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01-12-2018, 08:58 PM
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#1
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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v5.71pre12a - January 13 2018
v5.71pre12 - January 12 2018
- + ASIO: permit buffer sizes that are not a power of 2 if the device does not very specifically request otherwise [t=200746]
- # MIDI: ensure both peaks and peaks edges colors (if enabled) are used for all MIDI notes [p=1939526]
Changelog - Pre-Releases
Generated by X-Raym's REAPER ChangeLog to BBCode
Also of note: this build has both normal macOS versions and macOS versions built with llvm/clang (rather than ICC). Discuss in this thread.
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01-12-2018, 10:02 PM
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#2
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Human being with feelings
Join Date: Jan 2008
Location: Vancouver, BC
Posts: 3,792
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I've never noticed these new grid colors before (could be changes in an earlier pre).
Under the master track
After the last track
[*random anecdote]
Also for the last bit Reaper will occasionally just vanish. In 10 years with of crashes this Houdini act is new. It would always hang, or give an application stopped dialog in the past (event viewer is saying ucrtbase.dll this time).
In the Facebook user's group there's also discussion of increased crashing since 5.7, a coincidental Win10 update is another possibility. Who knows? [/random anecdote]
__________________
FRs: v5 Media Explorer Requests, Global Quantization, Session View
Win10 Pro 64-bit, Reaper 6(x64), AMD 3950x, Aorus X570 Master, 64GB DDR4 3600, PowerColor Red Devil 5700XT, EVO 970 2TB, 10TB HD, Define R6
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01-12-2018, 10:36 PM
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#3
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Human being with feelings
Join Date: Apr 2011
Location: Germany
Posts: 1,185
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I noticed that in the official version 5.70 and since pre-release version 5.65 the docked mixer can no longer be made as big as before. I think that's a pity. Is there a reason for this? Does this have something to do with the ruler?
https://www.dropbox.com/s/8nn0b4f96f...mixer.png?dl=0
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01-13-2018, 12:14 AM
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#4
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Human being with feelings
Join Date: Jan 2007
Location: Smokie Bay.
Posts: 796
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Quote:
Originally Posted by PitchSlap
Also for the last bit Reaper will occasionally just vanish. In 10 years with of crashes this Houdini act is new. It would always hang, or give an application stopped dialog in the past
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Yes, noticed this , increased crashing and its just gone , poof.
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01-13-2018, 02:37 AM
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#5
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Human being with feelings
Join Date: Dec 2017
Posts: 83
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Recording in Midi editor.
Hello Justin,thanks for your work.
Please if not so hard, add record function in midi editor,
so as not to switch during recording from the midi editor to the project window and then back.
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01-13-2018, 03:00 AM
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#6
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by Arthur
Hello Justin,thanks for your work.
Please if not so hard, add record function in midi editor,
so as not to switch during recording from the midi editor to the project window and then back.
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You can already do that by assigning the key binding you use for recording to, "Misc: pass through key to main window" action.
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01-13-2018, 03:00 AM
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#7
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Human being with feelings
Join Date: May 2010
Location: Norway
Posts: 7,318
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Quote:
Originally Posted by Justin
v5.71pre12 - January 12 2018
[list][*] + ASIO: permit buffer sizes that are not a power of 2 if the device does not very specifically request otherwise [ t=200746]
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How about the option to have monitoring pdc to minimum latency?
So, with a block-size of 128
7 + 7 = 14
instead of
7 + 7 = 128 + 128 = 256
?
__________________
Reaper x64, win 11
Composer, text-writer, producer
Bandcamp
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01-13-2018, 03:02 AM
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#8
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by PitchSlap
I've never noticed these new grid colors before (could be changes in an earlier pre).
Under the master track
After the last track
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Confirmed. Everything is BROWN now in my theme, in the empty TCP area. What gives?
It looks horrible and I can't seem to find anything in Theme development that will change this... Looks like a color for this was removed in pre12. You can compare with my images I posted previously how it looked over here.
Not brown at all!
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01-13-2018, 05:26 AM
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#9
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Pixel Pusher
Join Date: Mar 2007
Location: Blighty
Posts: 4,950
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Quote:
Originally Posted by PitchSlap
I've never noticed these new grid colors before (could be changes in an earlier pre).
Under the master track
After the last track
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Its swapping the R and B channels, I smell a typo
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01-13-2018, 05:48 AM
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#10
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Human being with feelings
Join Date: Aug 2015
Posts: 3,668
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Quote:
# MIDI: ensure both peaks and peaks edges colors (if enabled) are used for all MIDI notes [p=1939526]
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thing are crisp as a fall apple right now guys, thanks for cleaning up those edges. it's a small detail and i am sure that i'll immediately forget the old issue, but it really makes a difference cumulatively.
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01-13-2018, 06:18 AM
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#11
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Human being with feelings
Join Date: Dec 2017
Posts: 83
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Quote:
Originally Posted by EvilDragon
You can already do that by assigning the key binding you use for recording to, "Misc: pass through key to main window" action.
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Thanks for the answer, I didn't know about this function ))).
