Old 05-12-2011, 08:06 AM   #401
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Veto, are you sure the *.py file you saved does not contain the color tags I placed in the code for clarity reasons? I'll go into that post again and make that more obvious.

This is the same example without color tags, it works fine here:

Code:
VIEW_CYCLE_NOTES_COLOR =  RPR_NamedCommandLookup('_S&M_ME_PIANO_CYCLACTION1')

RPR_Main_OnCommand(VIEW_CYCLE_NOTES_COLOR, 0)


Another thing one can easily topple over about is missing the empty line at the end of the code. The last thing in your Python code needs to be a line break (enter key in a text editor).

I guess I will create a WIKI page about this trick, once I find the nerves for it.
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Old 05-12-2011, 09:08 AM   #402
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hey gofer, thanks much for your help,
but
*arrgh*
unfortunately it wont work, no color tags and blank lines inclusive.

Please see my attached script for the the action "SWS/FNG: MIDI: show only used cc lanes".
I constantly get this error message (in every section) with even single actions like that
Does this script work for you?

V

btw: i've got Python 3.2 installed
Attached Files
File Type: zip Script, SWSFNG, Show only used CC lanes.zip (262 Bytes, 130 views)

Last edited by Veto; 05-12-2011 at 09:21 AM.
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Old 05-12-2011, 09:19 AM   #403
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Veto, try updating to Python 3.2 if you have an earlier version.

EDIT: or, perhaps try earlier Python 3.1.3.
EDIT2: see this thread http://forum.cockos.com/showthread.php?t=78791
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Old 05-12-2011, 09:38 AM   #404
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hooray Tim!
installing python 3.1.3. was the answer
many thanks for the hint!
will now stop polluting the thread

V
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Old 05-12-2011, 10:39 AM   #405
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might as well try asking for "auto-color items" too!

But I can think of other SWS requests I would rather have first

Quote:
Originally Posted by lawrs View Post
Hi Tim,

Any possibilities of adding autocolor for region/ markers?

Example :

region 1 is named "mistake" = automatically changes to red

region 2 is named "verse" = automatically changes to green

region 3 is named "chorus" = automatically changes to blue

I think this will be very useful. Hope you agree and hope it's not too difficult for someone as awesome as you.
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Old 05-12-2011, 10:46 AM   #406
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- Optional dynamic action renaming (e.g. different tooltips for each step)
sounds interesting, how's it work (or am I looking to deep into it?)


- Optional toggle state (buttons can light up or not)
How do you do this too?

I can't get the tooltips to appear either
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Old 05-12-2011, 06:05 PM   #407
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Default Question about snapshots and automation..

I know that plug in envelopes are supported in snapshots which is amazing but was wondering if volume, pan and all the other standard envelopes would be an option at some point?

This could give us full "automation takes"

I think this was asked before but couldn't find the answer again.

Thanks
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Old 05-13-2011, 02:03 AM   #408
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Quote:
Originally Posted by musicbynumbers View Post
- Optional dynamic action renaming (e.g. different tooltips for each step)
sounds interesting, how's it work (or am I looking to deep into it?)


- Optional toggle state (buttons can light up or not)
How do you do this too?

I can't get the tooltips to appear either
ok, the next guy asking for something which I have detailed a few posts before in a 3-pages-long-post-with-147-LICEcaps will have his issues totally ignored in the SWS tracker.
Even if he's the top #1 donnater.
Nothing, 0, nada.
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Old 05-13-2011, 02:31 AM   #409
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Quote:
Originally Posted by Jeffos View Post
haha! I hope noone trusted a drunk guy pretending he'll do something "tomorrow" (or that a code re-entrance issue is "easy to fix" ).

About the previous SWS beta build #19 (details/changelog here)
heads-up for gofer:

this has been added in that build #19, this is one of the new "Toolbar auto-refresh" actions (SWS/S&M: Toolbar track envelopes in touch/latch/write mode toggle) !
Also, please, can someone let me know if "trigger FX preset actions" work on OSX? I have a serious doubt..

About build #20 and cycle actions
I decided not too spent too much time on changelogs from now.. So, many thanks to BenK-msx, Veto and gofer for documenting them (I just have to copy/paste that now ), you nailed them, exactly, including "advanced" usages with the S&M.ini file (also, thanks for confirming it works with the "even more advanced" ReaScript trick).

