Old 10-03-2011, 05:03 AM   #161
The-Zeronaut
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Originally Posted by araud View Post
Btw do you know any vsti/dxi/... that supports keyswitches? Especially free and small size are appreciated.
There you have a few (guitar and bass vsti) totally free

http://www.pettinhouse.com/html/download.html
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Old 10-03-2011, 10:40 PM   #162
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There you have a few (guitar and bass vsti) totally free

http://www.pettinhouse.com/html/download.html
Wow! Treasure! But which of them does support keyswitches? I need something to test on.
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Old 10-03-2011, 11:17 PM   #163
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Default articulation maps

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Originally Posted by TexasFury View Post
Back in June I knew the keyswitch issue would come up one day. Ask gofer, I PMed him about it. That's when I knew the answer would be articulation maps, much like MIDI Drum Maps.
Thank you, TexasFury!

gofer, please speak up?
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Old 10-04-2011, 01:11 AM   #164
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I think all of the Pettinhouse guitar and bass instruments have some keyswitch articulations. The Direct Guitar one pretty sure does (going by the description on their page)

One thing to consider (I think): If you are using a channel per string, each triggering an individual instrument, the articulation switching keys must be sent on each of the used channels. Otherwise you'd switch articulation on one string only.
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Old 10-04-2011, 01:53 AM   #165
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Default 0.2.2.291 Keyswitches!

Done! Please test it and provide feedback.
To create keyswitch go to instrument dialog.
To insert keyswitch "draw" selection with shift pressed. Popup menu will appear to select created keyswitches.
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Old 10-04-2011, 02:15 AM   #166
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Replying with a bit more time now :

Even if I don't have that much spare time these days and don't post that much, I am still following the TabEditor closely. I just don't have much constructive stuff to add, apart from repeating how awesome this thing evolves.

Another thought about keyswitches and channels: What I said above is restricting the user to use the same patch (with the same articulation switches) on all strings. It will be the easy route to get keyswitches going in the first place. But as soon as the user decides to put another sound, say on the bass strings - which might have a different set of keyswitches (or in the worst case just triggers audible notes on those keys) things get awful. So in the far run there would probably need to be a mode that allows individual keyswitch settings per string.


All that said, I personally still am quietly hoping to in the end be able to use your amazing editor for my MIDI guitar recordings. Editing those in a regular MIDI editor is a sheer nightmare, because of the "channel per string" thing.

The problem that for now forbids using TabEditor for that purpose is how it "simplifies" pitch messages, discarding small changes, when TabEditor is opened. That totally kills the original recording, as a MIDI guitar's output is actually 80% pitch bend messages (for legato/vibrato/whammy bar useage - all are transmitted using only pitch bend). Tab editor works ok-ish with legato and whammy bar dives, but destroys the subtle finger vibrato and very light shaking (think Jeff Beck) of the whammy.

That's of course just a reminder, no pressure. I am aware that I am seeking to use your work for a purpose it wasn't intended for. Thing is, I don't know of an editor which would be cool for that purpose and yours is so close .


Edit: Woaahh, did I already say you're fast? Downloading the new version. Can't test right now (am on the jump to work) but wanna see!
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Old 10-04-2011, 05:02 AM   #167
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Default pitch bend

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The problem that for now forbids using TabEditor for that purpose is how it "simplifies" pitch messages, discarding small changes, when TabEditor is opened. That totally kills the original recording, as a MIDI guitar's output is actually 80% pitch bend messages (for legato/vibrato/whammy bar useage - all are transmitted using only pitch bend). Tab editor works ok-ish with legato and whammy bar dives, but destroys the subtle finger vibrato and very light shaking (think Jeff Beck) of the whammy.
Thanks for reminder, I will take care about it. I can't say when exactly, but your input is highly important for me. You know, for the first time I want to make coarse grain features and later to polish it.
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Old 10-04-2011, 05:46 AM   #168
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Default all2one channel fx

I've just added this Jesusonic plug into my TabEditor archive.
Just put is somewhere in "c:\Program Files\REAPER4\InstallData\Effects\MIDI"
This helps to avoid assigning instruments on each string (channel)
You just put this FX first in the chain and that's it.

