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07-04-2021, 08:24 PM
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#1
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Human being with feelings
Join Date: Jun 2006
Posts: 22,567
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v6.30+dev0704 - July 4 2021
v6.30+dev0704 - July 4 2021
- * Includes feature branch: MIDI editor note reordering
- * Includes feature branch: media item lanes
- + Batch converter: inform FX if channel count is higher than 4 [t=255033]
- + Master VU: don't show clip indicator in TCP meter when set to loudness, even if peaks clip
- + Normalization: use 64-bit intermediate file when rendering to normalized 32-bit PCM
- + Render: add support for copying render statistics to clipboard
- + Render: always run dry-run render actions at full speed regardless of other render preferences [p=2459647]
- + Render: display overall render progress indicator
- + Render: make it extra super duper clear that no output file is created during dry run render
- + VST3: fix bridged UI support for some plug-ins [p=2459517]
- + VST3: fix issues that could cause stale reaper_host processes to stick around after removing plug-ins
- + Wildcards: support start time, tempo, time signature wildcards in recording, glue, consolidating
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.
Changelog - Pre-Releases
Generated by X-Raym's REAPER ChangeLog to BBCode
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07-05-2021, 12:55 AM
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#2
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Human being with feelings
Join Date: Sep 2018
Location: HH
Posts: 916
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Quote:
Originally Posted by Jae.Thomas
+ Render: make it extra super duper clear that no output file is created during dry run render
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LOL
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07-05-2021, 12:59 AM
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#3
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Human being with feelings
Join Date: Aug 2015
Location: Florence, Italy
Posts: 463
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Quote:
Originally Posted by Jae.Thomas
v6.30+dev0704 - July 4 2021
- * Includes feature branch: MIDI editor note reordering
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Is there anyone that could explain me what this is?
Another question, is there some sort of manual appendix where the devs describe the new features?
It is not always easy to find them in the manual.
Thank you.
Last edited by DANIELE; 07-05-2021 at 01:54 AM.
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07-05-2021, 01:07 AM
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#4
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Human being with feelings
Join Date: Mar 2020
Posts: 195
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Quote:
Originally Posted by DANIELE
Quote:
* Includes feature branch: MIDI editor note reordering
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Is there anyone that could explain me what this is?
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Would absolutely love to know this myself. I haven't been able to get this to work in previous dev builds.
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07-05-2021, 02:01 AM
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#5
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Human being with feelings
Join Date: Jul 2014
Posts: 634
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Hi, I found a no regular behaviour when opening projects using tabs after uptading to 6.30...
Which thread is the best to write this ?...
Thanks
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07-05-2021, 02:03 AM
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#6
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Human being with feelings
Join Date: Jun 2019
Posts: 2,872
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Quote:
Originally Posted by Jae.Thomas
[*] + Render: add support for copying render statistics to clipboard
[*] + Render: always run dry-run render actions at full speed regardless of other render preferences [ p=2459647]
[*] + Render: display overall render progress indicator
[*] + Render: make it extra super duper clear that no output file is created during dry run render
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All great improvements and cleverly implemented, thanks!
As you are tweaking the Batch Converter, any chance you would consider this FR? https://forum.cockos.com/showthread.php?t=254766
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07-05-2021, 02:29 AM
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#7
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Human being with feelings
Join Date: Jun 2007
Location: Terra incognita
Posts: 7,670
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Quote:
Originally Posted by DANIELE
Is there anyone that could explain me what this is?
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When MIDI Editor is set to Named notes mode, it allows you to rearrange the order of notes. You can do that by CTRL + left dragging piano keys up/down into any order you want. The pitch of given key/notes on the moved row don't change, it's a visual change.
Done usually with percussive/non-pitched instruments to get easier setup for editing.
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07-05-2021, 02:54 AM
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#8
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Scribe
Join Date: Jan 2007
Location: Van Diemen's Land
Posts: 12,166
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Quote:
Originally Posted by DANIELE
Is there anyone that could explain me what this is?
