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Old 12-01-2019, 11:45 PM   #41
mschnell
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Originally Posted by adXok View Post
hipster trend to make a DAW look like a vintage console,
Not a native speaker, I don't know what "hipster" means, but while "legacy" of course might be hampering in certain cases, "modern" often means not valid to last and due to be changed soon. So a dev team needs to find their way between those poles.

-Michael

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Old 12-02-2019, 12:22 AM   #42
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for me most want to leave out of reaper thing is:

lack of visualisation of numbers/colors of pool icon on midi items by pool group that they belongs.
I really donkt know in time at what i lookin by lookin on my arraange.
track colors are same as midi/media item colors. thats good but what if at track is located multiple number of different midi items by pool groups. i cant see where is each of group of same midi item at my track so i cant know at what i loikin for in current moment.

just differentiation of midi items by pool icon color/pool icon numbrers could make a miracle in arrange usability for me - for composing.
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Old 12-02-2019, 12:26 AM   #43
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Like this?

Yes, i know about that option. This does not fix the issue that i mentioned. I double checked again just to make sure:https://streamable.com/4m192 (Does not solve the issue after restart either)

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Old 12-02-2019, 12:42 AM   #44
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Originally Posted by chip mcdonald View Post
I get where the original poster is coming from. Reaper's biggest Achille's heel is presenting too many non-collated options on first view.

(Again) there needs to be options on install:

Basic
Advanced
Pro Tools
Logic

etc..
To clarify, I have no issues with REAPER presenting lots of options, in fact it is why currently it is the DAW I am most efficient in because of all my tweaks, the issue is that there are times REAPER does not let me tweak it in a way that includes basic behaviour that I might need, and others I come across are sometimes buggy. I also keep running into bugs while using the software. These offset all other workflow benefits for me.


I don't think REAPER trying to be another DAW is good for it, but a better set of defaults would benefit everyone, I understand REAPER is not "that" kind of DAW, but it does not change my experience as a user.

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Old 12-02-2019, 12:50 AM   #45
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I also want to thank everyone who took time out of their day to reply to the thread I understand that these threads are usually annoying, I do appreciate the calm, well written responses rather than backlash.
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Old 12-02-2019, 05:50 AM   #46
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Mostly because you presented your use case in a calm logical manner. I don`t have any problems with "critiques" of Reaper, so long as they are rant free & sensible. Well done.
If nothing else your comments have prompted me to re-try installing an Amiga emulator on my PC & using Bars m Pipes Pro again for heavy-duty MIDI programming/authoring.
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Old 12-02-2019, 05:56 AM   #47
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Switched to Reaper few years ago after decades of Cubase/Nuendo arranging/recording/mixing etc. Everytime i use Reaper, it still brings smile to my face.

I won't even talk about performance, customization, scripting ...

For example, try to stretch (think stretch markers) multi track drums in Cubendo - good luck with that. It's a shame Steinberg didn't solve this after so many years of being "the best DAW" Sample editor - yeah, right.

I love how Reaper remains transparent even with the most complex mixes (default V5 skin) - not the case with Cubendo, where complex mixes with a huge track count become a nightmare, causing color blindness.

A lot of features in Cubendo look like programs inside programs (mixer etc.) with their own logic and standards.

I love consistency of Reaper - the same shortcut working in every area of the program etc. Despite having so many options, i usually find things faster here, because they are logical and consistent.

Moving tracks in Cubendo mixer? Of course not, mixer is a "separate part of the program, no connection to arrange window tracks" LOL

I will stop here.


Not to be too negative - i like Cubendo take/lanes system. I wish Reaper gets something like that in the future.
And MIDI workflow is de facto standard IMO.


My 0.5 cents (again) - but i guess it just me
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Old 12-02-2019, 06:12 AM   #48
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Yesterday I sinned.

I downloaded a demo of Ableton Live Suite 10 and a demo of Studio One 4.5.

Conclusion : I deleted Ableton after I could tell that its big strength to me was the UI. You can rescale it freely without fixed ratios and all elements grow or shrink accordingly. Thats crazy.

