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08-26-2020, 11:51 AM
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#1
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Human being with feelings
Join Date: Apr 2016
Location: ASU`ogacihC
Posts: 3,921
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v6.13+dev0826 - August 26 2020
v6.13+dev0826 - August 26 2020
+ Render: fix ID3 image metadata saving with project [p=2335991]
+ Theme: fix visual issues with certain track color settings [p=2334327]
# Razor edit: ensure constant envelope value after deleting contents [p=2336398]
# Razor edit: fix splitting/stretching automation item corner case [p=2336411]
# Razor edit: use theme color to fill edit area
This thread is for pre-release discussion. Please post other requests in the Feature Requests forum.
Full changelog / Latest pre-releases
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08-26-2020, 11:56 AM
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#2
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Human being with feelings
Join Date: Apr 2016
Location: ASU`ogacihC
Posts: 3,921
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Trying to download x64 exe from Land o lete, but its very, very slow!
Is it just me?
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08-26-2020, 11:59 AM
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#3
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Human being with feelings
Join Date: Dec 2012
Posts: 13,334
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Quote:
Originally Posted by Edgemeal
Trying to download x64 exe from Land o lete, but its very, very slow!
Is it just me?
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About 1 mb/s here.
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08-26-2020, 12:14 PM
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#4
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Human being with feelings
Join Date: May 2010
Posts: 4,109
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Quote:
Originally Posted by Edgemeal
Trying to download x64 exe from Land o lete, but its very, very slow!
Is it just me?
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No. I'm also very, very slow.
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08-26-2020, 12:17 PM
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#5
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Human being with feelings
Join Date: Mar 2019
Posts: 428
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Quote:
# Razor edit: ensure constant envelope value after deleting contents [p=2336398]
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Thanks! Working really well now. There is one more case to handle, that is for envelope moving operations there are still ramps left behind.
The solution to this is running a delete operation on the source area when moving:
Example from another DAW:
This way there are no ramps left behind.
Last edited by BirdBird; 12-27-2020 at 11:09 AM.
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08-26-2020, 12:25 PM
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#6
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 4,689
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Thank you for envelope delete!! Yeah what Birdy mentioned, moving leaves ramps behind still. We also added that to Area51
Last edited by Sexan; 08-26-2020 at 01:05 PM.
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08-26-2020, 01:08 PM
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#7
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,827
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What others have said, I agree with BirdBird too and thanks for the fill color
Also the weird edge points after i select and move an AI are still present.
Btw, can we have an option for normal boarder line as it was before? Ants are a bit of distraction.
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08-26-2020, 01:38 PM
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#8
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Human being with feelings
Join Date: May 2013
Location: New York
Posts: 781
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Thanks for bringing the fill back. I'm still not a fan of the ants, I think it's a little distracting and depending on theme colors it can make the border look indistinct/fuzzy, but at least now the fill makes it easy to see my selections again.
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08-26-2020, 01:43 PM
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#9
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,827
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Isn't this behavior weird? I can't stretch an item in AS as long i want, if there's another item snapping next to it. If they're not snapping it works fine.
Same thing is happening with AIs too. I think we should be able to stretch them as long we want no matter if they're snapping with another item or AI.
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08-26-2020, 01:56 PM
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#10
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Human being with feelings
Join Date: Dec 2017
Location: Brazil
Posts: 2,011
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yeyyy thanks for the fill
little bug :
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08-26-2020, 03:32 PM
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#11
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Human being with feelings
Join Date: Jul 2009
Posts: 3,714
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* The right edge of razor areas is misaligned with grid lines (1 pixel to the left of grid lines), so it always seems as if razor areas don't fully cover items and automation items that are aligned with the grid.
* When drawing razor areas, they do not yet snap to edges of automation items.
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08-26-2020, 03:33 PM
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#12
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Human being with feelings
Join Date: May 2013
Location: New York
Posts: 781
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If I have media item left drag set to create razor edit area, and media item left click set to select item, clicking on a media item does not actually select it. When I click an item the cursor momentarily switches to the razor cursor and the item remains unselected. If I switch media item left drag back to something aside from create razor edit area, clicking to select an item works again
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08-26-2020, 03:49 PM
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#13
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Human being with feelings
Join Date: May 2013
Location: New York
Posts: 781
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Hitting undo, regardless of what my last action was, keeps restoring previous cleared razor edit areas
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08-26-2020, 09:37 PM
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#14
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Human being with feelings
Join Date: Dec 2019
Posts: 45
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08-26-2020, 09:59 PM
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#15
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Human being with feelings
Join Date: Dec 2018
Posts: 503
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Quote:
# Razor edit: use theme color to fill edit area
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Thanks!
This is much better when using a light theme on Hi-DPI display.
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08-27-2020, 01:08 AM
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#16
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
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Razor drag copy - support for creating alias/ghost copies where possible
I know there's some tricky parts to this but it would be great to have a mouse modifier that allows midi and AIs to be aliased where possible when copying.