Another question, is there some sort of manual appendix where the devs describe the new features?
It is not always easy to find them in the manual.
Thank you.
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MIDI note reordering allows you (in Named Note View) to use the panel on the left to use control drag to move entire rows up/down without affecting the pitch.
As regards documentation, I don't document features at the dev stage as it would be an impossible and futile task. These often change and are modified every day, and some disappear off the radar altogether. One purpose of this forum is that it allows you to ask for information here about anything in a dev changelog.
When a new actual version (e.g.6.30) is released it is almost always accompanied by an updated version of the User Guide. Page 13 of this always includes a summary of the main new features, with hyperlinks to where they are described in the document.
The main exception to this is when a new release contains "only" bug fixes and performance updates and no new features.
Hence, MIDI note reordering will be documented in 6.31 if it is included in that release. If it never makes it to an actual release it will never be documented.
Last edited by nicholas; 07-05-2021 at 03:29 AM.
Reason: typos
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07-05-2021, 03:32 AM
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#9
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Human being with feelings
Join Date: Aug 2015
Location: Florence, Italy
Posts: 463
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Quote:
Originally Posted by xpander
When MIDI Editor is set to Named notes mode, it allows you to rearrange the order of notes. You can do that by CTRL + left dragging piano keys up/down into any order you want. The pitch of given key/notes on the moved row don't change, it's a visual change.
Done usually with percussive/non-pitched instruments to get easier setup for editing.
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Understood, thank you so much. Does this affect only the selected track/row (like the naming of the notes itself) or the entire midi editor on all tracks?
Quote:
Originally Posted by nicholas
MIDI note reordering allows you (in Named Note View) to use the panel on the left to use control drag to move entire rows up/down without affecting the pitch.
As regards documentation, I don't document features at the dev stage as it would be an impossible and futile task. These often change and are modified every day, and some disappear off the radar altogether. One purpose of this forum is that it allows you to ask for information here about anything in a dev changelog.
When a new actual version (e.g.6.30) is released it is almost always accompanied by an updated version of the User Guide. Page 13 of this always includes a summary of the main new features, with hyperlinks to where they are described in the document.
The main exception to this is when a new release contains "only" bug fixes and performance updates and no new features.
Hence, MIDI note reordering will be documented in 6.31 if it is included in that release. If it never makes it to an actual release it will never be documented.
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Ok, thank you for the explanation, I apparently missed pag. 13 as this is what I was asking for (I don't pretend the manual to be updated with all the dev versions). My bad!
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07-05-2021, 03:36 AM
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#10
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Scribe
Join Date: Jan 2007
Location: Van Diemen's Land
Posts: 12,166
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Quote:
Originally Posted by DANIELE
Ok, thank you for the explanation, I apparently missed pag. 13 as this is what I was asking for (I don't pretend the manual to be updated with all the dev versions). My bad!
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No worries, you're not the first person to mention this.
In fact, for future updates I can compile them so that first time they are opened they will go straight to page 13.
Last edited by nicholas; 07-05-2021 at 03:42 AM.
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07-05-2021, 04:53 AM
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#11
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
+ VST3: fix bridged UI support for some plug-ins
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I had a bunch of crashes of VST3 bridging to report but didn't have the time to put them all together yet here they are!
