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10-13-2018, 12:43 PM
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#1
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Human being with feelings
Join Date: Nov 2013
Location: IKEA
Posts: 2,778
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v5.96+dev1013 - October 13 2018
+ NINJAM: fix clipsort.log import
+ ReaEQ: option to increase band handle size
+ ReaXcomp: optional large band handles
+ Takes: improve behavior of next/previous take actions with multiple items selected (in both empty-take-selectable mode and not)
+ Takes: overhauled display vs selection of empty takes options -- display no longer affects functionality
# Takes: remove smart reconciliation mode, behavior is implied by empty take selection option
# note: shall we make "allow selecting empty takes" be off by default?
__________________
_Ohh.))::_Linux_::((.Xoxo_
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10-13-2018, 12:48 PM
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#2
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Quote:
Originally Posted by SmajjL
# note: shall we make "allow selecting empty takes" be off by default?
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If empty takes are able to exist by default, IMO they should be selectable. If you're recording a bunch of takes and playing with your vocal phrasing, it's entirely plausible that an item where takes 1-9 had words could be intentionally silent in take 10.
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10-13-2018, 12:53 PM
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#3
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by Lokasenna
If empty takes are able to exist by default, IMO they should be selectable. If you're recording a bunch of takes and playing with your vocal phrasing, it's entirely plausible that an item where takes 1-9 had words could be intentionally silent in take 10.
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Hmm usually they'll be recorded as silence, though. The nice thing about having them not selectable is that for the parts where you didn't overdub, you get the previous take...
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10-13-2018, 12:59 PM
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#4
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Human being with feelings
Join Date: Sep 2008
Location: Calgary, AB, Canada
Posts: 6,551
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Ah, I misread "empty". Never mind.
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10-13-2018, 01:04 PM
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#5
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Human being with feelings
Join Date: May 2009
Posts: 29,260
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As long as it's an option, either is fine with me as the default.
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Music is what feelings sound like.
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10-13-2018, 02:42 PM
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#6
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Human being with feelings
Join Date: Sep 2013
Posts: 657
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Quote:
+ ReaEQ: option to increase band handle size
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Nice! Could you also add two mouse modifiers to ReaEQ: "double-click empty spectrum space" to add a new band and "alt-click a band" to remove it? If the first one minded frequency position and auto set appropriate filter type for the new band - it would be superb. But any implementation of the modifiers would be great. Thanks!
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10-13-2018, 11:44 PM
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#8
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Human being with feelings
Join Date: Aug 2012
Location: Finland
Posts: 2,668
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Last edited by spk77; 10-14-2018 at 12:11 AM.
Reason: Moved to bug reports
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10-14-2018, 01:22 AM
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#9
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Human being with feelings
Join Date: Oct 2009
Posts: 357
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@spk77, you're right, very important issue.
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10-14-2018, 03:44 AM
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#10
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Human being with feelings
Join Date: Jan 2012
Posts: 1,180
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Quote:
Originally Posted by Smaj
# Takes: remove smart reconciliation mode, behavior is implied by empty take
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Sorry just having a go at testing this. How do I now access the new behaviour?
Is it a preference or an action? Thanks
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10-14-2018, 03:47 AM
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#11
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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If you have "select empty takes" enabled, you get smart reconcile behavior.
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10-14-2018, 03:53 AM
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#12
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Human being with feelings
Join Date: Jan 2012
Posts: 1,180
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Thanks - you mean "Allow selecting empty take lanes" ?
Hmmn. Just trying that. I have a few takes with empty parts in the middle.
I can't see any change in behaviour. At least nothing is broken for me!
update: I can see two new behaviours when more than one item is selected in a row when using the select next/previous take. Instead of rotating the next part it tends to use whole takes (either with or without the empty bits) This does indeed seem logical
Last edited by Triode; 10-14-2018 at 04:04 AM.
