Hey so I recently figured out how to actually use the $marker(Name)[] and $region(Name)[] wildcards.
Basically, it's a key-value pair that you can use to dynamically name your rendered files.
- The 'Name' is the key that it'll search for.
- In the square brackets [], you put the character(s) that separate your key-value pairs.
Here's an example of usage. Let's say I'm designing footsteps sounds for a videogame:
I'll have different sounds for different surfaces (grass, concrete, dirt...) and different paces (walk, jog, run...).
So I'd name my regions something like:
1. [surface=grass pace=walk]
2. [surface=grass pace=jog]
3. [surface=grass pace=run]
4. [surface=dirt pace=walk]
5. [surface=dirt pace=walk]
and so on and so forth...
Then in the file name field in the render window, I simply write "Player_Footsteps_$Region(surface)[ ]_$Region(pace)[ ]_$namenumber" and the outputs will be:
1. Player_Footsteps_Grass_Walk_1
2. Player_Footsteps_Grass_Jog_1
3. Player_Footsteps_Grass_Run_1
4. Player_Footsteps_Dirt_Walk_1
4. Player_Footsteps_Dirt_Walk_2
Since my key-value pairs are separated with a space character, I put a space inside the brackets [ ].
And quick tip: if you capitalize the first letter of a wildcard, the substitution's first letter will be capitalized (2 first letters capitalized = all word capitalized).
And there you got it!
Now, no need to separate you batcher renders in multiple batches. Just use key-value pairs in your marker's/region's names and you can render all in one batch!
Hope that clear things out !
Oh and another wildcard tip:
You can use empty items, add descriptive notes to them, place them in their related regions and then you can use entirely wildcards in the render file name field instead of relying on fixed values.
For example, I could've inserted an empty item with the note "Player_Footsteps" and then also have other regions with "Player_Screams", then type "$itemnotes_" at the beggining of the file name.
The great thing with that, is that if a key is not found in the marker/region name, no text is added. So the regions without any "surface" or "pace" simply won't have those in the file name.