Old 08-06-2017, 03:04 AM   #1
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default Mixer Manager (my first script)

New version and new Video Demo (please watch it cause a help file is not included)

- you can create your own tags, those will be saved per project, so any project could have a different set of tags

- A “slim edition” of mixer manager that doesn’t take much space

- you can tag tracks as “hidden” so that they don’t show up in the mixer unless you press “show hidden”.




well actually "My" sounds a bit outrageous since I've been "stealing" pieces of code from most of you great coders.
Yet... I made it and it works.
The mixer gets busy quite easily and I don't like folders so now I can let the mixer show only what I need
(ex: just vocals, all the aux channels, drums + drum bus + drum aux channels)
If you want to change de default tags just edit the first 10 lines of code.



download the scripts

https://stash.reaper.fm/31320/mixermanager.lua
https://stash.reaper.fm/31385/mixermanagerSlim.lua

Last edited by marcoctn; 08-08-2017 at 10:22 AM.
marcoctn is offline   Reply With Quote
Old 08-06-2017, 03:45 AM   #2
mpl
Human being with feelings
 
mpl's Avatar
 
Join Date: Oct 2013
Location: Moscow, Russia
Posts: 3,984
Default

So you define tracks in groups, then hide/show them?

Then, it reques too much mess and unnecessary clicking, when you are working on project with 100+ tracks (nowadays it is usual situation). Folders ARE good and they keep project clean and easy to edit. You can easily build/edit a similar script to hide/show tracks in TCP/MCP, based on they parent folder. For sure, better and cleaner improvement.
mpl is offline   Reply With Quote
Old 08-06-2017, 04:09 AM   #3
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default

A track can belong to multiple "groups" at the same time, you can decide it when you name it or whenever, you can move it to another "group" with a click, etc
I find it very convenient and flexible, still I agree that a few more shortcuts could bel welcome
And those labels can be changed, you could make a series of groups for different submixes, etc

Thanks for your feedback (and your code!)
marcoctn is offline   Reply With Quote
Old 08-06-2017, 04:15 AM   #4
mpl
Human being with feelings
 
mpl's Avatar
 
Join Date: Oct 2013
Location: Moscow, Russia
Posts: 3,984
Default

Quote:
Originally Posted by marcoctn View Post
A track can belong to multiple "groups" at the same time
Interesting. Like what?
mpl is offline   Reply With Quote
Old 08-06-2017, 04:25 AM   #5
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default

Quote:
Originally Posted by mpl View Post
Interesting. Like what?
simple example is a shared reverb
But you can go further and group all the tracks that have some impact on the low end (could be cellos, electric bass, kick drum) and still have your string section group (with the same cellos + violins etc)
and your kick with the rest of your drums elements, aux and bus. And so on

On the video it is shown
marcoctn is offline   Reply With Quote
Old 08-06-2017, 05:32 AM   #6
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

This looks very cool...Sorry but can you tell me how to import this into my reaper again...?

Cheers, jeff
onewayout is offline   Reply With Quote
Old 08-06-2017, 06:22 AM   #7
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default

thanks!
You have to download the .lua files
The. In reaper go to actions then "load" and choose the downloaded file


Quote:
Originally Posted by onewayout View Post
This looks very cool...Sorry but can you tell me how to import this into my reaper again...?

Cheers, jeff
marcoctn is offline   Reply With Quote
Old 08-06-2017, 06:28 AM   #8
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Got it! Thx (-:
onewayout is offline   Reply With Quote
Old 08-06-2017, 06:38 AM   #9
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Sorry, I'm getting an error code "couldn't load core.lua"
I'm on windows could that be the issue?
onewayout is offline   Reply With Quote
Old 08-06-2017, 06:52 AM   #10
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default

yes, forgot to say... it requires Lokasenna GUI : https://forum.cockos.com/showthread.php?t=177772

and SWS (which I'm pretty sure you have already)


