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10-18-2018, 02:12 PM
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#1
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,109
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v5.961 - October 19 2018
v5.961 - October 19 2018
+ Linux: improve ALSA underrun handling
+ NINJAM: fix clipsort.log import
+ Notation: fix actions to insert note at nearest C, etc [p=2045279]
+ ReaEQ: fix phase calculation error, improve phase display range [t=193417]
+ ReaEQ: alt+click band to remove, ctrl+mousewheel to fine-adjust band width
+ ReaEQ: doubleclicking an empty area adds a new band/notch/shelf/hipass/lowpass
+ ReaEQ: hold ctrl+shift when adjusting point for fine adjustment of bandwidth
+ ReaEQ: notify parameter change when using mousewheel to adjust bandwidth
+ ReaEQ: options to increase band handle size, use 3dB or 4.5dB/octave slope on analyzer
+ ReaScript: fix incorrect playback following updating item state via GetSetMediaItemInfo() [t=209873]
+ ReaScript: fix double-character return from gfx.getchar() for some keys (e.g. F10) on Windows [t=212238]
+ ReaScript: fix ownership issues when using SetMediaItemTake_Source() from EEL/lua [t=212276]
+ ReaXcomp: fix UI glitch on macOS/linux
+ ReaXcomp: doubleclick band handle to bypass, shift+doubleclick to solo
+ ReaXcomp: improve band insertion behavior, insert band on doubleclick
+ ReaXcomp: options to increase band handle size, use 3dB or 4.5dB/octave slope on analyzer
+ VST3: fix color byte ordering for plug-ins that use IContextInfoHandler [t=211988]
+ VST3: revert to 5.95 behavior relating to latent VST3 parameter changes and state saving
Full changelog - Latest pre-releases
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10-18-2018, 02:41 PM
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#2
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Human being with feelings
Join Date: Sep 2013
Posts: 657
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Doubleclicking seems to be working all around as expected. Thank you once again!
But let me give you an example of why I keep asking for modifiers for restricted horizontal/vertical full speed band adjustments.
As you can see from the licecap below it takes me 8 full length mouse sweeps to get across the spectrum at fine speed.
Now, of course, it's a synthetic example but still that's a lot of mouse moving.
So it'd be awesome and user friendly to get the proposed full speed modifiers. Thanks!
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10-18-2018, 03:40 PM
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#3
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Updating the 5.961 version to fix that MIDI editor hit-testing issue, stay tuned.
Edit: build updated with:
Quote:
+ MIDI editor: fix hit testing on looped items with partial start offsets [t=212002]
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Last edited by Justin; 10-18-2018 at 04:02 PM.
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10-19-2018, 02:36 AM
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#4
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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ReaEQ works nice. What about adding really really faint dashed line at -9dB with tabs shown to indicate that there are different filter created.
And it can be yellow to match different hipass band color. And with tabs hidden, -18dB line could be yellow. And a notch band color could be as well changed to yellow.
And the hi/lo-pass handle could be moved to that yellow line.
Last edited by bFooz; 10-19-2018 at 02:59 AM.
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10-19-2018, 02:54 AM
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#5
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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Idea: customizable default bandwidths.
With the new ReaEQ functionality people will use new workflow. Previously, I created a default preset with several bands with pre-set frequencies and widths.
Now, I'll have default preset empty and will create bands on the fly. For this to be more efficient, each filter type could have a default bandwidth customisable. It could be further subdived based on whether the filter is created by doubleckicking >0dB area or <0dB area.
It can be in the rightclick menu for a particular filter, "Set default bandwidth for this band type...", then a popup screen with one field for hipass, lopass, notch and two fields (>0dB, <0dB) for each shelf and band.
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10-19-2018, 03:04 AM
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#6
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Human being with feelings
Join Date: Apr 2011
Posts: 3,458
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Wow! Great great additions for ReaEQ! It is now way more easy to use! Thanks!
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10-19-2018, 03:42 AM
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#7
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Human being with feelings
Join Date: Oct 2015
Posts: 739
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Quote:
Originally Posted by bFooz
ReaEQ works nice. What about adding really really faint dashed line at -9dB with tabs shown to indicate that there are different filter created.
And it can be yellow to match different hipass band color. And with tabs hidden, -18dB line could be yellow. And a notch band color could be as well changed to yellow.
And the hi/lo-pass handle could be moved to that yellow line.
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^^^^ How about making that marker line customizable, so that you can input your own dB value, and have it as horizontal marker for spectrum analyzer?
