-2019, 11:23 AM   #1107
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Better plugin management would be a huge plus. Sandboxing and failed plugin rescan would be awesome.

I also second the modular plugin approach. Flexible routing per channel in a user option for a graphical interface ala bidule, would be awesome.
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Old 04-07-2019, 11:34 AM   #1108
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??? We already have sandboxing AND the ability to clear/rescan failed plugins as an option in the actual scanning menu. Or are you expecting something different or at least with a different name?

Mildly confused as to what you are asking for.
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Old 04-07-2019, 11:43 AM   #1109
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??? We already have sandboxing AND the ability to clear/rescan failed plugins as an option in the actual scanning menu. Or are you expecting something different or at least with a different name?

Mildly confused as to what you are asking for.
Sorry maybe I didn't Express it correctly. With sandboxing I expect means to recover/reload plugins without crashing the main thread, with a smarter approach. With rescan, I mean in a per plugin, user selectable basis. I think bitwig has some interesting advances in this territory.
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Old 04-08-2019, 01:39 AM   #1110
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Ah! OK. That makes a lot more sense. Not sure it is something I personally would be desperate to have, but I can see where if you install a lot of new plugins over time (with all the attendant "aargh"s) this could well be a serious time saver.

There has been a lot of gripes over time taken with initial plugin reads, etc., and so far nobody seems to have come up with a good enough FR for the devs to get interested in the idea of being able to selectively control how and when reaper reads plugins in or for that matter allow the user to decide what he/she/it wants to do in a plugin read situation.
If we could ever come up ewith a succinct wording for a FR and it didnt involve rewriting half of Reaper, I would be behind it for one.
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Old 04-08-2019, 08:51 AM   #1111
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I would like Dinky Doo as an easter egg, is this to much to ask?
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Old 04-08-2019, 09:53 AM   #1112
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Originally Posted by Eddy View Post
I don't bother deleting but the video aspect makes the whole thing seem very amateurish to me - like making shitty little videos of the crappy band etc. Being able to pull in video to mix to video is useful - beyond that seems a waste of development time given there are so many cheap video editors written by specialists

On the other hand, maybe I am missing something here that is useful that the traditional external video editor doesn't cover
I just wanted to respond by saying a lot of these video feature are really useful for post-production work (in addition to little band videos )

For example on the music side, the editing room often sends video with incorrect or missing timecode. Great, I just put a timecode overlay on it myself. Or if I'm sending out a quicktime video demo, I can combine different versions of video into one file and fix transitions, etc. before I export. This helps a lot when there are multiple versions of picture and you want to send a demo of your music cue before there were 1000 picture edits and your cue got shredded to hell. I can also put cue or contact info right in the quicktime itself. I'm definitely not a video editor by any means, but being able to make these kinds of edits, add overlays, etc. and easily render that with my mix without having to open up another video editor is a life saver, especially in terms of the amount of time it saves me.

Having said that, a gigantic vote for Hardware Graphics Acceleration in Reaper 6!! Right now, the whole gui shuts down, video stops playing, etc. just doing simple things like saving. It's a really big detriment especially in larger sessions where everything gets EXTREMELY laggy - even on a 32-core Xeon rig with a really beefy graphics card and more ram than you can shake a stick at.
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Old 04-10-2019, 04:11 PM   #1113
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So alone... But OMF support? It's a feature to use Reaper professionally in some environments...
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Old 04-10-2019, 05:14 PM   #1114
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Originally Posted by Edi View Post
So alone... But OMF support? It's a feature to use Reaper professionally in some environments...
OMF is a dumpster-fire and needs to die.

Also, there's AATranslator for if you need to convert AAF/OMF files. I'm using both AATranslator and another app called Vordio for audio post production work turnovers.

Vordio is great because you use XML files and the source media from the editor's timeline. Everything comes in super clean and organized, and editors I've worked with have loved the process. I don't have to worry about handles or anything because I'm getting the whole files with preserved metadata and everything, plus it can reconform my Reaper project when the inevitable edit changes happen.

