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05-27-2010, 12:36 PM
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#1
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Human being with feelings
Join Date: Nov 2009
Location: New York
Posts: 532
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ReaMenus - the better menu set
Download the newest version on Github!
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REAPER's default menu set is too disorganized! It's off-putting to newcomers and makes the REAPER seem like it isn't the best DAW on the market.
Here comes ReaMenus to the rescue: my attempt to make REAPER easier for newcomers and at the same time, demonstrating the superb feature-set that we Reapers love so much.
As ReaMenus is meant to be of use to the entire community, please feel free to make as many suggestions as you can to help improve the set.
Remember ReaMenus values are as follows: - Easy/Usable (clarity, most used features on top)
- Organized (LABELS, context sensitivity)
- Feature-rich (as much as can be easily found)
- Small size (max-height: 600px, as narrow as possible)
- Up-to-date (always updated with most recent REAPER and SWS features)
Installation:- Save the menu set file to your computer.
- Inside REAPER, go to Options->Customize Menus/toolbars...
- Click Export->Export ALL menus/toolbars to ReaperMenuSet... and save your default set.
- Click Import. Open ReaMenus.ReaperMenuSet. (Don't worry if REAPER appears to freeze on older machines. Give it time, and your new menus will be imported properly!)
- You're done!
- If after using ReaMenus, you'd like to bring your own customized menus back, you can Import them, and only the menus that you previously customized will be restored. If you only wish to import certain of your old menus, you can edit your saved .ReaperMenuSet file and remove entirely each menu you want to discard before Importing.
- If for any reason you want to revert to the default menu set, simply use the Reset button in the Menu/Toolbars... dialog.
Notes:
ReaMenus depends on REAPER 4.62 and SWS Extensions 2.4.0.3. To my mind, REAPER is not complete without the SWS extensions. I'd love to see it's functionality folded into the core.
Special Thanks
I'd like to thank everyone for your continued suggestions and support! Together, we might be able to build the best of all possible menu sets. Keep those improvements coming!
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Download the newest version on Github!
Last edited by Mike Stop Continues; 07-10-2021 at 07:59 AM.
Reason: Pointing to Oli
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05-27-2010, 12:42 PM
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#2
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Human being with feelings
Join Date: Sep 2007
Posts: 2,153
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Great idea and it looks great!! I just can'e afford the time right now to test as I'mm in the middle of a bunch of stuff. Can,t wait to try it.
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05-27-2010, 12:48 PM
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#3
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Human being with feelings
Join Date: Jun 2008
Posts: 4,923
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looks amazing - looking forward to trying...
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05-27-2010, 01:01 PM
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#4
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Stellar!
There's a BIT more menu-diving, but at least it's much more organized!
I recommend this setup as default, Cockos should implement it!
And yes, definitely do MIDI editor as well! It would be neat if you'd sort out the Extensions menu as well... Nicholas' SWS manual could be of help in how to sort it. I'd do it myself, but being very busy with KSP scripting, I'm not in the position to do it.
Carry on!
EDIT: I have one suggestion - shorten the Zoom menu in main arrange context. 99% of users use the mousewheel for that. I recommend it to look like this:
Code:
Zoom =>
Toggle zoom to tracks maximum height
Toggle zoom to tracks minimum height
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Zoom to project
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Toggle zoom to selected item(s)
Toggle zoom to time selection/selected track(s)
Toggle zoom to time selection/selected item(s)
<=
Last edited by EvilDragon; 05-27-2010 at 01:18 PM.
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05-27-2010, 01:18 PM
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#5
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Human being with feelings
Join Date: Apr 2009
Location: Bristol uk
Posts: 1,006
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Nice going
The great thing is I loaded your menu sets to have a look , then loaded my partially completed set back over the top and it kept the the sets of yours that I hadn't altered. Hurray giving me a complete set.
Keep up the good work
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05-27-2010, 01:27 PM
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#6
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Banned
Join Date: Aug 2007
Location: Too close to Charlotte, NC
Posts: 3,554
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This is brill and long past due. Thank you for taking the initiative!