Actually, any Rea plugin that shows freq spectrum analyzer with 3db slope could use custom horizontal marker line. Because magically, at 3db slope, peak spectrum of mix is quite horizontal.
Last edited by sonicowl; 10-19-2018 at 03:48 AM.
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10-19-2018, 04:40 AM
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#8
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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Quote:
Originally Posted by sonicowl
^^^^ How about making that marker line customizable, so that you can input your own dB value, and have it as horizontal marker for spectrum analyzer?
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This would have compeltely different usage as I intended with my suggestion. What I meant was to squeeze from current enhancements out as much as possible with as little effort as possible.
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10-19-2018, 05:32 AM
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#9
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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I know this is completely unrelated to the latest changes, but this is such a crucial thing:
Could we have locked items treated as completely locked?
Like: don't touch it, no splits (when using the split command, or copying/moving a region)
This would be very helpful for arranging. I often have items that perfectly align to the region, but then I also have items that start *before* the region, like a cymbal swell. When copying/moving the region, I prefer to lock these trailing items and take care of them manually. But the way it is now, they get split, eventhough they are locked.
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10-19-2018, 07:14 AM
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#10
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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Quote:
Originally Posted by nofish
+ ReaEQ: doubleclicking an empty area adds a new band/notch/shelf/hipass/lowpass
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An inconvience - you have to click the third time to grab the band just created by doubleclicking.
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10-19-2018, 07:20 AM
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#11
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Human being with feelings
Join Date: Oct 2011
Posts: 2,924
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delete
Last edited by ovnis; 10-19-2018 at 07:51 AM.
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10-19-2018, 07:52 AM
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#12
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Human being with feelings
Join Date: Apr 2011
Location: Germany
Posts: 1,186
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Quote:
Originally Posted by nofish
+ ReaEQ: fix phase calculation error, improve phase display range [t=193417]
+ ReaEQ: alt+click band to remove, ctrl+mousewheel to fine-adjust band width
+ ReaEQ: doubleclicking an empty area adds a new band/notch/shelf/hipass/lowpass
+ ReaEQ: hold ctrl+shift when adjusting point for fine adjustment of bandwidth
+ ReaEQ: notify parameter change when using mousewheel to adjust bandwidth
+ ReaEQ: options to increase band handle size, use 3dB or 4.5dB/octave slope on analyzer
+ ReaXcomp: fix UI glitch on macOS/linux
+ ReaXcomp: doubleclick band handle to bypass, shift+doubleclick to solo
+ ReaXcomp: improve band insertion behavior, insert band on doubleclick
+ ReaXcomp: options to increase band handle size, use 3dB or 4.5dB/octave slope on analyzer
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A higher graphic resolution of the bass range would also be nice. Just like oversampling for smooth highs, and a high and low pass filter with adjustable steepness (6 - 96 dB/oct). (Addendum: A linear phase mode would be nice, too.)
An adjustable 3 or 4.5 dB/Oct slope for the "Frequency Spectrum Analyzer Meter" JS Plugin would also be nice.
Last edited by mawi; 10-19-2018 at 08:18 AM.
Reason: Addendum
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10-19-2018, 08:04 AM
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#13
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Human being with feelings
Join Date: Jul 2016
Location: Los Angeles, CA
Posts: 1,701
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Quote:
Originally Posted by _Stevie_
Could we have locked items treated as completely locked?
Like: don't touch it, no splits (when using the split command, or copying/moving a region)
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Also, anytime the project start is changed locked items are moved. Killing me that one. If something is locked, it needs to stay locked to the exact position regardless of anything else in addition to not being editable. Otherwise what's the point of locking the item if it can still be moved and edited?
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10-19-2018, 08:06 AM
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#14
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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Quote:
Originally Posted by mawi
A higher graphic resolution of the bass range would also be nice.
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Yes, I support this one. ReaEQ is graphically centered at 1000Hz while e.g. ProQ2 at 500Hz. I often feel ReaEQ's frequency resolution graphically-wise is too low at the bottom.
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10-19-2018, 09:02 AM
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#15
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Human being with feelings
Join Date: Apr 2011
Location: Germany
Posts: 1,186
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Quote:
Originally Posted by bFooz
Yes, I support this one. ReaEQ is graphically centered at 1000Hz while e.g. ProQ2 at 500Hz. I often feel ReaEQ's frequency resolution graphically-wise is too low at the bottom.
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I have that feeling, too, because it's hard for me to find bass resonances with ReaEq. EQuilibrium also has a better resolution ( see picture).