Then Studio One 4 id say is like a new born Cubase (surely since it is still under leadership of a former Cubase dev).
Here again, user experience and UI is really good and crisp.
Although I did not find anything that would make me want to use it more than what I already paid for (Cubase 10 and REAPER).
Just the switch from Cubase to Reaper is a massive change to me and tbh Im always comparing between the two when loading old or unfinished Cubase projects.

Like someone said above, I dunno - Reaper gives me a smile everytime I open it. Reaper is just another thing. You can feel youre not being a marketing target and that you are part of this software as you get involved in testing, suggestions, scripts, etc.
Reaper also got me curious enough so that I started to program last year! Which is so awesome that I didnt do music for the past 6 months. Yep thats wierd, but Ill be forever thankful to Justin. This guy inspired me like some kind of model you appreciate.
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Old 12-02-2019, 07:23 AM   #49
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I can honestly write this same post about every single DAW I've used. Even with some of the exact same issues. Examples: Cubase has an inconsistent theme with wildly variable window backgrounds (black, almost white, blue), Cubase's take system is prone to breaking with grouped tracks making drum and multi-guitar track editing scary as hell, and Cubase doesn't have anywhere near the number of modifiers Reaper does. And longstanding bugs never getting fixed? Stienberg has that market cornered. This is before getting into all the feature requests I have for Cubase, that it just doesn't do (External FX integration sucks, Remote Controlling plugins sucks, can't move tracks in the Mix Console, can't rename plugins).

Now I can do the same thing with Studio One and Sonar and list off a bunch of features that I think each DAW is missing, bugs that haven't been resolved, and/or features that were half-baked or poorly implemented.

But someone said it earlier: no DAW is perfect. They each have their strengths and weaknesses. Reaper may not be the DAW for you, but the grass isn't always greener. You'll find you'll get to whatever DAW you're headed to, and it won't do other things you're not even thinking about that Reaper does. Or does that it has some of the same issues. Or new issues that you're entirely not anticipating. Some things that've become second nature to you in Reaper may not be possible. But other things, that Reaper does oddly, may suddenly be more intuitive opening other doors. No DAW is perfect. They each have their strengths and weaknesses.
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Old 12-02-2019, 08:45 AM   #50
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It's called legacy compatibility; if reaper would move to vector-based graphics, ALL current themes will be incompatible. We all know the dev team is small so I'm pretty sure nobody wants them to waste loads of time on building vector-based GUI support Walter system.
Ok, make sense. But that was my last point - the overly excessive customisability of Reaper will make it clumsy and not compatible between users.
I am sure WALTER can be modified to support vector based graphics (files, objects, etc.).
When I am using Reaper I do not play games or render CGI FX videos. And I would love my resources (graphics card in this respect) to do some work, hence a vector GUI would be nice as an assigned task for this piece of tech. to get something useful done.

We are surely moving towards 4K and even 8K monitors and graphics. This is the futu... the present already! Even .png graphics will have to go bigger in size.

I am sure at one point the devs. will come to the conclusion that vector based UI is the way to go. I won't be missing the "vintage console" graphics at all! Also i find them (for the majority of plugins) quite cumbersome and visual space eating.
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Old 12-02-2019, 08:58 AM   #51
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I also want to thank everyone who took time out of their day to reply to the thread I understand that these threads are usually annoying, I do appreciate the calm, well written responses rather than backlash.
So I have to say you really are the first person who somehow managed to start a civilized conversation on that manner. Lots of threads like this ended up with angry responses like "If you don't like Reaper, get the f*** out of here and choose another DAW!"

For me Reaper will always be the "Work around DAW". Its a great software but it never feels like a straight workflow. Though if you have a problem, you get amazing feedback in the forums, maybe the best DAW community out there. But in 80% of the cases you end up with a work around.