Other replies:
- Fixes in the *next* SWS beta build: cycle actions will be able to run SWS actions + MIDI Editor cycle actions will also run custom macro or scripts
- Nb of commands: you indeed have an unlimited number of commands for a cycle action *when editing it in the S&M.ini file* but the nb of commands is limited in the "create cycle action" dialog box. Before editing the S&M.ini file, make sure you have exited REAPER first!
- "Better dialog box": no time for that, sorry. I use an API helper (limited to 8 slots !#!wtfùé!?). Of course, a dedicated GUI for unlimited slots + friendlier features edit/remove/update/etc.. is doable but let see how it goes first.
- What is it? What is cycling? Use cases?
Globally, I can't explain it better than Adam did it here. Thanks Adam!
The typical use case is to have a single toolbar button which can do several things, in sequence (like.. dunno.. say, a button that shows take vol env, then pan env, then pitch env then mute env rather than 4 dedicated buttons)
A cool use case which has not been mentioned is to be able to define your own "toggle macros" (normal macros can't report toggle states, i.e. related toolbar buttons can't light up)
For the record, cycle actions even come from that old "toggle macro" idea/discussion.. I just removed the dust out of that code.

Coming goodies in the *next* SWS build (release later this week probably) :

Cycle actions can report a toggle state (if the action name starts with '#') or not.
Example:

note: interesting tabs in the anim, aren't they ?

Cycle actions can have different tooltips (if some steps '!' are followed by some text).
Example:

note: this anim was made with v4beta1. Unfortunately, some "toolbar tooltip riots" occured in the meantime -> what I show here doesn't work anymore with *icon* buttons.
It works with *text* buttons though (untick the new option "use as tooltip" when creating the button). That v4beta2's new option doesn't exist for *icon* buttons, alas.



hey Mike, check THIS (and this and may be this thread) out!


fingers and I did some (about CC lanes for ex) but, due to an API limitation, they belong to the "Main" section of the action list. PITA.
Please vote: http://forum.cockos.com/project.php?issueid=2704
Just to save on SWS not adding good stuff as we all hate hunting back page's

PS it seems there are 143 missing licecaps or i quoted the wrong post?

Subz
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Old 05-13-2011, 04:32 AM   #410
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Quote:
Originally Posted by Jeffos View Post
ok, the next guy asking for something which I have detailed a few posts before in a 3-pages-long-post-with-147-LICEcaps will have his issues totally ignored in the SWS tracker.
Even if he's the top #1 donnater.
Nothing, 0, nada.
LOL sorry, i somehow missed it!

it could be because nod32 keeps blocking licecap gifs
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Old 05-13-2011, 05:44 AM   #411
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Guys, anyway you could add a way to toggle hide all the item buttons all at once?

Or perhaps the individual buttons and we can then make our own custom actions.

Just a thought ...
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Old 05-17-2011, 04:42 AM   #412
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Posted 2.0.0 #22:

SWS Zoom updates:
+Merged in Boreg's drag zoom plugin http://forum.cockos.com/showthread.php?t=42722. Open SWS Zoom preferences (Extensions menu) to enable (OSX, too!)
+Issue 212: Added options "Move edit cursor when zooming in" and "Set time selection when zooming in"

Snapshot improvements:
+Issue 107: Add option to snapshots window for "Show snapshots for selected tracks only"
This filters the snapshots to include only snaps that include selected tracks
+Issue 179: Separate "selected tracks only" options for save/recall
+Issue 294: Fixed "Save over current snapshot" and others inappropriately clearing the active snapshot

Fixed the following actions/dialog boxes (crash with v4 empty take lanes):
+Xenakios/SWS: Rename selected takes (deprecated)...
+Xenakios/SWS: Take mixer
+Xenakios/SWS: Toggle selected takes normalized/unity gain
+Xenakios/SWS: Trim/untrim item left edge to edit cursor
+Xenakios/SWS: Implode items to takes and pan symmetrically
+Xenakios/SWS: Pan takes of item symmetrically
+Xenakios/SWS: Set item playrate based on item pitch (and reset pitch)
+Xenakios/SWS: Set item pitch based on item playrate
+Xenakios/SWS: Switch item contents to next cue
+Xenakios/SWS: Switch item contents to next cue (preserve item length)
+Xenakios/SWS: Switch item contents to previous cue
+Xenakios/SWS: Switch item contents to previous cue (preserve item length)
+Xenakios/SWS: Switch item contents to first cue
+Xenakios/SWS: Switch item contents to random cue
+Xenakios/SWS: Switch item contents to random cue (preserve item length)

