I'm not sure if this is a REAPER bug or a Goodhertz plugin bug but I found a case where sometimes on play/record there is a latency issue that is noticeable when the plugin blend is set below 100% and over 0% of course, and most noticeable when set to 50%.
Check this video:
https://dl.dropboxusercontent.com/u/...GHz_PDC_V1.mov
Excuse the poor audio quality but Quicktime only captures mono audio and this is already at a loud/mastered level so the recorded video audio is distorted and bad. But, you can hear that when I change the blend to 50% that there is a some bad latency/flanging/flamming etc.
I can't reproduce on every record/playback but it happens often. I hope this isn't happening on all item FX that are set below 100% and only most noticeable on this one because it has a very high latency.
Here is my current REAPER config:
https://www.dropbox.com/s/16qxej6kiq...ConfigZip?dl=0
Here is the session sans audio so you can see what I'm doing:
https://www.dropbox.com/s/pyurc8bl8g...pture.RPP?dl=0
I'm basally sending a track with items and item FX out to two hardware stereo outs and capturing back in on a new track.
This has been working well for awhile but maybe I've never blended the Goodhertz Tone Control plugin before using the native REAPER FX blend.
I will contact Goodhertz too but wanted to post here incase it's a REAPER issue as I've seen a very similar issue occur when trying to use the plugin pins to duplicate a stereo feed to another hardware output. When FX are blended below 100% I would
sometimes get this issue.