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03-12-2020, 07:27 AM
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#1
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Human being with feelings
Join Date: Dec 2018
Posts: 1,025
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Toggle / mute / unmute track hardware output sends
Not sure why there is no action for this. Shouldn't they be treated as normal track sends (that can be muted and unmuted via actions)?
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03-18-2021, 01:10 AM
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#2
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Human being with feelings
Join Date: Oct 2020
Posts: 6
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Hey, did you find anything about this ? Looking for this action too..
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03-18-2021, 04:25 AM
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#3
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Human being with feelings
Join Date: Dec 2018
Posts: 1,025
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Quote:
Originally Posted by Jeff*
Hey, did you find anything about this ? Looking for this action too..
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Yes! But I can't take the credit and I've forgotten who is due, but someone out there did it. Here you go...
tr=reaper.GetSelectedTrack(0,0) if tr then for sendidx = 1,reaper.GetTrackNumSends(tr,1) do reaper.SetTrackSendInfo_Value(tr,1,sendidx-1,'B_MUTE',math.abs(1-reaper.GetTrackSendInfo_Value(tr,1,sendidx-1,'B_MUTE')))end end
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03-18-2021, 06:54 AM
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#4
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Human being with feelings
Join Date: Oct 2020
Posts: 6
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Quote:
Originally Posted by talustalus
Yes! But I can't take the credit and I've forgotten who is due, but someone out there did it. Here you go...
tr=reaper.GetSelectedTrack(0,0) if tr then for sendidx = 1,reaper.GetTrackNumSends(tr,1) do reaper.SetTrackSendInfo_Value(tr,1,sendidx-1,'B_MUTE',math.abs(1-reaper.GetTrackSendInfo_Value(tr,1,sendidx-1,'B_MUTE')))end end
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Thanks a lot ! I just remembered I also found this lua some time ago, so first of all thank you for the reminder and thanks to the original coder !
Now... My main concern is about muting the hardware sends from a selection of tracks, not just the first track...(even when selecting all the tracks only the first send is affected). So it's actually faster to shift-click on the sends to mute them...
Hopefully it's a simple twist in the code to change ?
Anyway, thanks again !
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03-19-2021, 03:48 AM
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#5
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Human being with feelings
Join Date: Dec 2018
Posts: 1,025
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Pleasure.
ah yes, that's annoying. Well, the only other one I have in relation to hardware outputs is this one by @cfillion.
It removes hardware outputs from selected tracks. That means you will have to use saved track templates to get the hardware outputs back after they've been removed, a workaround and extra steps, but I use it this way.
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