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10-19-2018, 09:59 AM
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#16
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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Quote:
Originally Posted by Klangfarben
Also, anytime the project start is changed locked items are moved. Killing me that one. If something is locked, it needs to stay locked to the exact position regardless of anything else in addition to not being editable. Otherwise what's the point of locking the item if it can still be moved and edited?
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Absolutely! Locked should be locked.
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10-19-2018, 02:10 PM
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#17
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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Quote:
Originally Posted by nofish
v5.961 - October 19 2018
+ ReaEQ: fix phase calculation error, improve phase display range [t=193417]
+ ReaEQ: alt+click band to remove, ctrl+mousewheel to fine-adjust band width
+ ReaEQ: doubleclicking an empty area adds a new band/notch/shelf/hipass/lowpass
+ ReaEQ: hold ctrl+shift when adjusting point for fine adjustment of bandwidth
+ ReaEQ: notify parameter change when using mousewheel to adjust bandwidth
+ ReaEQ: options to increase band handle size, use 3dB or 4.5dB/octave slope on analyzer
...
+ ReaXcomp: fix UI glitch on macOS/linux
+ ReaXcomp: doubleclick band handle to bypass, shift+doubleclick to solo
+ ReaXcomp: improve band insertion behavior, insert band on doubleclick
+ ReaXcomp: options to increase band handle size, use 3dB or 4.5dB/octave slope on analyzer[/URL]
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Why not "solo" for a ReaEQ band, too, similar to as shown in Kennies Video -> https://www.youtube.com/watch?time_c...&v=La2tZh96D-Q via "MPL: ReaEQ stuff" -> https://forum.cockos.com/showthread.php?t=206389 ?
-Michael
Last edited by mschnell; 10-19-2018 at 10:24 PM.
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10-19-2018, 03:35 PM
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#18
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Human being with feelings
Join Date: Nov 2008
Location: London, UK
Posts: 2,583
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Quote:
Originally Posted by _Stevie_
Absolutely! Locked should be locked.
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Yep, kinda have to agree with this.
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10-20-2018, 04:18 AM
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#19
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Human being with feelings
Join Date: Nov 2008
Location: London, UK
Posts: 2,583
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AUTOMATION ITEMS
If you disable loop and extend right edge, the extended section 1) still looks a loop (but isn't) and 2) is uneditable.
Why don't we have copy/paste, especially CTRL+drag to another track, for auto items? Everytime I want to copy to another track, I have to save it as an AI, then load it on the other track (and sometimes it creates an unpooled copy. (possibly due to changes to the AI after it was saved??))
We can't add an AI to an existing pool?
In properties, if you change the Name to the same as another group, the name updates, then when you click on the AI, the name is changed back.
Item grouping doesn't work for AIs either.
Changing an automation point in an AI by using the text entry (Set envelope point value dialogbox) needs to refresh pooled items.
AIs cover the bottom row of text* for underlying audio/MIDI items. Should be moved up when AI overlaps OR permanently move the bottom horizontal bar of an AI up so it doesn't cover that. (things like item FX names, velocity multiplier for MIDI items)
Last edited by daxliniere; 10-20-2018 at 05:05 AM.
Reason: (condensed into one post)
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10-20-2018, 04:57 AM
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#20
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Human being with feelings
Join Date: Nov 2008
Posts: 29
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Reaper's bit-bridge seems to be broken here, clean install also, Rc2 working fine.
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10-20-2018, 05:09 AM
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#21
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by daxliniere
Why don't we have copy/paste, especially CTRL+drag to another track, for auto items? Everytime I want to copy to another track, I have to save it as an AI, then load it on the other track (and sometimes it creates an unpooled copy. (possibly due to changes to the AI after it was saved??))
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This post probably belongs in a different forum, but you can definitely copy AIs to other tracks via copy/paste (not via ctrl+drag, but ctrl+c, ctrl+v), you just need to select the destination envelope before pasting.
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10-20-2018, 05:15 AM
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#22
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Human being with feelings
Join Date: Nov 2008
Posts: 29
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Quote:
Originally Posted by John Patrick
Reaper's bit-bridge seems to be broken here, clean install also, Rc2 working fine.
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RC3 is working fine also.
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10-20-2018, 05:38 AM
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#23
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Human being with feelings
Join Date: Nov 2008
Location: London, UK
Posts: 2,583
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Quote:
Originally Posted by Justin
This post probably belongs in a different forum
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Sure, will move.