I'm currently looking at using razor edits as a way to reliably copy and move everything in a folder even when collapsed but not having the ability to alias does take away from this a bit.
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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08-27-2020, 01:22 AM
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#17
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
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Razor Edit timestretch option that only adjusts item start and not length
Last mention I promise but this would be very powerful for all types of music and sound design.
Just a mouse modifier option for razor edit timestretch that just adjusts the item starts but not the lengths.
This would mean that you could time adjust one shot sounds like drum hits or sound effects without them being timestretched internally as would like to keep their playrate at 1 as an optional mouse modifier
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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08-27-2020, 03:41 AM
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#19
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,827
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It would very nice if we could stretch and move the edges of multiple Razor Edits when they are being created horozontally. Now we can stretch or move them vertically only.
EDIT: Stretching and moving the edges of multiple Razor Edits, isn't working vertically as well when areas don't have the same length.
Last edited by Vagelis; 08-27-2020 at 04:02 AM.
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08-27-2020, 08:08 AM
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#20
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Human being with feelings
Join Date: Dec 2010
Posts: 3,826
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Create shortcut for VST is still broken, only works on JS plugins.
Can we have some extra toolbars for the Media explorer when you get chance please
__________________
Stop posting huge images, smaller images or thumbnail, it's not rocket science!
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08-27-2020, 08:26 AM
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#21
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Human being with feelings
Join Date: Jul 2009
Posts: 3,714
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Quote:
Originally Posted by musicbynumbers
Just a mouse modifier option for razor edit timestretch that just adjusts the item starts but not the lengths.
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I don't quite understand what the difference is between this and simply moving the item?
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08-27-2020, 09:26 AM
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#22
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Human being with feelings
Join Date: Dec 2010
Posts: 3,826
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The TCP effect list still needs updates before going stable.
1 It uses the MCP effect customizer, but doesn't actually obey it, example in gif below, you can see show parameter in panel, even though it is not in the customized menu, and isn't wanted in this case.
2 There is no JSFX or Folders available in add FX, a lot of people don't want to have to use the plugin browser, but right now it is the only way to load JSFX or organise your plugins, there should be an option to choose what appears in the add and replace menus, much like the show in left pane option in the plugin browser, in this case I would only want folders and recent personally, so that I can organise my own way.
__________________
Stop posting huge images, smaller images or thumbnail, it's not rocket science!
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08-27-2020, 09:54 AM
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#23
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by Win Conway
Create shortcut for VST is still broken, only works on JS plugins.
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Hmm working fine here, can you make a .gif or steps to reproduce, also what OS?
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08-27-2020, 11:36 AM
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#24
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Human being with feelings
Join Date: Oct 2018
Posts: 39
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Quote:
Originally Posted by juliansader
I don't quite understand what the difference is between this and simply moving the item?
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They are probably asking for behavior similar to the midi note "arpeggiate" mouse modifier, but for media items.
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08-27-2020, 11:52 AM
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#25
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Human being with feelings
Join Date: Dec 2010
Posts: 3,826
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Quote:
Originally Posted by Justin
Hmm working fine here, can you make a .gif or steps to reproduce, also what OS?
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OK, did a lot more restesting because you said it works, I was being a bit of a dick, JS doesn't need a restart to create the shortcut action, VST does, and of course I wasn't restarting everytime I made a VST shortcut, sorry.
__________________
Stop posting huge images, smaller images or thumbnail, it's not rocket science!
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08-27-2020, 02:45 PM
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#26
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Human being with feelings
Join Date: Dec 2010
Posts: 3,826
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This seems new, can reproduce everytime.
There is a tiny part of the MCP Master just below the EXT, right click it and it crashes Reaper, see gif
__________________
Stop posting huge images, smaller images or thumbnail, it's not rocket science!
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08-28-2020, 01:57 AM
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#27
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
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Quote:
Originally Posted by lexomir
They are probably asking for behavior similar to the midi note "arpeggiate" mouse modifier, but for media items.
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I'll do an example image in a bit to make it clearer
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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08-28-2020, 06:59 AM
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#28
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
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BUG - Items moved with Razor edit do not extend the project end time
BUG - Items moved (or copied) with Razor edit do not extend the project end time
If you copy/move items with Razor edit into a new right side blank area of the project unless you then add or draw a new item after the razor copied items.
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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08-28-2020, 07:07 AM
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#29
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
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BUG - Timestretching a set of audio items via Razor edit breaks fade positions
BUG - Timestretching a set of audio items via Razor edit breaks fades in item
Actually, it breaks for one item too so if you make a razor selection over an item that has a fade in or out and then timestretch using the edge of the razor edit. The fade start/end is not proportionally shifted with the items new length.
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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08-28-2020, 07:30 AM
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#30
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
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Razor edit - timestretch - slightly different mode request
This is what I mean by a new mouse modifier for timestretching razor edits (via the edge)
You might have to zoom into the image to see the text descriptions but instead of stretching the length of any item within the razor edit.
