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09-13-2017, 05:48 AM
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#1
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
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v5.50 on LoL - to be released on Sep15th
v5.50 - September 15 2017
- + Actions: automatically make capitalization consistent for non-localized action description strings
- + Audio: allow frequencies up to 100MHz when using dummy audio driver [t=195153]
- + Audio: avoid changing device samplerate to default samplerate when loading projects [t=193651]
- + Audio: add option to flash transport status yellow on possible audio device underrun
- + Audio: improve various playback/recording behaviors when using background project tabs [t=193849]
- + Automation items: add automation item support, to contain, move, and transform portions of envelopes
- + Automation items: items mask the baseline envelope, but overlapping items all affect playback
- + Automation items: items may be pooled or unpooled, looped, stretched, skewed, and phase-shifted
- + Automation items: items may be named, saved, and loaded
- + Automation items: support separate baseline, amplitude, and looping for individual instances of pooled automation items
- + Automation items: alt+drag in envelope lane (by default) to draw automation items
- + Automation items: add automation item and automation item edge mouse modifier contexts
- + Automation items: add actions to insert, duplicate, split glue, delete, etc
- + Automation: prevent latency adjustment when playback is stopped [t=193321]
- + Configuration: support import/export of more configuration files
- + Envelopes: add envelope lane mouse modifier context, deprecate preference to respect envelope segment modifiers in envelope lane
- + Envelopes: remove envelope lane click mouse modifier context, add envelope lane double-click context
- + Envelopes: add mouse modifier to freehand draw envelope points respecting snap
- + Envelopes: add actions to reverse envelope points, reduce number of points by half, insert envelope point ignoring snap
- + Envelopes: fix a few non-working send envelope menu items [t=190902]
- + Envelopes: add option to prevent mouse edits of single envelope points from moving past other envelope points
- + Envelopes: preserve envelope curvature during "move envelope segment preserving edge points" edit
- + Envelopes: preserve envelope curvature when moving points with media items, or within time selection
- + Envelopes: preserve envelope curvature at time selection edges when initiating envelope segment edit within time selection
- + Envelopes: improve behavior when freezing/unfreezing with send and pre-fx envelopes [t=195398]
- + Envelopes: fix initial value when auto-adding FX parameter envelope [t=192204]
- + FX: improve support for wet/bypass/VST3 parameter IDs on MIDI learn, TCP knobs
- + FX: do not auto-increase track channel count when loading FX chains that have multichannel FX but were saved from stereo tracks
- + FX: fix potential bugs relating to bypass/wet envelopes when loading automation and FX parameter counts change
- + FX: fix issues related to user-preset navigation [t=195699]
- + FX: add ReaCast, a shoutcast/icecast source plug-in
- + FX: improve ReaEQ/ReaXcomp analyzer accuracy [t=194328]
- + FX: fix project save of JSFX preset names that contain spaces
- + FX: add mix-in and auto-update options to allow some spectral smearing capabilities for JSFX spectral_hold
- + FX: improve display updates for some JSFX scripts
- + Grid: sanitize grid values on project load/entry [t=190108]
- + LAME: bundle libmp3lame 3.99.5
- + MIDI: restore keyboard focus to piano roll after changing CC lane via dropdown
- + MIDI: fix action to explode MIDI by pitch (and some related behaviors) [t=190905]
- + MIDI: fix project MIDI export when project start time is not zero [t=194713]
- + MIDI: fix project MIDI export SMPTE time when using ND timecode [t=194710]
- + MIDI editor: handle click on track title exactly like a click on the activate icon in the MIDI track list
- + Metronome: support triplets in metronome pattern [t=192992]
- + NINJAM: improve cross-platform compatibility of clipsort.log import
- + Notation editor: fix PDF export when "bracket tracks by folder" option enabled [p=1844292]
- + Notation editor: preserve notation for non-displayed notes when edits are made with channel filter active [t=185286]
- + Pan: allow very small track pans in fine adjustment mode
- + Pan: display sub-1% pans with increased precision
- + Pan: decrease media item properties pan snap-to-center threshold [t=190557]
- + ReaScript: improve undo/update behavior for InsertTrackAtIndex(), DeleteTrack() [t=135573]
- + ReaScript: avoid setting console focus on reaper.ShowConsoleMsg("")
- + ReaScript: improve display updates for some scripts
- + Sends: set focus for temporary single-send adjustment windows
- + Spectrogram: add spectral editing support, action to insert new edit regions Video
- + Theme: fix incorrect separators with grouped tracks [p=1874859]
- + Undo: improve undo efficiency
- + Undo: automatically make capitalization consistent for non-localized undo point description strings
- + Undo: fix behavior when reordering FX with automation [t=191588]
- + Undo: fix behavior with FX TCP parameters and learn [p=1845984]
- + Undo: fix parameter modulation settings
- + Undo: fix behavior when modifying stretch markers via swing grid