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10-14-2018, 04:25 AM
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#13
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Human being with feelings
Join Date: Jan 2012
Posts: 1,180
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+ Takes: overhauled display vs selection of empty takes options -- display no longer affects functionality
How about removing the link between selecting items and takes completely by having a discreet mouse modifier for selecting takes (including across multitracked items). (Clicking to select items would then not also activate the take under the mouse)
For me this would open up click workflows when editing multitracked takes across tracks. I currently use a workaround selecting items with "show all takes in lanes" turned off and using the select next and previous take actions. So my workflow is still dictated by the display.
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10-14-2018, 05:15 AM
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#14
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Human being with feelings
Join Date: Apr 2011
Posts: 3,451
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Quote:
Originally Posted by SmajjL
+ ReaEQ: option to increase band handle size
+ ReaXcomp: optional large band handles
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Awesome! Thanks!
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10-14-2018, 05:52 AM
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#15
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Human being with feelings
Join Date: Apr 2017
Location: St. Petersburg, FL
Posts: 880
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Quote:
Originally Posted by Triode
discreet mouse modifier for selecting takes (including across multitracked items). (Clicking to select items would then not also activate the take under the mouse)
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You can already do this with the existing mouse modifiers. I always select items with marquee select (Arrange view->Right drag) if I want to select items without selecting takes.
There's plenty of other options for setting this up as well. Explore the "Media Item->Left Click" modifiers and using an action of your choice.
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10-14-2018, 06:18 AM
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#16
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,096
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Quote:
Originally Posted by EvilDragon
If you have "select empty takes" enabled, you get smart reconcile behavior.
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Hm...does this mean when I have "Allow selecting empty take lanes" off, which I usually have, I can't benefit from the new smart behaviour?
Or is 'smart reconcile' irrelevant anyway when having "Allow selecting empty take lanes" off?
(I admit I still haven't fully grasped what it actually does.)
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10-14-2018, 06:32 AM
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#17
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Human being with feelings
Join Date: Jan 2012
Posts: 1,180
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Quote:
Originally Posted by nofish
Hm...does this mean when I have "Allow selecting empty take lanes" off, which I usually have, I can't benefit from the new smart behaviour?
Or is 'smart reconcile' irrelevant anyway when having "Allow selecting empty take lanes" off?
(I admit I still haven't fully grasped what it actually does.)
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Try selecting more than one item in a row which has various lanes used and not used then run "select next take".
My understanding is: this version activates the same take in each item including empty take lane portions if that option is selected (otherwise it sticks with the previous take for just that bit.)
The current release literally chooses the next take for each item so if they started off being from more than one take source they end up being from more than one take source.
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10-14-2018, 06:42 AM
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#18
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Human being with feelings
Join Date: Jan 2012
Posts: 1,180
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Quote:
Originally Posted by Robert Randolph
You can already do this with the existing mouse modifiers. I always select items with marquee select (Arrange view->Right drag) if I want to select items without selecting takes.
There's plenty of other options for setting this up as well. Explore the "Media Item->Left Click" modifiers and using an action of your choice.
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I'll have another look for an item select that ignores take activation when they're visible.
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10-14-2018, 06:54 AM
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#19
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Human being with feelings
Join Date: Apr 2017
Location: St. Petersburg, FL
Posts: 880
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Quote:
Originally Posted by nofish
Hm...does this mean when I have "Allow selecting empty take lanes" off, which I usually have, I can't benefit from the new smart behaviour?
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Correct.
Quote:
Originally Posted by nofish
Or is 'smart reconcile' irrelevant anyway when having "Allow selecting empty take lanes" off?
(I admit I still haven't fully grasped what it actually does.)
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Also correct.
The "Smart reconcile" option doesn't allow you to have inactive takes in your selection. Here's a gif showing both:
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10-14-2018, 07:34 AM
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#20
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,096
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Got it, thanks for the helpful gif.
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10-14-2018, 03:24 PM
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#21
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Human being with feelings
Join Date: Jan 2012
Posts: 1,180
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This is how it looks on my system in 5.941 and dev1013 (apologies for full width images).
Note: all items are selected and then I'm running "switch items to next take" a few times round. The behaviour of 5.941 is different to dev1013 even with "allow selecting empty take lanes" turned off.
