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Old 10-31-2017, 12:34 PM   #321
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Quote:
Originally Posted by Iv_Karev View Post
Ha! Thank you for the answer! But what i meant to ask is, link to what existing option was proposed by Schwa and EvilDragon. Sorry for the confusion...
I'm always confused

Can only guess they mean 2 options in one,

Before it was only,
Trim content behind automation items when editing

And now this option does two things (linked?),
Trim content behind automation items when editing or writing automation
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Old 10-31-2017, 12:38 PM   #322
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Exactly.
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Old 10-31-2017, 12:49 PM   #323
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After all it was me who got confused! Thank you for the clarification, lads. )
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Old 11-03-2017, 03:38 AM   #324
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I am using bypass all envelopes to work only on drawn Automation Items. It is great way of working with automations for me.

I expected these edge points to be still visible and working. It would let me to do some gaps in audio in this case with pre volume envelope. AI is one bar long, edges exacly on grid. Edge points are exacly on start and end of AI but It aint work. Is it by design like this or can it be changed?




also I found this weird thing on right edge:
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Old 11-03-2017, 04:02 AM   #325
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Regarding Automation Items..

2 smallish things I think are still missing and critical to get these inline with normal item editing and would be amazing to have.


1. Allow the edges of AIs to snap to each other (if that option is enable in grid settings)

2. When AI edges are touching. Allow dual edge adjusting (like we can for normal items and now regions)

Thanks!
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Old 11-14-2017, 02:34 AM   #326
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Hello.I love automation items and is one of the features i use most.
One request if possible,would be nice if was able to have option on top corners to fade in-fade out like normal items.
Like this will be able to fade what i draw inside without using lfo and amp skew to do this.
Thanks!
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Old 11-14-2017, 07:31 AM   #327
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Yes, cool suggestion. Simple and powerful.
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Old 11-16-2017, 12:55 AM   #328
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Default Quick help

Hi excuse for posting this here... I´m updating Spanish Reaper's Langpack and don`t understand quite well what the following mouse modifier does...


automation item edge relative to other los Items


When I set it the only difference that I can find is like - Lock Border's AI Movement for Selected AI

Is That right ??

Thanks ¡¡¡
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Old 11-16-2017, 06:11 AM   #329
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Hola ECL!

What it does is that if you have more than one item selected and then edit the edge of say the far right AI.

You should see that this modifier means that it treats the selection of AIs like one big item and the timestretch/compress you do will be on all of them at once.

At least for the stretch one.

Not sure myself about the other one though. Doesn't seem to work right here...
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Old 11-16-2017, 08:32 AM   #330
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Quote:
Originally Posted by musicbynumbers View Post
Hola ECL!

What it does is that if you have more than one item selected and then edit the edge of say the far right AI.

You should see that this modifier means that it treats the selection of AIs like one big item and the timestretch/compress you do will be on all of them at once.

At least for the stretch one.

Not sure myself about the other one though. Doesn't seem to work right here...
Translated and working full ¡¡¡¡

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Old 11-18-2017, 05:22 PM   #331
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Estoy muy feliz conocer eso

That's probably wrong but it's been 10 years since I've spoken any Spanish lol
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Old 11-19-2017, 02:08 AM   #332
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Quote:
Originally Posted by musicbynumbers View Post
Estoy muy feliz conocer eso
XDXDXD Not Totally wrong ¡¡¡¡

is not the right expression but I have understood it completely.

At least for me that's the most important ¡¡

lol also for you ¡¡¡¡ ( probably that expression is also wrong... XDXDXDXDXD )

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Old 11-22-2017, 12:45 PM   #333
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oh well, I tried at least
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Old 11-22-2017, 02:21 PM   #334
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Originally Posted by musicbynumbers View Post
oh well, I tried at least
Of course ¡¡¡¡

A really Nice detail ¡¡¡¡¡
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Old 11-25-2017, 04:24 AM   #335
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there is a transition time from automation item value to normal envelope value.
Is is possible to change this transition time?
would it be nice if the transition curve is drawn in the envelope?

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Old 11-25-2017, 09:54 AM   #336
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Quote:
Originally Posted by heda View Post
there is a transition time from automation item value to normal envelope value.
Is is possible to change this transition time?
Hmmmm, actually seems to be a bug caused by the setting, 'Automation items do not connect to the underlying envelope'.