House cleaning:
+Dropped OSX support for all "SWS/S&M: Trigger preset" actions (=> Win only)
+Removed "Xenakios/SWS: Select last track of folder" ("not implemented" message, issue 284)
+Removed duplicate "Xenakios/SWS: Toggle selected tracks visible in mixer"
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Old 05-17-2011, 04:52 AM   #413
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Ah crap, #22 breaks the edit cursor, I'm removing the download until it can be fixed (a couple hours). Reinstall #21 in the meantime!
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Old 05-17-2011, 04:52 AM   #414
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Default As you know by now tim (and Jeffos)... THANKS A MILLION YOU GENII/GENIUSES!!!

This is insane stuff and as mentioned in the other thread this means we now can have per track (but more importantly) per project presets. It makes auditioning and coming back to fx per track so easy!

Anyone who understands it's power should donate (as I will be doing) a little something at least because it really is a very cool feature!

Been testing and so far the snapshots has been working extremely well!

Ok, now on to the test results so far..

Firstly, although excellent something (either drag ruler or edit cursor to zoom) has caused a big bug in my reaper (32bit alpha 6 with win7 64bit).

I can no longer locate my edit cursor using either the ruler or the arrange page, it seems to have locked me out now nothing I change brings it back to normal.

also here's a list of what I found so far.

-snapshot) the new types of panners, not sure if it's possible but they don't recall the type yet
-snapshots) the master out/send doesn't recall yet either (but not a big deal)

-drag zoom) when used in bottom half of ruler it's very smooth but disables any standard (no modifier) dragging to create loop points
-drag zoom) when used in the top half of the ruler it tends to veer off to the left of the arrange as you zoom in.
-drag zoom) caused me to not be able to move the edit cursor using the ruler (or it may have been the "move edit cursor on zoom" function)
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Old 05-17-2011, 04:53 AM   #415
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Quote:
Originally Posted by sws View Post
Ah crap, #22 breaks the edit cursor, I'm removing the download until it can be fixed (a couple hours). Reinstall #21 in the meantime!
too late for me! I'm hooked on the new snapshots and have to work around the edit cursor! lol
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Old 05-17-2011, 05:54 AM   #416
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Fixed ruler not moving edit cursor in #23. Sorry about that!
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Old 05-17-2011, 06:09 AM   #417
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Quote:
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Fixed ruler not moving edit cursor in #23. Sorry about that!
Tested and it's working now
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Old 05-17-2011, 07:54 AM   #418
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hey wow good stuff here!

re the zoom tool, edit cursor moving - loving it much thanks so much, although.....

should it be seeking playback during playback on zoom? as it does here, looked at options but can't change it,

if i mouseclick in arrange the cursor moves but playback continues normally (no seek) but with zoom tool it seeks.

not sure if thats 'default' behvaviour but would be nice to have at least option of quickly disabling that for zooming around during playback.

also i note that the reaper pref 'move edit cursor on time selection change' doesn't work with the zoom tool time selection feature . not a big deal just an observation!

thanks again, this is going to be a big time saver
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Old 05-17-2011, 08:07 AM   #419
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Quote:
Originally Posted by BenK-msx View Post
should it be seeking playback during playback on zoom?
Probably not, fixing for next release.
Quote:
also i note that the reaper pref 'move edit cursor on time selection change' doesn't work with the zoom tool time selection feature.
Also fixing for next release.
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Old 05-17-2011, 10:19 AM   #420
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Quote:
Originally Posted by sws View Post
Probably not, fixing for next release.Also fixing for next release.
To counter that I quite like the ability for it to seek whilst playing but would also love It also worked on zoom undo too so it would seek to left of arrange as we undid zooms.

The only other thing would be an action to toggle this on or off.
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Old 05-17-2011, 10:31 AM   #421
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re fixes: Thanks Tim!

Quote:
Originally Posted by musicbynumbers View Post
To counter that I quite like the ability for it to seek whilst playing but would also love It also worked on zoom undo too so it would seek to left of arrange as we undid zooms.

