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02-16-2018, 08:03 AM
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#561
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Human being with feelings
Join Date: Aug 2014
Posts: 11,052
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Quote:
Originally Posted by karbomusic
I posted the wrong pic oops! I was talking auto coloring which I thought was mentioned. Years ago I set up the auto-coloring to color tracks (and items) based on track name, I haven't touched the color palette in years. These colors just "happen" when I name the track. Not only do I not have to color them, the colors now have specific meanings because tracks of certain types always have the same consistent colors without my taking any action.
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Yeah, I know about that, but I even though I consistently use the same colours, the exact shade can change depending on how many similar types of instruments there are. So, for example, guitars are always shades of pink-to-plum for me, but each guitar part (or pair, if it's stereo double tracks, or multiple mic's that I haven't bounced-down yet) will be a different shade.
That's why I haven't used the auto-colour feature. Having the colour picker remain open is a tiny non-issue for me, but it is worth doing at some point, IMHO.
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02-16-2018, 08:07 AM
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#562
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Human being with feelings
Join Date: May 2009
Posts: 29,269
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Quote:
Originally Posted by Judders
Yeah, I know about that, but I even though I consistently use the same colours, the exact shade can change depending on how many similar types of instruments there are. So, for example, guitars are always shades of pink-to-plum for me, but each guitar part (or pair, if it's stereo double tracks, or multiple mic's that I haven't bounced-down yet) will be a different shade.
That's why I haven't used the auto-colour feature. Having the colour picker remain open is a tiny non-issue for me, but it is worth doing at some point, IMHO.
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Oh, I'm not knocking your idea - just demonstrating that the complexity isn't a bad thing and that there is no default option set that makes it less complex for everyone. There is a way to color similar tracks with a gradient FYI that you can just attach to a button, but not sure if it will auto-color as such minus the button.
__________________
Music is what feelings sound like.
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02-16-2018, 08:10 AM
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#563
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Human being with feelings
Join Date: Aug 2014
Posts: 11,052
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Quote:
Originally Posted by karbomusic
Oh, I'm not knocking your idea - just demonstrating that the complexity isn't a bad thing and that there is no default option set that makes it less complex for everyone. There is away to color similar tracks with a gradient FYI that you can just attach to a button, but not sure if it will auto-color as such minus the button.
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I would be resistant to any form of auto-colouring... picking the exact shade is imperative to getting it sound right!
(half joking, half true! )
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02-16-2018, 08:12 AM
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#564
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Human being with feelings
Join Date: May 2009
Posts: 29,269
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Quote:
Originally Posted by Judders
I would be resistant to any form of auto-colouring... picking the exact shade is imperative to getting it sound right!
(half joking, half true! )
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I get it, colors have very explicit meanings to me usually. If the snare isn't orange, I'm upset LOL because abstract things all have colors to me (numbers, chords, days of week). From the YMMV standpoint a bunch of guitar tracks for me can be the same track color then the remainder of the track name designates differences between them but that's just my pref.
__________________
Music is what feelings sound like.
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02-16-2018, 08:19 AM
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#565
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Human being with feelings
Join Date: Aug 2014
Posts: 11,052
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Quote:
Originally Posted by karbomusic
I get it, colors have very explicit meanings to me usually. If the snare isn't orange, I'm upset LOL because abstract things all have colors to me (numbers, chords, days of week). From the YMMV standpoint a bunch of guitar tracks for me can be the same track color then the remainder of the track name designates differences between them but that's just my pref.
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Snares are orange to me also
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02-16-2018, 08:21 AM
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#566
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Human being with feelings
Join Date: May 2009
Posts: 29,269
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Wednesday = cyan
__________________
Music is what feelings sound like.
Last edited by karbomusic; 02-16-2018 at 08:35 AM.
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02-16-2018, 10:39 AM
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#567
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Human being with feelings
Join Date: Dec 2017
Posts: 47
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I would like a chord track compatible to Yamaha XG Chord events.
thomas
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02-16-2018, 09:23 PM
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#568
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Human being with feelings
Join Date: Jan 2018
Posts: 122
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Quote:
Originally Posted by karbomusic
It's a good thing I wasn't talking standards.