So there is nothing more to say than that you whether like that philosophy or not. Reapers developers are geniuses in programming audio software. But that doesn't mean they are the masters of usability. What I mean is: Reapers core comes straight out of two minds. If someone asks for GPU rendering, they probably would have to code six month to realize something big like that. The whole concept doesn't allow such things within a few weeks. Same with theming all popup windows, which probably isn't fun to code and/or would take lots of time for two people.

We have to live with limitations in Reaper as two people can't deliver the best in all special fields. That's not criticizing them. Its a law of nature. You see it everywhere in the open source community where great programmers sometimes release great software but with horrible handling and software design because no specialist creates a concepts for usability etc.

Anyway. I like Reaper. And I'm pretty sure some of the missed features will be integrated in the future. But I'm also sure that some of them never will. Its also possible to split the workflow, to just do MIDI in FL-studio or to create loops in Live and then do the rest in Reaper.

Greetings
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Old 12-02-2019, 10:15 AM   #52
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So I have to say you really are the first person who somehow managed to start a civilized conversation on that manner. Lots of threads like this ended up with angry responses like "If you don't like Reaper, get the f*** out of here and choose another DAW!"

For me Reaper will always be the "Work around DAW". Its a great software but it never feels like a straight workflow. Though if you have a problem, you get amazing feedback in the forums, maybe the best DAW community out there. But in 80% of the cases you end up with a work around.

So there is nothing more to say than that you whether like that philosophy or not. Reapers developers are geniuses in programming audio software. But that doesn't mean they are the masters of usability. What I mean is: Reapers core comes straight out of two minds. If someone asks for GPU rendering, they probably would have to code six month to realize something big like that. The whole concept doesn't allow such things within a few weeks. Same with theming all popup windows, which probably isn't fun to code and/or would take lots of time for two people.

We have to live with limitations in Reaper as two people can't deliver the best in all special fields. That's not criticizing them. Its a law of nature. You see it everywhere in the open source community where great programmers sometimes release great software but with horrible handling and software design because no specialist creates a concepts for usability etc.

Anyway. I like Reaper. And I'm pretty sure some of the missed features will be integrated in the future. But I'm also sure that some of them never will. Its also possible to split the workflow, to just do MIDI in FL-studio or to create loops in Live and then do the rest in Reaper.

Greetings
Eli
Thanks, i agree with all of your points
You have also made me realize that perhaps it was faulty/unfair of me the assume that i could mold REAPER into something that provides an experience that is as polished as some other products offer.

One example i find interesting and different than others in this regard is Blender, it is an open source 3D Modelling software that has had similar design paradigms to REAPER (like a lot of open source software do, even though REAPER is not open source) for a long time. People also had very similar complaints from it, a while ago they released an update that has made a lot changes to the UI, mouse behaviour, menus etc. (Apparently they have been tweaking/polishing it for a while) Now it is getting very popular among VFX and 3D modelling communities because of it.
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Old 12-02-2019, 02:27 PM   #53
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Thanks, i agree with all of your points
You have also made me realize that perhaps it was faulty/unfair of me the assume that i could mold REAPER into something that provides an experience that is as polished as some other products offer.

One example i find interesting and different than others in this regard is Blender, it is an open source 3D Modelling software that has had similar design paradigms to REAPER (like a lot of open source software do, even though REAPER is not open source) for a long time. People also had very similar complaints from it, a while ago they released an update that has made a lot changes to the UI, mouse behaviour, menus etc. (Apparently they have been tweaking/polishing it for a while) Now it is getting very popular among VFX and 3D modelling communities because of it.
On a related note: I'm 100% with you on the insane defaults of Reaper. I totally think if they just let Kenny Gioa or the Reaper Blog guy dictate the default preferences, key bindings, and basic configuration, a lot of the headaches initial users experience could be solved for. I'm several weeks into heavy Reaper usage (primary DAW at the moment) and I feel like I just about have it configured well. That time having been spent on music because of better defaults would have been appreciated. On the other hand, having to figure this out by experimenting and watching a million videos has also forced me to learn Reaper better than I otherwise would've. I already know more Reaper key bindings than any other DAW I've ever used.
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Old 12-02-2019, 10:10 PM   #54
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...I don't know what "hipster" means...
Here we are:

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Old 12-02-2019, 10:17 PM   #55
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As Reaper is born to help and not to fight, any Achille's heel does not harm at all.

