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Old 04-07-2024, 04:01 PM   #1
Daimebag
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Join Date: May 2014
Location: France
Posts: 29
Default Inverted Normalized Values with ReaSurround Cockos and Reaper API?

Hi, I am trying to fix an issue with Reaper API in Lua and I think there is a potential Issue with Min and Max Values inverted in my example with ReaSurround Pan and the param "scene X":

I am using W11 Pro 23H2 and Reaper v7.12.

Here is the an example of the output in my console:
> reaper.TrackFX_GetParamName(tr, 0, 3)
{true, "scene X"}
> reaper.TrackFX_GetParamEx(tr, 0, 3)
{1.0, 1.0, 0.0, 0.5}
> reaper.TrackFX_GetParamNormalized(tr, 0, 3)
0.0
> reaper.TrackFX_SetParamNormalized(tr, 0, 3, 1)
true
> reaper.TrackFX_GetParamNormalized(tr, 0, 3)
0.0
> reaper.TrackFX_SetParamNormalized(tr, 0, 3, 0)
true
> reaper.TrackFX_GetParamNormalized(tr, 0, 3)
1.0
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