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05-11-2010, 01:15 PM
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#41
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Human being with feelings
Join Date: Dec 2009
Posts: 30
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Voted
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07-25-2010, 02:08 PM
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#42
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Human being with feelings
Join Date: Feb 2007
Posts: 3,221
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huge +1
this would be amazing.
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08-14-2010, 10:22 AM
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#43
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Human being with feelings
Join Date: Aug 2009
Posts: 4
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much very it like +1
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08-15-2010, 08:55 AM
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#44
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,818
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I posted another feature request in the issue tracker, that's really just a duplicate of this.
Just thought I'd mention it. If there are any ideas in it you'd like to include in your FR, go right ahead and copy anything you like. Yours has much more attention and is elevated.
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09-14-2010, 06:35 AM
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#45
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Human being with feelings
Join Date: Aug 2006
Location: Berlin
Posts: 11,818
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119 votes and elevated. Seems like these ideas will make it in to Reaper at some point.
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09-30-2010, 03:54 PM
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#46
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,271
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if anyone wants to see this docking (and) business in action check out adobe audition (formerly cooledit). this is really the only superior thing about that daw other than batch processing... everything can be docked and/or tabbed anywhere and automatically sizes itself in a logical way.
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12-05-2010, 01:43 AM
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#48
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Human being with feelings
Join Date: Oct 2008
Location: Minneaplis
Posts: 3,317
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i think this threads needs mockups/screenshots.
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06-03-2011, 05:35 AM
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#49
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Human being with feelings
Join Date: Jun 2009
Posts: 28
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toolbar in the mixer window
I'd love to be able to attach toolbars to the mixer window.
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08-19-2013, 11:40 AM
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#50
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,271
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I'd request to add an option to the FR to allow docking into the transport bar itself. Lot of useful wasted space there and as it moves position when going fullscreen and it's in the middle, it also doesn't suit simply floating toolbars over that space...
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08-19-2013, 12:00 PM
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#51
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Human being with feelings
Join Date: Apr 2011
Posts: 504
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Call me crazy but I'd like to be able to drag the ruler down to place it between tracks or completely at the bottom. Can it be hidden?
And the space at the intersection of the ruler and the TCP -- currently toolbar resides there -- could also act as a "docking target" so that you could dock something there (I find no use for the toolbar).
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08-19-2013, 06:37 PM
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#52
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,271
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Quote:
Originally Posted by ivan.lt
And the space at the intersection of the ruler and the TCP -- currently toolbar resides there -- could also act as a "docking target" so that you could dock something there (I find no use for the toolbar).
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you can find absolutely no actions you'd like to use by clicking a button? you can put whatever buttons you want there, y'know... try sws toolbar arm buttons for mute, solo and arm: quick indicator and toggle for all tracks. i really like the set project timebase actions there too. worth a shot, cos you're not getting rid of the ruler anytime soon and thus that space...
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08-20-2013, 01:32 PM
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#53
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Human being with feelings
Join Date: Apr 2011
Posts: 504
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Quote:
Originally Posted by PooFox
you can find absolutely no actions you'd like to use by clicking a button? you can put whatever buttons you want there, y'know... try sws toolbar arm buttons for mute, solo and arm: quick indicator and toggle for all tracks. i really like the set project timebase actions there too. worth a shot, cos you're not getting rid of the ruler anytime soon and thus that space...
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I've got a keyboard full of buttons, as that cliche phrase goes, right at my fingertips! Left hand fingertips, to be exact. Mouse is not as efficient. For rarely used actions I prefer menus, why waste screen space on them.
Visual indication, yes. In fact, thanks for the idea. I'll go and look for more useful state indicators right now...
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08-20-2013, 01:53 PM
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#54
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,271
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no problem, and i agree, mouse is not efficient, but i often have my left have holding an instrument when i'm reaping, so i like having quick ways of accessing commands with just my right hand as well. mostly context menus, for the ones i don't use as often. but here's all my state indicators: snap, metronome, sws grid to x notes, triplets grid, dotted grid, solo in front, lanes, grouping, ripple, click, lock and i think it's handy to have a midi note kill button there too. plus you can create your own state checking toggles in the newish cycle action editor. just in case you wanted some more ideas...