Seems like I will need an installer soon
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Old 10-04-2011, 04:47 PM   #169
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Originally Posted by araud View Post
Done! Please test it and provide feedback.
To create keyswitch go to instrument dialog.
To insert keyswitch "draw" selection with shift pressed. Popup menu will appear to select created keyswitches.
AWESOME.

ill try it this weekend >.<
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Old 10-05-2011, 05:01 AM   #170
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Sorry, but if I try to open the Zip archive, it says the archive is not valid or destroyed. Anyone else?
Thanks
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Old 10-05-2011, 07:41 AM   #171
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Try downloading again.
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Old 10-05-2011, 08:03 AM   #172
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did that, but Windows wouldn´t open the zip.
Anyway...tried 7-Zip and it worked. Feel kinda stupid, could´ve thought about that earlier...
Thanks.
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Old 10-05-2011, 08:47 AM   #173
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Default archive

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did that, but Windows wouldn´t open the zip.
Anyway...tried 7-Zip and it worked. Feel kinda stupid, could´ve thought about that earlier...
Thanks.
Right, actually this is not zip but renamed rar. It was zip some time ago, but zip doesn't compress so good as rar. After adding MIDI to Tab AI my files got swollen...
And fat files can't be uploaded here.
So I tried to rename rar and was able to open it by Total Commander and 7zip... So I thought it won't be a problem for anyone. Sorry for inconvenience. Seems like it's time to split 32 and 64 bits apart...
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Old 10-05-2011, 09:56 AM   #174
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Nah, you should just rename back to RAR and all will be good.
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Old 10-05-2011, 10:08 AM   #175
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Default rar->zip

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Nah, you should just rename back to RAR and all will be good.
Not so simple. It will take creation of new upload. I wanted to avoid it. But anyway, seems it's the time to split 32 and 64 bit versions. So I'll change it on next drop.
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Old 10-05-2011, 10:46 AM   #176
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You have to let the people know it's RAR and not ZIP. Renaming doesn't make sense anyways... It's RAR, why hide it.
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Old 10-05-2011, 10:53 AM   #177
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You have to let the people know it's RAR and not ZIP. Renaming doesn't make sense anyways... It's RAR, why hide it.
It takes updating all links everywhere archive is pointed from. Will do that on next drop.
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Old 10-12-2011, 01:20 AM   #178
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Default keyswitches

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AWESOME.
ill try it this weekend >.<
Hey! How was that?
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Old 10-12-2011, 04:18 AM   #179
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I find it kinda hard to select keyswitches since we have to click on the line and not the name.

btw, do you plan to make it so that keyswitches can be changed per item?
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Old 10-12-2011, 06:02 AM   #180
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I find it kinda hard to select keyswitches since we have to click on the line and not the name.

btw, do you plan to make it so that keyswitches can be changed per item?
Sorry, didn't get what you're talking about in both cases.
Could you please give more details?
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Old 10-12-2011, 11:41 AM   #181
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I was wrong about keyswitches remembered per item. It is working as expected. Sorry about that. Btw, I hope you include a way to import and export keyswitches.




The other thing:
[IMG]http://img33.**************/img33/3874/unledrhh.png[/IMG]

To select that keyswitch you have to click on the black line or a few pixels below it! If you click on the name slide it won`t get selected. Doesn`t feel natural here




Btw, will you implement program changes and other CC as you did with keyswitches? Both keyswitches, program changes and other CC could be called Articulations. Here is a rough mock up:

[IMG]http://img854.**************/img854/12/unledmie.png[/IMG]
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Old 10-12-2011, 11:12 PM   #182
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Default articulations

Breeder, thanks for great explanations! I really appreciate it.

Quote:
Originally Posted by Breeder View Post
I hope you include a way to import and export keyswitches.
Right, we need a way to copy and paste instrument settings. Will implement.



Quote:
Originally Posted by Breeder View Post
The other thing:
[IMG]http://img33.**************/img33/3874/unledrhh.png[/IMG]

To select that keyswitch you have to click on the black line or a few pixels below it! If you click on the name slide it won`t get selected. Doesn`t feel natural here
Right, will fix that.

