Old 11-28-2016, 06:39 AM   #81
stephane
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@hopi

This is another example of a .reabank file which combines several instruments.

Code:
Bank 121 0 Snare 1
0 Hit
1 Edge
2 Rim
3 X stick
4 Flam
5 Roll
6 Swell mf
7 Swell f

Bank 121 1 Snare 2
0 Hit
1 Edge
2 Rim
3 X stick
4 Flam
5 Brush
6 Roll
7 Brush roll
8 Swell mf
9 Swell f

Bank 121 2 Snare 3
21 Hit

Bank 121 3 Timbales
0 Lo Hit
1 Lo Edge
2 Lo Rim
3 Lo X st.
4 Lo Flam
5 Hi Hit
6 Hi Edge
7 Hi Rim
8 Hi X st.
9 Hi Flam
10 Hi Slide
11 Lo Swell mf
12 Lo Swell f
13 Hi Swell mf
14 Hi Swell f
This a file i'm using from Spitfire Percussion redux (Drums High)

Instruments are:

- Snare 1
- Snare 2
- Snare 3
- Timbales

Each instrument is loaded in the same instance of Kontakt on a different midi channel

- Snare 1 -> midi channel 1 -> Bank 121 0 Snare 1
- Snare 2 -> midi channel 2 -> Bank 121 1 Snare 2
- Snare 3 -> midi channel 3 -> Bank 121 2 Snare 3
- Timbales -> midi channel 4 Bank 121 3 Timbales

See in bold the corresponding number

Bank 121 0 Snare 1 : here, 0 means midi channel 1
Bank 121 1 Snare 2 : herec 1 means midi channel 2
etc...

nb: about this numerotation, this is not a personnal choice, this is how reabank works.

In that case all keyswitches start from number 0, except for Snare 3

Then, after loading the reabank file in the inspector, by clicking on the + button, you can select the appropriate instrument to see his keyswitches



nb: note the red checkbox value in the bottom of the inspector. it corresponds to the midi channel used by the displayed instrument.

So, the answer to your question is "yes", you can add multiple instruments in the same .reabank file.
Just define the appropriate midi channel according to your preferences.
Set the correct values to the keyswitch numbers.
Order instrument as you want. You're totally free to build your instrument definition and design it according to personnal workflow.

We can imagine an instance of Kontakt with:
midi channel 1: an instrument with multiple keyswitches
midi channel 2: an instrument with a single articulation (no keyswitch)
etc...
Just write the corresponding reabank file
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Old 11-28-2016, 10:00 AM   #82
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hi stephane,
thanks again for your perfect clarity about making reabank files...
I will try that with a few other instruments
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Old 11-28-2016, 05:10 PM   #83
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As a variation on .reabank file use, I've been playing around with one for an instrument that uses multiple keyswitches simultaneously to control different aspects of the instrument's performance. Using the same channel for all keyswitches makes some of them invisible in the Midi Editor, but separating them allows using the Channel Filter to switch visibility among the different sections. The instrument has to be set to Omni in Kontakt, of course:

Bank 121 0 Embertone Fischer Viola Vib
27 Default vibrato
28 Progressive vibrato
29 Open string vibrato
30 Gentle vibrato
31 Passionate vibrato

Bank 121 1 Embertone Fischer Viola Technique
32 Ghost key
33 Color on
34 Color off
35 Portamento
36 Sustain
37 Slur
38 Staccato
39 Pizzicato
40 Tremolo

Bank 121 2 Embertone Fischer Viola Bowing
41 Con Sordino on
42 Con Sordino off / Normal
43 Normal
44 Sul Ponticello
45 Sul Tasto
46 Legato
47 Poly

I'd welcome a more elegant solution, if anyone can suggest one.

I'd also be interested to know if anyone has any thoughts on methods to integrate CC control of instrument articulations. For instance, the Embertone instruments use a mix of keyswitches and CCs and a solution that deals with just one aspect, while very welcome, is going to seem somewhat incomplete.
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Old 11-28-2016, 06:34 PM   #84
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Is there a reason why only bank 121 is used? It might make sense to open up other MSB values for flexibility.
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Old 11-28-2016, 11:47 PM   #85
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Quote:
Originally Posted by pcartwright View Post
Is there a reason why only bank 121 is used? It might make sense to open up other MSB values for flexibility.
I don't know. I supposed that's how reabank work. I didn't find any examples with a different value than 121, and I'm not sure it will work with another one.
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Old 11-29-2016, 05:50 AM   #86
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http://www.djemberecords.com/reaper_...f_Reabanks.pdf

JoelSampson has an example that starts with bank 0, so presumably 0 - 127 are available for the MSB.