No sense in adding OMF/AAF support when you have great tools that take care of this need anyway.
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Old 04-10-2019, 10:09 PM   #1115
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Originally Posted by analogexplosions View Post
No sense in adding OMF/AAF support when you have great tools that take care of this need anyway.
+1

A "professional" tool needs a professional 24/7 support crew and a professional price. That is why it is desirable to have available a bundle of professional tools you can chose and pay for, if you need them, having each of them affordable for those who don't need the other ones.

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Old 04-13-2019, 11:14 AM   #1116
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Quote:
Originally Posted by Klangfarben View Post
I just wanted to respond by saying a lot of these video feature are really useful for post-production work (in addition to little band videos )

For example on the music side, the editing room often sends video with incorrect or missing timecode. Great, I just put a timecode overlay on it myself. Or if I'm sending out a quicktime video demo, I can combine different versions of video into one file and fix transitions, etc. before I export. This helps a lot when there are multiple versions of picture and you want to send a demo of your music cue before there were 1000 picture edits and your cue got shredded to hell. I can also put cue or contact info right in the quicktime itself. I'm definitely not a video editor by any means, but being able to make these kinds of edits, add overlays, etc. and easily render that with my mix without having to open up another video editor is a life saver, especially in terms of the amount of time it saves me.

Having said that, a gigantic vote for Hardware Graphics Acceleration in Reaper 6!! Right now, the whole gui shuts down, video stops playing, etc. just doing simple things like saving. It's a really big detriment especially in larger sessions where everything gets EXTREMELY laggy - even on a 32-core Xeon rig with a really beefy graphics card and more ram than you can shake a stick at.
Yep, hardware graphics acceleration would be brilliant.
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Old 04-13-2019, 11:24 AM   #1117
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No. I don't want fucking video in my DAW. Got a problem with that, that you need to make smart-ass comments? Reaper loads faster too by the way fuckwit.
I want video in my DAW, and Reaper's is pretty great already.
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Old 04-13-2019, 02:33 PM   #1118
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It's a very long thread so I don't know if this has been said already. I want folder track to hide all the tracks inside the folder track, say like Cubase.
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Old 04-14-2019, 08:19 AM   #1119
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It's a very long thread so I don't know if this has been said already. I want folder track to hide all the tracks inside the folder track, say like Cubase.
I don't know how Cubase hides the folder tracks, but you can hide them in Reaper couple of ways. In the default theme there is a button for compacting the view right above the track number in TCP. Depending on the theme, a small strip might still be left visible, but some themes can hide the child tracks totally (supercollapsed value 0). You can also hide tracks from the Track Manager.

Or you can use custom actions like the following;

Custom: Hide children of selected tracks
SWS: Select only children of selected folders
SWS: Hide selected track(s)
SWS: Select only parent(s) of selected folder track(s)

Custom: Unhide children of selected tracks
SWS: Select only children of selected folders
SWS: Show selected track(s) in MCP
SWS: Show selected track(s) in TCP
SWS: Select only parent(s) of selected folder track(s)
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Old 04-16-2019, 12:20 PM   #1120
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Quote:
Originally Posted by xpander View Post
I don't know how Cubase hides the folder tracks, but you can hide them in Reaper couple of ways. In the default theme there is a button for compacting the view right above the track number in TCP. Depending on the theme, a small strip might still be left visible, but some themes can hide the child tracks totally (supercollapsed value 0). You can also hide tracks from the Track Manager.

Or you can use custom actions like the following;

Custom: Hide children of selected tracks
SWS: Select only children of selected folders
SWS: Hide selected track(s)
SWS: Select only parent(s) of selected folder track(s)

Custom: Unhide children of selected tracks
SWS: Select only children of selected folders
SWS: Show selected track(s) in MCP
SWS: Show selected track(s) in TCP
SWS: Select only parent(s) of selected folder track(s)

awesome!
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