The only other thing would be an action to toggle this on or off.
Thanks MBN!
/sarc

joke, indeed, in some cases seeking could be handy but in others a royal pita so an option would be best. i figured that it didn't seek before edit cursor feature added so found it odd.

I guess i imagined the use sequence being like: playback is stopped > zoom in > playback what i can see > stop> edit/tweak > move on.

then during playback, zoom to take a look at things without affecting playback.

'Tim'll fix it' for us no doubt.
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Old 05-17-2011, 10:53 AM   #422
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sorry for continued annoyance, i'll be quiet for months i promise..

but would it at all possible to stop the view jumping back a touch upon playback when zoooming in stopped?

[edit] its to do with the 'scroll view during playback' option. prob best to ignore me...

moving the cursor a touch to the right of the left marquee edge passed the 'jump threshold'of the arrange view (only about 10px) seems would fix this.

Last edited by BenK-msx; 05-18-2011 at 12:48 PM. Reason: stupidity
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Old 05-17-2011, 11:04 AM   #423
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Wow, just discovered the drag zoom feature! It's awesome!

Would it be possible to make it work more like Live's zoom function?

This is what happens when you click+drag:

1) The mouse cursor is locked on the (vertical axis) of the timeline.
2) Moving left/right scrolls the timeline. The mouse cursor is always at the time-point of the click. Until you let-go of the mouse button.

So you can scroll and zoom at the same time. And you don't lose the original point in the timeline, where the zoom was initiated.

That would make the tool a lot more useful and predictable I think.

Thanks!

Here's a short video demo: http://screencast.com/t/YTczODZlNDkt
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Old 05-18-2011, 01:44 AM   #424
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Drag zoom is brilliant!
Sorry to reiterate this FR but could it be linked to mouse modifier actions just like the one to freehand draw envelopes?

Or, I suppose, just have it be able to toggle on and off?
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Old 05-18-2011, 02:22 AM   #425
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Quote:
Originally Posted by spikemullings View Post
Drag zoom is brilliant!
Sorry to reiterate this FR but could it be linked to mouse modifier actions just like the one to freehand draw envelopes?

Or, I suppose, just have it be able to toggle on and off?
you can map it to a mod with the "middle mouse button" (Alt, Shift, Ctrl)

& there is a toggle Action (i have it on my tool bar)

"SWS: Zoom Tool (Marquee)" is the action

& you can set up the mouse mod in "SWS: Zoom Preferences"

sorry if i have misunderstood your question!

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Old 05-18-2011, 05:42 AM   #426
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Quote:
Originally Posted by Subz View Post
you can map it to a mod with the "middle mouse button" (Alt, Shift, Ctrl)

& there is a toggle Action (i have it on my tool bar)

"SWS: Zoom Tool (Marquee)" is the action

& you can set up the mouse mod in "SWS: Zoom Preferences"

sorry if i have misunderstood your question!

Subz
Sounds good Subz, thanks. Will give it a go when I get home.

Edit OK tried it now. SWS: Zoom Tool (Marquee) gives me a one shot marquee zoom. That is good, but, I would like to have marquee zoom turn-on-and-off-able. That's what can't do at the moment.

But . . . the zoom preferences is good! So that gives you marquee zoom with your middle-mouse-button-drag and the option to undo the zoom with a click-no-drag of middle button. Thanks mate!

I'd still like marquee zoom turn-on-and-off-able though
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Old 05-18-2011, 12:53 PM   #427
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Quote:
Originally Posted by spikemullings View Post

click drag-up works fab too for undo btw - on off switch could be cool, you do have the modifier option though - eg. set it so ctrl middle-mouse does the zoom stuff, leaving normal middlemouse free.
almost an on/off switch but does take up one hand so can see your point

Last edited by BenK-msx; 05-18-2011 at 12:59 PM.
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Old 05-18-2011, 03:08 PM   #428
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Default DONATED! :)

Just hope that others decide to donate even just a little to the SWS team especially if the extension adds a lot to your work flow

Thanks SWS! You have really made Reaper my home!
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Old 05-18-2011, 09:04 PM   #429
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Posted v2.0.0 #24. Changelog:

Zoom updates:
+Option to seek play when moving the edit cursor on zoom in
+Mouse cursor doesn't move in Y when drag zooming, more Abelton Live like (Windows OS only)

S&M Resource view updates:
+Fixed drag'ndrop of slots within the view (comments were lost)
+Fixed text editing when some columns are hidden/moved

Please give it a shot and let me know if things aren't working.
Thanks,
Tim

PS Thanks MBN!
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Old 05-18-2011, 09:51 PM   #430
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thank you as always SWS... you are our hero!
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Old 05-19-2011, 05:16 AM   #431
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Default thanks! :) here's my findings for 24

It works pretty well with a mouse but..