Quote:
Originally Posted by Justin
you just need to select the destination envelope before pasting.
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Fantastic, thank you.
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10-21-2018, 03:33 PM
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#24
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Human being with feelings
Join Date: Nov 2008
Posts: 29
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Quote:
Originally Posted by John Patrick
Reaper's bit-bridge seems to be broken here, clean install also, Rc2 working fine.
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Quote:
Originally Posted by Dr Bob View Post
If your plugins are 32-bit (x86) then perhaps the bridging software was not loaded when you installed.
Try re-installing and open the "optional extras" group and make sure the bridge and firewall items are checked. Some people have seen this being unchecked and then havbe not seen any of their 32-bit plugins.
dB
Yesss, this worked!!
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10-23-2018, 07:07 AM
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#25
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Human being with feelings
Join Date: Apr 2011
Posts: 3,458
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Quote:
Originally Posted by nofish
v5.961 - October 19 2018
+ ReaEQ: options to increase band handle size, use 3dB or 4.5dB/octave slope on analyzer
+ ReaXcomp: options to increase band handle size, use 3dB or 4.5dB/octave slope on analyzer
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Could we have a slope setting for JS: Frequency Spectrum Analyzer Meter too? Thanks!
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10-26-2018, 03:02 AM
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#26
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Human being with feelings
Join Date: Oct 2017
Posts: 75
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Is anyone else having trouble with the new REAEQ? Im getting volume spikes when changing between certain filter, basically it happens if you make a lowpass filter and put it low on the spectrum 80/100hz and then switch the filter to highpass or vice versa. its causing spikes in volume bad enough to mute the channel in some cases and my source material is at a reasonable level -6
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10-29-2018, 11:17 AM
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#27
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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EDIT: User error.
BUG: Since som recent update, tracks hidden in TCP are shown at the beginning in the Track Manager.
Last edited by bFooz; 10-29-2018 at 12:50 PM.
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10-29-2018, 12:40 PM
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#28
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Human being with feelings
Join Date: Oct 2015
Posts: 739
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Quote:
Originally Posted by bFooz
BUG: Since som recent update, tracks hidden in TCP are shown at the beginning in the Track Manager.
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See the little up-arrow in your TCP column? You have it sorted in Track Manager by that column. Sort them by track number.
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10-29-2018, 12:48 PM
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#29
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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Quote:
Originally Posted by sonicowl
See the little up-arrow in your TCP column? You have it sorted in Track Manager by that column. Sort them by track number.
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Oh, thanks, such a reaperish thing. I actually have that TCP collumn hidden all the time so was not able to see it is sorted by it.
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10-30-2018, 05:22 PM
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#30
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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@bFooz
I really Ike the way you arranged your toolbars. Care to explain how you did that?
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10-31-2018, 02:26 AM
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#31
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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Quote:
Originally Posted by _Stevie_
I really Ike the way you arranged your toolbars. Care to explain how you did that?
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When you drag the toolbar to put it to some docker, it creates a tab there. But when you CTRL+drag, it creates new section in that docker.
Is this what you want?
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10-31-2018, 02:39 AM
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#32
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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Yes, that, too! But I'm rather fascinated how you achieved to put so many toolbars side by side.
So, if I'm not completely wrong, it is:
---- top toolbar -------
-- docker toolbars ---
-- main toolbar -------
Is that correct?
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10-31-2018, 02:49 AM
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#33
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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Quote:
Originally Posted by _Stevie_
Yes, that, too! But I'm rather fascinated how you achieved to put so many toolbars side by side.
So, if I'm not completely wrong, it is:
---- top toolbar -------
-- docker toolbars ---
-- main toolbar -------
Is that correct?
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You mean on top of each other?
The top is just the transport, it has the option to dock at "Top of main window".
Next is a toolbar positioned at "Top of main window" (It has e.g. Options). You cannot put more toolbars in here, not next to each other nor as tabs, so I have mine with so many buttons to populate the whole width of myscreen.
The third row is a regular docker. You put tabs here and sections with ctrl+draging.
And then there is that island of the Main toolbar (with e.g. the color picker)
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10-31-2018, 03:05 AM
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#34
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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Perfect, then I got it right, thanks! Love that toolbar arrangement.
Would never have come up with that.
For inspiration purposes, I would love to see a screenshot of your whole screen, if that's possible?
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10-31-2018, 03:22 AM
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#35
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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Quote:
Originally Posted by _Stevie_
For inspiration purposes, I would love to see a screenshot of your whole screen, if that's possible?
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Check pm.
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