PS, please add a note regarding how to install/uninstall this and how to customize one's own menus.
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05-27-2010, 01:35 PM
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#7
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Found a typo or two.
Options->Record mode->Suto-punch selected items.
Anyways, I'm adjusting these menus VERY slightly, as they are almost perfect!
Suggestion - in View section, you don't need to mention "window" everywhere. Makes menus shorter, and still to the point!
Also, you can omit parentheses in wordings like "selected track(s)", because when you say "selected tracks" it conveys the meaning on anything that's selected, be it one or more tracks. Parentheses just make things look busier.
Last edited by EvilDragon; 05-27-2010 at 01:50 PM.
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05-27-2010, 01:49 PM
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#8
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Human being with feelings
Join Date: Jun 2008
Location: Whales, UK
Posts: 6,010
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kudos for giving this a go mikestop - nice. i like the labels.
i think it will definately help new comers, though maybe for speed of access a few more things could be at the highest level personally (like the view stuff) but as you say, great start point to tinker.
could i suggest that insert MEDIA instead of launching the default insert (file dialog) brings up the media explorer instead.. was a change i had made a while ago and i like it!
i find it the best way to sift through things to insert, by just double clicking on file or draging or r-clicking to insert into project etc. ( i labelled it 'insert media via media explorer')
great stuff.
thanks
edit- just a thing i noticed, 'move items to source position' is nowhere to be found in item context menu.. quite a handy old action - so i'd like to see it in item properties or the editing>more>move bit. obviously i can do that quicksmart, but just an idea for you to consider.
just a thought!
Last edited by BenK-msx; 05-27-2010 at 02:08 PM.
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05-27-2010, 01:59 PM
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#9
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Human being with feelings
Join Date: Oct 2009
Location: LA
Posts: 46
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Thanks Mike Stop, I'll give this a shot.
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05-27-2010, 02:05 PM
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#10
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Human being with feelings
Join Date: Nov 2008
Location: Toronto, Canada
Posts: 4,630
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Thank you Mike. Very useful for not getting lost in Reaper Forest.
EDIT. Just tried it out. Looks amazing. Thanks again.
Oh God. Oh, please, no don't stop. Uhhhhhhhhhhhhh.
[Hey wait, you're not a girl!!! Oh Gawd, what have I done????]
Last edited by Kundalinguist; 05-27-2010 at 02:15 PM.
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05-27-2010, 02:11 PM
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#11
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Pixel Pusher
Join Date: Mar 2007
Location: Blighty
Posts: 4,985
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Excellent, excellent news! I'm inclined to move this to the main forum, but I'll wait to see if you agree.
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05-27-2010, 02:31 PM
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#12
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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MSC, here's a slight update by me. Check out if you like it or not I have added my MIDI menus, so you can take them as a starting point for your own if you want.
P.S.: IIRC, I have used some ReaScripts for loading/unloading note name actions... please replace those actions with regular ones, then!
Attachment 8086
Last edited by EvilDragon; 11-04-2010 at 05:06 AM.
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05-27-2010, 02:36 PM
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#13
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Human being with feelings
Join Date: Mar 2010
Location: Rio de Janeiro / Brazil
Posts: 13
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Sorry...but where should I place this menu? Many thanks!
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05-27-2010, 02:39 PM
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#14
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Wherever you want! But suggested is to put it in your Reaper resource folder, in the MenuSets folder within.
The important thing is to EXPORT your current menu settings first (you have to go to menu customizer to do so - search the action list). After you do that, you click on Import, and load the menuset.
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05-27-2010, 02:45 PM
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#15
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Human being with feelings
Join Date: Mar 2010
Location: Rio de Janeiro / Brazil
Posts: 13
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Thanks a lot!
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05-27-2010, 03:18 PM
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#16
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Human being with feelings
Join Date: Nov 2008
Location: Toronto, Canada
Posts: 4,630
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It's these events that make a good Reaper day.
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05-27-2010, 03:45 PM
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#17
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Human being with feelings
Join Date: Jan 2010
Location: Location Location
Posts: 983
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Breath of fresh air
__________________
16GB-i7-Mac Mini/Shovels,rakes,and implements of destruction.
