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Old 07-17-2018, 05:33 AM   #1
Gass n Klang
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Default Using exclusive Solo seems to be buggy

hey guys,
using the solo exclusive function seems to be a bit buggy. If you switch between track A and B, both seem to be soloed for a split second. It happens as soon as one track has more plugins than the other .This is no problem when mixing. In the mastering process I want to switch between the mix and the master. If you do that, you hear mix and master together for that tiny little moment which results in a big level jump. Could you fix that? Thanks a lot

Last edited by Gass n Klang; 07-17-2018 at 05:41 AM.
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Old 07-17-2018, 06:38 AM   #2
Lokasenna
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Couple of maybe-dumb questions:

- Why are you mastering in the same session? Why not render the mix first?

- Why use exclusive soloing? Shouldn't you be able to A/B by just disabling the Master FX chain?
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Old 07-17-2018, 12:12 PM   #3
Gass n Klang
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I master in a different session. Just got the same iten on 2 tracks. Processed and unprocessed.

I want to hear mix and master level compensated so I need 2 tracks.
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Old 07-17-2018, 12:53 PM   #4
mlprod
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Tick prevent anticipative FX on one of the tracks or both. Pretty sure that will solve it for you.
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Old 07-17-2018, 02:46 PM   #5
Gass n Klang
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Quote:
Originally Posted by mlprod View Post
Tick prevent anticipative FX on one of the tracks or both. Pretty sure that will solve it for you.
too bad, it didn't.
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Old 07-17-2018, 02:52 PM   #6
Fabian
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Yes, this has always been a problem for me. When soloing, both tracks are played for a brief time, which sometimes triggers the auto-mute (thankfully).

So I made this ABXing JSFX to solve that problem.

Code:
desc: MF/ABX'ing
//tags: processing routing mixer
//author: Martin F

slider1:0<0,5,1{Off,1+2,3+4,5+6,7+8,9+10}>Input select

in_pin:input 1
in_pin:input 2
in_pin:input 3
in_pin:input 4
in_pin:input 5
in_pin:input 6
in_pin:input 7
in_pin:input 8
in_pin:input 9
in_pin:input 10
out_pin:output L
out_pin:output R

////////////////////////////////////////////////////////////////////////////////
@slider
ch12 = (slider1 == 1);
ch34 = (slider1 == 2);
ch56 = (slider1 == 3);
ch78 = (slider1 == 4);
ch910= (slider1 == 5);

////////////////////////////////////////////////////////////////////////////////
@sample
spl0 = spl0 * ch12 + spl2 * ch34 + spl4 * ch56 + spl6 * ch78 + spl8 * ch910;
spl1 = spl1 * ch12 + spl3 * ch34 + spl5 * ch56 + spl7 * ch78 + spl9 * ch910;
I use it a lot when master-mixing.
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