I'm not missing anything, I'm saying that I searched for a more complex DAW to fit my needs and found one - where many expect everything to be simple and easy, which has nothing to do with standards in regards to what I am speaking - we musical geeks deserve attention too. It isn't my fault if you guys can't figure out how to operate it, it was very, very easy for me. Just because some button is on the left when others think it should be on the right has zero to do with the complexity I'm speaking of.
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Yeah if you think I'm talking about making the program simple and disregard user experience issues like I've outlined over and over again here, then yes you are missing my point entirely. With track colors as well, auto assign was never an issue, it's when you want to assign your own sets of colors that the standard instal fails. Over the years you end up permanently assigning certain colors to certain instruments, bass is dark blue or whatever. It's crazy to me that a program as extensible as Reaper defaults to a pop up window that has to constantly be reopened for every new color you assign.
I think it's a perfectly reasonable version 6 request that the basics get implemented a bit better. This isn't a knock on Reaper, or a request for simplicity or dumbing down.
Quote:
Originally Posted by Judders
Are you talking about sends and receives? Because the signal flow goes from input to output other than that, and the only way to keep a pure left-to-right signal flow otherwise would be to have a separate receives and sends menus at either end of the track panel. Would you want the fx button to the left of the level and pan, too?
I'm not trying to be difficult or belittle your argument, I'm just trying to work out what the problem is.
I totally agree about colouring tracks though! With SWS you can speed up track colouring a lot, but the default behaviour is cumbersome.
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Yeah I spent a good amount of time coming up with the key command to open the color chooser for assigning a single color to a single track, SWS is installed I should look into what's offered that way for sure.
I'm talking about the basic input assignment (InFX is part of the graphic), this drop down moves all over the screen when widening and shrinking the arrange panel settings ending up to the right of the I/O settings, where you assign the output for the tracks, sends etc. at certain times it's to the left of that I/O panel as well...
Compare signal flow outlines here in Reaper VS Digital Performer. It's slightly unfair only because, A- DP has the most straightforward UI for in/out on tracks of any DAW I know of, and B- Reaper offers more flexibility in terms of choosing the assignments of that track in the tracks UI, but the point is clear. The area where you would assign say a MIDI keyboard to that track is to the right of the Routing I/O panel which determines what output that track gets.
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02-16-2018, 10:01 PM
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#569
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Human being with feelings
Join Date: May 2009
Posts: 29,269
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Quote:
Yeah if you think I'm talking about making the program simple and disregard user experience issues like I've outlined over and over again here, then yes you are missing my point entirely.
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No, you quoted me and went down some other path. My enjoying the complexity has nothing to do with standards. It wasn't about what I think you are talking about, it was about re-enforcing my original point as irrelevant to your concerns, and it is.
__________________
Music is what feelings sound like.
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02-17-2018, 12:40 AM
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#570
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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Quote:
Originally Posted by machinesworking
I think it's a perfectly reasonable version 6 request that the basics get implemented a bit better.
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Everybody is crazy happy that we now finally have you who is able to define what the basics are for all of us !
-> https://en.wikipedia.org/wiki/Narcissus_(mythology)
In fact we do know that the devs at Cockos listen to their users and collect suggestions and are wise enough to decide what to implement when (and how).
-Michael
Last edited by mschnell; 02-17-2018 at 12:46 AM.
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02-17-2018, 03:20 AM
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#571
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Human being with feelings
Join Date: Aug 2014
Posts: 11,052
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Quote:
Originally Posted by machinesworking
Yeah I spent a good amount of time coming up with the key command to open the color chooser for assigning a single color to a single track, SWS is installed I should look into what's offered that way for sure.
I'm talking about the basic input assignment (InFX is part of the graphic), this drop down moves all over the screen when widening and shrinking the arrange panel settings ending up to the right of the I/O settings, where you assign the output for the tracks, sends etc. at certain times it's to the left of that I/O panel as well...
Compare signal flow outlines here in Reaper VS Digital Performer. It's slightly unfair only because, A- DP has the most straightforward UI for in/out on tracks of any DAW I know of, and B- Reaper offers more flexibility in terms of choosing the assignments of that track in the tracks UI, but the point is clear. The area where you would assign say a MIDI keyboard to that track is to the right of the Routing I/O panel which determines what output that track gets.