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01-13-2018, 08:41 AM
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#12
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Human being with feelings
Join Date: Jan 2007
Posts: 496
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Quote:
Originally Posted by G-Sun
How about the option to have monitoring pdc to minimum latency?
So, with a block-size of 128
7 + 7 = 14
instead of
7 + 7 = 128 + 128 = 256
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I think it just reports it falsely in the Performance meter.
If i add 8 plugins with 2 samples of delay, i can still play live, but reaper says 1024 PDC.
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01-13-2018, 08:55 AM
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#13
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Aaaaand pre12a fixes the arrange colors. Yay!
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01-13-2018, 10:36 AM
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#14
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Human being with feelings
Join Date: Jul 2006
Posts: 12,480
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Quote:
Originally Posted by HighVoltage
I think it just reports it falsely in the Performance meter.
If i add 8 plugins with 2 samples of delay, i can still play live, but reaper says 1024 PDC.
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On single track without sends maybe.
Quote:
Originally Posted by Justin
However, the situation where you have 3 plugins in series that each add 1 sample, could be improved (REAPER would add a few ASIO blocks of latency to that track, whereas the theoretical minimum latency added would still be one ASIO block).
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01-13-2018, 10:57 AM
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#15
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Human being with feelings
Join Date: Jul 2009
Posts: 7,568
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I'm seeing a memory leak in the -clang version
horizontal scroll sluggish, RAM use continually rising from 140MB at start to 1000+ within 10min of editing audio. Just splitting and moving items.
96kHz waves, not resampling. fancy waveforms off. only plugins in the project are ReaComp and JS Event Horizon.
edit -
Maybe not though… reverted to 5.70, even reverted reaper folder from backup and it still seems a bit slow. Didn't have any problems with 5.70 from Monday to Friday on similar projects.
Last edited by EpicSounds; 01-13-2018 at 11:49 AM.
Reason: testing
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01-14-2018, 05:27 PM
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#16
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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For those interested, just updated https://landoleet.org/bench with VS13 Windows builds of 5.71pre12a...
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01-15-2018, 06:21 AM
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#17
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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Hey Justin, I somehow hoped that maybe the MIDI editor sluggishness would disappear with the new build. This happens, when using the "hand scroll",
the CC lane text (the popdown menu with "11 Expression", "01 Mod Wheel"...) starts to flicker.
I'm running Windows 8.1 x64, Radeon RX 460 with 2GB RAM, i7 6900@4GHz and 128GB RAM.
It does NOT happen, when using the scroll bar of the MIDI editor! Maybe this is due to the fact, that hand scroll does resize the scroll bar, when dragging and this causes some CPU load?
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01-15-2018, 07:42 AM
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#18
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Human being with feelings
Join Date: Dec 2017
Location: Sunny Siberian Islands
Posts: 957
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When using notes in the drum mode (triangles or diamonds), when the horizontal zoom is changed in arrange view, the notes disappear.
Gif:
Last edited by cool; 01-15-2018 at 06:56 PM.
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01-15-2018, 11:26 AM
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#19
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Human being with feelings
Join Date: Nov 2007
Location: France
Posts: 919
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Quote:
Originally Posted by _Stevie_
Hey Justin, I somehow hoped that maybe the MIDI editor sluggishness would disappear with the new build. This happens, when using the "hand scroll",
the CC lane text (the popdown menu with "11 Expression", "01 Mod Wheel"...) starts to flicker.
I'm running Windows 8.1 x64, Radeon RX 460 with 2GB RAM, i7 6900@4GHz and 128GB RAM.
It does NOT happen, when using the scroll bar of the MIDI editor! Maybe this is due to the fact, that hand scroll does resize the scroll bar, when dragging and this causes some CPU load?
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Which theme is this ?
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01-15-2018, 11:41 AM
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#20
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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01-15-2018, 11:46 AM
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#21
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Human being with feelings
Join Date: Nov 2007
Location: France
Posts: 919
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Quote:
Originally Posted by vanhaze
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Thanks, downloading the theme.
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01-15-2018, 12:27 PM
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#22
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,116
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There was talk about this 2 pres ago, and it's too good (and simple) to let go you guys.
Horizontal tint of selected track(s).
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01-15-2018, 01:15 PM
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#23
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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Exactly !
Please Cockos, bring this feature back.
It is really handy, you have a better reference for eyesight in Arrange,
especially when moving Items.
Hope this makes sense
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01-15-2018, 01:18 PM
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#24
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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How do you mean "bring back" when it never was there in the first place
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01-15-2018, 01:38 PM
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#25
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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"Ruis op de Lijn"
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01-15-2018, 01:43 PM
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#26
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Human being with feelings
Join Date: Jan 2007
Location: The Underground Bunker
Posts: 705
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Quote:
Originally Posted by ferropop
Horizontal tint of selected track(s).
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Would be really helpful!