Also, for channel changes (no keyswitch) could a negative value or nil be used to avoid extraneous MIDI notes?
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Old 12-01-2016, 10:43 AM   #87
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[QUOTE=stephane;1755363]Hi,
I'm sure you will have a lot of questions. I will try to answer the best I can.
Hi Stephane, thank you for this it looks amazing but i'm some difficulty and wondered if you could help? Anyway i have done the install as stated in the documentation and inspector is there but for some reason i'm missing the midi channel strip, all i have is the top half and bottom half and the rest is blank. Also when i open my piano roll from a midi item the Inspector is not there it opens up in a separate piano roll window. Lastly when i try to open the scenes in the drop down menu it won't open. What am doing wrong? I'm sure it's something silly i missed.

Cheers

Sean
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Old 12-01-2016, 11:38 AM   #88
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[QUOTE=jadedsean;1764516]
Quote:
Originally Posted by stephane View Post
Hi,
I'm sure you will have a lot of questions. I will try to answer the best I can.
Hi Stephane, thank you for this it looks amazing but i'm some difficulty and wondered if you could help? Anyway i have done the install as stated in the documentation and inspector is there but for some reason i'm missing the midi channel strip, all i have is the top half and bottom half and the rest is blank. Also when i open my piano roll from a midi item the Inspector is not there it opens up in a separate piano roll window. Lastly when i try to open the scenes in the drop down menu it won't open. What am doing wrong? I'm sure it's something silly i missed.

Cheers

Sean
Hello Sean
Can you tell me what is your setup:
- windows or mac
- n° version of reaper, 32 or 64 bits
Could you take a screenshot of the inspector to see the problem
Thanks
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Old 12-01-2016, 12:57 PM   #89
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Cheers for the quick reply Stephane, yeah i'm on a PC windows 10 64 bit, i'm on reaper 5.29 the latest version. trying to upload a screen shot but having problems uploading
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Old 12-02-2016, 04:49 AM   #90
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This is simply awesome !!!!!!!!!!!!!!!!!!!!!!!
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Old 12-03-2016, 12:40 PM   #91
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Good news, Inspector seems to be out of beta now.
Meaning: should be, since access is donation-blocked now ;-)
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Old 12-03-2016, 05:02 PM   #92
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thanks for all you do stephane... just sent a small donation...
as they say, "even by drops the bucket is filled"... you certainly deserve more but I'll have to wind the lottery first... %^)
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Old 12-03-2016, 11:38 PM   #93
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Quote:
Originally Posted by hopi View Post
thanks for all you do stephane... just sent a small donation...
as they say, "even by drops the bucket is filled"... you certainly deserve more but I'll have to wind the lottery first... %^)
Thank you hopi.

I developped this inspector for my personal use to improve and speed up my workflow and now I'm very pleased to know that it will help another Reaper users.

Also, thanks to all people who have already made a donation too, whatever the amount, you are totally free.

ps: If you don't receive an email by me with the instruction to download the script, first check your spam inbox, otherwise leave me a message by using the contact form on my site or send me an email.
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Old 12-04-2016, 03:26 AM   #94
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Hi Stephane, great plugin.

Is there a way to dock the plugin in docker automatically?

I keep the docker on a secondary monitor, I don't want other window in the main window, I deactivated the option to dock it in main window and I have a floating script window, by drag and drop this on the docker I can dock it but every time i restart the script I have a floating window again.

Thank you.

EDIT
I've also just noticed that I have a bit of lag on notes drawing in the midi editor. Has anyone else run into the same problem?

EDIT2
What can I do if I want to put two or more keyswitches at the same time?
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Old 12-04-2016, 10:48 AM   #95
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I would much prefer that when launched, the inspector did not put itself in a dock...
or at least had such an option...

I have three dock positions

above the TCP, to the left of TCP and also to the right of TCP

previous versions went into the left dock... the latest version goes into the top dock... either way it is not appropriate for my screen layout...

If it would just float that would be much better for me...

what do ya think?
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Old 12-04-2016, 11:24 AM   #96
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Hello Daniele

Quote:
Originally Posted by DANIELE View Post
Is there a way to dock the plugin in docker automatically?
Do you mean: to run the inspector at Reaper start up ?

Otherwise, dock the inspector where you want, and after leaving Reaper, the inspector position should be saved. If not, you can set it manually by editing the file inspector.ini , located in the script folder
Change the "docked" parameter value

Code:
[window]
docked=1
For example, 1 = left position.

