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07-21-2018, 10:48 AM
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#1
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Human being with feelings
Join Date: May 2014
Location: Norway
Posts: 987
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Set default values for MIDI CC and keyswitches at the start?
I recently started working with large orchestral templates using Reaper, and so far the method I've been using to set default MIDI values is just putting a little MIDI item at the start of the project for each track. This method is less than ideal for two reasons:
- I have to start the actual song a few bars into the project.
- The handy "Track List" feature of the MIDI editor is barely usable, since every single track is shown (because they have a tiny MIDI item).
Should I make a feature request for setting default MIDI values at the start of the project, or is there an existing solution to this?
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07-22-2018, 09:35 AM
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#2
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,681
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I cannot think of an existing solution, but give this a try (It's hot from the oven, very rough)
Add it at the start of your FX chain. Select the MIDI channel and when you want to send the messages, then pick the ones you want to send.
How to install a JS FX (in Post #4)
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DarkStar ... interesting, if true. . . . Inspired by ...
Last edited by DarkStar; 07-22-2018 at 09:54 AM.
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07-22-2018, 12:42 PM
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#3
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Human being with feelings
Join Date: Aug 2010
Location: They put me in a home.
Posts: 3,432
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Quote:
Originally Posted by DarkStar
I cannot think of an existing solution, but give this a try (It's hot from the oven, very rough)
Add it at the start of your FX chain. Select the MIDI channel and when you want to send the messages, then pick the ones you want to send.
How to install a JS FX (in Post #4)
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This looks quite awesome thanks DS this will make a lot of us happy!
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47.8% of statistics are made up.
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07-22-2018, 03:07 PM
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#4
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,681
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... only if it does what you want
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DarkStar ... interesting, if true. . . . Inspired by ...
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07-23-2018, 02:01 PM
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#5
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Human being with feelings
Join Date: May 2014
Location: Norway
Posts: 987
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That looks like a really nice solution, DarkStar. This did not even occur to me.
I would love a version of that that I could put on my main kontakt track, which has up to eight channels with default values for Keyswitch, Modwheel, Volume and Expression.
I might be able to edit your plugin to do this if I find the time. Thanks a lot!
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07-24-2018, 06:04 AM
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#6
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,681
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The attached does 4 channels, use two in sequence.
>>> https://i.imgur.com/fn9Wacl.png
1 Keyswitch and 3 fixed CCs per (selectable) channel. Select "All disabled" in the keyswitch to turn them off. Current Beat # is for monitoring only
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DarkStar ... interesting, if true. . . . Inspired by ...
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07-26-2018, 01:59 AM
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#7
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,681
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... any news?
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DarkStar ... interesting, if true. . . . Inspired by ...
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07-26-2018, 03:42 PM
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#8
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Human being with feelings
Join Date: May 2014
Location: Norway
Posts: 987
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Quote:
Originally Posted by DarkStar
... any news?
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I've had the chance to test it a bit, and it seems really neat. Does it resend the messages when the tune loops, or is it only for manual starts?
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07-27-2018, 12:54 AM
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#9
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Human being with feelings
Join Date: Nov 2017
Location: Gloucestershire, UK
Posts: 223
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@DarkStar Neat tool. Will be very useful.
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07-27-2018, 01:42 AM
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#10
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,681
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Quote:
Originally Posted by Mordi
Does it resend the messages when the tune loops, or is it only for manual starts?
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Only after starting playback.
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DarkStar ... interesting, if true. . . . Inspired by ...
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07-28-2018, 01:33 AM
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#11
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Human being with feelings
Join Date: Nov 2017
Location: Gloucestershire, UK
Posts: 223
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Quote:
Originally Posted by DarkStar
Add it at the start of your FX chain.
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Input FX or Normal FX?
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07-28-2018, 03:31 AM
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#12
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,681
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"Normal", before the VSTi. I do not know if Input |FX get the beat_position.
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DarkStar ... interesting, if true. . . . Inspired by ...
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07-28-2018, 09:48 AM
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#13
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,759
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Quote:
Originally Posted by DarkStar
Only after starting playback.
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This is a great idea DS, however if it resets every time you start play, that could interfere with
controller/keyswitch values while editing, couldn't it.
What I mean is that right now when I'm editing and start playback, all the controllers are reset to the
previous value which is kind of important and as it should be. So I would assume, this JS would interfere
with that, right.
Still a great idea and if it could be worked out, it would be of great use.
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07-28-2018, 11:31 AM
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#14
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,681
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Not necessarily, remember it only sends them when the beat position is passed.
Perhaps you can put together and attach a small project that does not do what you want and describe what you need the plug-in to do.
__________________
DarkStar ... interesting, if true. . . . Inspired by ...
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07-28-2018, 12:03 PM
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#15
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,759
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Quote:
Originally Posted by DarkStar
Not necessarily, remember it only sends them when the beat position is passed.
Perhaps you can put together and attach a small project that does not do what you want and describe what you need the plug-in to do.
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Aah, okay I'm sorry DS, I missed that. So if I only wanted it to reset the controllers at the front, which I
assume is beat 1, it would only reset the controllers if the edit cursor was on beat 1 when the play cursor is
started?
It's a great idea and as usual, you've come up with a good way to do it.
Thanks DarkStar.
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07-28-2018, 03:58 PM
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#16
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,681
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No problem. Give it a try.
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DarkStar ... interesting, if true. . . . Inspired by ...
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