If you can wait a few hours a will make a new copy with a few update and I think there's a way to compile the GUI in the script
marcoctn is offline   Reply With Quote
Old 08-06-2017, 07:19 AM   #11
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Quote:
Originally Posted by marcoctn View Post
yes, forgot to say... it requires Lokasenna GUI : https://forum.cockos.com/showthread.php?t=177772

and SWS (which I'm pretty sure you have already)


If you can wait a few hours a will make a new copy with a few update and I think there's a way to compile the GUI in the script
Yes I have SWS, but I'm just looking up Lokasenna GUI....How do I get that into reaper to work with your script?
onewayout is offline   Reply With Quote
Old 08-06-2017, 08:50 AM   #12
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default

Simply download the lokasenna gui files (core.lua, slider.lua, etc) and put them in your reaper script folder. Mixer manager should share the same directory (so, again, the script folder).
marcoctn is offline   Reply With Quote
Old 08-06-2017, 11:13 AM   #13
bFooz
Human being with feelings
 
Join Date: Jul 2010
Location: Slovakia
Posts: 2,588
Default

Something like this is already implemented by Heda in his TrackInspector. A feature called TAGS.

To save some clicks, for tracks like reverbs, you can do automatic detection. Also, you can detect tracks based on e.g. track layout name, track color etc. I have automatic TCP hiding of separators and sends without automation.
bFooz is offline   Reply With Quote
Old 08-06-2017, 11:33 AM   #14
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default

Yes heda it s powerful but it requires you to work with it, get deep into it. All I need is some order on the mixer (scrolling it s a pain...). However I m working on it right now adding personal presets per project and a few other things. I ve started lua just 3 days ago so just bare with me )

Then again, i m not sure heda track manager can have multitags per track
Quote:
Originally Posted by bFooz View Post
Something like this is already implemented by Heda in his TrackInspector. A feature called TAGS.

To save some clicks, for tracks like reverbs, you can do automatic detection. Also, you can detect tracks based on e.g. track layout name, track color etc. I have automatic TCP hiding of separators and sends without automation.
marcoctn is offline   Reply With Quote
Old 08-06-2017, 03:39 PM   #15
Lokasenna
Human being with feelings
 
Lokasenna's Avatar
 
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
Default

Quote:
Originally Posted by marcoctn View Post
yes, forgot to say... it requires Lokasenna GUI : https://forum.cockos.com/showthread.php?t=177772

and SWS (which I'm pretty sure you have already)


If you can wait a few hours a will make a new copy with a few update and I think there's a way to compile the GUI in the script
https://forum.cockos.com/showthread.php?t=185264

If you're loading the library files with reqs() like in the example scripts, Script Compiler should be able to automatically pick those up for you. Let me know if it gives you any trouble.
__________________
I'm no longer using Reaper or working on scripts for it. Sorry. :(
Default 5.0 Nitpicky Edition / GUI library for Lua scripts / Theory Helper / Radial Menu / Donate
Lokasenna is offline   Reply With Quote
Old 08-07-2017, 04:59 AM   #16
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Quote:
Originally Posted by Lokasenna View Post
https://forum.cockos.com/showthread.php?t=185264

If you're loading the library files with reqs() like in the example scripts, Script Compiler should be able to automatically pick those up for you. Let me know if it gives you any trouble.
Hi Thx Marcoctn & Lokasenna,

I clicked on your link...Am I supposed to copy all that script into a notepad file and save it to reaper reascript? I'm not sure how to get all these files I need...Sorry I'm a neebie when it comes to scripts...haven't dove it yet (-;
onewayout is offline   Reply With Quote
Old 08-07-2017, 06:31 AM   #17
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default

Ok, I've just uploaded the first update (same link on top). It should work without Lokesanna externals.
Let me know how it goes

(major update in a few hours with new features)

Quote:
Originally Posted by onewayout View Post
Hi Thx Marcoctn & Lokasenna,

I clicked on your link...Am I supposed to copy all that script into a notepad file and save it to reaper reascript? I'm not sure how to get all these files I need...Sorry I'm a neebie when it comes to scripts...haven't dove it yet (-;
marcoctn is offline   Reply With Quote
Old 08-07-2017, 10:44 AM   #18
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Quote:
Originally Posted by marcoctn View Post
Ok, I've just uploaded the first update (same link on top). It should work without Lokesanna externals.
Let me know how it goes

(major update in a few hours with new features)

Thx it opens up Perfect!!