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Okay, I never squash the TCP that much. I guess it's about fitting the most amount of buttons in the least amount of space.
For reference, this is how it looks for me, which is pretty much left-to-right:
Also, the DP screenshot is showing a lot less information and taking up a lot more space to do it.
If you want to squish your TCP track headers to tiny sizes, you're going to have to compromise somehow.
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02-17-2018, 10:49 AM
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#572
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Human being with feelings
Join Date: Feb 2017
Location: Kiel
Posts: 974
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In Reaper 6 I wish a better support of touchscreen. The handles should be a bit bigger in horizontal direction.
It is best to switch it in the preference menu.
Last edited by Dragonetti; 02-19-2018 at 01:54 AM.
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02-17-2018, 11:46 AM
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#573
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Human being with feelings
Join Date: Jan 2018
Posts: 122
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Quote:
Originally Posted by Judders
Okay, I never squash the TCP that much. I guess it's about fitting the most amount of buttons in the least amount of space.
For reference, this is how it looks for me, which is pretty much left-to-right:
Also, the DP screenshot is showing a lot less information and taking up a lot more space to do it.
If you want to squish your TCP track headers to tiny sizes, you're going to have to compromise somehow.
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If the TCP is squashed or stretched out the input selection goes to the right, you're at the Goldilocks position. The behavior is strange to anyone starting out, and that was my whole point about the basic UI of Reaper needing to adopt some standards, which of course aren't that important once you learn the program, but would help to acclimate new users.
DP had more information, it reveals itself as you widen the TCP. At no point is the information bouncing all over the screen. I'm not trying to say Reaper needs to behave just like DP, but it would be nice if it behaved a little more, that's all.
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02-17-2018, 11:46 AM
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#574
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Human being with feelings
Join Date: May 2017
Posts: 3,204
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I'd like to see an action that would toggle focus from one Reaper window to the next, so I could asdign it to a key stroke. Sort of like what Alt-Tab does between Windows programs.
In my workflow, I usually have a docker, the MCP, the TCP open always, plus occasional FX windows. In TCP, escape removes time selection & loop points. In every other window it closes the window. In TCP, Ctrl-s saves the project. In FX windows it prompts to save an FX chain. Not a huge deal, but a real hassle and a workflow disruption.
The only way to change window focus I've been able to find is to click in the desired window. It'd be great to hit a hot-key and switch to next window without leaving the keyboard.
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02-17-2018, 11:58 AM
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#575
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Human being with feelings
Join Date: Jan 2018
Posts: 122
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Quote:
Originally Posted by mschnell
Everybody is crazy happy that we now finally have you who is able to define what the basics are for all of us !
-> https://en.wikipedia.org/wiki/Narcissus_(mythology)
In fact we do know that the devs at Cockos listen to their users and collect suggestions and are wise enough to decide what to implement when (and how).
-Michael
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When you resort to ad hominem attacks it's a clear indicator you're taking things personally and are not capable of rational discussion at that point.
Make suggestions in a Reaper suggestion thread, get users insulting you for doing so, good times.
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02-17-2018, 12:02 PM
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#576
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Human being with feelings
Join Date: Jan 2018
Posts: 122
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Quote:
Originally Posted by Philbo King
I'd like to see an action that would toggle focus from one Reaper window to the next, so I could asdign it to a key stroke. Sort of like what Alt-Tab does between Windows programs.
In my workflow, I usually have a docker, the MCP, the TCP open always, plus occasional FX windows. In TCP, escape removes time selection & loop points. In every other window it closes the window. In TCP, Ctrl-s saves the project. In FX windows it prompts to save an FX chain. Not a huge deal, but a real hassle and a workflow disruption.
The only way to change window focus I've been able to find is to click in the desired window. It'd be great to hit a hot-key and switch to next window without leaving the keyboard.
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OK this now makes sense, in OSX it's Command ~ for shifting window focus, I thought it was broken, and now I know it's just not implemented. Would love to have that as well.
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02-17-2018, 02:27 PM
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#577
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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Quote:
Originally Posted by machinesworking
Make suggestions in a Reaper suggestion thread, get users insulting you for doing so, good times.
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Not at all.
