Quote:
Originally Posted by paspallum
Serr
Yes - with your help i fixed the issue
It was a plugin on my drum buss
A De-Esser
Crazy how a plugin can make 2 hits out of 200 out of time!
Thanks
Paspallum
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Great news!
This is an interesting crash scenario though. The bit where the crash (this must be some kind of PDC crash) is dependent on the length of the render.
This is the exact same scenario as the dynamic split bug!
see here:
https://forum.cockos.com/showthread.php?t=137729
Perhaps there's a clue to a PDC bug in all this?
I have a followup question about the editing the two renders back together though (the workaround done before the crashing plugin was discovered).
You rendered the song in 2 halves.
You used a time selection render and had the box checked to import the render to a new track right? So you ran both renders, dragged one into the other's track and then glued/rendered them to put them back together.
Now at this point you discover that the edited together file you just made has the out of time issue? (Even though by itself the 2nd half render sounded fine?) So you had to turn to Wavlab to do that edit?
Is that right?
What I'm getting at is that it sounds like just having that plugin in the project screwed things up. It didn't have to even be on the track that gets screwed up if that scenario is correct.
Or...
Did none of that happen and the reason you edited the two halves together with Wavlab was because you lost trust in Reaper at that point? ie. You never tried to make that edit in Reaper first?
Forgive my bluntness but we all know there has been a PDC related bug lurking in Reaper for a good while now. Could this be a clue that helps uncover it?
I hope the devs take a look at both this and the Dynamic Split issue together.