I'll let you know how it works...I had a pretty big mix this morning but will now do some video work until I Mst that one and get back to another mix...Looking Fwd to it!!

cheers, jeff
onewayout is offline   Reply With Quote
Old 08-08-2017, 02:54 AM   #19
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default

big update! check the first post!
cheers
marcoctn is offline   Reply With Quote
Old 08-08-2017, 10:26 AM   #20
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Quote:
Originally Posted by marcoctn View Post
big update! check the first post!
cheers
Cool! very important to have different songs separated!! "clap clap"
onewayout is offline   Reply With Quote
Old 08-09-2017, 01:37 AM   #21
saastara
Human being with feelings
 
Join Date: Mar 2011
Posts: 64
Default

Could the script be modified to allow the tags to be triggered via midi / press of a button?
saastara is offline   Reply With Quote
Old 08-09-2017, 04:51 AM   #22
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default

Hi, the short answer is... I don't know.
Hope there's someone more competent than me reading this question cause I would really like to know if it s easily implementable.

However, a less elegant (but still effective) way could be to have 8 different scripts to load the 8 slots.
So...
1) you open Mixer Manager and you set your tags. Once done you can close it
2) you have in your action list 8 different scripts already assigned to a key or a controller to load the different slots.

I could make it if you are interested.



Quote:
Originally Posted by saastara View Post
Could the script be modified to allow the tags to be triggered via midi / press of a button?

Last edited by marcoctn; 08-09-2017 at 04:57 AM.
marcoctn is offline   Reply With Quote
Old 08-10-2017, 05:37 AM   #23
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Thx again marcoctn for this feature!

I'm having problems clearing my choices and also when I take trks off mix view and reassign my tags the trks I just took off of mix view still come back when I change my choice...Hope that makes sense...in other words I'm re-choosing lets say drums or buss' or whatever I think I have cleared them but my old choices still come up...


Cheers, jeff
onewayout is offline   Reply With Quote
Old 08-10-2017, 06:35 AM   #24
marcoctn
Human being with feelings
 
Join Date: Dec 2015
Posts: 105
Default

would you mind send me you .rpp file?
it's the best chance I have to figure out what happened
send it to marcoctn at hotmail dotcom

cheers!
Quote:
Originally Posted by onewayout View Post
Thx again marcoctn for this feature!

I'm having problems clearing my choices and also when I take trks off mix view and reassign my tags the trks I just took off of mix view still come back when I change my choice...Hope that makes sense...in other words I'm re-choosing lets say drums or buss' or whatever I think I have cleared them but my old choices still come up...


Cheers, jeff
marcoctn is offline   Reply With Quote
Old 06-29-2018, 05:07 AM   #25
tompad
Human being with feelings
 
Join Date: Jan 2010
Location: Fjugesta, Sweden
Posts: 813
Default

How about a version for TCP also?

This should be in native Track Manager - using tags is superb!
__________________
ToDoList Obliques MusicMath Donation Some of mine and my friends music projects on Spotify
tompad is offline   Reply With Quote
Old 06-30-2018, 01:33 AM   #26
zookthespook
Human being with feelings
 
Join Date: Mar 2015
Location: India Mumbai
Posts: 816
Default

Hey
Thank you for sharing your efforts !
Will test drive it today ! Looks great !
Cheers
zook
zookthespook is offline   Reply With Quote
Old 02-11-2021, 09:31 AM   #27
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Quote:
Originally Posted by Lokasenna View Post
https://forum.cockos.com/showthread.php?t=185264

If you're loading the library files with reqs() like in the example scripts, Script Compiler should be able to automatically pick those up for you. Let me know if it gives you any trouble.
HI Lokasenna,

Hey I've been needing 2 extra boxes on this script for a loooooong time....I tried adding lines of code but I don't know anything about this...Is it possible?

