Old 04-08-2021, 05:53 AM   #1
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Default v6.27rc4 - April 8 2021

v6.27rc4 - April 8 2021
  • * Includes feature branch: media item channel mapping
  • + FX: add option to not add undo points when closing FX windows [t=250733]
  • # macOS: fix clearing of fullscreen option
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
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Old 04-08-2021, 06:14 AM   #2
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+ FX: add option to not add undo points when closing FX windows [t=250733]
Thank God... Justin, I mean!
Wouldn't it be better to put this option to General tab, where Undo settings are?
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Old 04-08-2021, 06:47 AM   #3
J Reverb
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+ FX: add option to not add undo points when closing FX windows [t=250733]

Great thank you !
( I wish this for read/write snaphots too )
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Old 04-08-2021, 07:17 AM   #4
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+ FX: add option to not add undo points when closing FX windows [t=250733]
FX window still opens on Undo...

I add two envelopes, after creating the second one I close the fx window, I then make changes to the second envelope, I then call UnDo, envelope is reset, I then call undo a second time and the fx window opens. Or maybe I misunderstood this option ?

Win10 x64

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Old 04-08-2021, 07:44 AM   #5
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Or maybe I misunderstood this option ?
No, you didn't. That's unintended behaviour.
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Old 04-08-2021, 07:45 AM   #6
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No, you didn't. That's unintended behaviour.
Ya I'd like to have this feature!

Not sure this helps but, in v6.26 the 2nd undo causes the fx window to open but the 2nd added envelope is NOT removed. in RC4 the 2nd undo opens the fx window and also removes the 2nd added envelope.
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Old 04-08-2021, 09:06 AM   #7
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Issue that seems to be a regression since 6.26.

Timeline display for HH:MM:SS:FF.

As long as the project start is in view, the hour and minute marks are displayed correctly, which is 00:00:00:00, 01:00:00:00 and so on.

Move the display of the arrangment so 00:00:00:00 is no longer in view and you get funny little timecode values instead of hour and even minute marks.

Set the timeline to HH:MM:SS:FF, zoom out a bit and then scroll to the right to verify.

Obviously this creates problems with finding your way in a session. Verified for 23,976, 25 and 30 fps, but it's probably that way for all SMPTE timerulers.
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Old 04-09-2021, 04:57 AM   #8
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Quote:
Originally Posted by Edgemeal View Post
FX window still opens on Undo...

I add two envelopes, after creating the second one I close the fx window, I then make changes to the second envelope, I then call UnDo, envelope is reset, I then call undo a second time and the fx window opens. Or maybe I misunderstood this option ?
Thank you for this option!
Would be cool if window not appear at all)
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Old 04-09-2021, 05:00 AM   #9
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Originally Posted by nappies View Post
Thank you for this option!
Would be cool if window not appear at all)
Well yeah, that was the purpose.
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Old 04-09-2021, 09:25 AM   #10
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I haven't got 6.27
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Old 04-09-2021, 10:21 AM   #11
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Quote:
Originally Posted by vitalker View Post
Thank God... Justin, I mean!
Wouldn't it be better to put this option to General tab, where Undo settings are?
The first place I looked was in Preferences > Plug-ins, and bingo, exactly where I was expecting it to be!
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Old 04-09-2021, 10:23 AM   #12
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Quote:
Originally Posted by Aloe Duke View Post
I haven't got 6.27
This is the Pre-Release forum, v6.27 is still a work in progress.

Please read all posts (from the developers) in this thread before posting in the Pre-Release forum, Thanks!
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Old 04-09-2021, 10:35 AM   #13
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Quote:
Originally Posted by Edgemeal View Post
The first place I looked was in Preferences > Plug-ins, and bingo, exactly where I was expecting it to be!
Hm, I'd rather put it to Undo settings, because it is regarding undo points. Actually does it work as expected in rc5?
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Old 04-09-2021, 10:40 AM   #14
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Quote:
Originally Posted by vitalker View Post
Hm, I'd rather put it to Undo settings, because it is regarding undo points. Actually does it work as expected in rc5?

Yep, I'd have posted if it didn't! Did same test I did for RC4 which is something I do a lot so happy camper now!
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Old 04-09-2021, 11:48 AM   #15
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Quote:
Originally Posted by Edgemeal View Post
Yep, I'd have posted if it didn't! Did same test I did for RC4 which is something I do a lot so happy camper now!
That's great! Thanks for testing.
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