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09-04-2013, 04:53 AM
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#55
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Human being with feelings
Join Date: Feb 2010
Location: USA & netherlands
Posts: 16
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+1 times a million on this! This would be wonderful!
__________________
What really matters is what you like, not what you ARE like.
http://surasshu.com
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09-04-2013, 05:54 AM
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#56
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Human being with feelings
Join Date: Jan 2011
Location: Bosnia/Belltown
Posts: 80
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Voted too,great idea.Reminds me somewhat of Samplitude X dock philosophy.
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09-04-2013, 07:28 PM
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#57
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Human being with feelings
Join Date: Jun 2008
Posts: 4,923
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in Blender you can put any content in any panel, and also zoom them which is very very cool...
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02-03-2014, 04:50 AM
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#58
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Human being with feelings
Join Date: Nov 2012
Posts: 7
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Vertical docking as well
Mixer is great horizontal but list-based windows like Region/Marker Manager waste space when docked horizontally. Left/right sides of main window should be dockable locations.
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02-03-2014, 12:26 PM
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#59
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Quote:
Originally Posted by Philip Tyrer
Mixer is great horizontal but list-based windows like Region/Marker Manager waste space when docked horizontally. Left/right sides of main window should be dockable locations.
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They are.
You can already dock at both sides as well as above and below the arrange view. And divide each of these positions to carry several dockers next to (or above, in the left/right positions) each other. I think up to 16 individual dockers are possible each with multiple tabs in them. The easiest way is to grab a tab in an existing dock, drag them to and fro and look at that blue (in default theme) rectangle snap to the various positions.
Would be cool if every view could snap to any other. As of now the arrange view is always the pivot point, I wish I could dock stuff to a MIDI editor instead, or a mixer. But I'm sure that has been mentioned if not here then elsewhere.
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02-03-2014, 02:03 PM
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#60
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,271
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every element in reaper from the windows to the buttons is a box.
why not just make the whole interface modular so we can create layouts on the fly without mucking around with walter code? the vast majority of end users will not ever try to learn code. all that really needs to happen behind the scenes.
this functionality could even extend into the menu customization (drag and drop) and even replace that clunky, feature-lacking editor we have to use now.
one thing i would for instance like to have is quarter sized buttons, so for instance i could see 4 different toggle aspects of the metronome in a one-button area.
or maybe use some of that wasted transport bar space for buttons...
yes and as someone else mentioned, i agree we should be able to snap any floating windows together and move them as a unit.
adobe audition's interface is almost like that, but not all the way down to smaller elements, which is what i'm suggesting.
i think the interface could be just a mosaic of parts which all snap n lock into one another like a puzzle. seems like that could satisfy most anyone's UI needs...
Last edited by foxAsteria; 02-03-2014 at 02:18 PM.
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02-04-2014, 06:24 AM
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#61
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Human being with feelings
Join Date: Jan 2014
Posts: 248
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Quote:
Originally Posted by PooFox
every element in reaper from the windows to the buttons is a box.
why not just make the whole interface modular so we can create layouts on the fly without mucking around with walter code? the vast majority of end users will not ever try to learn code. all that really needs to happen behind the scenes.
this functionality could even extend into the menu customization (drag and drop) and even replace that clunky, feature-lacking editor we have to use now.
one thing i would for instance like to have is quarter sized buttons, so for instance i could see 4 different toggle aspects of the metronome in a one-button area.
or maybe use some of that wasted transport bar space for buttons...
yes and as someone else mentioned, i agree we should be able to snap any floating windows together and move them as a unit.
adobe audition's interface is almost like that, but not all the way down to smaller elements, which is what i'm suggesting.
i think the interface could be just a mosaic of parts which all snap n lock into one another like a puzzle. seems like that could satisfy most anyone's UI needs...
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I would like to see an UI like that as well. Reaper is wasting far too much space by default. Also its too static. The ability to place every element the way you like solves the design problem it has. For the most part, as not every element can be movable.
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02-08-2014, 04:13 PM
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#62
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,271
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Quote:
Originally Posted by jimmey
I would like to see an UI like that as well. Reaper is wasting far too much space by default. Also its too static. The ability to place every element the way you like solves the design problem it has. For the most part, as not every element can be movable.