Quote:
Originally Posted by Breeder View Post
Btw, will you implement program changes and other CC as you did with keyswitches? Both keyswitches, program changes and other CC could be called Articulations. Here is a rough mock up:

[IMG]http://img854.**************/img854/12/unledmie.png[/IMG]
Thanks. I will think about it.
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Old 10-25-2011, 02:19 PM   #183
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Kabump. I wonder if there'll be a mac version in the near future?
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Old 10-26-2011, 10:42 AM   #184
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Kabump. I wonder if there'll be a mac version in the near future?
Not in near future. I overviewed the work and it seems it takes a lot. And in the same time none supports the project, so I loose my interest.
I will try to change something about payment and will see if project is really demanded.
If it is, I will surely support Mac and score editor and bunch of other cool features.
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Old 01-28-2012, 04:31 AM   #185
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AWESOME!!!!!!!!!! how could i miss this!

i'll keep a watchful eye on this wonderful stuff and will give my own opinion later.

thanks for your great work!
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Old 01-28-2012, 05:17 AM   #186
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after short use of TabEditor, i have some basic view about it.

it seems like it's a extension of piano roll, it's more intuitive than reaper's built-in editor for guitar players. but for me, it's best to have a tablature view like GP dose, i myself always like to compose with it.

so how about to add a Tablature view as a function?
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Old 01-28-2012, 10:51 AM   #187
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Hi everyone! I think I start to revive this project. It was a long time without any changes. But just recently I got a bug request, so it seems there is (hopefully) a couple of people who needs it.
With respect, Alex.
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Old 01-28-2012, 11:03 AM   #188
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Default score length notation vs visual length

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after short use of TabEditor, i have some basic view about it.

it seems like it's a extension of piano roll, it's more intuitive than reaper's built-in editor for guitar players. but for me, it's best to have a tablature view like GP dose, i myself always like to compose with it.
so how about to add a Tablature view as a function?
Well, please try this way of edition and may be after some time you'll hate the way GP does it
Philosophy is next: in GP you still need to operate with note length in score notation. Note height is not in score style but length is in score style: not normalized, right?
So for non-experts in scores it's very hard to select right note length, well if it's something beyond all eighths in 4/4.
In Reaper TabEditor case you don't care about both aspects of score notation: you use normal string/fret notation for height and visual length for length. That's it!
Nothing like notes with dots or triples et cetera.
While in the same time you can set your grid to produce initial length you need.
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Old 01-28-2012, 10:08 PM   #189
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Well, please try this way of edition and may be after some time you'll hate the way GP does it
Philosophy is next: in GP you still need to operate with note length in score notation. Note height is not in score style but length is in score style: not normalized, right?
So for non-experts in scores it's very hard to select right note length, well if it's something beyond all eighths in 4/4.
In Reaper TabEditor case you don't care about both aspects of score notation: you use normal string/fret notation for height and visual length for length. That's it!
Nothing like notes with dots or triples et cetera.
While in the same time you can set your grid to produce initial length you need.
ok, I finally found the key that we have the different usage of this kind of stuff.

I'll tell you why. it because of different habit between two generations. you may notice that those old musicians usually like to work with score things, but nowadays, in so-called digital ages, people are more likely to use non-score environment(ie. piano roll style editor)to work with.

In my case, i was start to study music when i was 4 years old, that makes me the same habit with those old musicians, beside that, i was in a music college and score is the only standard in there. i don't have many friends who knows MIDI tech well.

This might be not very often that i'm the only composer of my band, i need to arrange all the instruments part of a song, and finally send them those scores of them own part print in paper to let them learn the song, and then we could have a rehearsal. usually, i print those guitars and basses tabs by using GP, and drums\piano or something else by using Sibelius or Finale. technical used in each instrument need to be obviously marked in score.

in the past long period, i was searching for a whole workflow solution from the very beginning of edit MIDI note to the final stage of mixing the whole song, but there is no such a thing that completely fit my need. i'm intent to use a notebook that installed a GP as a MIDI editor, and use a hardware MIDI interface to send the MIDI signal to my Reaper installed on my main PC.that's extremely complicated.

if it just in MIDI edit aspect, TabEditor is absolutely more convenience than GP.
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Old 01-28-2012, 11:58 PM   #190
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Default new generation

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ok, I finally found the key that we have the different usage of this kind of stuff.
...
if it just in MIDI edit aspect, TabEditor is absolutely more convenience than GP.
Thank you! To tell the truth TabEditor is more intended for music production - when you record an instrument you can't record alive - violin, fretless bass, etc.

