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12-03-2017, 08:00 AM
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#1
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,822
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ARA support in REAPER
Is coming.
Last edited by schwa; 12-03-2017 at 08:19 AM.
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12-03-2017, 08:07 AM
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#2
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Human being with feelings
Join Date: Oct 2007
Location: Lincoln, UK
Posts: 7,942
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Woo!
That just auto-woke me from suspended animation. Time to dust-off and fire-up REAPER again...
:>
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12-03-2017, 08:10 AM
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#3
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,789
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Awesome !
I'm forwarding this to a friend of mine who does use Melodyne and Reaper.
-Michael
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12-03-2017, 08:12 AM
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#4
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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12-03-2017, 09:21 AM
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#5
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Human being with feelings
Join Date: Dec 2012
Posts: 13,335
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12-03-2017, 09:29 AM
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#6
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Human being with feelings
Join Date: Jun 2015
Posts: 323
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OMFG!!!!
THIS IS EPIC!
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12-03-2017, 09:35 AM
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#7
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Human being with feelings
Join Date: Jun 2006
Posts: 22,572
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oh FUCK me sideways
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12-03-2017, 09:35 AM
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#8
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Human being with feelings
Join Date: Jun 2006
Posts: 22,572
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if you guys need help with anything I have melodyne
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12-03-2017, 09:40 AM
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#9
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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That "some day" turned out to be far sooner than anyone had hoped, ahaha
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12-03-2017, 09:42 AM
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#10
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,822
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Most of the effort in API programming is just doing all of the typing.
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12-03-2017, 09:45 AM
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#11
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Ahaha.
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12-03-2017, 09:51 AM
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#12
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Seriously, very cool this is happening. I need to see if I can still activate my Melodyne Essential license...
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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12-03-2017, 09:55 AM
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#13
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Human being with feelings
Join Date: Jun 2006
Location: Atlanta, GA
Posts: 1,507
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This is awesome news!
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12-03-2017, 09:55 AM
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#14
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Human being with feelings
Join Date: Mar 2008
Location: Planet Earth
Posts: 9,098
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Quote:
Originally Posted by schwa
Most of the effort in API programming is just doing all of the typing.
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You guys rock! My hat is off to you as a coder from another incarnation!!!
__________________
Glennbo
Hear My Music - Click Me!!!
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12-03-2017, 10:03 AM
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#15
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Human being with feelings
Join Date: Nov 2006
Location: Germany
Posts: 184
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fantastic news
Thank you!
This is much appreciated.
Best regards
D.
__________________
"There's a certain detail seen here."
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12-03-2017, 10:12 AM
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#16
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Human being with feelings
Join Date: Oct 2013
Location: Moscow, Russia
Posts: 3,984
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Interesting. Just wondered how complex this goes on tempo and time signature changes and damn stretch markers...
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12-03-2017, 10:17 AM
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#17
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Human being with feelings
Join Date: Oct 2007
Location: Lincoln, UK
Posts: 7,942
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Quote:
Originally Posted by mpl
Interesting. Just wondered how complex this goes on tempo and time signature changes and damn stretch markers...
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Time to sharpen the calculus skills again, mpl
>
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12-03-2017, 10:21 AM
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#18
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Human being with feelings
Join Date: Nov 2015
Location: Cologne
Posts: 1,640
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holy shit I LOVE YOU GUYS !!!
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12-03-2017, 10:24 AM
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#19
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Human being with feelings
Join Date: Jun 2014
Location: Ohio
Posts: 981
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Thank you!!
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12-03-2017, 10:32 AM
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#20
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Human being with feelings
Join Date: Feb 2017
Posts: 4,820
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awesome! now i need to do a "Kickstarter for Range Selection in REAPER" thread = ) /me auto slaps
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12-03-2017, 10:38 AM
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#21
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Human being with feelings
Join Date: Jun 2012
Location: Spain
Posts: 7,268
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Maybe a few users can use this with Melodyne. But, will ReaTune support ARA?
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12-03-2017, 10:48 AM
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#22
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Human being with feelings
Join Date: Dec 2012
Posts: 13,335
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Quote:
Originally Posted by heda
Maybe a few users can use this with Melodyne. But, will ReaTune support ARA?
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Such a great idea!
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12-03-2017, 10:48 AM
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#23
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Human being with feelings
Join Date: Apr 2017
Location: St. Petersburg, FL
Posts: 880
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Schwa, have you tested this with other ARA software like Vocalign?
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12-03-2017, 11:07 AM
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#24
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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OMG OMG OMG! Now THAT's what I call an X-Mas present! You guys rock!
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12-03-2017, 11:08 AM
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#25
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by heda
Maybe a few users can use this with Melodyne. But, will ReaTune support ARA?
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ReaTune already kind of has that since many years, the Update button analyses all the audio on the track as fast as possible without having to play it in at realtime. Unfortunately it doesn't do the update automatically, so if you edit the items on the track, the update button has to be manually pressed after that.
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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12-03-2017, 11:09 AM
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#26
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Human being with feelings
Join Date: Jul 2008
Location: Putnam County, NY, USA
Posts: 3,950
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Very excited to hear this! Thank you, thank you!