__________________
"if DAWs are religions, REAPER is atheism" - The big J
__________________
Windows 10x64 | Asus Z170-a i7, 32GB ram | RME-Digiface USB
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01-15-2018, 02:10 PM
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#27
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Human being with feelings
Join Date: Jul 2014
Posts: 3
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Some TakeFX plugins still not observing offline plugin mode since sometime after 5.70. Plugins now have to be automated to get any audio at all instead of just rendering in place with current settings like Sound Forge. This is real-time behavior, thoughTakeFX has historically behaved as if offline (rendered). My existing projects on current build have some items with TakeFX go silent after the first playthrough. What changed?
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01-15-2018, 02:12 PM
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#28
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Human being with feelings
Join Date: Jul 2006
Posts: 12,480
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Preferences/Audio/Rendering: "Limit ... to realtime"?
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01-15-2018, 02:21 PM
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#29
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Human being with feelings
Join Date: Jun 2008
Location: Whales, UK
Posts: 6,009
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Who made the big ass screenshot, everything is tinywiny.
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01-15-2018, 02:26 PM
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#30
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Human being with feelings
Join Date: Aug 2007
Location: Luxembourg/Spain
Posts: 1,922
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Quote:
Originally Posted by BenK-msx
Who made the big ass screenshot, everything is tinywiny.
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I've solved that annoyance with the "no squint" plugin.
__________________
Reaper for Linux Documentation (WIP). Software: Archlinux/KDE, Fabfilter FX, Komplete 8, Nebula, Schwa/Stillwell, T-racks Max/Amplitube/SVX, etc. Gear: i7-2600k/4700HQ/16GB, RME Multiface/Babyface, Behringer X32, Genelec 8040, etc. :)
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01-15-2018, 03:33 PM
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#31
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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Quote:
Originally Posted by BenK-msx
Who made the big ass screenshot, everything is tinywiny.
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That might be me, I'm sorry.
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01-15-2018, 05:29 PM
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#32
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Human being with feelings
Join Date: Jun 2008
Location: Whales, UK
Posts: 6,009
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Quote:
Originally Posted by _Stevie_
That might be me, I'm sorry.
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after scrolling over a mile to find the ''quote' button, it's ok!
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01-16-2018, 12:47 AM
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#33
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Human being with feelings
Join Date: Jul 2009
Posts: 7,568
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using the reaper 5 theme for the forum works fine too
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01-16-2018, 03:04 PM
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#34
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Human being with feelings
Join Date: Dec 2017
Posts: 83
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High CPU Priority in task Manager ?
Tell me please, whether it is necessary to set high CPU priority for Reaper in the task manager?
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01-16-2018, 03:05 PM
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#35
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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It's not necessary. Please don't ask unrelated questions in pre-release section, there are other subforums for questions like that.
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01-16-2018, 03:07 PM
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#36
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Human being with feelings
Join Date: Dec 2017
Posts: 83
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Quote:
Originally Posted by EvilDragon
It's not necessary. Please don't ask unrelated questions in pre-release section, there are other subforums for questions like that.
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Thank you for fast reply )))
OK,Sorry...
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01-16-2018, 03:28 PM
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#37
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Human being with feelings
Join Date: May 2014
Location: Ostrava, Czechia
Posts: 72
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Um, I have encountered a strange crash.
I can't recreate the situation from scratch (yet) but I think I found the root that might be causing it.
The affected project was created in pre10 and today I moved it to pre12a but the behaviour is basically the same in both builds.
The project opens fine but when I try to open other project, create a new one or just delete some of the first few tracks (they are grouped), Reaper crashes.
After some experiments I noticed that I could fix it by deleting tracks 4 and 5 and saving the project again.
These two tracks include volume envelope with AI and they don't look the way I saved them yesterday. When I delete the first envelope point at 0:00, save and reopen the project, the point is back.
I suspect it creates some garbage in memory that (in some situations) causes the crash.
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01-16-2018, 04:17 PM
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#38
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,746
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Can you post that project (without media or FX), or email it to support at cockos please?
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01-16-2018, 04:18 PM
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#39
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Human being with feelings
Join Date: May 2014
Location: Ostrava, Czechia
Posts: 72
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OK, correction: =)
The "returning" point at 0:00 is rather strange (and perfectly repeatable with a new project) but the cause of the crash is actually "DSK Strings".
http://www.dskmusic.com/dsk-strings/
It seems that when I use two instances of this VST the crash is almost granted. One instance seems to be safe.
Quote:
Originally Posted by gunny
Um, I have encountered a strange crash.
I can't recreate the situation from scratch (yet) but I think I found the root that might be causing it.
The affected project was created in pre10 and today I moved it to pre12a but the behaviour is basically the same in both builds.
The project opens fine but when I try to open other project, create a new one or just delete some of the first few tracks (they are grouped), Reaper crashes.
After some experiments I noticed that I could fix it by deleting tracks 4 and 5 and saving the project again.
These two tracks include volume envelope with AI and they don't look the way I saved them yesterday. When I delete the first envelope point at 0:00, save and reopen the project, the point is back.
I suspect it creates some garbage in memory that (in some situations) causes the crash.
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01-16-2018, 04:20 PM
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#40
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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DSK plugins are quite unstable. They're SynthEdit based, so perhaps use plugin bridging/firewalling that Reaper offers to contain them (run them as dedicated process).
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