Suggestions are very welcome (also to the Reaper devs). And I did not contradict to those you provided here. Suggestions and requests are one thing but claiming that the ones just posted are more than based on personal opinion but are globally mandatory is another.
(Rational discussion is not possible based on unprovable claims. Discussing "usability" would need a statistical research with thousands of test users of different provenience.)
-Michael
Last edited by mschnell; 02-17-2018 at 02:33 PM.
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02-17-2018, 03:39 PM
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#578
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Human being with feelings
Join Date: Apr 2017
Location: South
Posts: 587
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Calling someone a narcissist IS an insult.
Get down off your pedestal mschnell.
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02-17-2018, 03:41 PM
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#579
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Human being with feelings
Join Date: Jan 2018
Posts: 122
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Quote:
Originally Posted by mschnell
Not at all.
Suggestions are very welcome (also to the Reaper devs). And I did not contradict to those you provided here. Suggestions and requests are one thing but claiming that the ones just posted are more than based on personal opinion but are globally mandatory is another.
(Rational discussion is not possible based on unprovable claims. Discussing "usability" would need a statistical research with thousands of test users of different provenience.)
-Michael
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You made a suggestion I'm a narcissist, you can't defend that by saying my sweeping statement was wrong. Ad hominem is ad hominem, period. Funny part to me is you finally made an emotionless claim to why you think the term standards is wrong to use. Fine, I can work with that at least.
No, claiming there are standards is not unprovable. There are schools filled with UX and UI students, it's heavily studied. Now making the claim that Reaper is an unusable POS because it doesn't follow standards, (as clearly seen with it's inability to toggle between open windows on either OS), is where I would be able to see why I so obviously triggered you. But that's not what I did. I never said it was unusable or that it wasn't a great DAW because it doesn't follow standards.
Let's use the most recent example in this thread shall we? In both OSX and Windows you can toggle between open windows of an application with a key command, Reaper doesn't follow either of the standard OS commands for this. In fact I can't even get the mixer window to float behind the arrangement window by selecting it even with it not pinned? This is an example of an OS level standard that all cross platform DAWs I've used have a solution for. So far searching the Actions list I see nothing to address this. Nothing about this has to be sent to a committee or poll to see if it's a 'standard', it is whether you disagree or not. All other DAWs address this using usually the OS commands, Reaper does not, it doesn't even seem to have it's own version of this. I would like that to be addressed in v6. Otherwise not being a coder I will have to wait for someone to address it themselves. I would rather standard operations like this and custom color choosing to be implemented without the free hard work of third party folks.
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02-17-2018, 03:50 PM
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#580
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Human being with feelings
Join Date: Jan 2018
Posts: 122
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Quote:
Originally Posted by karbomusic
No, you quoted me and went down some other path. My enjoying the complexity has nothing to do with standards. It wasn't about what I think you are talking about, it was about re-enforcing my original point as irrelevant to your concerns, and it is.
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Sort of like you did with the auto color examples when I was talking about custom colors?
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02-17-2018, 04:07 PM
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#581
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Human being with feelings
Join Date: May 2009
Posts: 29,269
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Quote:
Originally Posted by machinesworking
Sort of like you did with the auto color examples when I was talking about custom colors?
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That was Judders I quoted - I didn't read your post that he referenced beyond what was in his post that I remember - hence my mention of "thought was mentioned" though I am referencing the fact that it's all subjective (just like his and my differences in coloring opinions).
__________________
Music is what feelings sound like.
Last edited by karbomusic; 02-17-2018 at 04:13 PM.
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02-17-2018, 10:50 PM
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#582
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Human being with feelings
Join Date: Jan 2018
Posts: 122
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Quote:
Originally Posted by karbomusic
That was Judders I quoted - I didn't read your post that he referenced beyond what was in his post that I remember - hence my mention of "thought was mentioned" though I am referencing the fact that it's all subjective (just like his and my differences in coloring opinions).
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I get you. Every thread everywhere on feature requests for anything really, has people telling you your request isn't important. When you call it subjective you're insinuating this, and it's why I would even tease you about misunderstanding the quoted quote. Like all this stuff online though, it's so much easier to be clear about what you mean in person. Tone, the back and forth, even body language, makes it superior to the written word in terms of preventing miscommunication.