Thx. Jeff
onewayout is offline   Reply With Quote
Old 02-11-2021, 10:47 AM   #28
tompad
Human being with feelings
 
Join Date: Jan 2010
Location: Fjugesta, Sweden
Posts: 813
Default

Quote:
Originally Posted by onewayout View Post
HI Lokasenna,

Hey I've been needing 2 extra boxes on this script for a loooooong time....I tried adding lines of code but I don't know anything about this...Is it possible?

Thx. Jeff
Hi Jeff! I am not sure if Lokasenna is active in forum again.
I know he took a break last year... I think Mespotine(Ultrashall)
have been kind to continue the work with the Lokasenna GUI.
Maybe you could ask question in Lokasenna GUI thread?
__________________
ToDoList Obliques MusicMath Donation Some of mine and my friends music projects on Spotify
tompad is offline   Reply With Quote
Old 02-11-2021, 11:07 AM   #29
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Quote:
Originally Posted by tompad View Post
Hi Jeff! I am not sure if Lokasenna is active in forum again.
I know he took a break last year... I think Mespotine(Ultrashall)
have been kind to continue the work with the Lokasenna GUI.
Maybe you could ask question in Lokasenna GUI thread?
Thx tompad,

I'll do that!

Jeff
onewayout is offline   Reply With Quote
Old 02-13-2021, 03:32 AM   #30
solger
Human being with feelings
 
solger's Avatar
 
Join Date: Mar 2013
Posts: 5,857
Default

Here's the first version of the modified script.

Changelog:
Quote:
Mixer Manager v1.0
  • Elements are now generated dynamically based on the elementTable entries in the 'User config section' at the top of the code
  • The last window position and size is now remembered
  • Element and label sizes can be adjusted or scaled in the 'User config section'
  • General code formatting
The Button and Textbox elements are now generated dynamically.
So if fewer or more are needed, you can edit the entries of the elementTable in the 'User config section' at the top of the script code:

Code:
----------------------------------
-- Element table with preset names
----------------------------------
-- Rename your presets as you wish
-- If you need more entries, add a new entry lines to this table
-- If you need fewer entries, remove entries from this table

local elementTable = {
	"System",
	"Bus",
	"Aux",
	"Drms",
	"Kbs",
	"Gtrs",
	"Vox",
	"Fx",
	"Custom 1",
	"Custom 2",
}

There you can now also adjust some element and font size values:

Code:
local scaleFactor = 1 -- change this value to scale the element size - default: 1
--------------------------------------------------------------------
-- Base values for adjusting the element and label size and y-offset
--------------------------------------------------------------------
local elementWidth = scaleFactor * 64			-- width of the button and textbox elements - default: 64 (pixel)
local elementHeight = scaleFactor * 20			-- height of the button and textbox elements - default: 20 (pixel)
local yOffset = elementHeight + (scaleFactor * 10)	-- offset between the elements on the vertical axis - default: 10
local leftPadding = (scaleFactor * 2) + 25		-- element padding on the left - default: 25 (pixel)
local middlePadding = 30				-- element padding between the two button columns - default: 30 (pixel)
local fontSize = 16					-- font size of the (tab and button) labels - default: 16 (pixel)

Let me know how the modified script works or if I may have accidentally broken something in the code
Attached Files
File Type: lua mixermanager-v1.lua (77.2 KB, 133 views)
__________________
ReaLauncher

Last edited by solger; 02-13-2021 at 04:08 AM.
solger is offline   Reply With Quote
Old 02-13-2021, 04:59 AM   #31
tompad
Human being with feelings
 
Join Date: Jan 2010
Location: Fjugesta, Sweden
Posts: 813
Default

Quote:
Originally Posted by onewayout View Post
Thx tompad,

I'll do that!