MackBook Pro M1 8GB/256GB macOS Big Sur 11.4
A) Crash when removing ANY plug-in of Plugin-Alliance:
1) Start REAPER
2) Add a new track
3) Add a Plugin-Alliance plugin
4) Remove the plugin
Result: reaper_host_X86_64 crashes immediately
Crash report from console: https://u.pcloud.link/publink/show?c...g2lsWV6zA2HxVX
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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07-05-2021, 04:54 AM
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#12
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
+ VST3: fix bridged UI support for some plug-ins
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MackBook Pro M1 8GB/256GB macOS Big Sur 11.4
B) Crash when removing DSP Crave EQ 2:
1) Start REAPER
2) Add a new track
3) Add Crave EQ 2
4) Remove the plugin
Result: reaper_host_X86_64 crashes immediately
Crash report from console: https://u.pcloud.link/publink/show?c...EzAJwr0FqErRaV
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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07-05-2021, 04:56 AM
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#14
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
+ VST3: fix bridged UI support for some plug-ins
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MackBook Pro M1 8GB/256GB macOS Big Sur 11.4
D) Crash when removing Melodyne:
1) Start REAPER
2) Add a new track
3) Add Melodyne
4) Remove the plugin
Result: reaper_host_X86_64 crashes immediately
Crash report from console: https://u.pcloud.link/publink/show?c...AbohryPRos112X
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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07-05-2021, 04:57 AM
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#15
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
+ VST3: fix bridged UI support for some plug-ins
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MackBook Pro M1 8GB/256GB macOS Big Sur 11.4
E) Crash when adding NUGEN Stereoizer 3:
1) Start REAPER
2) Add a new track
3) Add NUGEN Stereoizer 3
Result: reaper_host_X86_64 crashes immediately
Crash report from console: https://u.pcloud.link/publink/show?c...rHsfUeWfTbQ517
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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07-05-2021, 04:58 AM
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#16
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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iZotope plug-ins also crash but I couldn't get them to do it this time. I'll keep an eye on them and report it here.
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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07-05-2021, 05:19 AM
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#17
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Human being with feelings
Join Date: Mar 2011
Location: On my arse in Glasgow, Scotland
Posts: 2,032
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Amazing set of updates lately. But is this minor niggle just me in 0704?
Last edited by bolgwrad; 07-25-2021 at 02:13 PM.
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07-05-2021, 05:28 AM
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#18
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Human being with feelings
Join Date: Jun 2019
Posts: 2,872
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I am ignorant about this matter but out of curiosity, what is it that has changed with VST3 plugins and bridging and what does it affect?
Is it these changes that cause all the users to report plugins no longer working?
Are we talking about running 32bit VST3 plugins on 64bit host? Are 32bit VST3 plugins even a thing? Was it not possible before 6.30 at all to run these plugins? Or does bridging relate to something totally different in this context?
Again I understand nothing about this, just curious what plugin types may be affected and if it is something that I can ignore or should be aware of? Personally I only use 1 32bit VST2 plugin in Reaper 64bit, but that one has never worked with the native bridge anyway so I have always run it over 32bit lives.
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07-05-2021, 05:29 AM
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#19
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by Mercado_Negro
MackBook Pro M1 8GB/256GB macOS Big Sur 11.4
E) Crash when adding NUGEN Stereoizer 3:
1) Start REAPER
2) Add a new track
3) Add NUGEN Stereoizer 3
Result: reaper_host_X86_64 crashes immediately
Crash report from console: https://u.pcloud.link/publink/show?c...rHsfUeWfTbQ517
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Hmm tried this on Big Sur (11.2.2 though hmm)/ARM with the trial version of Stereoizer and it worked fine... Can you try the trial build from their web site?
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07-05-2021, 05:32 AM
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#20
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,749
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Quote:
Originally Posted by bolgwrad
Amazing set of updates lately. But is this minor niggle just me in 0704?
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Presumably the track names to the left of the vu meters on that window have the same odd appearance? Is the track name appearance the same in previous versions?
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07-05-2021, 06:07 AM
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#21
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by Justin
Hmm tried this on Big Sur (11.2.2 though hmm)/ARM with the trial version of Stereoizer and it worked fine... Can you try the trial build from their web site?
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Just checked if it had an update or something and it seems they "silently" released version 3.4.1.4 (I had 3.4.1.2 which I installed about a month ago or so). Tried the update and it doesn't crash. Thanks, Justin!
