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12-01-2016, 05:19 PM
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#1
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Human being with feelings
Join Date: Jan 2008
Posts: 1,257
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KVR developers challenge 2016
KVR's developers challenge is now up with lots of interesting free stuff.
https://www.kvraudio.com/kvr-developer-challenge/2016/
__________________
Music is the best
เพลง ที่ดีที่สุดคือ
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12-01-2016, 06:21 PM
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#2
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Human being with feelings
Join Date: Jan 2008
Posts: 1,257
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Try Roth Air
Simple FX and really works well.
__________________
Music is the best
เพลง ที่ดีที่สุดคือ
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12-01-2016, 10:10 PM
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#3
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Human being with feelings
Join Date: Dec 2009
Location: Dallas, TX
Posts: 913
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And donate to encourage the developers. I did a month ago. Always some cool and useful plugins.
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12-02-2016, 06:41 AM
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#4
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Human being with feelings
Join Date: Dec 2010
Posts: 3,826
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Definitely the worst ever challenge, was not hard choosing a top 5 this time round, i suspect it just isn't worth developers time and effort anymore.
__________________
Stop posting huge images, smaller images or thumbnail, it's not rocket science!
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12-02-2016, 06:45 AM
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#5
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Human being with feelings
Join Date: Jan 2008
Posts: 1,257
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Yes I have to agree, a poor selection of plugins
The Roth Air is the only one I liked.
Disappointing.
__________________
Music is the best
เพลง ที่ดีที่สุดคือ
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12-02-2016, 08:20 AM
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#6
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Human being with feelings
Join Date: Feb 2012
Location: New York USA
Posts: 284
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SoftAmp PSA
I'm really liking the SoftAmp PSA ....
As an owner of the original SansAmp PSA-1 when it first came out in 1991, I never really moved past the presets and got into tweaking the knobs. With this emulation now I can experiment a bit with the various parameters and try to duplicate 'em on the hardware unit.
Kudos to AXP for this great entry
Tommy V
__________________
"You Can Observe A Lot Just By Watching"
~ Yogi Berra ~
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12-02-2016, 11:42 AM
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#7
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Human being with feelings
Join Date: Jan 2013
Posts: 163
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I thought the LaGrange delay offered something useful and different with a good UI. Also liked the Lord of the Springs VSTi, but I'm a sucker for that style of sound.
A few of the others looked like they might be good for niche uses, the Kontakt Microtuner and the FFT Randomizerfor example.
But I'd agree there's not as impressive a range of entries as in previous years.
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12-02-2016, 01:48 PM
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#8
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Human being with feelings
Join Date: Mar 2013
Location: Bahia,Brazil
Posts: 661
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Agreed, the feild does seem a little weak. It must be increasingly hard to not only dedicate time and finances but also to develop something that hasn't already been worn out. Another synth, another rompler, another kontakt library . I commend all who have entered. I love AXP's stuff as well as Full Bucket Music's synths. The bar on this kinda thing s pretty high and these guys continue to deliver.
Thanks and good luck to all.
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12-02-2016, 02:05 PM
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#9
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Human being with feelings
Join Date: Oct 2010
Location: Watford UK
Posts: 192
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I love Siren.
I'm sitting here, grinning inanely, making weird noise with this thing, so much fun.
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12-02-2016, 02:12 PM
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#10
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Human being with feelings
Join Date: Jan 2008
Posts: 308
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~40 free plugins were released yesterday, and here we are being underwhelmed (myself included, to an extent).
We sound really rather spoiled, to be honest. I think it's not that this year's entries are underwhelming, but rather, that many previous years' entries were absolutely stellar. Nova, FerricTDS, and Multiply come to mind, among some other stuff that I'm surely forgetting.
It's always disappointing to see soundware and the like, that can only be used with paid plugins. I'm thinking of stuff like Reaktor ensembles, Kontakt libraries, and soundbanks for paid synths. And now this year, there's an entry that is basically a demo version of a commercial product. This all seems to go against the spirit of the competition which seems to be, in spirit, about freeware.
That said, this is all first impressions based on browsing the page. I haven't demoed any yet, so I'm not really being fair! I'm always excited for new xoxos stuff, as well as AXP, D.Smolken, Full Bucket, Nusofting, and other "mainstays" in the freeware realm.