- + VST: support VST3 extended functionality with Softube Console 1
- + VST: improve macOS bundleExit VST3 compatibility
- + VST: improve resize behavior of various plug-ins [t=193099]
- + VST: send 10 channel speaker arrangements as user-defined [t=194176]
- + VST: use VST3 parameter IDs for tracking envelopes/parameter modulation across sessions
- + Video: fix rounding behavior with alpha-blended gfx_xformblit/gfx_deltablit
- + Web Interface: add fancier.html
- + Windows: increase FLS slots available on x64 for improved plug-in compatibility
- + Windows: support receiving ASIO overload notifications
- + macOS: add CoreAudio option to ignore project samplerate
- + macOS: support receiving CoreAudio overload notifications
- + macOS: improve scroll behavior of non-REAPER windows on 10.11+ [t=195544]
- + macOS: improve mixer drag and drop behavior [t=190761]
- + macOS: preserve parameter modulation window position when auto-resizing
Last edited by airon; 09-13-2017 at 06:35 AM.
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09-13-2017, 05:54 AM
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#2
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Human being with feelings
Join Date: Aug 2015
Location: Florence, Italy
Posts: 463
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Great!!
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09-13-2017, 06:00 AM
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#3
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,817
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This one broke the 10k character limit. Made with X-Rayms BBCode script at https://codepen.io/X-Raym/full/ggPogG
Download to get the anti-virus kids to whine early and not to anyone downloading this off the main site on September 15th.
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09-13-2017, 06:11 AM
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#4
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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rv=vSBO_VC9q3E
?
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09-13-2017, 07:09 AM
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#6
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Human being with feelings
Join Date: Nov 2015
Location: Switzerland
Posts: 1,966
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yes!!!!
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09-13-2017, 07:40 AM
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#7
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 9,874
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Congrats for this release ! Lots of great stuff in it !
I think we can also thanks all the automation items bug reporters who tracked every small problems with them :P
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09-13-2017, 07:43 AM
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#8
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Human being with feelings
Join Date: Sep 2008
Location: Illville - Germany
Posts: 972
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At last!
Congrats to everybody involved in making 5.50 this epic.
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09-13-2017, 07:58 AM
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#9
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Human being with feelings
Join Date: Mar 2012
Posts: 610
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Brilliant!
Seems to be all working well on Fedora 26
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09-13-2017, 08:04 AM
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#10
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Just as a side note, the linux versions are not going to the main web site, they're still considered pre-releases and will live on landoleet...
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09-13-2017, 08:09 AM
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#11
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Oh also, it's not mentioned in the above changelog, but the linux builds of 5.50 have elastique3 included!
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09-13-2017, 08:20 AM
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#12
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Human being with feelings
Join Date: Sep 2007
Location: trondheim, norway
Posts: 362
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Quote:
Originally Posted by Justin
Oh also, it's not mentioned in the above changelog, but the linux builds of 5.50 have elastique3 included!
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awesome! :-)
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09-13-2017, 08:42 AM
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#13
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Human being with feelings
Join Date: Nov 2012
Posts: 372
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Congrats!
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09-13-2017, 08:58 AM
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#14
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Human being with feelings
Join Date: Jun 2008
Location: Ireland
Posts: 174
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Quote:
Originally Posted by Justin
Oh also, it's not mentioned in the above changelog, but the linux builds of 5.50 have elastique3 included!
