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12-16-2011, 06:18 PM
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#41
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Human being with feelings
Join Date: Aug 2009
Posts: 344
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My MCU works like crap with REAPER and Klinke's awesome plug is of no use to those of us on Mac.
I have a couple of small things that "bug" me, but not to the point of "hate." However the Mackie Control issue is a show stopper for me. I've sort of worked around it by combining the MCU with 2 other generic midi controllers and it's ok, but still not right. I also hate how there is no vst feedback from the fx to the control surface. Just severally underwhelmed over all with it.
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12-16-2011, 07:18 PM
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#42
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Pixel Pusher
Join Date: Mar 2007
Location: Blighty
Posts: 4,950
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Quote:
Originally Posted by EvilDragon
Yeah. But...
This would have solved it in a better way!
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They worked 100% predictably and acceptably before, they work 100% predictably and acceptably now, they could be changed, that change could be made optional, the optionality could perhaps be accessed through the rtconfig. Yes indeed. OK, now look a bit closer at the things you've not considered... what about those 3 state buttons? What about the disconnect between 'mousedown as on' and 'separate image as on' button types? That could all do with unifying into a common method, I absolutely agree, but suddenly its a much bigger Feature Request, reworking stuff that already works fine. And what for? To save the themer (a guy creating hundreds of images per theme) from having to manually composite a dozen or so of them? It would be nice, it would be neat, it would be consistent ...but it hardly seems a critical effort to me.
I say all this just to illustrate that its super easy, in words, for you to seamlessly sidestep from reporting an 'oops' to making a FR. But whether that FR be nice or spurious, its very unlikely to ever be as simple as it is to type the words.
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12-16-2011, 07:23 PM
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#43
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Human being with feelings
Join Date: Aug 2008
Posts: 504
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Quote:
Originally Posted by Stitchz
Ninjam metronome sound (cannot be changed).
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Actually it can on your end. But I believe you have to reapply the dll every time.
Here is a link to the changed file. However I just tried it and it seems the sound is not changed? Used to work a while back.
http://forum.cockos.com/showthread.php?t=29912
Last edited by imispgh; 12-16-2011 at 07:39 PM.
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12-16-2011, 07:32 PM
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#44
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Human being with feelings
Join Date: Mar 2011
Location: Montreal, QC
Posts: 797
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Quote:
Originally Posted by andysarchus
What do I hate about REAPER?
Massive installer
Ridiculous load times
Ultra-rigid work-flow
Viciously crippled demo
Unfair pricing structure
And my personal peeve: It just doesn't sound as good as other DAWs.
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Add to that No Professional Themes.
__________________
My Music
Reaper(x64) 4.72 - Studio One Pro (x64) 2.6.3
i7-3630QM 2.4GHz - 8Gb RAM - 256Gb SSD - RME Babyface - Eve Audio SC204 - Windows 8.1
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12-16-2011, 07:36 PM
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#45
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Human being with feelings
Join Date: Nov 2010
Posts: 2,436
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Quote:
Originally Posted by White Tie
a guy creating hundreds of images
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what about a guy who doesn`t know squat about themes? it would be easier for him to change the default icons for something else.
but yes...I guess that dev`s effort should definitely be used on focusing on more important tasks. Once reaper is perfect we can then implement this!
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12-16-2011, 07:46 PM
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#46
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Human being with feelings
Join Date: Mar 2011
Location: Montreal, QC
Posts: 797
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(I was being sarcastic, obviously)
A serious answer now... Hate is a strong word but things that I find irritating, to say the least, include quite a few half-done features:
- You can encode MP3s or FLAC but there is no interface to enter tag information
- You can export a DDP file but there is no interface to guide you in the process, no way to test the file and no documentation
- You can export to Soundcloud using a user-contributed plugin but have few options (and many other DAWs offer this feature officially)
- Reaper is one of very few serious DAWs that doesn't support importing/exporting OMF files to any extent (except for a user-contributed plugin that never made it past beta and that I've never been able to get to work)
- The FX window looks like it's 1995 again (seriously, how hard would it be to make it look somewhat decent?)
