Old 06-15-2020, 04:15 AM   #1
jm duchenne
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Default Working with spatial sound objects


Here is a little video which shows some examples of the absolutely unique ability of Reaper to work with objects for spatial / multichannel sound.

It is quite different from the "objects oriented mixing" techniques and formats since you will need to do a multichannel rendering at the end, but for production it allows to get rid of concerns or technical limitations, and you can concentrate on creation...

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Old 06-18-2020, 12:25 PM   #2
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I'll take a look at it over the weekend thanks!
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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