Old 10-05-2018, 12:32 AM   #1
HarmonyStudio
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Default JS:RBJ

JS:RBJ 12-BAND EQ W/HPF (CODE FILE rbj12eq-tee
This and several other JS plugins cause volume to spike and track automate mute to engage. I do not see any anomaly in the values being return in the code but yet I get a muted track every time I try to use these plugin. I have been using reaper and the JS plugins for a long time and this anomaly started suddenly and almost seemed to track with the last couple of reaper DAW update. Any assistance would be appreciate.We are a paid licensed user of Reaper and use it in a professional recording studio business.

UPDATE: All JS EQ plugins have the same anomaly, no other eq plugin has this issue.

Last edited by HarmonyStudio; 10-05-2018 at 12:59 AM.
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Old 10-05-2018, 02:23 AM   #2
bezusheist
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yup...i get this with the latest version (5.95).
i did not get it with the last version i was using (5.92).
looks like it's the left channel only. (from my brief test)
i would suspect this has something to do with denormals, because if i add the line "ext_nodenorm = 1" to the code (@init), it is back to "normal".
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Old 10-07-2018, 02:28 AM   #3
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This is an issue with all JSFX, not only the EQs.
Maybe change the title of the thread to show that, to get devs attention ?
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Old 10-30-2018, 01:56 AM   #4
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Is this being fixed ?
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Old 10-30-2018, 04:26 PM   #5
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Landed here by accident. I will also post this in your newer thread.

I just quickly loaded up the JS you referred to & maxed a bunch of the bands till I had red all over the place. No shutdown so far.

This is on reaper 5.96 64bit in 64bit win pro
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Old 10-31-2018, 01:44 AM   #6
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This will trigger auto-mute (@0)
(output = spl0 > 1)
Code:
@sample

spl0 = 1;
This will not trigger auto-mute (@0)
(output = spl0 = 1)
Code:
@init

ext_nodenorm = 1;

@sample

spl0 = 1;
This is a new bahavior, as I mentioned earlier. Seems anti denormal noise causes a peak >1 ?
Not sure if this is the same issue the OP is talking about, but if not it could be related.
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Old 10-31-2018, 05:53 AM   #7
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I'd recommend not using auto-mute at +0dB -- it should be used at something much higher like +36dB. It will get far too many false alarms at +0dB.
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Old 10-31-2018, 06:07 AM   #8
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But what about the change that took place with JSFX (denormals)?
Was it intentional (ie,..maybe it wasn’t working correctly before and now it is ?)
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Old 11-08-2018, 01:10 AM   #9
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Alrighty then...
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