1_anyway you could get it to work with "absolute" controllers like the wacom pen pad (the thorn in the side of most devs) right now it is a bit irratic even at "0.01" (perhaps I'm asking miracles here so I won't be sad if you can't!) BUT, I think before you added the ableton like behaviour it was actually working pretty well so maybe a toggle for this (yes another one!)

2_would you consider eventually giving it a modifier key to activate it (even use the same one set for drag zoom) as then we could still use region/markers of loop select

3_the move edit cursor on drag zoom is great, would you be able to add the ability to restore the previous edit cursor when undo zooms or move it to the left of the undid zoomed arranged? (possibly over multiple zoom levels), could this be done even with the store edit cursor and restore edit cursor commands? It would be great to be able to zoom in with it auto seek to the start of the zoom and then on undoing the zoom locate the cursor to the left of the un-zoomed view.

Anyway, so good to finally have this nearly working in Reaper!
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Old 05-19-2011, 05:31 AM   #432
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wow what a great zoom perfomance now!
thanks SWS and boreg too.

One question: what would be the FR('s) that would allow this to happen in the MIDI-Editor as well?

Would it be this one
http://forum.cockos.com/project.php?issueid=2704
or can i support you guys on other FR's too?

I would love to give my vote.

V
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Old 05-19-2011, 05:42 AM   #433
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Default Question for SWS team! :) Xenakios Pitchbend plugin?

http://forum.cockos.com/showthread.php?t=41739

I still have the separate one running and for "rate based" pitch bends (that change the length and pitch tape style) it's still really amazing but I was wondering if there was an aim to include it in the main program since it would be useful to many

(I'm having a bit of deja-vu here though and we may have had this conversation somewhere else before. if so forgive me!)
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Old 05-19-2011, 06:03 AM   #434
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Quote:
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+Mouse cursor doesn't move in Y when drag zooming, more Abelton Live like (Windows OS only)
Excellent addition!

The drag-zoom is 'almost there' for me. I can lose the connection between the clicked timeline point and the mouse pointer, if I move the mouse around a bit. I would prefer it if the mouse pointer always stayed at the original clicked point.

e.g. if you clicked+dragged at measure 12, the mouse pointer will always be at measure 12 no matter how much you zoom in or out.

I hope this is possible, not too hard to implement, and desirable by most!

Thank you!
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Old 05-19-2011, 06:40 AM   #435
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Quote:
Originally Posted by spikemullings View Post
I'd still like marquee zoom turn-on-and-off-able though
Toggle marquee zoom would most likely be very simple for them to add!

you should add a FR to the tracker!!

gets a +1 from me even though the one off current system is perfect for my needs

now i'm off to download #24

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Old 05-19-2011, 01:36 PM   #436
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is "disable/enable all plugins of the same sort" possible in the Current API?

so you could add it to the FX context list?

would be really useful if it is possible

Subz
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Old 05-19-2011, 02:28 PM   #437
musicbynumbers
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Quote:
Originally Posted by Subz View Post
is "disable/enable all plugins of the same sort" possible in the Current API?

so you could add it to the FX context list?

would be really useful if it is possible

Subz
sounds like a job for the fx tab of the project bay
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Old 05-21-2011, 12:30 PM   #438
musicbynumbers
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Default Groove tool is making some of my songs from 30 to 70 megabytes in size! yikes! ;)