With that option on, I add an AI, set it to negative value, go to right edge of AI, zoom in, the envelope value is not zero dB where expected, and the value slowly works back to zero as the play head moves right, this causes transitions to be much slower then they should be here.

Win7 / 5.62 / x64



When set to 'Automation items connect to the underlying envelope on both sides' or 'Automation items connect to the underlying envelope on the right side' the transition is instant (envelope values are as expected).

EDIT: Value shown in Tooltip is deceiving, even though it shows 0.00dB over those points the volume value is actually still negative.

Last edited by Edgemeal; 03-20-2018 at 11:16 AM.
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Old 11-25-2017, 01:40 PM   #337
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I can't find that option in preferences "Automation items do not connect to the underlying envelope"
where is it?
I can see an action for that, but running it doesn't change. I'm not sure what's going on.. using 5.62x64
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Old 11-25-2017, 02:32 PM   #338
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Quote:
Originally Posted by heda View Post
I can't find that option in preferences "Automation items do not connect to the underlying envelope"
where is it?
I can see an action for that, but running it doesn't change. I'm not sure what's going on.. using 5.62x64
Yeah from actions, I have these 3 as toolbar buttons so I can easily see/set the AI/envelope connect mode (or whatever its called)...

1) Options: Automation items connect to the underlying envelope on the right side
2) Options: Automation items connect to the underlying envelope on both sides
3) Options: Automation items do not connect to the underlying envelope

If you load project I uploaded it should be set to #3.
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Old 11-25-2017, 04:23 PM   #339
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ah.. thanks...
I see all the actions now. I understand now. I see some actions to act only on one envelope, and some as general option. I still can't find these options in preferences window.

But indeed, when not connecting to underlying envelope, the automation values, and transition and tooltip values are still not ok, as you show in the gif. Maybe it is nice to have this transition, but there should be an option for it.
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Old 11-26-2017, 01:20 AM   #340
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Those options aren't in Preferences, they are in the main Options menu, and are per-project. If you have modified menus, you will need to update them manually.
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Old 11-26-2017, 11:53 AM   #341
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I added the similar Envelope actions as toolbar buttons,..

1) Envelope: Automation items connect to the underlying envelope on both sides
2) Envelope: Automation items connect to the underlying envelope on the right side
3) Envelope: Automation items do not connect to the underlying envelope

Problem is these buttons don't highlight to show you what the selected envelope is set to, How do you know?
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Old 12-01-2017, 11:51 AM   #342
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Quote:
Originally Posted by Edgemeal View Post
I added the similar Envelope actions as toolbar buttons,..

1) Envelope: Automation items connect to the underlying envelope on both sides
2) Envelope: Automation items connect to the underlying envelope on the right side
3) Envelope: Automation items do not connect to the underlying envelope

Problem is these buttons don't highlight to show you what the selected envelope is set to, How do you know?
You could try making a 2-step cycle action (with identical actions before and after the step) and set it to „Toggle“
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Old 12-01-2017, 01:02 PM   #343
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Quote:
Originally Posted by drummerboy View Post
You could try making a 2-step cycle action (with identical actions before and after the step) and set it to „Toggle“
IMO this needs to be done by the devs, when I load a project and select an envelope I expect my toolbar buttons to update to show whats set and what isn't, just like it does for all my "AI Option" buttons. Anything less is unacceptable!
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Old 12-03-2017, 06:42 AM   #344
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Why don't plugins share units with automation items?


_____________________________________
Is it possible to improve AI points visibility? For example, show marginal points?
Now it looks like this:


Last edited by vitalker; 12-04-2017 at 11:23 AM.
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Old 12-06-2017, 10:04 AM   #345
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How can I modify properties of multiple Automation Items at the same time? Not pooled ones. I can't open the properties window when multiple AIs are selected. Is it a bug?
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Old 12-06-2017, 10:08 AM   #346
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Looks like you can't. Probably not a bug, wasn't intended to be done... for now, I guess?
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Old 12-07-2017, 07:14 AM   #347
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has there been any response as to why regular item actions don't work on AIs? split, etc?
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Old 12-07-2017, 07:43 AM   #348
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Nope.
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Old 12-07-2017, 08:07 AM   #349
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Originally Posted by mccrabney View Post
has there been any response as to why regular item actions don't work on AIs? split, etc?
The are named items but it is a different entity. That is why it is confusing and one could expect that actions for items should work. Maybe a proper name was automation containers.
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Old 12-07-2017, 09:16 AM   #350
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ok. FR for those actions to work on all items, automation or otherwise.

