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05-10-2011, 09:26 AM
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#41
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Human being with feelings
Join Date: Jun 2006
Location: Finland, Kuopio
Posts: 911
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Quote:
Originally Posted by Sexan
Thank you very much!!
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Quote:
Originally Posted by AdamWathan
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I just tried this thing today... I own Drumtracker but after this I NEVER use it again... This has saved me A LOT of time on my ongoing session, drums are poorly recorded with poor equipment. Thanks to SSD and SD2 I'm more than good now! (plus some nice Bricasti room-impulses + Room Hunters with Nebula..)
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05-10-2011, 09:34 AM
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#42
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Human being with feelings
Join Date: Jul 2009
Posts: 632
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Quote:
Originally Posted by chriscomfort
I like this version, which is closer to what I understood Adam to be talking about initially. And in an ideal world (a world where I don't have to figure out how to do it) the events would be selected. Then I could press the modifiers to go into compress/expand mode, then I could set the threshold of the action based on the mouse cursor click value position. Then dragging up would expand and down would compress. Or mouse wheel up and down.
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Instead of average note value it should use the vertical point where the mouse was first clicked and dragging from that point to scale.
One single gesture.
What average would it be looking for? 1 measure, 5, 50? How is it weighted? There is no way to automatically pull a reliable useful average, nor is the average always wanted.
The benefit of using the mouses vertical click point is also that the pivot can be placed away from the center so the values can effectively be transposed and scaled in the same swipe.
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07-17-2011, 06:35 PM
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#43
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Human being with feelings
Join Date: Apr 2008
Location: Cambridge, Ontario
Posts: 2,644
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FWIW I have been performing this sort of function lately by selecting the notes, opening the note properties window and putting something like "*1.1" in the velocity box, then hitting apply a handful of times.
Slow compared to doing it with the mouse but faster than doing it one at a time and will help you scale your stuff with relative ease.
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07-18-2011, 12:04 AM
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#44
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Human being with feelings
Join Date: Jun 2009
Location: Earth
Posts: 1,340
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Quote:
Originally Posted by EvilDragon
Like you can compress/expand selected notes:
We should be able to do the same with CCs (and yes, even velocities - in that case the notes would move as well)!
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Hey ED..,
You say this can be done with notes.., how ? I had a use for this very thing a few days ago.
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07-18-2011, 07:56 AM
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#45
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Human being with feelings
Join Date: Jun 2007
Location: Terra incognita
Posts: 7,670
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It would be so neat to get the logical edit functions. Maybe accessible from the right click menu and with the option to place the custom presets into toolbars.
Ability to export/import these presets would make most wanted and useable actions accessible to everybody while keeping the menus clean for those who don't need the more esoteric stuff.
http://forum.cockos.com/showpost.php...56&postcount=6
Not a FR per se, but just a reminder of another way of tackling operations. A way where no separate features are needed for every single thing one could come up with but instead offering a bunch of operators and actions which can be applied any way one would want to.
Dreaming? Yea, maybe.
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08-27-2011, 11:56 AM
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#46
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Human being with feelings
Join Date: May 2010
Location: Norway
Posts: 7,318
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Quote:
Originally Posted by miche
Good or bad idea?
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Very good indeed!
+Snap to center and bottom
__________________
Reaper x64, win 11
Composer, text-writer, producer
Bandcamp
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08-27-2011, 01:23 PM
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#47
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Human being with feelings
Join Date: Nov 2010
Posts: 193
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Can we get this feature already?!
__________________
FR's: Offset and strength controls for MIDI Learn
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08-27-2011, 01:57 PM
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#48
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Human being with feelings
Join Date: Jan 2009
Posts: 559
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Has it been FR'ed officially?
Maybe it should?
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07-23-2012, 08:57 PM
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#49
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Human being with feelings
Join Date: Nov 2011
Location: Denver, CO, USA
Posts: 447
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Yes. Dammit, yes.
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07-24-2012, 08:32 AM
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#50
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Human being with feelings
Join Date: Oct 2008
Location: Right Hear
Posts: 15,618
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Quote:
Originally Posted by AdamWathan
FWIW I have been performing this sort of function lately by selecting the notes, opening the note properties window and putting something like "*1.1" in the velocity box, then hitting apply a handful of times.
Slow compared to doing it with the mouse but faster than doing it one at a time and will help you scale your stuff with relative ease.
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yeah... that is the way I do it also... and it would be great to do it with the mouse instead and just see it happen.
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07-24-2012, 11:16 AM
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#52
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Human being with feelings
Join Date: Oct 2008
Location: Right Hear
Posts: 15,618
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voted...
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07-24-2012, 02:11 PM
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#53
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Human being with feelings
Join Date: Aug 2007
Location: Near Cambridge UK and Near Questembert, France
Posts: 22,754
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I know you dont want to hear this
But Bars n Pipes Pro has had this for EVER.
Selectively filtering and modifying MIDI events like this makes life so much easier.
Select any MIDI you like, one or many items or the whole track.
Set tool to do what you want and then apply it to whatever you selected.
I can also save that tool in its specific state and apply it over multiple tracks.
I usually have one velocity mod tool that limits the overall range of note velocity to 0-100 and then either scales or absolutes up by a percentage or a fixed number.
Piece of piss and that is only scratching the surface.
And then another that will transpose a track by any amount up or down.
Need to transpose everything but percussion tracks? Dead easy.
Want ONLY the hihats louder? Or ahead/behind of the grid by X number of ticks?
Step this way, sir.
The more I write the more I realise I am going to be doing midi in BPP for a long time yet.
More`s the pity.
I wonder how easy it would be to add a command to invoke an external MIDI editor like the external audio editor option?
There is actually a port of BPP to PC I believe.
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