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05-27-2010, 03:59 PM
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#18
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Human being with feelings
Join Date: Jun 2009
Posts: 2,763
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I'm an organizing freak. This rules
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05-27-2010, 04:00 PM
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#19
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Human being with feelings
Join Date: Jul 2008
Location: Putnam County, NY, USA
Posts: 3,950
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Very nice, they look great!
Thanks much!
-Susan
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05-27-2010, 08:25 PM
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#20
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Human being with feelings
Join Date: May 2010
Posts: 4,109
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Great job.
Thanks for all the hard work.
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05-27-2010, 08:37 PM
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#21
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Human being with feelings
Join Date: Sep 2007
Location: On an island in the Pacific.......in Canada.
Posts: 704
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Makes a world of difference! Thank you.
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05-27-2010, 09:37 PM
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#22
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Human being with feelings
Join Date: Nov 2006
Posts: 2,182
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Amazing !
I share the hope with you, that:
1) ReaMenus, SWS, Themes,
maybe also
2) default Screensets, Preferences and Keycommands,
documentation (...contextual vids?), links to the best thirdparty freeware VST
one day will transform into ReaDAW kits.
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05-27-2010, 09:48 PM
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#23
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Banned
Join Date: Jul 2006
Location: United Kingdom, T. Wells
Posts: 2,454
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This is great! I hope someday Reaper menus, labels, SWS Extensions and dynamic menus could be possible to translate in whatever language.
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05-27-2010, 10:05 PM
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#24
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Human being with feelings
Join Date: Oct 2009
Posts: 44
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EXCELLENT!!!!!
many, many thanks, wonderfull work!!!
cheers!
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05-27-2010, 10:09 PM
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#25
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Human being with feelings
Join Date: Apr 2009
Posts: 191
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Thanks! it is great!
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05-27-2010, 11:15 PM
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#26
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Human being with feelings
Join Date: Apr 2009
Posts: 259
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what a great job and positive thing to do for everyone. I was starting something similar but you've done a much better job than me.Thanks,
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05-27-2010, 11:37 PM
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#27
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Human being with feelings
Join Date: Nov 2008
Location: madrid/spain
Posts: 1,045
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something like this should be implemented by default...
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05-28-2010, 06:18 AM
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#28
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Human being with feelings
Join Date: May 2010
Location: France
Posts: 97
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Quote:
Originally Posted by vidalsh
something like this should be implemented by default...
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Absolutely +1
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05-28-2010, 06:24 AM
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#29
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Human being with feelings
Join Date: Apr 2007
Location: Sweden
Posts: 713
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GREAT job!!! I'm just wondering though, how will additional menu items be available when Cockos updates? when I did my own menus a while ago they lacked the new Reaper functions as I updated.
__________________
Reaper x64 - Win10 x64
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05-28-2010, 06:26 AM
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#30
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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I guess somebody is gonna have to update the menus, then.
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05-28-2010, 06:44 AM
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#31
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Human being with feelings
Join Date: Jan 2010
Location: Location Location
Posts: 983
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I'm not sure if ReaMenus caused this, but I had to rescan for the VST/VSTis that were not put in my VSTs Folder by an installer.(Which was alot since I am doing the same thing as Technogremlin). I am going to try to reproduce this. Will keep you informed.
__________________
16GB-i7-Mac Mini/Shovels,rakes,and implements of destruction.
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05-28-2010, 06:51 AM
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#32
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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I can't see in what way can that possibly be connected to importing menusets.
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05-28-2010, 06:52 AM
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#33
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Human being with feelings
Join Date: Apr 2007
Location: Sweden
Posts: 713
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Quote:
Originally Posted by EvilDragon
I guess somebody is gonna have to update the menus, then.
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Sure, that's an apparent solution and concidering the complexity of the renovation I guess it's also the best. I just wish any new functionality in an update was added as a menu item in its default place so that it would be there at least... anyone know how it works at this point for sure?
