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Old 04-30-2019, 02:03 PM   #1
musicbynumbers
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Default v5.975+dev0430 - April 30 2019

+ MIDI editor: display CC events as square envelopes rather than bars
+ MIDI recording: improve CC/pitch/aftertouch behavior in touch-replace and latch-replace modes, add option for CC timeout in prefs/media/MIDI [t=220218]
+ MIDI: fix diamonds/triangles peak view for very low numbered MIDI notes [t=220319]
+ ReaScript: SetEnvelopeStateChunk() updates envelope panels [t=220308]
+ Render: add option to render selected items through master
+ Resampling: optimize and improve quality of resampling at whole ratios and for common rates
# Media explorer: add handler for "Media Explorer > Create new database..." menu item
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Old 04-30-2019, 02:08 PM   #2
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+ MIDI recording: improve CC/pitch/aftertouch behavior in touch-replace and latch-replace modes, add option for CC timeout in prefs/media/MIDI [t=220218]

Thanks Devs!

and for this too!

+ Render: add option to render selected items through master

Please consider 2nd pass rendering too at some point as explained here, thanks!
https://forum.cockos.com/showthread.php?t=180915
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Old 04-30-2019, 03:09 PM   #3
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Originally Posted by musicbynumbers View Post
+ Render: add option to render selected items through master
Dude, what. Super stoked for this!

There is also a similar request for regions.

Last edited by Mordi; 04-30-2019 at 03:19 PM.
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Old 04-30-2019, 03:31 PM   #4
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Originally Posted by musicbynumbers View Post
+ Resampling: optimize and improve quality of resampling at whole ratios and for common rates
Does that work OK when the resampling ratio changes dynamically? (Automated master playrate, ReaSamplomatic, 3rd party code that uses the Reaper resampler...)
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Old 04-30-2019, 03:53 PM   #5
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Holy shit! Devs you are geniuses!!!
I believe the behaviour will be fixed/changed.
Current: if none note is selected, there is no way to change individual velocities of same-start notes.
Expected: any velocity can be edited independently.

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Old 04-30-2019, 03:58 PM   #6
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Originally Posted by vitalker View Post
Holy shit! Devs you are geniuses!!!
I believe the behaviour will be fixed/changed.
Current: if none note is selected, there is no way to change individual velocities of same-start notes.
Expected: any velocity can be edited independently.

Yes! It would be great!
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Old 04-30-2019, 04:16 PM   #7
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Quote:
+ Render: add option to render selected items through master

Just curious, well you also add that optionsbfor rendering selected tracks ?


This is currently by a script I made.


https://forum.cockos.com/showthread.php?t=79721


I just updated it so it is very functionnal but people surely prefer native.


I also made a script for the render items through master track FX though it worls with unmuted items groups too :P


https://forum.cockos.com/showpost.ph...92&postcount=2


This was possible thx to the new API render function.


Is group items also something you consider ?
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Old 04-30-2019, 04:17 PM   #8
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+ MIDI editor: display CC events as square envelopes rather than bars
Is it possible for this to be an option? I like the idea of square envelopes for MIDI CC values but there might be times when it's still useful to have the bars. I'm wondering if a MIDI CC curve or ramp will be a mess with the square envelopes.

I'd like to suggest a global default setting and perhaps an override per MIDI item or per track. Does that make sense?
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Old 04-30-2019, 04:42 PM   #9
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Does that make sense?
Read this thread firstly and check other dev-build threads.
https://forum.cockos.com/showthread.php?t=218346
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Old 04-30-2019, 04:58 PM   #10
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Sometimes, inside an inactive midi item, we can't change the velocity :
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Old 04-30-2019, 05:01 PM   #11
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Function - Default shape for all new cc.. Mode - Linear will work?
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Old 04-30-2019, 05:23 PM   #12
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Originally Posted by musicbynumbers View Post
+ MIDI editor: display CC events as square envelopes rather than bars
So, I'm a little confused here. Why only square envelopes? Can someone explain?
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Old 04-30-2019, 05:58 PM   #13
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Unlike in automation envelopes we can't move a CC segment if no points selected. I think it'd make sense to keep editing behaviour consistent between the two (as far as possible).

https://i.imgur.com/k99Taq7.gif
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Old 04-30-2019, 07:40 PM   #14
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Confused about the missing line and bezier modes in the CC department. But I guess they will come back at a later point.
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Old 04-30-2019, 08:22 PM   #15
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Confused about the missing line and bezier modes in the CC department. But I guess they will come back at a later point.
My guess is rather the value interpolation caused too much complication implementation wise and it won't come back, but we'll see.
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Old 04-30-2019, 08:26 PM   #16
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hummm not sure I love the square points for velocity...
I like the concept but these are hard to see especially in dark colors
maybe I need to change them all to white or some bright color
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Old 04-30-2019, 08:38 PM   #17
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just installed the latest +DEV version and my perfectly working main portable now consistently crashes
Could you share your reaper.ini file please?
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Old 04-30-2019, 08:44 PM   #18
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Quote:
Originally Posted by Xenakios View Post
Does that work OK when the resampling ratio changes dynamically? (Automated master playrate, ReaSamplomatic, 3rd party code that uses the Reaper resampler...)
Yep, the change is simply some optimizations for certain cases of sinc mode, shouldn't change behavior other than lowering CPU/RAM use in some cases, and lowering CPU/increasing RAM use slightly in other cases. Once the changes are stabilized it'll get pushed to the public WDL too.
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Old 04-30-2019, 10:55 PM   #19
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Originally Posted by nofish View Post
My guess is rather the value interpolation caused too much complication implementation wise and it won't come back, but we'll see.
If this is the case, I will cry like a little girl. And then cry some more...