also, if you are copying an item that has an AI attached to it via ctrl-click drag, if you release the ctrl key before you place your item, the AI falls off like a fat tick
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|sis - - - anacru| isn't what we performed: pls no extra noteons in loop recording
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Old 12-07-2017, 11:38 AM   #351
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Sadly, but for this moment most of AI API is broken (wrong or unexpected returned values), and some actions​ not available (like remove AI pool source or change pool AI source chunk directly or edit dummy AI pool source envelope).
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Old 12-08-2017, 11:20 AM   #352
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Hi all.

I'm playing with automation items to achieve something I need.

For certain instruments I need to use both Midi Editor CC Lanes and Envelopes (alternately, not at the same time).

I'm looking for a way to bypass the envelope only under selected items and not under other ones where I need it.

I thought that placing an automation item under an item and muting this could temporarily bypass the envelope but it isn't working.

Do you have some advice about that? Is it possible? Is there another way to do it?

Thank you.
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Old 12-15-2017, 10:53 AM   #353
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Bug: https://forum.cockos.com/showthread.php?t=200768
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Old 12-17-2017, 01:03 PM   #354
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Small FR: + Automation items: support dual edge editing

Why don't plugins share units with automation items?


_____________________________________
Is it possible to improve AI points visibility? For example, show marginal points?
Now it looks like this:

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Old 12-17-2017, 03:10 PM   #355
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I don't know if this has been brought up before, or if I'm missing something.

SWS actions to move points up/down do not work with IAs (Automation Items). The native actions for this move points +/-1dB, this is not good enough. We need to be able to move them at least in +/-0.1dB increments.

Please fix it so SWS works, or add new native actions that do.
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Old 01-31-2018, 03:01 PM   #356
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So there are a few outstanding bugs with Automation Items, some of which are listed here:

Copying and duplicating Automation items: Several bugs (and a few FRs)
"Copy all xxx within time selection. if any" sometimes ignores automation and AIs

Are we still prioritizing these as they are a newer feature, or considering automation items "good enough" for now?
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Old 02-15-2018, 02:32 AM   #357
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Hi, i hear some clicks when automating the volume pre-fx when the shape is pulse,reversed saw or any shape i draw with tight attack..
Only way now to prevent this behaviour is to layer another instance of AI with smoother shape but it's not very useful for the workflow..
For us making electronic music is very important to split audio with this way for more detail..
Is it possible to add a parameter to smooth the attack to prevent those clicks please?

Last edited by Vagelis; 05-30-2018 at 02:08 AM.
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Old 02-19-2018, 05:22 AM   #358
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it's killing me that the "split item" and "delete item" actions don't work on AIs. ctrl drag works, so it seems arbitrary that other item actions don't

sucks to do a marquee drag with the intent of deleting a large swathe of my project only to have to go back afterward and use a different action to delete AI
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mccrabney scripts: MIDI edits from the Arrange screen ala jjos/MPC sequencer
|sis - - - anacru| isn't what we performed: pls no extra noteons in loop recording
| - - - - - anacru|sis <==this is what we actually performed.
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Old 02-20-2018, 11:35 AM   #359
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Quote:
Originally Posted by mccrabney View Post
it's killing me that the "split item" and "delete item" actions don't work on AIs. ctrl drag works, so it seems arbitrary that other item actions don't

sucks to do a marquee drag with the intent of deleting a large swathe of my project only to have to go back afterward and use a different action to delete AI
Yeah, same for duplicate items command.

Altho delete works here. It's set to: Remove items/tracks/envelope...
Edit: i see what you mean, you have to select the automation track to be able to delete the items. This has to be fixed IMHO
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Old 03-15-2018, 08:54 AM   #360
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Default Refresh bug

Updating automation point value by text entry is missing a GUI refresh for pooled items. Changing zoom or simply moving mouse over item confirms value has in fact changed.

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