Old 11-10-2023, 11:11 AM   #1
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Default v7.04rc1 - November 10 2023

v7.04rc1 - November 10 2023
  • + Actions: when editing custom actions, display 'unknown or deprecated' for unknown component actions
  • + Comp areas: fix weirdness when running action to move comp areas up/down on grouped tracks with no targeted comp areas [p=2731934]
  • + Comping: always display lane name when showing only one lane; display lane up/down controls on mouseover
  • + Comping: fix comping media that is decoded by a video decoder [p=2731245]
  • + FX containers: enforce a reasonable limit on nested containers visible [p=2731384]
  • + Lanes: add action to move items up if possible to minimize lane usage
  • + Lanes: clear comp area controls mouseover when mouse leaves arrange view
  • + Lanes: fix moving media items on higher-numbered lanes [p=2731912]
  • + MIDI loopback: open device immediately when creating new device
  • + Theme: tweaks
  • + Tooltips: improve visibility for some instances e.g. floating toolbars
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
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Old 11-10-2023, 12:03 PM   #2
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Quote:
Originally Posted by sockmonkey72 View Post
v7.04rc1 - November 10 2023
[*]+ Comping: always display lane name when showing only one lane; display lane up/down controls on mouseover
I think it would be nice if it could display lane name even at small zoom levels. Also the number could be displayed a bit more bold for better visibility imho, especially with the waveform in the background, or with rate numbers when the item is stretched.
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Old 11-10-2023, 12:11 PM   #3
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"reaper704rc1_win11_arm64ec-install.exe" super cool!
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Old 11-10-2023, 12:26 PM   #4
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Quote:
Originally Posted by sockmonkey72 View Post
v7.04rc1 - November 10 2023
[*]+ FX containers: enforce a reasonable limit on nested containers visible [p=2731384]
API can still go beyond the limit and breaks the script (I see the limit is 11 but API still goes 20+)

Also if not too much to ask regarding Containers:
https://forum.cockos.com/showpost.ph...0&postcount=32

Last edited by Sexan; 11-10-2023 at 12:50 PM.
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Old 11-10-2023, 12:33 PM   #5
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Old 11-10-2023, 12:55 PM   #6
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Old 11-10-2023, 01:05 PM   #7
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come on guys, can we take a break for a bit?

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Old 11-10-2023, 01:08 PM   #8
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come on guys, can we take a break for a bit?

Nonsense! I require content.
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Old 11-10-2023, 01:20 PM   #9
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Originally Posted by EpicSounds View Post
come on guys, can we take a break for a bit?
well this is mostly a bugfix release.
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Old 11-10-2023, 02:39 PM   #10
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Old 11-10-2023, 03:10 PM   #11
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Quote:
Originally Posted by sockmonkey72 View Post
v7.04rc1 - November 10 2023
[*]+ FX containers: enforce a reasonable limit on nested containers visible [p=2731384]
still limited and crashing scripts.
why is the limit?
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Old 11-10-2023, 03:15 PM   #12
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Old 11-10-2023, 03:18 PM   #13
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Old 11-10-2023, 03:21 PM   #14
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Quote:
Originally Posted by Reflected View Post
still limited and crashing scripts.
why is the limit?

Windows has a limit of how deep HWNDs can be nested in order to prevent stack overflows.


Note this limit doesn't affect creation of containers, just viewing of the UIs. Though we should probably limit container nesting at some point to prevent stack overflows.
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Old 11-10-2023, 03:22 PM   #15
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Quote:
Originally Posted by Sexan View Post
API can still go beyond the limit and breaks the script (I see the limit is 11 but API still goes 20+)

Also if not too much to ask regarding Containers:
https://forum.cockos.com/showpost.ph...0&postcount=32

The limit is just for the UI, you can still float the 10th container in and put 10 containers inside it. You will overflow the stack at some point, though.
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Old 11-10-2023, 03:22 PM   #16
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Quote:
Originally Posted by sockmonkey72 View Post
"reaper704rc1_win11_arm64ec-install.exe" super cool!

a little bit of explanation on arm64ec: http://www.1014.org/?article=882
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Old 11-10-2023, 04:33 PM   #17
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Quote:
Originally Posted by sockmonkey72 View Post
v7.04rc1 - November 10 2023

[[*]+ Lanes: add action to move items up if possible to minimize lane usage
Wow thanks for adding this feature!
But it would be more useful if the comp selection also was moved up one lane along with the item, otherwise the comp lane will be empty there.

Also wouldn't it be even better if this was not just an action but rather a global setting you can turn on and off?

Otherwise you would need to select the item after every recorded pass and execute the action manually, slowing down the recording process.

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Old 11-10-2023, 05:22 PM   #18
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Speaking of container related API, is "Specify a negative value for instantiate to always create a new effect, 0 to only query the first instance of an effect, or a positive value to add an instance if one is not found." in the description of TrackFX_AddByName not applied to FX inside container? Both a negative value (with -1000) and positive value for instantiate did the same thing in the simple example on the first post below.
https://forum.cockos.com/showthread.php?t=283718
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Old 11-10-2023, 11:14 PM   #19
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Old 11-10-2023, 11:57 PM   #20
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Old 11-10-2023, 11:59 PM   #21
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Old 11-11-2023, 02:10 AM   #22
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Old 11-11-2023, 05:49 AM   #23
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Quote:
Originally Posted by schwa View Post
well this is mostly a bugfix release.
Great to see ongoing development and bug fixes.
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Old 11-11-2023, 09:41 AM   #24
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no ReaMote back? :-/
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Old 11-11-2023, 10:38 AM   #25
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What exactly happened with reamote? I can't find any info :|
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Old 11-11-2023, 11:12 AM   #26
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What exactly happened with reamote? I can't find any info :|
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Old 11-11-2023, 01:21 PM   #27
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Quote:
Originally Posted by dom64 View Post
Thank you Dom. I strongly hope the reintroduction, of course updated to the new technology, can happen soon.

I have made projects with the employment of ReaMote and i would like to open them and to find everything working as I designed.

Let's cross fingers ...
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