For printing scores GP is more compact, because length of note is expressed by tail, not by visual length.

I also almost single song writer in my band, but my guys are from "new generation" and they don't prefer printed versions, because in printed GP version you have to know how to read lengths by tails
They prefer to hear lengths while playing MIDI.

So from this point of view it doesn't really matter how compact it is: they in any case use computer for learning. On rehearsal they have everything in head and can concentrate on quality of performance.

So yes, TabEditor is not good in printing. And I even didn't think about this usage model
Thanks for showing it to me from this perspective!

BTW there is interesting feature that I didn't see anywhere else: ability to take notes of piano and automatically rearrange it to string instrument. This intended for those who like to amaze people by playing non guitar compositions on guitar.
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Old 12-20-2012, 11:30 PM   #191
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I thought when getting older, people buy Fenders and Gibsons
Nope Jackson here, and I'm OLD!
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Old 05-02-2013, 01:32 PM   #192
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Bump! This was a great extension plugin!

Just posting here to let motivated developers know that araud knidly shared the source code of the TabEditor extension with us (SWS and I).
Unfortunately, it is not yet integrated it in the SWS/S&M Extension because of a few libs depencies and OSX support todo (and, ok.. a lack of interest in scores may be).
Well, it's sleeping in a drawer...
=> It is for tabs, it requires some work^2, but araud also shows how to implement a score extension here, the same code could be used for inline edition or as an Editor window.
=> PM if you are interested!
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Old 05-22-2013, 08:46 PM   #193
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Just saw this project, looks interesting, I have to test this. Thanks a lot.

Maybe you like this also, as it is also guitar related, only as a polyphonic step sequencer.
http://www.cythar.sequenzer.org/en/
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Old 08-08-2013, 06:25 PM   #194
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Default TabEdit under build 4.402

When I right-click in a track and click "Open" it says I need a plug-in for the inline tab editor. I copied reaper_tab_editor.dll into the plugins folder. When attempting to edit a midi file I get the default midi editor and not TabEdit.

Help!
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Old 01-30-2014, 08:17 AM   #195
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Originally Posted by darrel_jw View Post
When I right-click in a track and click "Open" it says I need a plug-in for the inline tab editor. I copied reaper_tab_editor.dll into the plugins folder. When attempting to edit a midi file I get the default midi editor and not TabEdit.

Help!
Same happened to me.By the way are there any plans ina future to upgrade look like a real guitar frets and 7 string suport with articulations in style ala guitar pro?

I think more people will buy this extension (you do not have to do it for free)if you make it looks more pro and of course to work good.

I first will be in line for sure.

Last edited by Studiostriver; 07-18-2015 at 06:34 AM.
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Old 05-29-2016, 07:02 PM   #196
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Quote:
Originally Posted by araud View Post
Hello everyone!

Please read details on WikiPage: http://wiki.cockos.com/wiki/index.php/TabEditor
Download: https://stash.reaper.fm/8457/reaper_tab_editor.zip
BugTracker: https://www.bughost.com Please sign-in under {login: TabEditor @ mail.com, password: TabEditor} and report bugs

With respect, Alexander Raud.
Cool!

Thanks to your work!

Could you develop a spectrum extension, to display the track in spectrum mode?
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Old 06-15-2016, 11:23 AM   #197
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Hi guys,
If you use TabEditor, I think you may be interested by my new script ReaTab Hero.

ReaTab Hero: Side-Scrolling Tab Viewer Script for MIDI Items in REAPER

See you on the thread if you are interested
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Old 06-03-2018, 03:41 AM   #198
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Tried TabEditor on instrument track.
Got view, but didn't understand adjusting handposition, and didn't get any sound..

Didn't find the js. So, copyed it as new.
Got sound
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Old 09-11-2018, 09:55 AM   #199
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Default Notes getting extended when converting

Install was fine but when I went to convert the first midi track to tab, the notes were extended by about 3 beats and threw off the whole guitar track.
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Old 04-23-2019, 05:25 PM   #200
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Default a couple of problems

#1 when switching between the built-in midi editor and the tabs it very often wants to remap the midi to the tab and it's never the same. When I make the tab I don't want it to change.

#2 using "loop item source" and then switching back it deletes all the notes created in the looping. This alone means I won't be using it.
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