Hi, I’ve just started developing VST’s with WDL/iPlug. I like it a lot !
I’m working with the example included in the iplug framework. And I’m slowly getting there.
My actual question is about the IBitmapOverlayControl.
I made a 16x16 matrix of these handy ‘toggle’ buttons. Yes for a step seq
I want to Dynamicaly create 16x16 of these, and access their value/state and position ( instance index ) so I know whitch one I pushed and store it’s value/state in an array.
Can anyone explain to me how you do that please ?
How do I access the index of one of these controls, since there is no extra parameter in the IBitmapOverlayControl to store an index.
I created a MatrixControl that inherits from the IBitmapOverlayControl and added this extra (int) parameter, and stored a counter value in there from within the loop that creates these matrix buttons.
But I don’t know If I’m doing it right, I still can’t access these buttons value/index.
I got the feeling there must be a simpler more logical way.
Can anyone help me on my way with this please ? I’d really appreciate it
Thanx !