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02-18-2018, 01:10 AM
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#583
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,686
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Area selection.
There, I said it.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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02-18-2018, 01:35 AM
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#584
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Human being with feelings
Join Date: Nov 2015
Posts: 642
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Quote:
Originally Posted by machinesworking
Let's use the most recent example in this thread shall we? In both OSX and Windows you can toggle between open windows of an application with a key command, Reaper doesn't follow either of the standard OS commands for this. In fact I can't even get the mixer window to float behind the arrangement window by selecting it even with it not pinned? This is an example of an OS level standard that all cross platform DAWs I've used have a solution for. So far searching the Actions list I see nothing to address this. Nothing about this has to be sent to a committee or poll to see if it's a 'standard', it is whether you disagree or not. All other DAWs address this using usually the OS commands, Reaper does not, it doesn't even seem to have it's own version of this. I would like that to be addressed in v6. Otherwise not being a coder I will have to wait for someone to address it themselves. I would rather standard operations like this and custom color choosing to be implemented without the free hard work of third party folks.
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Most of my Which-window-on-top-problems disappeared with the use of this little tool called AOT by Edgemeal. Although IMHO it's not cool when one software is needed to fix the design flaws of another one I am happy with it. Unfortunately it's Windows only I believe. BTW Cubase has the same problem and it comes partly from the different approaches how cross-platform software handles the whole window/document paradigma but with Cubase there is no community to help out with such an amazing tool.
Regarding better general UI design in Reaper: I don't have that much hope just looking at the two years I am into the software. The default settings are special to say at least and Justin isn't thinking about changing it, the devs simply focus on other departments of the software way more. I am ok with that because in comparison there so powerful features in here (action list! look for something like that in other software) which for me is more important then the edgy design of some parts. Ok, the MIDI editor would need a lot of love when you are used to Ableton. I mean come on that ruler alone is so broken. Yeah, drifting...
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02-18-2018, 01:39 AM
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#585
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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Quote:
Originally Posted by machinesworking
Ad hominem is ad hominem, period.
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OK. I apologize for over-reacting. (In fact the link to the mystical "Narcissus" suggests an attitude, but not a mental illness of the name you stated.)
Quote:
Originally Posted by machinesworking
Let's use the most recent example in this thread shall we...
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OK. Thanks. It's a very decent decent suggestion to discuss a dedicated debatable implementation detail that might be desirable to be modified according to comprehensible reasons.
On this topic: I can't comment if there are good reasons why the Reaper devs did not follow the more common ways multiple-windowed GUI software is managed by keyboard/mouse. But I do know that there are great reasons why they did not follow the more common ways other DAW software is doing the technical infrastructure (such as the basic layout of tracks). That is why I tend to accept "surprises" in other regions without asking.
-Michael
Last edited by mschnell; 02-18-2018 at 10:59 PM.
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02-18-2018, 07:10 AM
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#586
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Human being with feelings
Join Date: Oct 2016
Location: Germany
Posts: 157
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Video capture from webcams etc. in sync with audio would be a great feature for reaper 6.
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02-19-2018, 12:03 PM
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#587
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Human being with feelings
Join Date: Jan 2018
Posts: 122
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Quote:
Originally Posted by mschnell
OK. I apologize for over-reacting. (In fact the link to the mystical "Narcissus" suggests an attitude, but not a mental illness of the name you stated.)
OK. Thanks. It's a very decent decent suggestion to discuss a dedicated debatable implementation detail that might be desirable to be modified according to comprehensible reasons.
On this topic: I can't comment if there are good reasons why the Reaper devs did not follow the more common ways multiple-windowed GUI software is managed by keyboard/mouse. But I do know that there are great reasons why they did not follow the more common ways other DAW software is doing the technical infrastructure (such as the basic layout of tracks). That is why I tend to accept "surprises" in other regions without asking.
-Michael
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Thanks, and points taken. It's insane how small the development team for Reaper is, according to wiki it's two guys with some help here and there, and with that in mind I get why the UI is the least of their concerns. I'm really impressed with the core of Reaper, dropping a REX file in and letting it make an elastic audio file out of it works beyond flawlessly, the rendering options I can't say enough about,
just for proper creation of stems, Reaper is more thoughtfully featured than any other DAW I've used.