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Super stuff! Thanks
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09-13-2017, 09:12 AM
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#15
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Human being with feelings
Join Date: Feb 2015
Location: Ukraine, Russia
Posts: 255
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ara?.. sorry, I could not restrain myself
Congrats!
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09-13-2017, 09:17 AM
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#16
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Human being with feelings
Join Date: Sep 2014
Posts: 75
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Quote:
Originally Posted by Justin
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I spend a lot of time in RX and Sequoia's Spectral Cleaning editor. I really love the interface you've created for this, I can't wait to check it out for myself.
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09-13-2017, 09:33 AM
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#17
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Human being with feelings
Join Date: Feb 2015
Location: Ukraine, Russia
Posts: 255
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Quote:
Originally Posted by matthewbarnhart
I spend a lot of time in RX and Sequoia's Spectral Cleaning editor. I really love the interface you've created for this, I can't wait to check it out for myself.
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it's pretty good, i can confirm it. i was using it alot
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09-13-2017, 09:41 AM
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#18
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,214
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Thanks devs and testers for all the work on this epic/awesome release!
Phew..
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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09-13-2017, 09:56 AM
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#19
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Human being with feelings
Join Date: Aug 2011
Location: All Hallows End
Posts: 2,132
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Quote:
Originally Posted by Justin
Oh also, it's not mentioned in the above changelog, but the linux builds of 5.50 have elastique3 included!
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This was the only thing stopping me from trying the linux build!
HURRAH!
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09-13-2017, 10:12 AM
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#20
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Human being with feelings
Join Date: Sep 2008
Location: Illville - Germany
Posts: 972
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Quote:
Originally Posted by Justin
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OH
MY
GOD
!!!
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09-13-2017, 10:14 AM
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#21
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Human being with feelings
Join Date: Apr 2016
Location: ASU`ogacihC
Posts: 3,913
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Great job guys, devs and all testers!
Note: First time v5.50 users might notice saved AIs will not be listed in the AI context menu until Reaper is exited and restarted.
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09-13-2017, 10:55 AM
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#22
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Human being with feelings
Join Date: Jan 2015
Posts: 135
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Many Thanks to all evolved programmers, testers and enthusiasts for a lot of hard work over a long period of time ("long time" in the reaper world ;-)
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09-13-2017, 11:47 AM
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#23
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Human being with feelings
Join Date: Jul 2009
Posts: 7,568
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First crash
Cleared an envelope lane (using the button on the lane) for ReaEQ
link to crash log
could repeat after a few tries, this time with video recording
http://youtu.be/tm4krP2aLnE
Last edited by EpicSounds; 09-13-2017 at 12:01 PM.
Reason: link to video
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09-13-2017, 11:52 AM
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#24
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Human being with feelings
Join Date: Aug 2011
Posts: 365
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As ginormous as the change log is, it's a subset when you consider everything that went into the first "automation item" listed in the change log.
Really impressive! Kudos to everyone! Six months is quite reasonable given the scope of the stuff we see, and the refactoring we didn't see to make this possible.
Again, kudos to everyone! A fine example of teamwork by all!
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09-13-2017, 12:49 PM
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#25
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Human being with feelings
Join Date: Nov 2011
Location: near Memphis, TN
Posts: 531
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Nice work everyone.
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09-13-2017, 12:52 PM
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#26
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Human being with feelings
Join Date: Jul 2015
Location: Stockholm, Sweden
Posts: 1,343
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Incredible.
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09-13-2017, 01:05 PM
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#27
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Human being with feelings
Join Date: Apr 2016
Location: ASU`ogacihC
Posts: 3,913
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Quote:
Originally Posted by EpicSounds
First crash
Cleared an envelope lane (using the button on the lane) for ReaEQ
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Confirmed, using ReaComp to test, v5.50_x64 on Windows 7 x64.