Here's hoping some thorough testing brings out some diamonds in the rough!
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12-02-2016, 02:17 PM
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#11
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Human being with feelings
Join Date: May 2009
Posts: 29,269
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Maybe after 18 years of VSTs we already made many of the most useful ones?
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Music is what feelings sound like.
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12-02-2016, 02:45 PM
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#12
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Human being with feelings
Join Date: Aug 2007
Location: Near Cambridge UK and Near Questembert, France
Posts: 22,754
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I downloaded and installed the audio repair/cleanup one and freely admit that 90% of what I got out of it was unrecognisably, incredibly LOUD squawking!
Maybe I should re-read the notes that came with it.....
__________________
Ici on parles Franglais
Last edited by ivansc; 12-02-2016 at 04:20 PM.
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12-02-2016, 03:26 PM
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#13
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Human being with feelings
Join Date: Jan 2008
Posts: 308
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Quote:
Originally Posted by ivansc
I downloaded and installed the audio repair/cleanup one and freely admit that 90% of what I got out of it was unrecognisably, incredibly LOUD squawking!
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Viagra was initially intended to treat heart disease.
Have you tried putting a fuzz pedal before it, and a cab sim after it? (the plugin, not the pill!)
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12-02-2016, 03:56 PM
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#14
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Human being with feelings
Join Date: Feb 2012
Location: New York USA
Posts: 284
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Quote:
Originally Posted by ivansc
I downloaded and installed the audio repair/cleanup one and freely admit that 90% of what I got out of it was unrecognisably, incredibly LOUD squawking!
Maybe I should re-read the notes that casme with it.....
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Same here, but after twisting a few knobs and pressing some buttons it turns out that the initial default seems to isolate the noise and put it up front ... (and no, I don't mean with Viagra ) ... it's behavior seems a bit erratic, but maybe that's just the way it's supposed to operate.
I'm testing this on a heavily distorted concert recording made in the 70's with a small cassette recorder ... been trying to clean this up for years using ReaFir, Spline EQ, Exciters, Harmonic Enhancers, and anything else that can be thrown at it ... perhaps this plugin might help a bit. We'll see.
Sound Recovery by Bitsonic
Tommy V
__________________
"You Can Observe A Lot Just By Watching"
~ Yogi Berra ~
Last edited by Tommy V; 12-02-2016 at 03:59 PM.
Reason: Added link
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12-03-2016, 07:08 AM
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#15
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Human being with feelings
Join Date: Dec 2010
Posts: 3,826
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The funny thing about this challenge and how it failed miserably
Two of the major prizes were for the best Android or IOS entries......erm.......wait.....hmmmmm......oh shit, no IOS or Android entries hahahaha
I should have released 5 samples for a couple of Android and IOS apps, won the prizes haha
__________________
Stop posting huge images, smaller images or thumbnail, it's not rocket science!
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12-05-2016, 05:44 PM
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#16
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Human being with feelings
Join Date: Dec 2012
Location: St. Petersburg
Posts: 16
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Quote:
Originally Posted by Tommy V
I'm really liking the SoftAmp PSA ....
As an owner of the original SansAmp PSA-1 when it first came out in 1991, I never really moved past the presets and got into tweaking the knobs. With this emulation now I can experiment a bit with the various parameters and try to duplicate 'em on the hardware unit.
Kudos to AXP for this great entry
Tommy V
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Thank you, I'm glad you like it!
By the way, I made a small update today with some minor fixes.
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12-05-2016, 08:49 PM
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#17
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Human being with feelings
Join Date: Feb 2011
Posts: 97
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Quote:
Originally Posted by AXP
Thank you, I'm glad you like it!
By the way, I made a small update today with some minor fixes.
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Your Sansamp emulation is very good.
thank you very much
Sounds good with vocals, bass, and electric piano.
__________________
Reaper 4/Lexicon iOnix22/Faderport/Behringer bcr2000/Fabfilter volcano,ProL,ProC,One,Twin/Stillwell/ART Pro VLA/Tube Preamp System/podfarm/ Reelbus /NI B4/Elektrik Piano/Akoustik Piano/MiniMonsta/Waves API/V-Series/
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12-05-2016, 10:48 PM
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#18
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Human being with feelings
Join Date: Jun 2010
Location: Somewhere PRO
Posts: 1,049
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I tried the AXP PSA today and ended up widdling away for about three hours ... Tonnes of tones to dial up.