It does exactly the same as what it does now but without changing item lengths and only changing their start positions.
In the image example. The 2 copies to the right of the original have been stretched to double their original length but the last one has the item length the same as the original so transients are preserved etc.
Excellent for drums, transient sounds and dialogue
Click this link if image not big enough to read..
https://stash.reaper.fm/40285/Reaper...Suggestion.JPG
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
Last edited by musicbynumbers; 08-28-2020 at 07:35 AM.
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08-28-2020, 08:27 AM
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#31
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,827
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I think this doesn't look like stretching but more like shifting item positions.
Some alternative to achieve same results, is by using the start/end modifier or Xenakios/SWS: Item property interpolator.
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08-28-2020, 08:39 AM
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#32
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Human being with feelings
Join Date: Oct 2007
Location: Lincoln, UK
Posts: 7,942
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Not a request but an idea based on MBN’s Stretch action:
could items/takes have a user stretch flag that indicated a preferred method of stretching? Then when dragged with the RE transient stretch, transients would stretch position only and tonal items could stretch normally over their length.
The flag/status could be set by context menu, actions for whole tracks, etc. A bit like timebase, but per item?
Discuss.
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08-28-2020, 08:46 AM
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#33
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 3,827
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Having a RE modifier to stretch the positions only from multiple selected items and if possible from env. points too, would be very useful.
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08-28-2020, 11:15 AM
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#34
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
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Quote:
Originally Posted by Vagelis
I think this doesn't look like stretching but more like shifting item positions.
Some alternative to achieve same results, is by using the start/end modifier or Xenakios/SWS: Item property interpolator.
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As long as it's understood what is meant by the request I don't mind what the "rose" is called lol
I've got a few actions that do something similar but having it in real time so that it's visually changing so you can line stuff up in real time is very powerful.
Especially for things like lining up out of time drums as this is always better in my opinion when the drums are cut into all the hits and then moved to fit the timing (with enough start and end for auto crossfades) rather than using timestretch.
This modifier would allow for this.
Of course. The icing on the cake would be an modifier whereby moving the mouse up or down whilst using the stretch could compress the timing on one end and expand on the other so we can do some very cool "Ritardando" stuff etc.
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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08-28-2020, 11:16 AM
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#35
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
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Quote:
Originally Posted by planetnine
Not a request but an idea based on MBN’s Stretch action:
could items/takes have a user stretch flag that indicated a preferred method of stretching? Then when dragged with the RE transient stretch, transients would stretch position only and tonal items could stretch normally over their length.
The flag/status could be set by context menu, actions for whole tracks, etc. A bit like timebase, but per item?
Discuss.
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That would be nice yes
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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08-28-2020, 05:52 PM
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#36
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Human being with feelings
Join Date: Sep 2016
Location: Toronto
Posts: 749
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One new issue with the new media explorer is that dragging a sample and releasing it returns the view to the top of the folder and stops preview of the item. This is very easy to do accidentally when you are quickly browsing samples, making it much more difficult than previous versions:
https://i.imgur.com/5HFIGw2.gif
I'd also like to request a related media explorer feature:
Every click on a file plays it. There's no double click function, it just plays the sound every time you click on it. This lets you easily preview sounds and jam them rhythmically without having to scroll down to the media explorer play button after the first click.
Another media explorer issue is:
Using the mousewheel to quickly scroll away from the selected sound while it is playing snaps back the view of the media explorer to the selected item :
https://i.imgur.com/lUVSkun.gif
Both are on Windows 10.
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08-29-2020, 03:02 AM
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#37
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
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Arthur.
Regarding having to double click to play.
There should be a tickbox visible to enable autoplay which means only a single click is needed to play the selected media.
Also, right clicking an empty area of the media explorer should give you options for what clicking does. Maybe there's an option in there? I can't recall without seeing it.
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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08-29-2020, 10:30 AM
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#38
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 4,689
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Can we get API for getting envelope from GUID?
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08-29-2020, 11:29 AM
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#39
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Human being with feelings
Join Date: Sep 2016
Location: Toronto
Posts: 749
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Quote:
Originally Posted by musicbynumbers
Arthur.
Regarding having to double click to play.
There should be a tickbox visible to enable autoplay which means only a single click is needed to play the selected media.
Also, right clicking an empty area of the media explorer should give you options for what clicking does. Maybe there's an option in there? I can't recall without seeing it.
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Even with autoplay on and "options: default action starts preview" if a media item is already selected, I have to double click it to start preview. This is a bit counter-intuitive, as a single click previews the the item if it's not selected, but once it's selected it requires a double click to preview.
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08-30-2020, 05:41 AM
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#40
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by Win Conway
OK, did a lot more restesting because you said it works, I was being a bit of a dick, JS doesn't need a restart to create the shortcut action, VST does, and of course I wasn't restarting everytime I made a VST shortcut, sorry.
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Hmm VST shouldn't require a restart either (it doesn't here...)
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