The included images show a single record pass (but with 3 "loop arounds" happening in it too) and the resulting folder structure created.
So using the below as my file name format for recorded files
"/$parenttrack/$recpass/$parenttrack_$track_$recpass"
I get the following behaviours (see images too) which if could be corrected then this would be an amazingly tidy and organised way to record big projects.
The reason for wanted to record like this is that it makes it easy to come back to in a few years, easy to navigate for extracting just one take of drums etc and to also manage later on or to give someone to remix in another DAW.
-
Parent folder should allow "sub" parent tracks in folder structure as you can see in the image. It would be amazing if "cymbals" were nested under "drums" rather than on the same folder level. This would want to be the same when rendering out using wildcards in the render window and has already been a brickwall in games because it doesn't do this yet. This would then let me deal with recording a whole band like this at once with automatic sorting into various folders for different instruments and passes. And for games, let me render/overwrite directly into various game asset folders without having to ever change the root folder directory after the first time.
-
Ideally the recpass wildcard should stay on take 1 and just increment the secondary end number even if the recording is looping as it's still technically only a single recording "pass". At the moment the first recording is considered to be take 1 with take 2 iterating it's number from the second loop onward which is confusing and as you can see in the image, a bit messy regarding folder organisation
-
deleting takes fully doesn't reset the recpass wildcard numbering unless the project is unloaded and loaded again. Maybe that's a tricky one to do though..
-
clean project directory needs to also check inside sub folders now that we can record into folders
-
Absolute paths directly in track names would be very powerful and useful if possible. Like this kind of thing "L:\AUDIO PROJECTS\test delete\audio"
Also, I'm not quite sure where the "_" is coming from on the "Relative_DirectPathTest" naming in the folder? That might be a bug too
I do love being able to put folder structures in the name now though, that's very powerful!
Finally. Is there a way to not have that separation at bar 3 where the loop is? I thought we had a way for the audio item in a single recording pass to all be connected even if it looped and for there to just be empty takes to take care of the area to the left of bar 3 where it's just an initial recording before looping but then it has empty takes to keep it in sync with the looped area?
There might be others but I'll post back if I find anything else. We are very close to having this working and was one of the things I miss coming from another DAW all those years ago