-Michael
This is actually a really good literary point. I think it's little gems like this that keep me glancing through these global "the-true meaning-of-Reaper" threads, threads which are otherwise entirely irrelevant and uninteresting to me.
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Old 12-03-2019, 10:02 AM   #56
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On a related note: I'm 100% with you on the insane defaults of Reaper. I totally think if they just let Kenny Gioa or the Reaper Blog guy dictate the default preferences, key bindings, and basic configuration, a lot of the headaches initial users experience could be solved for. I'm several weeks into heavy Reaper usage (primary DAW at the moment) and I feel like I just about have it configured well. That time having been spent on music because of better defaults would have been appreciated. On the other hand, having to figure this out by experimenting and watching a million videos has also forced me to learn Reaper better than I otherwise would've. I already know more Reaper key bindings than any other DAW I've ever used.
Changing defaults means changing a lot of documentation, invalidating nearly all of the educational videos, invalidating 1000s of helpful forum posts...

Then the hoards of people that think they were slighted because their specific workflow was harmed by the changes, or the folks that hate change no matter what.

It's not something to do lightly.
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Old 12-03-2019, 10:17 AM   #57
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Changing defaults means changing a lot of documentation, invalidating nearly all of the educational videos, invalidating 1000s of helpful forum posts...
Yes. That was supposed to be built gradually from the beginning.
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Old 12-03-2019, 10:25 AM   #58
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Its cool to use multiple DAW's too. If Reaper doesn't work for everything you're trying to do, then cool! use something else.

A lot of the reasons you listed in the original post are actually reasons WHY i love Reaper. As an audio editor, nothing else comes close as far as speed and flexibility. I use Reaper for sound design all the time.

I've been using Nuendo for the past year or so on a lot of film projects and its streamlined workflow for that is hard to top, but you can still configure Reaper to work pretty much the same, just without that sick GPU acceleration that Nuendo has for the GUI and video playback.

and anything music related, I'm pretty much married to Ableton Live because I can always get a sound in my head out the quickest with it.

Use what you dig, and don't use what you don't.
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Old 12-03-2019, 10:33 AM   #59
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Changing defaults means changing a lot of documentation, invalidating nearly all of the educational videos, invalidating 1000s of helpful forum posts...

Then the hoards of people that think they were slighted because their specific workflow was harmed by the changes, or the folks that hate change no matter what.

It's not something to do lightly.
I'm not suggesting we overwrite anything on existing Reaper installs. I'm talking new defaults for first-time installs or portable installs (I'm assuming Reaper treats portable installs the same as new installs by using pre-configured defaults). Reaper doesn't overwrite my preferences when I install an update and shouldn't change my preferences if defaults get tweaks going forward.

Now, there are some things that are just so obvious I'd say, "do it now." Little things; like keeping audio recordings in an Audio sub-folder in Project Defaults. What percentage of users prefer having all project files in a folder with project files? Same thing with project back-up settings. Let's enable it by default and pick some good settings to start and let users change them if needed. There are a few defaults like that I think are just so obvious, and so sensible, that a little hand-holding for new users should be done out of the box to ease the learning/setup curve.

When it comes to changing other defaults like key-bindings, actions, etc. why not just offer some additional configurations as part of the install? So on first launch, Reaper could ask me what kind of workflow I'm looking for and offer some pre-configured key-binding/action/preferences configurations with options like: music production, film scoring, dialog, audio editing, Reaper default. These could be curated by someone like the Kenny or the Reaper Blog guy, or maybe other power users who have really good workflows setup for those other tasks.