I was very impressed, particularly the variable "shape" knob on the speaker sim.
Basically, set to 12 o'clock, it sounds marshally, and at full up it sounds mesa-ish.
Very Classy amp simulation
__________________
"REAPER... You're simply the best" - Tina Turner
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12-06-2016, 07:18 AM
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#19
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Human being with feelings
Join Date: Feb 2014
Posts: 312
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Quote:
Originally Posted by AXP
Thank you, I'm glad you like it!
By the way, I made a small update today with some minor fixes.
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That's really cool! I've been looking for a PSA-1 plugin that can be used outside of Pro Tools for ages.
Any chance of a version that works on macOS so I can actually use it?
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12-06-2016, 08:11 AM
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#20
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Human being with feelings
Join Date: Apr 2009
Location: Duluth, MN
Posts: 1,712
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Dang! I've missed this thing every year for four years now.
Good luck to everyone who entered!
*edit*
Oh.. Looks like they've only had one in the last four years. Haha still, dang!
Last edited by d.bop; 12-06-2016 at 08:21 AM.
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12-07-2016, 06:40 PM
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#21
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Human being with feelings
Join Date: Dec 2012
Location: St. Petersburg
Posts: 16
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Thanks!
I've just uploaded a user manual. It's in the same .zip file with the DLL's.
Mac version would become a reality if I win one of the JUCE licenses
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12-07-2016, 07:59 PM
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#22
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Human being with feelings
Join Date: Jun 2010
Location: Somewhere PRO
Posts: 1,049
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I'd love to get my mits on the 49 factory preset settings, either as fxb for SoftAmp, or even just a description of the parameters so i can knock out an fxb myself.
I found a couple of sites that hint at them, but none has explicit parameter settings.
__________________
"REAPER... You're simply the best" - Tina Turner
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12-07-2016, 10:46 PM
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#23
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,051
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I cant get the soft amp to do anything to the audio, it seems like its bypassed
oops pilot error, gotta hit that "enable" switch
Last edited by pipelineaudio; 12-07-2016 at 11:43 PM.
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12-08-2016, 12:51 AM
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#24
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Human being with feelings
Join Date: Mar 2008
Posts: 1,008
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The Youlean loudness meter is quite nice and useful to me.
__________________
"Mah blahkinned sole izz daw-kaw thawn thah blahkissed nye-eeeet!!!"
SQUONK SQUONK SQUEE!!! SQUIDONK SQUIDONK DONK SQUEE!!!
"Thah daaahhhk of thah nye-eeeet izz lye-eeek my-eee sole-aaah!!!"
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12-08-2016, 07:35 AM
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#25
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Human being with feelings
Join Date: Dec 2012
Location: St. Petersburg
Posts: 16
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Quote:
Originally Posted by Aeolian
I'd love to get my mits on the 49 factory preset settings, either as fxb for SoftAmp, or even just a description of the parameters so i can knock out an fxb myself.
I found a couple of sites that hint at them, but none has explicit parameter settings.
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I'd like that too. I used the same approach for SoftAmp GT
I should warn you that some knobs may have slightly different range/mapping.
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12-08-2016, 11:33 AM
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#26
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Human being with feelings
Join Date: Mar 2013
Location: Bahia,Brazil
Posts: 661
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Quote:
Originally Posted by pipelineaudio
I cant get the soft amp to do anything to the audio, it seems like its bypassed
oops pilot error, gotta hit that "enable" switch
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Got me too for a few minutes.
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12-08-2016, 11:34 AM
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#27
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Human being with feelings
Join Date: Aug 2011
Posts: 16
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Hello guys I'm the developer of Spaceship Delay, released for the KVR DC 16.
I didn't have a lot of time to work on the UI unfortunately (I'll update the UI after the voting period however), but implemented a lot of cool things inside :
- All the basic stuff you would want from a delay (delay time in ms, in beats, feedback, ping pong mode, modulation, presets...)