5.941
dev1013
dev1013 with allow selecting empty take lane on
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10-14-2018, 03:37 PM
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#22
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Human being with feelings
Join Date: Jan 2012
Posts: 1,180
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Quote:
Originally Posted by Robert Randolph
There's plenty of other options for setting this up as well. Explore the "Media Item->Left Click" modifiers and using an action of your choice.
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I've had a look and I can't find any actions to select an item by clicking that doesn't also activate a take if the mouse lands on it when clicked when takes are displayed.
"Select item under mouse curser" does just select the item if it's used as a key command, but if you assign it as a mouse modifier the independence between item selection and take activation is lost.
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10-14-2018, 04:42 PM
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#23
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by Triode
This is how it looks on my system in 5.941 and dev1013 (apologies for full width images).
Note: all items are selected and then I'm running "switch items to next take" a few times round. The behaviour of 5.941 is different to dev1013 even with "allow selecting empty take lanes" turned off.
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Yes, the behavior in dev1013 will be different for both "allow selecting empty take lanes" enabled, and disabled. If you have specific comments as to what change you like or dislike, it would probably be helpful to describe the behavior, and how you feel about it.
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10-14-2018, 05:14 PM
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#24
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Human being with feelings
Join Date: Apr 2017
Location: St. Petersburg, FL
Posts: 880
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Quote:
Originally Posted by Triode
I've had a look and I can't find any actions to select an item by clicking that doesn't also activate a take if the mouse lands on it when clicked when takes are displayed.
"Select item under mouse curser" does just select the item if it's used as a key command, but if you assign it as a mouse modifier the independence between item selection and take activation is lost.
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Use right drag marquee to select items or item. Using left click is not ideal in this situation...
Especially since the left-click modifiers are somewhat broken (they all select, even if the action doesn't). It's up to Cockos if they wanna fix that or not.
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10-14-2018, 05:24 PM
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#25
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Human being with feelings
Join Date: Apr 2017
Location: St. Petersburg, FL
Posts: 880
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Quote:
Originally Posted by Robert Randolph
Use right drag marquee to select items or item. Using left click is not ideal in this situation...
Especially since the left-click modifiers are somewhat broken (they all select, even if the action doesn't). It's up to Cockos if they wanna fix that or not.
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If justin wants, I can elaborate on this issue more. (I've reported it part of it before ( https://forum.cockos.com/showthread.php?t=190555)
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10-14-2018, 05:50 PM
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#26
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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A vote for fixing it! Coded a script yesterday (align selected takes to take under mouse cursor), where exactly this happened (all items were unselected), while executing the script.
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10-14-2018, 07:01 PM
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#27
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by Robert Randolph
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I replied in that thread
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10-15-2018, 05:48 AM
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#28
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Human being with feelings
Join Date: Jan 2012
Posts: 1,180
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Quote:
Originally Posted by Justin
Yes, the behavior in dev1013 will be different for both "allow selecting empty take lanes" enabled, and disabled. If you have specific comments as to what change you like or dislike, it would probably be helpful to describe the behavior, and how you feel about it.
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I was just reflecting on post #19. I thought it needed clarifying that depending on the pattern of takes selected the behaviour would be different in this pre.
I'm in favour of the new way it works thank you.
I also vote for including selecting the item/take to be separately included in modifiable behaviour via mouse modifiers
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10-15-2018, 05:57 AM
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#29
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Human being with feelings
Join Date: May 2017
Posts: 454
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what does this Dev 1013 mean?
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10-15-2018, 06:25 AM
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#30
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Human being with feelings
Join Date: Jan 2012
Posts: 1,180
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Quote:
Originally Posted by SubbaseDnB
what does this Dev 1013 mean?
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From note on landoleet
Notes on versioning (the numbers here are for example purposes only):
1. 596: release version (though if it is here, it means it has likely not yet been released)
2. 597pre1, 597rc1: pre-release versions. The functionality of this version will usually
(though not always) end up in the next release.
3. 596+dev1009: development version. Includes functionality that will likely not end up in
the next release (and may not end up in any release, ever). The version number of these
builds includes the last release/pre-release that build was based on, and the four digit
number following +dev references the month and day the build was made.
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