When I've been watching Kenny's/Reaper Blog's videos, and they say "I keep this on by default" I find that 80% of the time I choose the same defaults because they're good choices for music production, or I prefer their secondary recommendation because it's more similar to my prior DAW's behavior. If Reaper was like, "hey, you're gonna do music production, here's some curated recommendations as to how to set Reaper up we've already done for you" that could've saved me hours and hours of watching videos. I may not have learned anywhere near as much about Reaper's customization abilities in such a condensed period of time, but if I'm new to a DAW, let's start with getting me up and running and making music.

So, I'm not suggesting we install custom themes, toolbars, custom actions/scripts, and completely override everyone's current preferences. Just some hand-holding for new installs. I also wouldn't mind seeing an expansion of relative paths. I'd love to put my Reaper Peaks and Backups in relative paths to the project folder (if one exists or Reaper Projects folder if none).

In regards to training videos, if I saw a video and it said, "create an Audio sub-folder for your project" and it was already setup that way, I'd move on to the next thing.
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Old 12-03-2019, 10:38 AM   #60
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Now, there are some things that are just so obvious I'd say, "do it now." Little things; like keeping audio recordings in an Audio sub-folder in Project Defaults. What percentage of users prefer having all project files in a folder with project files? Same thing with project back-up settings. Let's enable it by default and pick some good settings to start and let users change them if needed. There are a few defaults like that I think are just so obvious, and so sensible, that a little hand-holding for new users should be done out of the box to ease the learning/setup curve.

When it comes to changing other defaults like key-bindings, actions, etc. why not just offer some additional configurations as part of the install? So on first launch, Reaper could ask me what kind of workflow I'm looking for and offer some pre-configured key-binding/action/preferences configurations with options like: music production, film scoring, dialog, audio editing, Reaper default. These could be curated by someone like the Kenny or the Reaper Blog guy, or maybe other power users who have really good workflows setup for those other tasks.
I'd love both of these suggestions. As a someone who has been using Reaper for about 5 or 6 months, I'm still in info overload mode. There's a lot I can do with it that I haven't figured out yet. The menu is intimidating.. even the preferences can be. I'd love it if there were some default workflows to pick from. That'd be nice! I also think the majority of people would prefer their projects in folders, containing all the content that goes with it, vs. (for example) wave files it uses being scattered about, and the projects all mixed together.
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Old 12-03-2019, 04:46 PM   #61
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I'd love both of these suggestions. As a someone who has been using Reaper for about 5 or 6 months, I'm still in info overload mode. There's a lot I can do with it that I haven't figured out yet. The menu is intimidating.. even the preferences can be. I'd love it if there were some default workflows to pick from. That'd be nice! I also think the majority of people would prefer their projects in folders, containing all the content that goes with it, vs. (for example) wave files it uses being scattered about, and the projects all mixed together.
Many of the default setup choices are definitely curious to say the least - like the auto-looping of imported/recorded media items. I've seen many people tripped up by this. IIRC I also had to enable relative edge edit on items/notes, because if I selected multiple items and tried to resize them together it would only resize one (I might be remembering this wrong though).

To be honest I'm surprised there's not a go-to 'default' config that's been made and shared, it wouldn't need to change everything or add a bunch of toolbar buttons or anything like that, just a fresh install but with all those niggly defaults fixed. When I first started on this forum I had a look around as I expected there'd be a go-to that everyone recommends as a basic starting point, but there wasn't. Perhaps I've missed something and there are complications with sharing configs between users that I'm not aware of, or perhaps people are just precious about their workflows and their super special secret mouse modifier combinations

Maybe I'll make one myself from a simplified version of my current config. I feel like I've got Reaper set up and running very smoothly and quite logically now. Some new users (particularly ones from other DAW's) might find it helpful to have those little creases ironed out, just so that they've got an easier starting point to begin their own customisation.