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yea, WALTER's cool, but few want their custom UI enough to count pixels for days...we all had to learn sound engineering for our home recording hobbies, how many are going to learn to code as well?
it's natural for code developers to think of UI as secondary, but for the end-user, it's primary. UI design should come first and then the code, IMO. otherwise we might as well be in linux, recording in some command-line daw. but that could be just my coding ignorance talking...
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02-09-2014, 06:58 AM
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#63
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Human being with feelings
Join Date: Jan 2014
Posts: 248
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Quote:
Originally Posted by PooFox
yea, WALTER's cool, but few want their custom UI enough to count pixels for days...we all had to learn sound engineering for our home recording hobbies, how many are going to learn to code as well?
it's natural for code developers to think of UI as secondary, but for the end-user, it's primary. UI design should come first and then the code, IMO. otherwise we might as well be in linux, recording in some command-line daw. but that could be just my coding ignorance talking...
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I didn't mean to arrange things with WALTER. To me it is no solution for the average user. I mean positioning elements like it is already possible with many image editing software. Simple drag and drop + removing elements you don't want.
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02-11-2014, 03:16 AM
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#64
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Human being with feelings
Join Date: Dec 2010
Posts: 3,826
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Walter is easy to learn for the basic things you mention, if you are not willing to learn it, that is your choice, the ability is there and developers spending time reinventing the wheel instead of just making the wheel alloy (Enhance Walter) is going to waste development resources with such a small team.
__________________
Stop posting huge images, smaller images or thumbnail, it's not rocket science!
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03-06-2014, 02:22 AM
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#65
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Human being with feelings
Join Date: Sep 2012
Posts: 113
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Quote:
Originally Posted by jimmey
I didn't mean to arrange things with WALTER. To me it is no solution for the average user. I mean positioning elements like it is already possible with many image editing software. Simple drag and drop + removing elements you don't want.
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agree. i don't understand the naysayers in this thread. if the naysayers worry about clutter, then do not create the clutter. you don't have to rearrange things. Adobe apps, like After Effects and Premiere Pro have done this for many years and everyone loves it. dock any window anywhere or float it. resize any window H and V by dragging an edge. as you drag a window, a blue transparent colored wedge shows where the window will snap to when you drop it. Love it. We need it here.
+1000
Last edited by zzz; 03-06-2014 at 02:27 AM.
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03-06-2014, 02:26 AM
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#66
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Human being with feelings
Join Date: Sep 2012
Posts: 113
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Quote:
Originally Posted by PooFox
every element in reaper from the windows to the buttons is a box.
why not just make the whole interface modular so we can create layouts on the fly without mucking around with walter code? the vast majority of end users will not ever try to learn code. all that really needs to happen behind the scenes.
this functionality could even extend into the menu customization (drag and drop) and even replace that clunky, feature-lacking editor we have to use now.
one thing i would for instance like to have is quarter sized buttons, so for instance i could see 4 different toggle aspects of the metronome in a one-button area.
or maybe use some of that wasted transport bar space for buttons...
yes and as someone else mentioned, i agree we should be able to snap any floating windows together and move them as a unit.
adobe audition's interface is almost like that, but not all the way down to smaller elements, which is what i'm suggesting.
i think the interface could be just a mosaic of parts which all snap n lock into one another like a puzzle. seems like that could satisfy most anyone's UI needs...
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agree, no code please. just make it all drag n drop with sticky edges that snap windows to the other windows.
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03-15-2014, 05:30 AM
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#67
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Human being with feelings
Join Date: Mar 2013
Posts: 463
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+1 on this too.
anyone who says 'just use walter' might as well say 'just use a tracker instead of a piano roll'. sure, a tracker could get the job done, but for most people its orders of magnitude more frustrating and tedious to do so.
Reaper already has some form of docking, with drag and drop. it only needs to be expanded a bit more so its not limited to the left, right, top, bottom docks, and actually allows you to arrange and size things exactly where you want.
one of the most important aspects of a good workflow is feeling comfortable with the layout of your software. a huge part of audio production is workflow. its pretty obvious. and nothing is more stifling to workflow than digging around in walter. not everyone is code/script minded. in fact the vast majority of people are put off by it.