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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07-05-2021, 07:15 AM
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#22
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Human being with feelings
Join Date: Oct 2010
Location: Charleston, SC
Posts: 12,769
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Fantastic job guys ! I really love the render progress indicator and the TCP Lufs. Is there anywhere that explains the Master VU meter settings please ?
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07-05-2021, 07:36 AM
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#23
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by Mercado_Negro
Just checked if it had an update or something and it seems they "silently" released version 3.4.1.4 (I had 3.4.1.2 which I installed about a month ago or so). Tried the update and it doesn't crash. Thanks, Justin!
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Having said that, I did find a bug on our end which should be fixed in 0705!
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07-05-2021, 07:52 AM
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#24
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Human being with feelings
Join Date: Apr 2014
Posts: 4,171
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Regarding the change made late in the last release cycle - IDE - changing double-click to go to function definition into Ctrl+double-click. I really really wish there was an option for the old double-click behaviour to simply jump to definition - as I do this probably 50 times more often than wanting to select the function name text.
I won't spam any more regarding this change - it's just the previous behaviour was what I originally requested, and now it's not working as I originally requested.
I understand that the original request must have caused issues for other users of the IDE, which is why it's been changed, I just wish the latest change was optional.
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07-06-2021, 03:49 AM
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#25
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Mobile
Join Date: Jan 2006
Location: London & São Paulo. Hardcore commercial REAPERite
Posts: 1,669
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Quote:
Originally Posted by Coachz
Fantastic job guys ! I really love the render progress indicator and the TCP Lufs. Is there anywhere that explains the Master VU meter settings please ?
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Yes this is just so nice and genuinely helpful at a glance! Thanks very much.
Drew
__________________
Proudly using REAPER exclusively for...
* Media and event music composition & production, sound design + auto-processing at Qsonics.com
* Broadcast branding, promos, education & training and narration voice-overs at DrewWhite.com
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07-07-2021, 08:41 AM
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#26
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Human being with feelings
Join Date: Mar 2011
Location: On my arse in Glasgow, Scotland
Posts: 2,032
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SOLVED in 0707
Quote:
Originally Posted by schwa
Presumably the track names to the left of the vu meters on that window have the same odd appearance? Is the track name appearance the same in previous versions?
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Sorry, been AFK. Normally I have the TCP on the right, but if on the left there's nothing unusual to report. The bold(?) letters happen in the same positions in the 'Normalizing' dialog too. Have tried default 6 theme, no different. (Edit: Only happened in 0704)
Tried 0707, anomaly gone. Well done guys!
(I notice the progress bar is drawn differently in 0707 than 0704)
Last edited by bolgwrad; 07-25-2021 at 02:13 PM.
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07-17-2021, 04:47 AM
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#27
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Human being with feelings
Join Date: Oct 2011
Location: Hertfordshire, UK
Posts: 421
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Love the dry run feature but is there any easy way of finding the clip if it shows one? Shame you can't see a time reference or something.
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07-17-2021, 04:50 AM
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#28
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Human being with feelings
Join Date: Oct 2010
Location: Charleston, SC
Posts: 12,769
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Quote:
Originally Posted by Twangothan
Love the dry run feature but is there any easy way of finding the clip if it shows one? Shame you can't see a time reference or something.
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Probably not what you want but as you probably know, Reaper has tons of headroom up to the render so what I do is use Airwindows NC-17 on the master to set my final loudness and limit any clips. I seems to work perfectly for me. I hope it helps.
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07-17-2021, 05:38 AM
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#29
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,749
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Quote:
Originally Posted by Twangothan
Love the dry run feature but is there any easy way of finding the clip if it shows one? Shame you can't see a time reference or something.
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Under the "stats" button on the render window, there's a menu item "jump to first clip position in project". That feature is only in the +dev builds, which I assume you're running since this is a prerelease thread (although an old one).
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