A set of shortcuts keys/mouse modifiers configs that mirror other DAW's would be helpful too I agree. Part of the issue is there are 5 different ways of accomplishing even the most simple of tasks - for instance I never split with a keyboard shortcut, I always do it with alt-click for split and alt-shift-click for split (ignore snap), same for both midi notes and items. This works perfectly for me and I find it much faster than the default Reaper method. However, there will be others who would not like this behaviour at all, they prefer placing the edit cursor, selecting and pressing 's' to split, or maybe they prefer using a keyboard shortcut to split the item that's currently under the mouse cursor... This flexibility is actually a huge blessing, but it's a curse for new users and makes confusion all the more likely.
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Old 12-03-2019, 06:42 PM   #62
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Many of the default setup choices are definitely curious to say the least - like the auto-looping of imported/recorded media items. I've seen many people tripped up by this. IIRC I also had to enable relative edge edit on items/notes, because if I selected multiple items and tried to resize them together it would only resize one (I might be remembering this wrong though).

To be honest I'm surprised there's not a go-to 'default' config that's been made and shared, it wouldn't need to change everything or add a bunch of toolbar buttons or anything like that, just a fresh install but with all those niggly defaults fixed. When I first started on this forum I had a look around as I expected there'd be a go-to that everyone recommends as a basic starting point, but there wasn't. Perhaps I've missed something and there are complications with sharing configs between users that I'm not aware of, or perhaps people are just precious about their workflows and their super special secret mouse modifier combinations

Maybe I'll make one myself from a simplified version of my current config. I feel like I've got Reaper set up and running very smoothly and quite logically now. Some new users (particularly ones from other DAW's) might find it helpful to have those little creases ironed out, just so that they've got an easier starting point to begin their own customisation.

A set of shortcuts keys/mouse modifiers configs that mirror other DAW's would be helpful too I agree. Part of the issue is there are 5 different ways of accomplishing even the most simple of tasks - for instance I never split with a keyboard shortcut, I always do it with alt-click for split and alt-shift-click for split (ignore snap), same for both midi notes and items. This works perfectly for me and I find it much faster than the default Reaper method. However, there will be others who would not like this behaviour at all, they prefer placing the edit cursor, selecting and pressing 's' to split, or maybe they prefer using a keyboard shortcut to split the item that's currently under the mouse cursor... This flexibility is actually a huge blessing, but it's a curse for new users and makes confusion all the more likely.
I totally agree. I opened up a thread to begin discussing just this. Let's see if we can build up some consensus and develop a good default config:

https://forum.cockos.com/showthread.php?t=227917
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Old 12-05-2019, 07:42 AM   #63
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I've been using Reaper since v4.21 and I don't intend to change. But if I did ... it would be because ... to my eyes ... the fonts in the UI aren't legible enough. The use of light grey fonts sucks ... there's just not enough contrast. I also think the UI for the bundled plugins looks third world. Overall I find the look Reaper uninspiring. Other themes haven't helped ... but I still use the darn thing.

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Old 12-05-2019, 08:45 AM   #64
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Changing defaults means changing a lot of documentation, invalidating nearly all of the educational videos, invalidating 1000s of helpful forum posts...

Then the hoards of people that think they were slighted because their specific workflow was harmed by the changes, or the folks that hate change no matter what.

It's not something to do lightly.
That's a good argument why it should have been addressed long ago but I don't think it's enough to negate the value of doing it. Most software's videos and helpful posts are irrelevant or not correct seven years later, certainly a decade later. I see them being so as the "cost of doing business" rather than leaving the defaults as half requiring immediate changing by a first time user with no idea how to change them, especially considering the reconciling of differing nomenclature.