- A spring reverb I measured from a Dynacord Echocord Super 76 tape delay device
- A nice freeze function that can be used to transform the delay into a looping
- A filter section with the modeling of a Monotron Delay filter and of the Meeblip Anode I had some time ago, modelled from the schematics. I remember very well how the Monotron Delay sounds, and I really loves to make it saturate with feedback !
- A nonlinear section with a tube preamp model + a bitcrusher
- The attack mode from Guitar Gadgets to feed the delay line only when you attack hard the strings of the guitar for example
- Some post FX (filters and a phaser)
- A tutorial embedded in the plug-in with the manual and some nice tricks or anecdotes about delay in general
I hope you'll enjoy it ! You can grab it here : http://www.kvraudio.com/product/spac...ntropy/details
I have talked also about the "making of" on my new blog : https://musicalentropy.github.io/
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12-08-2016, 11:59 AM
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#28
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Human being with feelings
Join Date: Aug 2007
Location: Near Cambridge UK and Near Questembert, France
Posts: 22,754
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Quote:
Originally Posted by AXP
Thank you, I'm glad you like it!
By the way, I made a small update today with some minor fixes.
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Left a horribly mis-spelled comment on your site - what I MEANT to say was that I was looking forwards to making some pleasing noises with the plug!
Between arthritic hands and being useless at touch typing, I sometimes have to fix more typo than the total of letters in what I was trying to type!
Good luck in the challenge
__________________
Ici on parles Franglais
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12-08-2016, 01:34 PM
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#29
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Human being with feelings
Join Date: Dec 2013
Location: Trondheim, Norway
Posts: 376
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Quote:
Originally Posted by Mind Riot
The Youlean loudness meter is quite nice and useful to me.
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Me too! I know Youlean and he says he plan to add many new features to this plugin, so I think it will be a very powerful tool :-)
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12-08-2016, 06:51 PM
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#30
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Human being with feelings
Join Date: Jun 2015
Posts: 685
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Quote:
Originally Posted by Wolfen
Hello guys I'm the developer of Spaceship Delay, released for the KVR DC 16.
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Very cool plugin indeed! Thank you!
I'm not sure if you're allowed to change/add things anymore, but two things came to mind that could be improved IMHO:
1. The filter section in Feedback mode should also affect the first echo(s), because if the difference is too big between filtered and non-filtered sound, then the feedback mode is kind of useless I think... I'm not sure about the signal flow in this mode, but would the following work for example?
Code:
In - Delay - Filter - Modeling
^----------------v
2. Option to reverse ping pong panning?
Again thanks for the cool freebie and good luck in the contest!
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12-08-2016, 07:18 PM
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#31
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Human being with feelings
Join Date: Feb 2011
Posts: 97
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Apparently I need to spend time with Spaceship Delay.
__________________
Reaper 4/Lexicon iOnix22/Faderport/Behringer bcr2000/Fabfilter volcano,ProL,ProC,One,Twin/Stillwell/ART Pro VLA/Tube Preamp System/podfarm/ Reelbus /NI B4/Elektrik Piano/Akoustik Piano/MiniMonsta/Waves API/V-Series/
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12-09-2016, 12:15 AM
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#32
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Human being with feelings
Join Date: Aug 2011
Posts: 16
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Thanks guys !
I don't have the right to change everything befire the end of the voting period, but then I'll do it, I got tons of feature requests and I have a couple of ideas I didn't have time to implement...
Quote:
The filter section in Feedback mode should also affect the first echo(s), because if the difference is too big between filtered and non-filtered sound, then the feedback mode is kind of useless I think... I'm not sure about the signal flow in this mode, but would the following work for example?
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That's exactly what happens in "main mode" The point of the feedback mode is not to do anything on the first echo, like what happens in some tape/analog delay devices
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Option to reverse ping pong panning?
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That's a good feature request !
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12-09-2016, 04:48 AM
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#33
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Human being with feelings
Join Date: Jun 2015
Posts: 685
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Quote:
Originally Posted by Wolfen
That's exactly what happens in "main mode" The point of the feedback mode is not to do anything on the first echo, like what happens in some tape/analog delay devices
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Ahh I see. Would it be too much trouble to add a third mode that includes the filter in the feedback chain but also processes the first pass of echo?