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08-28-2014, 05:09 AM
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#68
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Human being with feelings
Join Date: Sep 2009
Posts: 103
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I'm thinking of getting a 34" 21:9 monitor. So +1 on this part.
A single wide monitor would really benefit from any all-configurable undocked window mode. Where there is a single window for Reaper and elements like the composer and mixer can be moved around and resized within the single instance, rather then seperate windows.
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08-28-2014, 05:18 AM
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#69
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Quote:
Originally Posted by NessPJ
Where there is a single window for Reaper and elements like the composer and mixer can be moved around and resized within the single instance, rather then seperate windows.
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You can already do that with docked mixer and MIDI editor, place them anywhere you want...
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08-28-2014, 09:06 AM
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#70
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Human being with feelings
Join Date: Sep 2009
Posts: 103
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Quote:
Originally Posted by EvilDragon
You can already do that with docked mixer and MIDI editor, place them anywhere you want...
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That's all i needed to know.. now i can go out and buy me a 21:9 screen!
So -1 for me on this request then.
J/K
+1
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10-21-2016, 01:12 PM
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#71
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Human being with feelings
Join Date: Feb 2012
Posts: 69
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Still crossing my fingers this comes to us eventually!
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01-05-2017, 03:28 PM
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#72
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Human being with feelings
Join Date: May 2014
Location: Norway
Posts: 987
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I would like to see a redesign of the docker-system. I don't love the idea of having only one docker at any given time.
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01-05-2017, 03:37 PM
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#73
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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But... you CAN have more than one docker...
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01-06-2017, 02:19 AM
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#74
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Human being with feelings
Join Date: Dec 2012
Posts: 13,334
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Yep, it makes sense. +1
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01-06-2017, 03:25 AM
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#75
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Human being with feelings
Join Date: Aug 2007
Location: Near Cambridge UK and Near Questembert, France
Posts: 22,754
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Havent seen this mentioned here, but the one crucial thing here would be that once you have your floating dockable windows where you want them, that state can either be saved or will remain unaltered when the project is closed and reopened.
Just the simple step of being able to make plugin manager and the plugin guis open where you want them (on the same damn screen!!!) would make life so much more pleasant.
__________________
Ici on parles Franglais
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01-06-2017, 09:44 AM
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#76
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Human being with feelings
Join Date: Nov 2016
Location: Winnipeg Manitoba Canada
Posts: 304
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I made a post about this the other day. It's not enough to have separate dockers with tabs. I want docker windows that can split-screen between the windows docked within it. Primarily I'd like to have the Mixer and FX Browser always docked together side-by-side, same with the Track Organizer and Grouping Matrix. But, I can only get a couple of windows with tabs. This is pretty much the opposite configuration you'd want for a drag and drop system of any sort.
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01-06-2017, 10:40 AM
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#77
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Human being with feelings
Join Date: Dec 2012
Posts: 13,334
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Quote:
Originally Posted by BRBWaffles
I made a post about this the other day.
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Did you read User guide at page 221+?
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01-06-2017, 03:38 PM
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#78
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Human being with feelings
Join Date: Nov 2016
Location: Winnipeg Manitoba Canada
Posts: 304
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Quote:
Originally Posted by vitalker
Did you read User guide at page 221+?
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Yes, and it does not support the feature I'm talking about. I realize you can have a docker window with multiple tabs, but it says nothing about an extra docker window that can show the windows at the same time. I want to be able to dock the FX Browser to the Mixer in its own window, permanently.
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01-06-2017, 03:57 PM
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#79
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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You can have that with docker positions on the bottom, but not to the right (like, on a second monitor). Example:
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01-07-2017, 03:36 PM
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#80
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Human being with feelings
Join Date: May 2014
Location: Norway
Posts: 987
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Quote:
Originally Posted by EvilDragon
But... you CAN have more than one docker...
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I guess you're right. I've always looked at it as one docker, since under View you have "Show Docker", which shows/hides all docked items - but if you use show/hide docked windows directly you have four dockers (bottom, left, top and right).
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