I also get having strong feelings about a reasonably priced DAW with decent access to the developers, that's rare in the software world in general. I'm pretty new to Reaper, so far I don't have any other complaints beyond some weird UI choices, so that's a big part of it, I'm not deep enough into the program to request some change to the features it has, and it seems like it does pretty much everything I've wanted it to do, so my only complaint would be the awkwardness that it does some things as it stands now.
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02-20-2018, 08:48 AM
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#588
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Human being with feelings
Join Date: May 2006
Location: NA - North Augusta South Carolina
Posts: 4,294
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Only two quibbles come to mind -
The Ever Elusive "Takes Remnant" problem.
And..
VST and routing window retro Win95 look/feel/clunkiness.
I think I've come to the conclusion that Justin is yanking my chain with a build of Reaper that randomly decides to sometimes auto color tracks, other days not, and to never save a palette (having been fooled into think auto coloring is working). Today it has decided to choose the Neco candy scheme, which is perfectly in the uncanny valley between "this is better than no colors at all" and "these colors and sanding away the remnants of my sanity". At this point literally every moment of my life has some little aspect of hassle attached to it, so I guess that's par for the course.
The curious thing is, if I was running a commercial studio Reaper 5 does more than what I had when I did have a commercial place, and it's sort of... depressing that "doing music" now has turned into a sort of warfare/combat scenario where "you've got to save time at every moment! Short cuts, short cuts! New macro short cuts! Combined actions, shortcuts! Hustle!"
I would like to see a lot of the existing features in Reaper streamlined. I *could* think of more features, but none that would actually aid my creativity or more importantly, mindset.
I've always hated Pro Tools because of how it takes me out of my "artsy fartsy mindspace". No wonder music today sounds so heartless - the process has been stripped to a stark utilitarian process that has no grounds in art. It leaves me cold, like the feeling I get when touring a battleship: evidence all around of bare functionality at the expense of humanity.
Man, I'm in a bad mood, sorry. Lost $2,000 last month in house repairs, just found out today the water heater needs replacing, my office rent went up $200 and nothing is ever getting better. "Well, that's because you refuse to participate in the rat race, Chip".
Yeah. Well, it would be nice for the two quibbles to be "fixed", but in reality Reaper 5 works better than Cool Edit Pro, which worked better than 1/2" Fostex 16 track, which worked better than the 2 Yamaha 4 tracks I wore out, which worked better than Onkyo cassette player that superceded the Sears portable cassette player I did sound on sound with as a 10 year old.
Since I don't think Reaper 6 will be the next Big Step Up in that iteration, as long as previous functionality doesn't get undone I'm relatively ambivalent.
Takes remnants, VST/routing window streamlining.
/ "good thing I didn't say anything about the dirty fork"
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02-20-2018, 09:16 AM
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#589
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Human being with feelings
Join Date: May 2016
Posts: 720
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MIDI Editor split?
Just a thought. I'm yet to come to grips with some of the more devious articulation management solutions out there. I will, but I can't really afford to change horses mid-race at the moment.
Might it not be a good idea to have the main MIDI Edit window splittable at a user-defined point? That way, you could have your labelled KSes constantly in view while you scroll up and down the actual notes like a nutter.
A halfway solution perhaps, but this might be useful too for those occasions where you use splits on one track for eg high/low horns, keys/bassline, etc.
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02-20-2018, 03:46 PM
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#590
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Human being with feelings
Join Date: Jan 2012
Posts: 1,185
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Quote:
Originally Posted by _Stevie_
There's surely more but after running Reaper for about 3 weeks, I found the following missing features:
- retrospective record (I actually NEVER record, I always play along with the playback, takes off the stress of a recording situation)
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I'm surprised this hasn't been mentioned till around page 8 or 9.
I'd trade in the ability we have presently to arm a track while in play for the ability for an armed track to always be in record (while in play). Then if it's going well with the playing hit record and drag the item start back to reveal.
There's another version of this feature that is recording even while in stop mode. That's not what I'm talking about and I don't miss that
There's also a script that's been made but it doesn't work for more than one armed track
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02-20-2018, 04:55 PM
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#591
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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What I wish from v6 is better design - design of functioning (not GUI).