__________________
Reaper x64 - Win10 x64
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05-28-2010, 06:55 AM
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#34
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Well, the current Reaper behavior is, if you have customized the menus, when a new command is introduced, you will NOT see it in your customized menus. You will have to search the default menus to locate the new command, and then transfer it to your customized menus at will.
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05-28-2010, 07:02 AM
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#35
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Human being with feelings
Join Date: Nov 2009
Location: New York
Posts: 532
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Quote:
Originally Posted by EvilDragon
I recommend this setup as default, Cockos should implement it!
<=[/CODE]
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Your feedback is great. Every improvement you suggested is included in the most recent release. You know, it was actually your Color toolbar that encouraged me to start hacking REAPER at all, so thank!
Quote:
Originally Posted by EvilDragon
MSC, here's a slight update by me. Check out if you like it or not I have added my MIDI menus, so you can take them as a starting point for your own if you want.
Attachment 8086
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I'll take a look the next chance I get. Doing the Extensions menu took most of yesterday, though hopefully by Monday, I'll have the MIDI menus complete.
Quote:
Originally Posted by EvilDragon
I guess somebody is gonna have to update the menus, then.
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I promise to keep ReaMenus updated with the most recent features of REAPER and SWS. That said, the best-case scenario is that all us users start to actually read the release notes and update our own menu sets.
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05-28-2010, 07:03 AM
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#36
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Human being with feelings
Join Date: Jan 2010
Location: Location Location
Posts: 983
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Can't reproduce. One time thing, I guess. (Sh)it happens. I coulda done something inadvertently to cause it. Can't think of what, though.
__________________
16GB-i7-Mac Mini/Shovels,rakes,and implements of destruction.
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05-28-2010, 07:07 AM
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#37
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Human being with feelings
Join Date: Nov 2009
Location: New York
Posts: 532
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Quote:
Originally Posted by BenK-msx
could i suggest that insert MEDIA instead of launching the default insert (file dialog) brings up the media explorer instead.. was a change i had made a while ago and i like it!
edit- just a thing i noticed, 'move items to source position' is nowhere to be found in item context menu..
just a thought!
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I made the update to "insert media item..." as suggested because it really does make a lot of sense. No functionality is lost, while much is gained.
It jives with the paradigm. You'll notice that Options->Clean project audio... (renamed in #002 to Project media...) directs to the SWS 'Media pool' rather than the REAPER 'Project media' for the same reason. Just better is just better.
I also re-added 'Move items to source position' in the media item context->More...->Move. It must've snuck by while I was editing the first time around.
Thanks for the great suggestions.
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05-28-2010, 07:12 AM
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#38
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Human being with feelings
Join Date: Nov 2009
Location: New York
Posts: 532
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Quote:
Originally Posted by White Tie
Excellent, excellent news! I'm inclined to move this to the main forum, but I'll wait to see if you agree.
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I had no idea the response I would get, nor that the project would be worthy of the main forum, so by all means, make the switch!
Within the next few days, I'll have completed the MIDI menus as well and I fully intend to keep ReaMenus updated. After all, "I'm not only the founder... I'm a user!"
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05-28-2010, 07:15 AM
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#39
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Human being with feelings
Join Date: Nov 2009
Location: New York
Posts: 532
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Quote:
Originally Posted by zoid9
I'm not sure if ReaMenus caused this, but I had to rescan for the VST/VSTis that were not put in my VSTs Folder by an installer.(Which was alot since I am doing the same thing as Technogremlin). I am going to try to reproduce this. Will keep you informed.
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Quote:
Originally Posted by zoid9
Can't reproduce. One time thing, I guess. (Sh)it happens. I coulda done something inadvertently to cause it. Can't think of what, though.
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I'm sorry these things happened at the same time, though I can't imagine how they could be connected. Just out of curiosity, why do you keep your VSTs outside of your VST directory?
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05-28-2010, 07:17 AM
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#40
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Human being with feelings
Join Date: Jun 2008
Location: Whales, UK
Posts: 6,010
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cool, thanks for that
just to show how handy this is i've just discovered the 'floating item info window' from the extensions menu, had no idea that existed..!
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