Hmm just thought of another thing... it would be cool to have the resonant low pass filters have an optional envelope follower attached to them... well, just some ideas.
Thanks again for this nice freebie!
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12-09-2016, 06:07 AM
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#34
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Human being with feelings
Join Date: Aug 2011
Posts: 16
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Quote:
Ahh I see. Would it be too much trouble to add a third mode that includes the filter in the feedback chain but also processes the first pass of echo?
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That means that you would like the first echo to be processed once, and then the other ones twice ?
The signal chain in main mode is :
Code:
input -> + -> delay line -> filter -> output
^----------------------------v
In feedback mode, that's it :
Code:
input -> + -> delay line -> output
^-----<- filter <--v
If you want a third mode which still processes the first echo, that would be that :
Code:
input -> + -> delay line -> filter -> output
^-----<- filter <------------v
And so every echo after the first would be processed twice.
Quote:
Hmm just thought of another thing... it would be cool to have the resonant low pass filters have an optional envelope follower attached to them...
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I'm going to add features in the modulation section which is quite empty for now, after the voting period
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12-09-2016, 06:23 AM
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#35
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Human being with feelings
Join Date: Jun 2015
Posts: 685
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Ahaa ok I had a feeling that I might have misunderstood the signal flow. I thought the Main mode was
Code:
input -> Filter + -> delay line -> output
^------------------v
As in the current Main mode it's inside the feedback loop, it's already doing what I was requesting. Don't need two filter stages in there :P
By the way, would the above mode with the filter before the loop be feasible? I was thinking about modulating the resonant lowpass filters to send squeals to the feedback loop, and keeping the treble intact for the subsequent repeats.
Quote:
Originally Posted by Wolfen
I'm going to add features in the modulation section which is quite empty for now, after the voting period
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Good stuff!
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12-09-2016, 06:43 AM
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#36
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Human being with feelings
Join Date: Aug 2011
Posts: 16
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Quote:
By the way, would the above mode with the filter before the loop be feasible? I was thinking about modulating the resonant lowpass filters to send squeals to the feedback loop, and keeping the treble intact for the subsequent repeats.
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I'll see what I can do, it's difficult to keep the whole thing as simple as possible and adding new features I'm probably going to add switches to the post FX for example, so they can put at different places of the signal path... I could do the same for adding extra locations for the filters
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12-09-2016, 07:00 AM
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#37
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Human being with feelings
Join Date: Mar 2009
Posts: 113
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Wolfen
I started playing with it last night.. I LOVE IT. I've been looking for a good VST delay with a freeze function - and this is perfect.. also lets me mangle the freeze loop. All those Skinny Puppy vocal tricks!
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12-09-2016, 08:49 AM
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#38
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Human being with feelings
Join Date: Jun 2015
Posts: 685
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Quote:
Originally Posted by Wolfen
I'll see what I can do, it's difficult to keep the whole thing as simple as possible and adding new features I'm probably going to add switches to the post FX for example, so they can put at different places of the signal path... I could do the same for adding extra locations for the filters
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Thanks!
Quote:
Originally Posted by biggator
I've been looking for a good VST delay with a freeze function - and this is perfect.. also lets me mangle the freeze loop.
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Yes the freeze mode is lovely with quick delay repeats!
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12-09-2016, 11:29 PM
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#39
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Human being with feelings
Join Date: Jun 2010
Location: Somewhere PRO
Posts: 1,049
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Quote:
Originally Posted by AXP
I'd like that too. I used the same approach for SoftAmp GT
I should warn you that some knobs may have slightly different range/mapping.
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Giddy up ...
https://stash.reaper.fm/v/29138/vst-A...0PSA%20x64.ini
All 49 factory presets
Put the .ini file in your /presets folder, and SoftAmp x64 should then have them available in the preset dropdown menu.
Rpl and fxb are coming soon.
__________________
"REAPER... You're simply the best" - Tina Turner
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12-09-2016, 11:46 PM
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#40
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Human being with feelings
Join Date: Feb 2013
Location: Northeast Michigan
Posts: 3,460
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Quote:
Originally Posted by Aeolian
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Very cool! Thank you!
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