There are a lot of request everywhere, a lot of things already implemented. One thing that should hold everything together is design. It should ensures that each part is working for a whole, that each part has its own place and that there is no redundancy. It's like a manager leading a team, if she was removed, the whole team would just come apart.
In this regard, Reaper has it more difficult that others DAWs because while the other DAWs concentrate just on a delivery of functions, Reaper needs to consider also a customizability. This CAN also be designed well.
It seems to me that now there is not much thinking put into the design side of the thing and the software is created in the programmer's mind with the programmer's mind-paths leaving bad UX and bad accessibility everywhere. It feels that the last step to the well designed software is missing.
There is a way. This would need a very very aware designer to join. He would connect Reaper's functions and customizability with the great accesibility and UX, leaving BOTH SIDES SATISFIED. I imagine that would be a total challenge.
I am not a designer but I somehow understand design. Good design is like a "sparke of life" put into a body and then the sparkle lives with the body instead of a body living in a coma. It's like an original masterpiece vs later copies. Even if these copies like the original, they don't have "IT".
I can imagine right away how would that feel if in the future Reaper has "IT".
Last edited by bFooz; 02-21-2018 at 04:26 AM.
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02-20-2018, 10:51 PM
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#592
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Human being with feelings
Join Date: Jun 2013
Location: Krefeld, Germany
Posts: 14,784
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You are not alone, but lost, anyway.
Presenting a request not for a dedicated feature but for a huge bunch of undefined modifications that in fact would need to do a completely new program would result in killing Reaper, which rather obviously is not what most of us would like to see. Especially as there are many who are very happy with the vast majority of the current design decisions.
There are lots of other DAW software that are based on different design decisions, and obviously there are people the needs and workflow of whom those do fit.
-Michael
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02-20-2018, 11:20 PM
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#593
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Human being with feelings
Join Date: Mar 2017
Posts: 132
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Quote:
Originally Posted by mschnell
You are not alone, but lost, anyway.
Presenting a request not for a dedicated feature but for a huge bunch of undefined modifications that in fact would need to do a completely new program would result in killing Reaper, which rather obviously is not what most of us would like to see. Especially as there are many who are very happy with the vast majority of the current design decisions.
There are lots of other DAW software that are based on different design decisions, and obviously there are people the needs and workflow of whom those do fit.
-Michael
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Pff Reaper is half themeable, if they just made it fully themeable, everyone wins. Stop trying to stifle ideas and progress.
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02-20-2018, 11:40 PM
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#594
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Human being with feelings
Join Date: Jul 2016
Location: Ohio, USA
Posts: 633
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Quote:
Originally Posted by EvilDragon
Hm, must say I didn't really have problems in making it work - Reaper auto-picked up Python from environment variables and it was really a breeze, over here.
OTOH, almost everyone's targetting Lua now, but I still have some Python scripts I did quite some time ago that I don't feel like converting to Lua, so I don't think Python support should be removed.
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I agree....I have never had a problem getting any version of REAPER on any
version of WIN on any PC working correctly, and from what I understand, Py is incorporated into Mac. Even if some inexperienced users have an issue initially with REAPER locating and interfacing with the Py .dll, they should certainly not be too inept to utilize Win's search function, or else, I imagine, audio engineering would be, to say the least, ambitious. Also, most of the users that I know who are relatively new to REAPER, still have yet to break into all the complexities of scripting, and alot do not even use SWS actions yet. To lose Python compatibility at this point would be a tragedy to say the least, and if for no other reason - than the following: Python is generally hailed as having the fastest growing user base, Python is referred to by the majority of top ten lists and reviews as being one of the easiest, and or best languages to learn, many times coming in at number 1. Python's trend of gaining traction has not showed signs of slowing, and is second only in popularity to Java among entry-level and hobbyist coders in recent times....why alienate any potential source of revenue or potentially useful scripts?
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02-20-2018, 11:45 PM
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#595
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Human being with feelings
Join Date: Jul 2016
Location: Ohio, USA
Posts: 633
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Quote:
Originally Posted by bFooz
What I wish from v6 is better design - design of functioning.