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09-13-2017, 01:06 PM
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#28
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Human being with feelings
Join Date: Jun 2010
Location: canada
Posts: 3,396
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Quote:
Originally Posted by EpicSounds
First crash
Cleared an envelope lane (using the button on the lane) for ReaEQ
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I'm not getting that crash here.
I am getting a bug with AI's. The action "Envelope: Insert 4 points at time selection" will not execute if the time selection in before an AI. If the time selection is after the AI it will work, but not if the time selection is ahead.
cheers
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09-13-2017, 02:06 PM
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#29
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Human being with feelings
Join Date: Nov 2015
Location: Switzerland
Posts: 1,966
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soooo... what can I do exactly with ReaCast?
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09-13-2017, 03:28 PM
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#31
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Human being with feelings
Join Date: Feb 2006
Location: decepticon mothership in a hidden place inside a mountain
Posts: 3,754
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Thank you, Cockos, that's a very nice update.
I'm loving the 5.xx cycle !
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09-13-2017, 03:52 PM
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#32
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Looking like we may update the build before release, as a few regressions have come up that we might as well fix. Stay tuned!
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09-13-2017, 06:30 PM
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#33
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Human being with feelings
Join Date: Jun 2010
Location: canada
Posts: 3,396
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Quote:
Originally Posted by Justin
Looking like we may update the build before release, as a few regressions have come up that we might as well fix. Stay tuned!
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anything serious? I did a few hours of work on an ongoing project utilizing AI's.
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09-13-2017, 06:45 PM
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#34
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Human being with feelings
Join Date: Jul 2009
Posts: 7,568
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there was also the regression with (and I have mentioned this before a few times)
Envelopes: Move selected points down a little bit
Envelopes: Move selected points up a little bit
they used to do 1dB increments. now it's -0.28 or +0.78 on volume envelopes
It breaks custom actions like this one
Custom: JT: -2dB selected envelope section
SWS/BR: Select envelope at mouse cursor
Envelope: Insert 4 envelope points at time selection
Envelopes: Move selected points down a little bit
Envelopes: Move selected points down a little bit
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09-13-2017, 06:45 PM
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#35
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,746
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Quote:
Originally Posted by gwok
anything serious? I did a few hours of work on an ongoing project utilizing AI's.
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It shouldn't be anything that affects saved projects. Just fixes for the bug reports in this thread and the rc23 thread.
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09-13-2017, 08:03 PM
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#36
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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5.50a is up, this will eventually end up on the main web site as "5.50" (though the download filename/executable will say 5.50a to avoid any ambiguity).
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09-13-2017, 08:10 PM
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#37
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,116
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In case this got missed:
Quote:
Originally Posted by ferropop
Curved Mute Automation bug:
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09-13-2017, 08:42 PM
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#38
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Human being with feelings
Join Date: Mar 2014
Posts: 266
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Quote:
Originally Posted by Justin
5.50a is up, this will eventually end up on the main web site as "5.50" (though the download filename/executable will say 5.50a to avoid any ambiguity).
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Thank you, Justin!
v5.50a - September 16 2017
+ Automation: fix combining of trim/main volume envelope with different scales
# Automation items: ensure item edge points are square-shaped for mute envelopes
# Envelopes: fix insert 4 env points before an AI [p=1885418]
# Envelopes: fix possible crash when clearing envelope from envcp
# linux: improve Python auto-detection
@airon : Can you please add these changes to first post? I don't think we should open new thread now that we're so close to final release
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09-13-2017, 10:49 PM
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#39
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Human being with feelings
Join Date: Jun 2010
Location: canada
Posts: 3,396
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Quote:
Originally Posted by schwa
It shouldn't be anything that affects saved projects. Just fixes for the bug reports in this thread and the rc23 thread.
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cool, thanks!
awesome work homeslice!
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09-14-2017, 01:33 AM
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#40
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Human being with feelings
Join Date: Jul 2015
Location: Stockholm, Sweden
Posts: 1,343
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Quote:
Originally Posted by airon
v5.50 - September 15 2017
[*]+ Audio: add option to flash transport status yellow on possible audio device underrun
[/list]
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Does anyone know where to find this option?
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