Jeff
Hi again Jeff!

I saw you found the Lokasenna Gui thread....

After thinking about your problem with getting 2 more buttons
I got to thinking of another script called Track Tags - have you
used that? It works a bit like mixer manager but it builds its
button dynamically, so you can have as many buttons you like!

Now I saw also that solger made a new version of Mixer Manager
there you could write in the code how many buttons you like.

Soo.....you have more than one way to go :-) Personally I prefer
the Track Tags, its more flexible to work with, you can select
many buttons to show tracks etc - and you can find it in ReaPack.
__________________
ToDoList Obliques MusicMath Donation Some of mine and my friends music projects on Spotify
tompad is offline   Reply With Quote
Old 02-13-2021, 05:36 AM   #32
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Quote:
Originally Posted by solger View Post
Here's the first version of the modified script.

Changelog:


The Button and Textbox elements are now generated dynamically.
So if fewer or more are needed, you can edit the entries of the elementTable in the 'User config section' at the top of the script code:

Code:
----------------------------------
-- Element table with preset names
----------------------------------
-- Rename your presets as you wish
-- If you need more entries, add a new entry lines to this table
-- If you need fewer entries, remove entries from this table

local elementTable = {
	"System",
	"Bus",
	"Aux",
	"Drms",
	"Kbs",
	"Gtrs",
	"Vox",
	"Fx",
	"Custom 1",
	"Custom 2",
}

There you can now also adjust some element and font size values:

Code:
local scaleFactor = 1 -- change this value to scale the element size - default: 1
--------------------------------------------------------------------
-- Base values for adjusting the element and label size and y-offset
--------------------------------------------------------------------
local elementWidth = scaleFactor * 64			-- width of the button and textbox elements - default: 64 (pixel)
local elementHeight = scaleFactor * 20			-- height of the button and textbox elements - default: 20 (pixel)
local yOffset = elementHeight + (scaleFactor * 10)	-- offset between the elements on the vertical axis - default: 10
local leftPadding = (scaleFactor * 2) + 25		-- element padding on the left - default: 25 (pixel)
local middlePadding = 30				-- element padding between the two button columns - default: 30 (pixel)
local fontSize = 16					-- font size of the (tab and button) labels - default: 16 (pixel)

Let me know how the modified script works or if I may have accidentally broken something in the code
Thx solger!

Opens up and customizes GREAT!! We are going away for the weekend and will give it a test run on Tuesday, Thx again and plz let me know if I can buya u breakfast!! (-'

jeff
__________________
Win 10 I9 20 core 48g Ram always on the latest update
onewayout is offline   Reply With Quote
Old 02-13-2021, 08:58 AM   #33
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Quote:
Originally Posted by tompad View Post
Hi again Jeff!

I saw you found the Lokasenna Gui thread....

After thinking about your problem with getting 2 more buttons
I got to thinking of another script called Track Tags - have you
used that? It works a bit like mixer manager but it builds its
button dynamically, so you can have as many buttons you like!

Now I saw also that solger made a new version of Mixer Manager
there you could write in the code how many buttons you like.

Soo.....you have more than one way to go :-) Personally I prefer
the Track Tags, its more flexible to work with, you can select
many buttons to show tracks etc - and you can find it in ReaPack.
Yes, I was trying the TrackInspector for awhile but it never seemed to stay in my workflow...But so far solger's modification works although I will have to check it out more after the weekend,(-:
__________________
Win 10 I9 20 core 48g Ram always on the latest update
onewayout is offline   Reply With Quote
Old 02-13-2021, 09:48 AM   #34
tompad
Human being with feelings
 
Join Date: Jan 2010
Location: Fjugesta, Sweden
Posts: 813
Default

Quote:
Originally Posted by onewayout View Post
Yes, I was trying the TrackInspector for awhile but it never seemed to stay in my workflow...But so far solger's modification works although I will have to check it out more after the weekend,(-:

Dont forget to test Track Tags by spk77
__________________
ToDoList Obliques MusicMath Donation Some of mine and my friends music projects on Spotify
tompad is offline   Reply With Quote
Old 02-18-2021, 04:54 AM   #35
onewayout
Human being with feelings
 
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
Default

Quote:
Originally Posted by onewayout View Post
Thx solger!

