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06-23-2018, 01:12 PM
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#41
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Human being with feelings
Join Date: Jun 2018
Location: At the bottom optimistically looking up.
Posts: 142
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I'm not sure if I did the test correctly but the unwanted close hi-hats that are in the same time position as the open hi-hat are still audible.
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06-23-2018, 01:19 PM
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#42
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Human being with feelings
Join Date: Jun 2018
Location: At the bottom optimistically looking up.
Posts: 142
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Here is the project file:
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06-23-2018, 01:19 PM
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#43
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Human being with feelings
Join Date: Dec 2014
Posts: 371
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Looks like I goofed. On line 5 LPN= should be HPN= , and on line 6 vice versa. You can fix it in your text editor and re-load the plugin.
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06-23-2018, 01:28 PM
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#44
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Human being with feelings
Join Date: Jun 2018
Location: At the bottom optimistically looking up.
Posts: 142
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It looks like this in TextPad and I can't tell which is line 5:
desc: gianniMIDI note favorer
in_pin:none
out_pin:none
slider1:LPN=58<0,127,1>high priority note
slider2:HPN=53<0,127,1>low priority note
@init
function isHPN()
(
(msg1>>4 == 9) && // message is a note on
(msg2 == HPN);
);
function isLPN()
(
(msg1>>4 == 9) && // message is a note on
(msg2 == LPN)
);
lastLPN = -1;
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06-23-2018, 01:34 PM
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#45
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Human being with feelings
Join Date: Dec 2014
Posts: 371
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I just edited the comment where I posted it originally, reference the code there.
This won’t work if you mute the high priority note - they both need to be piped into the effect so it can decide what to do with them.
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06-23-2018, 01:42 PM
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#46
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Human being with feelings
Join Date: Jun 2018
Location: At the bottom optimistically looking up.
Posts: 142
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I think the drum VST automatically moved all the notes to suit itself. I'll have to download another drum VST, one that complies to General Midi Mapping.
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06-23-2018, 02:08 PM
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#47
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Human being with feelings
Join Date: Jun 2018
Location: At the bottom optimistically looking up.
Posts: 142
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Okay so I downloaded another drum VST, one that complies to the GM mapping and yes it seems the script is doing the job. I'm going to look for another free GM map compliant drum vst that allows me to mute the open hi-hat from its user interface.
My ears can't tell the difference too good between a close hi-hat sounding by itself versus one coupled with an open hi-hat sound. Or in other words the sound of close hi-hat combined with the sound of open hi-hat.
Thanks very much you guys/gals, for being gurus and for the patience.
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06-23-2018, 02:58 PM
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#48
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Human being with feelings
Join Date: Jun 2018
Location: At the bottom optimistically looking up.
Posts: 142
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I found a drum VSt that lets you mute the open hi-hat from the user interface. The "gianniMIDI note favorer" script totally works. It's blocking the unwanted close hi-hats. That's amazing. REAPER is amazing. Scripts are amazing. Script writers are amazing.
Thanks again preferred.nomenclature, for the amazing script. I'm off to make use of it. I hope others makes use of it too. Have a good weekend everyone.
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06-23-2018, 03:00 PM
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#49
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Human being with feelings
Join Date: Dec 2014
Posts: 371
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Nice!
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06-23-2018, 03:14 PM
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#50
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Human being with feelings
Join Date: Feb 2013
Posts: 279
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Quote:
Originally Posted by Harry Diddlebock
The 20, 000 midi items were created randomly by a drum midi pattern generator [..] I randomly pick one drum pattern from the 20,000 midi items and see if it sounds good with the bassline.
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Jarl Sigurd, is that you? o.O
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06-23-2018, 03:18 PM
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#51
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Human being with feelings
Join Date: May 2011
Posts: 2,705
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So just let me recap... a user posts a request for a solution for a rather unusual (and possibly unique) problem. In only slightly less than 24 hours his needs are clarified, a unique script is written, debugged and he is walked through the installation and use of it.
So would (could?) this sort of thing happen with other DAWs? And what does this say about people who say that REAPER lacks proper support?
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06-23-2018, 03:55 PM
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#52
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Banned
Join Date: Dec 2016
Location: England
Posts: 2,432
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lolz-yeah--but op coulda just hit record and played it quicker.
even with a typing keyboard 1 can 'play'. slow is fine--speed comes with practice--most musics are simple patterns but get more complex.
just saw 20,000+avatar+name=looneytunez...rofl,jokez+ no offense famz.
i always try to simplify_ for a less rugged path. =)
have fun whichever way you create+ yes-> diversity + uniqueness are golden and we all learn from that anywayzzz.
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06-24-2018, 09:09 AM
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#53
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Human being with feelings
Join Date: Oct 2008
Location: Right Hear
Posts: 15,618
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Quote:
Originally Posted by martifingers
So just let me recap... a user posts a request for a solution for a rather unusual (and possibly unique) problem. In only slightly less than 24 hours his needs are clarified, a unique script is written, debugged and he is walked through the installation and use of it.
So would (could?) this sort of thing happen with other DAWs? And what does this say about people who say that REAPER lacks proper support?
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reaper forum for president!
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06-24-2018, 09:15 AM
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#54
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Human being with feelings
Join Date: Sep 2007
Posts: 635
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Quote:
Originally Posted by martifingers
So just let me recap... a user posts a request for a solution for a rather unusual (and possibly unique) problem. In only slightly less than 24 hours his needs are clarified, a unique script is written, debugged and he is walked through the installation and use of it.
So would (could?) this sort of thing happen with other DAWs? And what does this say about people who say that REAPER lacks proper support?
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+1 great job, forum!
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06-24-2018, 09:37 AM
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#55
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Human being with feelings
Join Date: Dec 2012
Posts: 13,334
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Quote:
Originally Posted by hopi
reaper forum for president!
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President of what?
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