I have posted on the google site but wanted to know if anyone else is having this problem, if you suddenly find undos and saves really slow, check your file size and look for repeats of stuff like this....
Quote:
>
TIMESEL 0 5 0.00000000000000 0.00000000000000
<FNGGROOVE
<GROOVEMARKERS
GRV_0 100 21.33333333
GRV_1 101 21.33350625
GRV_2 102 21.99075387
GRV_3 103 22.1696124
GRV_4 104 22.33449907
GRV_5 105 22.50008237
GRV_6 106 23.15782013
GRV_7 107 23.62301771
GRV_8 108 24.68026258
GRV_9 109 24.84789013
GRV_10 110 24.99303105
GRV_11 111 25.16372495
GRV_12 112 26.31467632
GRV_13 113 27.9975975
GRV_14 114 28.49783145
GRV_15 115 28.98238856
GRV_16 116 29.73109604
GRV_17 117 30.06008
GRV_18 118 30.39106997
GRV_19 119 30.56157996
GRV_20 120 30.71002394
GRV_21 121 31.21152389
GRV_0 100 21.33333333
GRV_1 101 21.33350625
GRV_2 102 21.99075387
GRV_3 103 22.1696124
GRV_4 104 22.33449907
GRV_5 105 22.50008237
GRV_6 106 23.15782013
GRV_7 107 23.62301771
GRV_8 108 24.68026258
GRV_9 109 24.84789013
GRV_10 110 24.99303105
GRV_11 111 25.16372495
GRV_12 112 26.31467632
GRV_13 113 27.9975975
GRV_14 114 28.49783145
GRV_15 115 28.98238856
GRV_16 116 29.73109604
GRV_17 117 30.06008
GRV_18 118 30.39106997
GRV_19 119 30.56157996
GRV_20 120 30.71002394
GRV_21 121 31.21152389
GRV_0 100 21.33333333
GRV_1 101 21.33350625
GRV_2 102 21.99075387
GRV_3 103 22.1696124
GRV_4 104 22.33449907
GRV_5 105 22.50008237
GRV_6 106 23.15782013
GRV_7 107 23.62301771
GRV_8 108 24.68026258
GRV_9 109 24.84789013
GRV_10 110 24.99303105
It just goes on and on making the file very big.

I have all the normal groove files and haven't added any (I don't think) and haven't even used them in the songs.

It's a mystery to me!

EDIT: I think it's a corruption in my initial project file! it's causing the groove bit to get copied/doubled on each save so it gets very big quickly.

Last edited by musicbynumbers; 05-21-2011 at 12:42 PM.
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Old 05-22-2011, 06:57 AM   #439
philait
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It's entirely possible I'm doing something wrong

I have a Custom Action chain I use during Mix downs to Help reference against commercial tracks Mapped to a Button Press on my control surface.

SWS:Select Master Tack
SWS/S&M: Bypass all FX for Selected Tracks (To disable any 2buss comp/limiters)
SWS/S&M: Unbypass last FX for Selected Tracks (Re-enables ARC Room Correction plugin, always last in chain)
SWS: Select only Track 1
Track: Toggle solo for Selected Tracks

Consolidate undo is checked so I can A-B by Button Press - Undo

I'm sure this used to be 100% reliable but no 90% of the time I just get track 1 select and solo happening.

Oh Yeah latest V4 Beta and SWS
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Old 05-22-2011, 07:13 AM   #440
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It could be related to reaper not waiting long enough for one bit of the command and we have wait actions that might help.

Also you can send the reference track directly by disabling master and creating a direct out but that bypasses you arc plug in, you could get around that by having your mixed routed to a track with just the master fx on it which is then routed to a final track which contains the arc, you could then route your reference tracks to the arc track and bypass the master fx. Not ideal but arc like things put a spanner in the process

As for using undo as a toggle function, sws now have a way of creating cycle actions that can toggle between say custom actions with each press which may help you with this

Quote:
Originally Posted by philait View Post
It's entirely possible I'm doing something wrong

I have a Custom Action chain I use during Mix downs to Help reference against commercial tracks Mapped to a Button Press on my control surface.

SWS:Select Master Tack
SWS/S&M: Bypass all FX for Selected Tracks (To disable any 2buss comp/limiters)
SWS/S&M: Unbypass last FX for Selected Tracks (Re-enables ARC Room Correction plugin, always last in chain)
SWS: Select only Track 1
Track: Toggle solo for Selected Tracks

Consolidate undo is checked so I can A-B by Button Press - Undo

I'm sure this used to be 100% reliable but no 90% of the time I just get track 1 select and solo happening.

Oh Yeah latest V4 Beta and SWS
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