-Susan
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12-03-2017, 11:24 AM
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#27
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Human being with feelings
Join Date: Dec 2009
Location: Chicago, Il USA
Posts: 706
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First there was the release of JamStix v4. Now we hear we will have ARA in Reaper. If someone next announces a flying car it will certainly be the end of days.
__________________
"significantly better than bad..." - Dell XPS i7, 16G Ram, Win 10 64Bit, REAPER 64Bit, MOTU Audio Express, PG Music - BIAB 2020, Kontakt 5, more VSTs than I know what to do with. Will trade all to play the guitar and keys better!
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12-03-2017, 11:36 AM
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#28
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Human being with feelings
Join Date: May 2014
Location: Norway
Posts: 987
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Awesome! Looking forward to testing this out.
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12-03-2017, 12:10 PM
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#29
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Human being with feelings
Join Date: Apr 2010
Posts: 78
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Quote:
Originally Posted by schwa
Is coming.
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GREAT!
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12-03-2017, 12:16 PM
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#30
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Human being with feelings
Join Date: Sep 2013
Location: Maine
Posts: 1,153
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Copuld someone explain in simple words: what the heck is ARA anyway? And would it help a midi and notation based guy like me?
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12-03-2017, 12:20 PM
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#31
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by michael diemer
Copuld someone explain in simple words: what the heck is ARA anyway? And would it help a midi and notation based guy like me?
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The main use case is for audio processing. It allows plugins like Melodyne to quickly analyze the audio from the track/media item. If ARA isn't available, the audio needs to be played manually into the plugin in realtime, which can be very time consuming and annoying to do.
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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12-03-2017, 12:23 PM
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#32
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Human being with feelings
Join Date: Dec 2012
Posts: 13,335
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Quote:
Originally Posted by michael diemer
Copuld someone explain in simple words: what the heck is ARA anyway? And would it help a midi and notation based guy like me?
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No, it won't help you anyway.
http://www.celemony.com/en/service1/...es?checkLang=1
"ARA allows a DAW and plug-in to exchange information about the audio file, tempo, pitch, rhythm and much else besides and thereby work considerably more closely together. The plug-in is closer to what’s going on in the DAW and therefore runs more smoothly and efficiently. The DAW, for its part, can integrate the plug-in far more fully and make more targeted use of it – as though the plug-in were part of the DAW."
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12-03-2017, 12:26 PM
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#33
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Human being with feelings
Join Date: Sep 2013
Location: Maine
Posts: 1,153
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Thank you Xen and Vit. I can see it might be helpful. I do use plugins, so why not?
Would it help VSTi as well as VST and other plugs?
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12-03-2017, 12:29 PM
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#34
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by michael diemer
Would it help VSTi as well as VST and other plugs?
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It works with plugins that implement it. (There are very few of them, can be counted with the fingers of one hand.) Existing VST etc plugins without ARA capabilities are not affected. I don't see many use cases for instrument plugins, but who knows if there could be some.
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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12-03-2017, 12:30 PM
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#35
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,822
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Quote:
Originally Posted by Xenakios
It works with plugins that implement it. (There are very few of them, can be counted with the fingers of one hand.)
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A bad carpenter's hand.
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12-03-2017, 12:31 PM
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#36
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Human being with feelings
Join Date: Dec 2012
Posts: 13,335
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Quote:
Originally Posted by michael diemer
Would it help VSTi as well as VST and other plugs?
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It is mostly created for plugins such as Melodyne, Vocalign etc.
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12-03-2017, 12:33 PM
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#37
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Human being with feelings
Join Date: Mar 2008
Location: Planet Earth
Posts: 9,098
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Quote:
Originally Posted by schwa
A bad carpenter's hand.
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<Pulls out "Popiel's Pocket Drummer" and presses a large button>
Bada-Boom CRASH!!!
</Pulls out "Popiel's Pocket Drummer" and presses a large button>
__________________
Glennbo
Hear My Music - Click Me!!!
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12-03-2017, 12:35 PM
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#38
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Human being with feelings
Join Date: Nov 2017
Location: Heidelberg, Germany
Posts: 797
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Super!
Note that while in Sonar it has worked in general (with drag&drop tempo extraction/audio to MIDI conversion and multi-track support in Studio), "abusing" it by manipulations with ARA region was "unforgivable" (crash).
I would prefer non stable functionality is locked over "can work with luck", so any operations with underlaying document forbidden till water proved.
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12-03-2017, 12:43 PM
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#39
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Human being with feelings
Join Date: Jan 2009
Posts: 1,030
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Quote:
Originally Posted by schwa
A bad carpenter's hand.
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Hehe... Indeed, a thumb or index finger is probably all that's needed to count.
It isn't used by many (I can only think of Melodyne), but Melodyne is an absolute beast in the pitch correction business. People can make an argument about other algorithms and products for monophonic processing, but I haven't seen anything that comes close to Melodyne's polyphonic pitch editing ability. This will be an interesting feature to track once it's introduced to the pre-releases.
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12-03-2017, 12:52 PM
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#40
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Human being with feelings
Join Date: Jun 2015
Location: France
Posts: 1,442
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Thx, so great!!!
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