Quote:
Originally Posted by DANIELE View Post
EDIT
I've also just noticed that I have a bit of lag on notes drawing in the midi editor. Has anyone else run into the same problem?
I also noticed it with some of my libraries. I didn't have this issue with previous reaper version. I don't know if it is linked. I'm working on it to find what things can be optimized

Quote:
Originally Posted by DANIELE View Post
EDIT2
What can I do if I want to put two or more keyswitches at the same time?
No, you can't unfortunality. This inspector can send only one midi event as a keyswitch at the same time.
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Old 12-04-2016, 11:33 AM   #97
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Quote:
Originally Posted by DANIELE View Post
What can I do if I want to put two or more keyswitches at the same time?
You might try the approach I described in post #83.
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Old 12-04-2016, 06:48 PM   #98
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stephane.... is there a way to edit that ini so the lua comes up not docked at all.... just floating in its own window?
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Old 12-05-2016, 01:00 AM   #99
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This is trick to save the inspector position.
Move the inspector where you want (docked or floating position)
Go to menu "!" and click on "About".
Close the inspector and relaunch it.
The position should be saved and restored.



I'm adding new options to give move flexibility. they will be available in the next update. This is just an overview.

Attached Images
File Type: gif inspector_1.gif (48.6 KB, 1275 views)
File Type: gif inspector_2.gif (49.0 KB, 1274 views)
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Old 12-05-2016, 10:48 AM   #100
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Quote:
Originally Posted by stephane View Post
Hello Daniele



Do you mean: to run the inspector at Reaper start up ?

Otherwise, dock the inspector where you want, and after leaving Reaper, the inspector position should be saved. If not, you can set it manually by editing the file inspector.ini , located in the script folder
Change the "docked" parameter value

Code:
[window]
docked=1
For example, 1 = left position.



I also noticed it with some of my libraries. I didn't have this issue with previous reaper version. I don't know if it is linked. I'm working on it to find what things can be optimized



No, you can't unfortunality. This inspector can send only one midi event as a keyswitch at the same time.
Thank you for your answer.

Quote:
Originally Posted by gmgmgm View Post
You might try the approach I described in post #83.
I tried it and it works but obviously I can't see the articulation name of both articulations at the same time.

Anyway I have some strange behaviors on tracks where I do not put the articulations.
I've strange behaviors soloing them, I don't hear sound at all.

Quote:
Originally Posted by stephane View Post
This is trick to save the inspector position.
Move the inspector where you want (docked or floating position)
Go to menu "!" and click on "About".
Close the inspector and relaunch it.
The position should be saved and restored.



I'm adding new options to give move flexibility. they will be available in the next update. This is just an overview.

Thank you for this improvement. I noticed that when I start the script with a project (so with Reaper just loaded) it keeps the position.
When I start it automatically on Reaper boot I don't have the window docked as I leave it.

I have another question: how can we donwload updates? You send them using the e-mail?
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Old 12-05-2016, 12:21 PM   #101
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Quote:
Originally Posted by DANIELE View Post
I have another question: how can we donwload updates? You send them using the e-mail?
Yes, all people who made a donation will be notified by email when a new update will be released.
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Old 12-05-2016, 12:49 PM   #102
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Quote:
Originally Posted by stephane View Post
Yes, all people who made a donation will be notified by email when a new update will be released.
Ok, thank you.
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Old 12-07-2016, 02:26 PM   #103
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Just wanted to share with you guys two neat little extra JS-Plugins that add complexity, but also allow for neat added features to this already brilliant articulation script:

MIDI channel to Keyswitch (from www.syntheticorchestra.com/articulatereaper) and Multi Channel MIDI Keyswitch (from http://forum.cockos.com/showthread.php?t=94488).

I use the first one to activate two Keyswitches at once, which for example is a great help with VSL's matrix. Using this plugin I can simultaneously change the X- and the Y-axis with keyswitches.

The second one I use primarily with Kontakt to access different articulations in different MIDI channels by choosing the MIDI channel via keyswitches sent from stephane's script.

Last edited by tyllmusic; 12-08-2016 at 12:51 AM.
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Old 12-07-2016, 11:36 PM   #104
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Thanks! BTW, the second link is dead
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Old 12-08-2016, 12:04 AM   #105
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Quote:
Originally Posted by Hafer View Post
Thanks! BTW, the second link is dead
remove www
the correct link is: http://forum.cockos.com/showthread.php?t=94488
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Old 12-14-2016, 07:20 AM   #106
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Hello,
I'm currently developping a floating version of my articulation-keyswitching system.
The articulation management in the inspector is not a bad idea, however I noticed it's a little bit annoying with big screens because the distance between the piano roll and the inspector (docked on left or on the right of the screen), requires large mouse movement to click on keyswitch button after moving the cursor position.
That's why I rethought about the approach with a floating toolbar. This is definitely the best way to speed up the workflow by reducing parasite movements.

