Old 03-28-2016, 08:35 AM   #1
DarkStar
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Default ME: List Used CCs

Fed up with squinting at little blobs in the CC drop-down list, to find those CC numbers that are used in your MIDI clips? If so you need a new script ():

... https://i.imgur.com/lA7izdA.png

Pick a CC lane in the MIDI Editor, click a CC in the list and it is made visible.

NB: there are a few rough edges that need sanding / improvements that need making.


Update (V2.0)
-- shows the MIDI channel number (** means multiple channels)
-- shows the CC name (default or CC/Note Name)



How to install a LUA or EEL script (in Post #5)
Attached Files
File Type: lua ME_List_used_CCs_DS.lua (9.1 KB, 107 views)
File Type: lua ME_List_used_CCs_DS_v200.lua (10.9 KB, 23 views)
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Last edited by DarkStar; 07-09-2018 at 05:40 AM. Reason: new version
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Old 03-28-2016, 10:49 AM   #2
matv
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Usefull
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Old 03-28-2016, 11:15 AM   #3
Soli Deo Gloria
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Wonderful!!!

It has gained immediate access to my ME main toolbar! It´s extremely useful to have an overview of the events on each item.

Thanks so much, once again!!
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Old 03-28-2016, 03:10 PM   #4
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I found something strange : if you draw on the pitch, channel pressure or program lanes, a lot of unrelated CCs appear on the list that are not really found on the item...
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Old 03-29-2016, 02:08 AM   #5
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Thank you. It does not deal with non-ordinary CC messages (yet)

On investigation I see that the API function reaper.MIDI_GetCC gets many more than just CC messages (buglet?)

Also, picking one of those as the destination lane shows a CC lane number of 256 upwards, but these numbers are not the same as those used in the lane statements in the .rpp file (or data chunk). I#ll have a look, but no promises
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Old 03-29-2016, 04:12 AM   #6
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Fine, thanks! Being useful as it is, if it can be improved without too much hassle for you it will be really an essential tool for everyday´s work. The only thing that can be rather confusing right now is when the CC list in the script is spammed with non-existent data, as I commented.

Anyway, it´s a great first release, thanks again...
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Old 03-29-2016, 02:19 PM   #7
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Updated version now (b03), in the first post. This one should deal with the non-CC messages
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Old 04-25-2016, 06:59 PM   #8
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I have been using this script, DarkStar, and I can confirm its usefulness. Running it in a big project showed some buggy behaviour once, though; it slowed down dramatically the performance of Reaper and I had to turn off the script to go back to normality. I haven´t had time to test thoroughly, but I comment this to leave some feedback, just in case you have any idea of the probable cause of the behaviour.
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Old 04-26-2016, 06:50 AM   #9
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^^^
Nope, I cannot think why that should happen - it is just working on the clip open in the MIDI Editor. Perhaps a Lua-guru could comment?
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Old 10-31-2017, 10:43 AM   #10
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Bump; I forgot how useful this is.
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Old 10-31-2017, 11:34 AM   #11
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Quote:
Originally Posted by DarkStar View Post
Bump; I forgot how useful this is.
I hadn't seen this DS, what exactly is it? Where do you use it?

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Old 10-31-2017, 12:41 PM   #12
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In the MIDi Editor (I've added the script to a toolbar button) - it lists the CC numbers that are used in the clip, click one and it is displayed in the currently-selected controller lane. So you can switch form one to another without looking at those tiny blobs in the regular CC drop-down list
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Old 10-31-2017, 04:17 PM   #13
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Okay, I've got it loaded and it appears to only work on CC01 through CC127? That's okay, I'm just trying to get my head around it.

So before it will register a CC lane, you have to open the CC lane first, right?

I see it tells the number of events too.

Okay, thanks DS, I've got it installed on my main midi toolbar, and will see how I get along with it.
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Old 12-10-2017, 08:27 AM   #14
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Thanks for this Darkstar . I found the scripts that deal with hiding and showing CC Lanes. This is a welcome addition to those.
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Old 07-09-2018, 05:41 AM   #15
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Update (V2.0)
-- shows the MIDI channel number (** means multiple channels)
-- shows the CC name (default or CC/Note Name)

The download link is in the first post.

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