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Old 12-01-2018, 12:54 PM   #1
Meo-Ada Mespotine
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Default Mac: gfx.init() "reversed" the y-position of the window

This is a weird bug I just found on Mac(High Sierra):
The y-position-parameter of gfx.init seems to be working "reversed", that means:
when I give the position 0, the window moves to the bottom of the screen,
when I type in 1080, it moves to the top of the screen(I'm a screen-height of 1080 pixels).
This is unlike Windows, where 0 is top and 1080 is bottom of the screen.



I could verify this on 5.941 and on 5.962.

This is odd, as this seems to be an obvious bug with all the gfx-scripts out there, so I wonder, if this is an occasional one.
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