The interpolation is the whole point of using envelopes vs individual points/bars.
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Old 04-30-2019, 11:25 PM   #20
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Interpolation was working pretty good in the first implementation, so I don't think that was the problem...
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Old 04-30-2019, 11:31 PM   #21
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I cannot edit velocities at all now. Using "Edit selected CC events if any, otherwise draw/edit" mouse modifiers.

There's no option to automatically remove duplicate redundant CC events while drawing. In fact there should be no option for that, Reaper should do that automatically while drawing, really...


Quote:
Originally Posted by vitalker View Post
Holy shit! Devs you are geniuses!!!
I believe the behaviour will be fixed/changed.
Current: if none note is selected, there is no way to change individual velocities of same-start notes.
Expected: any velocity can be edited independently.
This is a must!

Last edited by EvilDragon; 04-30-2019 at 11:56 PM.
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Old 05-01-2019, 02:25 AM   #22
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liking the look of the midi velocity bars in these screen grabs!!

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Old 05-01-2019, 02:48 AM   #23
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Originally Posted by musicbynumbers View Post
# Media explorer: add handler for "Media Explorer > Create new database..." menu item
Anyone know what does it mean?
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Old 05-01-2019, 04:20 AM   #24
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Lollipop heads could be smaller in diameter or thinner (not as bold) - or both, because denser MIDI CC streams look quite noisy and frankly a bit unappealing:

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Old 05-01-2019, 04:37 AM   #25
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Lollipop heads could be smaller in diameter or thinner (not as bold) - or both, because denser MIDI CC streams look quite noisy and frankly a bit unappealing:
It won't help. Some of them should just hide.
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Old 05-01-2019, 06:01 AM   #26
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It'd help a bit, the sorta-line they're forming wouldn't look so thick and noisy, methinks.

Redundant repeated CC values should just not be created at all in the first place, that is a given.
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Old 05-01-2019, 06:11 AM   #27
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Originally Posted by EvilDragon View Post
It'd help a bit, the sorta-line they're forming wouldn't look so thick and noisy, methinks.
Redundant repeated CC values should just not be created at all in the first place, that is a given.
Ok, I agree with you. They should be smaller and thinner.
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Old 05-01-2019, 06:25 AM   #28
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This is maybe too cute?


Last edited by schwa; 05-01-2019 at 06:50 AM.
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Old 05-01-2019, 07:36 AM   #29
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This is maybe too cute?
No, it's fine!

Last edited by vitalker; 05-01-2019 at 09:34 AM.
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Old 05-01-2019, 07:41 AM   #30
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Originally Posted by musicbynumbers View Post
+ Render: add option to render selected items through master
Nice!
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Old 05-01-2019, 08:06 AM   #31
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What exactly does this mean?

"+ Render: add option to render selected items through master"

If it means rendering items to separate files, then I assume they all have to be on the same track, or no?
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Old 05-01-2019, 08:09 AM   #32
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Originally Posted by Tod View Post
What exactly does this mean?

"+ Render: add option to render selected items through master"

If it means rendering items to separate files, then I assume they all have to be on the same track, or no?
It's just like the existing option to render selected items to separate files, except the new option renders each item through to the master mix, instead of just the track output. The items can be on the same track or different tracks, it doesn't matter.
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Old 05-01-2019, 08:44 AM   #33
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It's just like the existing option to render selected items to separate files, except the new option renders each item through to the master mix, instead of just the track output. The items can be on the same track or different tracks, it doesn't matter.
Aah thanks schwa, this will be real handy.
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Old 05-01-2019, 09:23 AM   #34
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This is maybe too cute?

No, schwa. That is not "too cute". That is pretty much perfect! Except only the really selected nodes should get lollipops (the filled ones), others should stay as they were (stairsteps), maybe?

However I would still suggest reducing the diameter of the lollipops, at least a pixel or two. Can you perhaps share how would that look, in that same example?
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Old 05-01-2019, 10:56 AM   #35
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Hi all, i noticed in recent alphas/dev versions that some plugins are no more seen/scanned by Reaper.

1. Some Arturia VST2 stuff (the 3 compressors, Clavinet, FM7, Piano, Wurli and Stage)
2. All Plogue/Garritan/Aria stuff

they all load correctly in other hosts (Ableton Live 10, Max 8)
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Old 05-01-2019, 11:07 AM   #36
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See how Cubase deals with MIDI CC display:




You can see it's stairsteps just like in Reaper now, but the nodes are (much) smaller, hence things look much less busy and more line/curve-like. I think for selected CCs they just go brigher/white, or something.

Last edited by EvilDragon; 05-01-2019 at 11:27 AM.
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Old 05-01-2019, 12:45 PM   #37
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Quote:
Originally Posted by EvilDragon View Post
In dense MIDI streams, it is also difficult to distinguish selected events. They should light up more prominently.
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Old 05-01-2019, 12:58 PM   #38
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hey justin

is it possible to "hide muted items" without deleting them somehow? will it be possible?

it is possible to hide tracks but i couldn't find away to hide items :/
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Old 05-01-2019, 01:05 PM   #39
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This is maybe too cute?
Without lollipop heads, it may be difficult or impossible to see where the actual events are, especially if set to any shape except square.
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Old 05-01-2019, 01:47 PM   #40
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Quote:
Originally Posted by schwa View Post
Could you share your reaper.ini file please?
thank you kindly ... I found the problem and glad to say it was my own damn fault [like the song says] and not yours.

detail is I forgot that I had renamed a copy of the reaper.exe file to distinguish it from other reaper.exe's so the updater was doing what it should [of course] but I was running the renamed exe from it's shortcut...
I'll give myself a good kick in the ass and take a nap.
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