Old 07-15-2017, 08:44 AM   #1
StuhRAH
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Default Separate item envelope mouse modifiers?

I'd like it be possible be able to single click an item's envelope and have all the points deselected. I have tried many combinations of settings to allow for this, but it seems that envelope lane modifiers are treated differently to item envelopes, and there's no way to be able to actually set this up for item automation. I have a thread here that has determined this to be the case: https://forums.cockos.com/showthread.php?p=1865639
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Old 07-15-2017, 01:56 PM   #2
mespotine
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Something like that should be programmable with ReaScripts, if that's a solution for you.

A little fumbly, but https://www.reaper.fm/sdk/reascript/...ItemStateChunk

and

https://www.reaper.fm/sdk/reascript/...ItemStateChunk

should be, what you need.

With that, you could do a shortcut that does it for you. Some mousemodifier can also start ReaScripts, so maybe, it can be added there as well...
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Old 07-16-2017, 08:20 AM   #3
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Quote:
Originally Posted by mespotine View Post
Something like that should be programmable with ReaScripts, if that's a solution for you.

A little fumbly, but https://www.reaper.fm/sdk/reascript/...ItemStateChunk

and

https://www.reaper.fm/sdk/reascript/...ItemStateChunk

should be, what you need.

With that, you could do a shortcut that does it for you. Some mousemodifier can also start ReaScripts, so maybe, it can be added there as well...
Hmm, I've never programmed a script before, so, it might be possible to trigger this function using a script?
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Old 07-18-2017, 03:07 AM   #4
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In every DAW I've ever used, clicking anywhere outside of an envelope point deselects all envelope points. This is how I would set it up if there was an action instead of a mouse modifier reset to allow for this:
but this will only work once.
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Old 07-18-2017, 03:09 AM   #5
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And this doesn't deselect item envelope points, as I've said:
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Old 07-18-2017, 03:37 AM   #6
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These seem to work to get envelope point deselection working as other DAWs:


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