That said, it's been good to see SOME of the defaults addressed over the years to clearly better settings when brought up. But IMO Cockos still needs an outside few users to not just post here but to sit down with them and point out why X default would be the obvious better one than Y, and those who want Y should switch to Y, not the other way around.
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Old 12-05-2019, 09:57 AM   #65
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From 2006 to now I have worked with Reason then tried Ableton then went to Cubase then to REAPER then to Pro Tools (cause everyone I talked to said I should be using it) then back to REAPER (because I hated Pro Tools and had realized REAPER was the best DAW for me). REAPER is my main DAW and will be for a long time if not forever. The only time I use Pro Tools anymore is to open a session I get sent from a client and bounce trackouts so I can import in REAPER.
I use AAT for that. No need for Pro Tools, one time fee
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Old 12-05-2019, 05:18 PM   #66
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To clarify, I have no problems with tweaking itself, but it was taking too long, not because I like wasting time, but because some basic behaviour I wanted was not possible without workarounds. Here is an example of what i went through:
- Hmm I want a track inspector on the left
I went throw that... after Sonar. The solution was: forget about track inspector. I do not think you will miss it for long.
It can not replace complete mixer on another monitor and there are dedicated views / per track layouts for most parts presented there.

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So the issue is not that I tweaked REAPER before making music with it, the issue is all the bottlenecks/issues i have ran into while tweaking and using it that I described in my original post.
That was the point of my original post. Thanks to tweakability, people get the impression "I can make it as I like...". While in other DAWs you just use things as they are. Even in case some features are far from perfect, marketing teams try to explain that is the only good way. The trick is, in case you use something for a while it is moving towards "good". Just because you know how it works.
When I have started with Sonar X1, it was crashing almost on anything I have tried to do. After a while it was no longer crashing. Not because they have fixed everything (while they have fixed a lot) but because I was automatically avoiding operations which could trigger crashes. A bit more time, and some workarounds was natural to do.

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If you talk to any non REAPER DAW user and ask them how they feel about REAPER's GUI you will get similar responses in general.
When I have tried to run REAPER long time ago, I have got the same impression. Partially coming from all claims "REAPER GUI is ugly". It took me 2-3 months to understand that REAPER's default theme is fine (and stop looking for/adopting other).

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There is always a small context switch happening in your brain everytime you hit a UI that looks, or behaves different.
Many parts of REAPER are standard Windows dialogs. I have used these dialogs for decades, so no brain switch.

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Xenakios goes over this much better than I ever could in the thread that i mentioned, I apologize that i wasn't very clear with how I stated it: https://forum.cockos.com/showpost.ph...5&postcount=48
"GPU accelerated" is technically broad topic. What people mean is 3D mode. So your 2D GUI is rendered as a 3D scene. F.e. one strait line can be 2(!) 3 dimensional triangles. With some shaders, MSAA, etc. That needs quite some power, not only computing (it clock up your GPU and it start consume quite some electricity).

Sure, after some complexity of vector graphics, GPU can produce nice pictures faster. But for me a DAW is not a game. I like some games for nice graphic, DAWs for sound, command line and simple text editor for most of my work (as a programmer).
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Old 12-08-2019, 10:09 AM   #67
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This is actually a really good literary point. I think it's little gems like this that keep me glancing through these global "the-true meaning-of-Reaper" threads, threads which are otherwise entirely irrelevant and uninteresting to me.

The context of this thread is "Reasons I'm moving away from Reaper". Which means, to another DAW. The premise being the original poster has viewed trying Reaper as a contest between it and Something Else They Find Better. In this sense it is a "fight", and if the presentation overlies the ability to move through the program, then it is indeed it's "Achille's Heel".

In which case it's loses the battle with Pro Tools, Logic or whatever else is the challenger. It's entirely appropriate use of the term unless you change the context of the thread it's posted in.
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Old 12-08-2019, 11:24 AM   #68
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Nothing track take wise was better than Sawstudio. Having the layers for each track was best. I also liked the automation drawing over the track. But hey my small vote never counted. Love everything else Reaper. Views are difficult still to make
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Old 12-08-2019, 11:29 AM   #69
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Reasons i am moving towards Reaper again (coming from S1 and Cubase Pro 10):
I really missed this Community 😉
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Old 12-08-2019, 04:25 PM   #70
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Nothing track take wise was better than Sawstudio. Having the layers for each track was best. I also liked the automation drawing over the track. But hey my small vote never counted. Love everything else Reaper. Views are difficult still to make
I loved that system in SAWStudio.

There's still (important) things that SAWStudio does better than anything else on the market.