Below a quick overview that I wanted to share to show you my WIP.
Main features available in the inspector version are also in the floating toolbar. It works nearly the same way.

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Old 12-14-2016, 09:22 AM   #107
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looks great!
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Old 12-14-2016, 10:35 AM   #108
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Great work. I've to test better the actual version because as I said previously I've strange behaviors on soloing tracks from the TCP.

Did you resolve the lag issue?
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Old 12-15-2016, 09:14 AM   #109
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Hi everybody !

I've deeply tested the Inspector Script by programming a midi mock-up of the Hans Zimmer "Jack Sparrow" Theme, from the soundtrack of the "Pirates of the Carribeans - Dead Man's Chest" movie.

It's been a very interesting job and the use of the Inspector allowed me to obtain a better result than I could expected without it.

If you still need to be convinced of the usefulness of this script for that kind of job, then listen to this mock-up. Of course, it still can be improved. No real mix (or just a few) and the solo cello sound still a bit strange.
You can listen to it there :
https://1drv.ms/u/s!AqGSb4SJR-U0hz7k_D2ZBiqjej9u
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Old 12-16-2016, 11:44 PM   #110
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stephane... that floating version looks like it will be 'the one'... NICE
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Old 12-16-2016, 11:56 PM   #111
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EDIT... never mind

but big note for reabank files for VSL
no, they are not all the same... the ksw for basses for example are at the other end of the keyboard [of course]
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Old 12-17-2016, 03:00 AM   #112
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This is looking so good,
that I'll hope it will be ported to native.
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Old 12-20-2016, 05:14 PM   #113
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Hello,

Here a happy user of Inspector. Works great! Just a suggestion. I only use heavily two sizes for tracks, tiny and normal. Would it be possible an option to use just two and, more important, in that case avoid the menu and have just a toggle button? That is, you click once and all tracks become tiny, you click again and all tracks are normal. In fact, for all tracks, I would only need a single tiny button. This would be great for me.

Does anybody feel the same?

J
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Old 12-21-2016, 12:47 AM   #114
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Quote:
Originally Posted by parr View Post
Hello,
Would it be possible an option to use just two ... tiny and normal
Edit inspector.ini file (in your $REAPER/Scripts/Inspector directory) and remove unwanted values in [track_height] section by deleting unnecessary lines

Code:
[track_height]
1=Tiny|1
2=Small|0
3=Normal|62
4=Medium|82
5=Large|150

Code:
[track_height]
1=Tiny|1
2=Normal|62
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Old 12-22-2016, 02:01 AM   #115
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Quote:
Originally Posted by DANIELE View Post
Great work. I've to test better the actual version because as I said previously I've strange behaviors on soloing tracks from the TCP.

Did you resolve the lag issue?
Hello Daniele

Sorry for the delayed answer. I'm currently working on the floating toolbar version and I made some extra tests because I recoded several parts in the script by hoping it will solve the issue. I'm not 100% sure about the results that's why I would like to invite you to test the new script to see if there is always the lag issue. Please can you contact me with a private message or by email. I will send you in return the new script. Thanks in advance for you help.
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Old 12-22-2016, 07:43 AM   #116
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Spitfire Symphonic Woodwinds .reabank files added

http://sfer.online.free.fr/index.php?static6/reabank
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Old 12-22-2016, 10:42 AM   #117
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Quote:
Originally Posted by stephane View Post
Hello Daniele

Sorry for the delayed answer. I'm currently working on the floating toolbar version and I made some extra tests because I recoded several parts in the script by hoping it will solve the issue. I'm not 100% sure about the results that's why I would like to invite you to test the new script to see if there is always the lag issue. Please can you contact me with a private message or by email. I will send you in return the new script. Thanks in advance for you help.
Done.
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Old 12-22-2016, 02:46 PM   #118
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Hi all,

BTW, I suppose most of you have heard about this Lua script able to create reabanks files in a mouse click.
(This saves a LOT of time, of course and the risk of errors is absent.)
If not, this is the link where it can be downloaded.
Easy to use with a shortcut on your KB or CS, this is absolutely a life saver.

https://github.com/MichaelPilyavskiy/ReaScripts
A thread ws opened about it and all is related here
http://forum.cockos.com/showthread.p...84#post1705284

Create your own reabanks in the blink of an eye.
Happy reabanks!
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Old 12-31-2016, 02:16 AM   #119
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hello @stephane,

what do you think about and are you somehow involved into the recent articulation map activities of the upcoming v5.32?
Just curious.
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Old 12-31-2016, 02:18 AM   #120
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Quote:
Originally Posted by jico27 View Post
A thread ws opened about it and all is related here
http://forum.cockos.com/showthread.p...84#post1705284
Gives me a 404
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