Super8 Looper : Import Audio Item
With Super8 you can render one or multiple loops to the timeline as audio.
Since the content of the looper channels is not stored when you save your project, is there any way to easily import an audio item back to the super8 looper ?
As a workaround, I playback the item and record this to the looper, but with that you always have some loss in accuracy. It would be better if you could just somehow store the complete item back to one Super8 slot
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