It seems to me that now there is not much thinking put into the design side of the thing and the software is created in the programmer's mind with the programmer's mind-paths leaving bad UX and bad accessibility everywhere. It feels that the last step to the well designed software is missing.
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Reaper's programmers have nothing to do with the GUI, the current version being designed by HOWT.
Not to criticize your post, just pointing out that fact.
Also, there is one really great thing about the design of REAPER......if you do not like it....
you can change it.....and you do not have to be a designer. There is a myriad of documentation at the site, the stash, and the forum,
if a user would decide to undertake the design of his/her dream GUI, but, if not, one needs simply to surf the stash and pick out a few
themes from the overwhelming amount of original and modded material to choose from in every imaginable style, contrast, and complexity.
As a last resort, a user could lean on us here at the forum - as so many users do - to create for them a theme with which they can work to achieve their desired appearance and workflow.
Last edited by Never; 02-20-2018 at 11:58 PM.
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02-21-2018, 01:44 AM
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#596
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Human being with feelings
Join Date: Apr 2016
Location: Beijing, China
Posts: 215
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I sincerely wish REAPER 6 dive into more complex native parameter modulations (or some people refer as MACROS as in ableton live) that are saved in track templates.
Plus if possible fx chains for each send routing, so we don't need hundreds of hidden tracks which we are not going to edit anyway.
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02-21-2018, 02:03 AM
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#597
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Human being with feelings
Join Date: Jan 2018
Posts: 122
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Quote:
Originally Posted by Never
Reaper's programmers have nothing to do with the GUI, the current version being designed by HOWT.
Not to criticize your post, just pointing out that fact.
Also, there is one really great thing about the design of REAPER......if you do not like it....
you can change it.....and you do not have to be a designer. There is a myriad of documentation at the site, the stash, and the forum,
if a user would decide to undertake the design of his/her dream GUI, but, if not, one needs simply to surf the stash and pick out a few
themes from the overwhelming amount of original and modded material to choose from in every imaginable style, contrast, and complexity.
As a last resort, a user could lean on us here at the forum - as so many users do - to create for them a theme with which they can work to achieve their desired appearance and workflow.
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Is this HOWT thing person or whatever it is, responsible for decisions like the plug ins having a huge blank white space in them with the FX chain that doesn't seem to be able to be closed like a side window but can be undocked so now your plug in has two open windows? Because that's the sort of thing I was talking about when I mentioned earlier this sort of thing, and people went down similar paths. No one is suggesting taking away anything, but the basic vanilla Reaper instal is not very approachable.
Also is it possible to get rid of, or have that plug in side window closed? It's definitely one of those Reaper only WTF? things. It's useful I guess? but when I want to look at my plug in chain I just go to the mixing window. Seems like there was a time when Reaper didn't have a mixing window and this was useful I'm guessing?
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02-21-2018, 04:17 AM
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#598
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Human being with feelings
Join Date: Oct 2017
Posts: 27
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So far, I like to work in the fx chain list window when I'm switching between my instruments a lot. I prefer to enable these settings.
-Only allow one FX chain window open at a time
-Open track FX window on track selection change
-Only if any FX window is open
I can click in arrange view or wherever to select a track and it automatically switches to that tracks fx chain. I'm kind of bummed out though since I can't (or don't know?) how to access a group of macros next to each other in the fx chain list window if that's even possible. So I hope that gets implemented if it's not already an option. Displaying these parameters in TCP and MCP are cool options, but it's kind of difficult to swallow if that's the only way to view them together as it forces me to switch to the MCP, along with some other issues I have with it.
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02-21-2018, 04:29 AM
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#599
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Human being with feelings
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
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Quote:
Originally Posted by Never
Reaper's programmers have nothing to do with the GUI, the current version being designed by HOWT.
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Thanks for the reply. I have edited my post to make it clear that I am not talking about graphic design but about functionality design as a whole.
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02-21-2018, 04:41 AM
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#600
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Human being with feelings
Join Date: Aug 2012
Location: central NJ
Posts: 83
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For me, reaper is used only for therapy (after a long week) /hobbie sake. But there are a few things I would like:
multicolumn fx tree (collapsible nodes would be cool)
better window management
better track height management (it seems a bit random)
nothing major... just minor things.
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