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Old 01-24-2018, 10:10 PM   #1
Guod3
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Default When does Serialize/UnserializeState get called?

I have debug messages printed in each of these methods and I see that apart from several times during the DAW loading phase, they don't seem to get called after this.
I would have expected to see SerializeState to be called when a project file of the DAW is saved and UnserializeState when a project file is loaded?
I have the name of a device driver stored and restored in a string as per recent threads on this topic. So it seems the string gets set in the gui but never gets serialized?
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Old 01-25-2018, 09:07 PM   #2
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Just tested IPlugChunks (as VST2 plugin, which is what I'm on) and predictably, SerializeState is called when I save the project in Reaper.
Question is now, why is it not called with my plugin when I save the project?
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Old 01-26-2018, 03:20 AM   #3
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Default Solved!

Had
#define PLUG_DOES_STATE_CHUNKS 0 (in resource.h)
but with
#define PLUG_DOES_STATE_CHUNKS 1
SerializeState gets called when the project is saved in DAW as expected!
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