Old 02-10-2018, 04:06 PM   #1
Rangler
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Default !1016 stop at marker glitch

!1016

stop at marker overshoots recorder by a tad

how do i fix this?

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Old 02-10-2018, 04:23 PM   #2
EvilDragon
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Probably can't. Just trim the item after the fact?
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Old 02-10-2018, 04:57 PM   #3
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Quote:
Originally Posted by EvilDragon View Post
Probably can't. Just trim the item after the fact?
Fair enough.

Any idea why it would do that?
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Old 02-10-2018, 05:04 PM   #4
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Yes, as ED says, marker actions are not 100% exact, that's just how it is.

Maybe alternative (to get exactly trimmed recordings):
Recording mode: "time selection auto punch"

edit:
To answer your question, they are queried (meaning checked if playhead is on / past action marker already) in a relatively low frequency to avoid high CPU cost, so small overshoots as in your case can happen.

Last edited by nofish; 02-10-2018 at 05:23 PM.
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Old 02-10-2018, 05:08 PM   #5
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Quote:
Originally Posted by nofish View Post
Yes, as ED says, marker actions are not 100% exact, that's just how it is.

Maybe alternative (to get exactly trimmed recordings):
Recording mode: "time selection auto punch"
That sounds good enough. Use both time selection and stop marker at the same time. Thanks.

This makes tracking less slopping and nerve wracking.

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Old 02-10-2018, 05:23 PM   #6
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Nice it helped, you're welcome.
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