I still can edit faster in SAW than anything else on the market, and I'm fairly confident I know Cubase and REAPER much better than SAW (which I hadn't used in years until this morning).
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Old 12-08-2019, 05:05 PM   #71
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Originally Posted by BirdBird View Post
Also planning to try out Waveform 10, it looks fun, seems to be improving really fast, and also has scripting
Waveform 10 is a crah fest galore .
Don't rule out studio one , it's pretty amazing and a Pro license can be found cheap over at kvr audio market place ( I payed around 140 euro for the pro version )
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Old 12-09-2019, 07:33 AM   #72
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I didn't go over all of the features in 6 but in regards to #3 if you right click drag (on PC that is) it will do an area select. I've never done it before the other day so I don't know if it is a new feature or if it's just something very few know about.
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Old 12-09-2019, 09:33 AM   #73
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I didn't go over all of the features in 6 but in regards to #3 if you right click drag (on PC that is) it will do an area select. I've never done it before the other day so I don't know if it is a new feature or if it's just something very few know about.
Not the same, look up area selection in S1 or Cubase, it's a totally different beast than time selection, with it's own set of uses.
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Old 12-09-2019, 11:46 AM   #74
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I'm neither very experienced with Reaper nor using it in many different ways. But to me it looks like a very versatile Swiss army knife.

When I look at scientific instrument evolution over the past 20 years, I see a lot of specialization, e.g. in the past you were fine with one microscope to be able to do every up-to-date method. Now, instruments have diversified so much that you'll need five or more different ones to cover the main techniques. (And each of these systems cost hundere thousands of dollars!).

We all should really appreciate how much adjustments and customization can be done within the Reaper ecosystem. I think it is one of the major philosophies of Cockos/the developers to permit adding and changing things. This allows many different people, hobbyists like me, enthusiasts and professionals who need to able to earn money to work with it in their own optimized workflow.

With Kenny's videos and this forum I feal at home.
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Old 12-09-2019, 01:44 PM   #75
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With Kenny's videos...
Easily the best resource of ANY DAW.

I suspect a large portion of people wouldn't be here if it wasn't for his efforts.
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Old 12-09-2019, 01:49 PM   #76
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Originally Posted by D Rocks View Post

Like someone said above, I dunno - Reaper gives me a smile everytime I open it. Reaper is just another thing. You can feel youre not being a marketing target and that you are part of this software as you get involved in testing, suggestions, scripts, etc.
This is true that's not ableton agresive marketing for retarded and all it's video tutorials with pretty sexy girls ?
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Old 12-09-2019, 01:55 PM   #77
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Originally Posted by gentleclockdivider View Post
Waveform 10 is a crah fest galore .
Don't rule out studio one , it's pretty amazing and a Pro license can be found cheap over at kvr audio market place ( I payed around 140 euro for the pro version )
confimed, I have been a licenced user from T1 since T7 until I got fed up with fatal crashes on OSX. It is even worth since Waveform came out. it crashes within a few minutes on OSX.
Also plugins UI are jerky. Several reports sent to support has not solved the issues.
So I decided not to renew the licence.
That's a shame because the one window concept is fine and I wanted to support the developers team. Will wait for a stable version.

Studio one could be fine if it stopped to black lists some plugins, sometime vst version is blacklisted .AU is not !
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Old 12-16-2019, 05:06 AM   #78
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I add track, record the audio or insert an instrument. Sequence the midi or record it in. Edit the midi.

Job done.
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Old 12-16-2019, 08:48 AM   #79
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With all due respect, is this just a clickbait title for a wish list?
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Old 12-16-2019, 09:35 AM   #80
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Originally Posted by DarrenH View Post
With all due respect, is this just a clickbait title for a wish list?
I use the feature request forum for feature requests like everyone else. I just wanted to share my experiences and see what other REAPER users have thought about these. I am still using REAPER as I don't have Cubase yet, but it was refreshing to see that i wasn't the only one that had these thoughts.
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