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Old 09-06-2019, 01:17 PM   #1
Nonlinear
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Join Date: Apr 2018
Posts: 267
Default Post-build "plists" don't always match resource.h - why?

I have made a habit now of compiling revised versions of my plugins TWICE in Xcode because sometimes the first compilation does not update the "plists" to match resource.h Any idea why that is happening? I am using the Xcode config files that came in WDL-OL. Updating the plists SHOULD be part of the process per the build settings - but it's not always working.

Anyone else come across this? Cause/solution?

Last edited by Nonlinear; 09-21-2019 at 08:59 AM.
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