Opens up and customizes GREAT!! We are going away for the weekend and will give it a test run on Tuesday, Thx again and plz let me know if I can buya u breakfast!! (-'

jeff
I have been putting the NEW modified script through the test and it seems to work flawlessly as the original, thx again EVERYONE involved!!
__________________
Win 10 I9 20 core 48g Ram always on the latest update
onewayout is offline   Reply With Quote
Old 05-05-2022, 07:34 AM   #36
grandfougue
Human being with feelings
 
grandfougue's Avatar
 
Join Date: Sep 2016
Posts: 513
Default

Hello I know that the post is rather old but I find this script great and I am looking for how to change in the code the fact that the interface opens under the mouse by opening it in the doc at a defined postition inside ?

Is it here ?

Returns x,y coordinates for a window with the specified anchor position

If no anchor is specified, it will default to the top-left corner of the screen.
x,y offset coordinates from the anchor position
w,h window dimensions
anchor "screen" or "mouse"
corner "TL"
"T"
"TR"
"R"
"BR"
"B"
"BL"
"L"
"C"
]]--
GUI.get_window_pos = function (x, y, w, h, anchor, corner)

local ax, ay, aw, ah = 0, 0, 0 ,0

local __, __, scr_w, scr_h = reaper.my_getViewport(x, y, x + w, y + h, x, y, x + w, y + h, 1)

if anchor == "screen" then
aw, ah = scr_w, scr_h
elseif anchor =="mouse" then
ax, ay = reaper.GetMousePosition()
end
grandfougue is offline   Reply With Quote
Old 05-05-2022, 08:43 AM   #37
solger
Human being with feelings
 
solger's Avatar
 
Join Date: Mar 2013
Posts: 5,857
Default

Quote:
Originally Posted by grandfougue View Post
Hello I know that the post is rather old but I find this script great and I am looking for how to change in the code the fact that the interface opens under the mouse by opening it in the doc at a defined postition inside ?

Is it here ?

Returns x,y coordinates for a window with the specified anchor position

If no anchor is specified, it will default to the top-left corner of the screen.
x,y offset coordinates from the anchor position
w,h window dimensions
anchor "screen" or "mouse"
corner "TL"
"T"
"TR"
"R"
"BR"
"B"
"BL"
"L"
"C"
]]--
GUI.get_window_pos = function (x, y, w, h, anchor, corner)

local ax, ay, aw, ah = 0, 0, 0 ,0

local __, __, scr_w, scr_h = reaper.my_getViewport(x, y, x + w, y + h, x, y, x + w, y + h, 1)

if anchor == "screen" then
aw, ah = scr_w, scr_h
elseif anchor =="mouse" then
ax, ay = reaper.GetMousePosition()
end
Which operating system are you using?
And are you using the original version of the script or my modded version 1.0 (see post #30)?

I'm asking because my modded version remembers the last window position and size.
So if the script window was docked manually once, it should open in the same (docked) position the next time the script is run.
__________________
ReaLauncher
solger is offline   Reply With Quote
Old 05-06-2022, 04:56 AM   #38
grandfougue
Human being with feelings
 
grandfougue's Avatar
 
Join Date: Sep 2016
Posts: 513
Default

Hello i m using win 10 pro
And 0.2 version
Now v1 modified and realy cool modification thanks
Just a shame not to have the minimal version But that's fine thanks

Last edited by grandfougue; 05-06-2022 at 05:07 AM.
grandfougue is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 01:14 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.