__________________
My Music
Reaper(x64) 4.72 - Studio One Pro (x64) 2.6.3
i7-3630QM 2.4GHz - 8Gb RAM - 256Gb SSD - RME Babyface - Eve Audio SC204 - Windows 8.1
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12-16-2011, 07:55 PM
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#47
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Human being with feelings
Join Date: Jan 2006
Posts: 2,173
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A lot of what has already been mentioned, plus the fact that everything sounds "muffled" when doing a render...I will not argue, I will not go back & forth with examples, i will not null test, case closed, it is there.....
__________________
Yep's First 3 Years in PDF's
HP Z600 w/3GHz 12 Core, 48GB Memory, nVidia Quadro 5800, 240GB SSD OS drive, 3 480GB SSD Sample/Storage drives, 18TB External Storage, Dual 27" Monitors
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12-16-2011, 08:01 PM
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#48
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Human being with feelings
Join Date: Feb 2011
Location: Anaconda, Montana
Posts: 364
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More Sample & Loop Capabilities
Reaper needs to allow more compatibilty with external programs such as ACID and their acidized files. As it stands, it doesn't recognize these files. For someone like me who loves to create samples that can be loop-ready, that's an important thing: to be able to import samples that will conform to the tempo and pitch automatically with the project at hand. For some reason, Reaper doesn't have its own features that automatically embeds tempo/pitch information in the audio samples. Instead, you have to spend tons of time to re-do tempo and pitch data manually, item-by-item.
Many other programs also have "Loop Explorer" views that allow you to organize loops into various categories: BPM, genre, mood, instrument types, etc. With Reaper, you have to set up all these folders on your hard drive and sub-folders and create your own info: a real drag. The Media Explorer is great for importing and auditioning items, but why not a Loop Explorer as well for already created samples/loops??
Mike
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12-16-2011, 11:12 PM
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#49
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Human being with feelings
Join Date: Sep 2008
Location: Here
Posts: 3,000
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inconsistent snap overrides across different grid-related objects and operations, which then frequently requires 2 full snap-toggles just to perform a single action in a different snap mode than the one you're predominantly working in.
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12-16-2011, 11:28 PM
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#50
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Human being with feelings
Join Date: Jul 2009
Posts: 7,570
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For me its mostly just a few minor complaints.
multi-track comping is very messy right now. Even with just a couple tracks to comp it's more difficult than most other daws and not very intuitive.
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12-16-2011, 11:55 PM
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#51
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Human being with feelings
Join Date: Feb 2009
Location: Mauritius
Posts: 271
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Control surface support.
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12-17-2011, 01:28 AM
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#52
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Human being with feelings
Join Date: Aug 2007
Location: Near Cambridge UK and Near Questembert, France
Posts: 22,754
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Quote:
Originally Posted by Smurf
A lot of what has already been mentioned, plus the fact that everything sounds "muffled" when doing a render...I will not argue, I will not go back & forth with examples, i will not null test, case closed, it is there.....
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I still say you're holding yer mouth wrong, boy....
(heh heh)
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12-17-2011, 04:51 AM
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#53
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Human being with feelings
Join Date: Jun 2010
Location: Sacramento, Ca
Posts: 313
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Lack of MFX support.....
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12-17-2011, 06:14 AM
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#54
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Human being with feelings
Join Date: Dec 2011
Location: MA
Posts: 68
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Quote:
Originally Posted by Dannii
Man, that is so old hat. So last decade. So, um.... 2001
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Actually the movie was made in 1968
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12-17-2011, 06:26 AM
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#55
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Human being with feelings
Join Date: Apr 2008
Location: Germany
Posts: 87
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Quote:
Originally Posted by JohnnyFlash
I hate that I'm such a nub that I don't know what half of the features of Reaper
Even do. Like, what's sws? I'm clueless to a lot of it, but getting better!
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← this!
It works so well for me but i'm exploring "new" features in a much more slower rate than they get developed!
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12-17-2011, 07:24 AM
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#56
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Human being with feelings
Join Date: Dec 2011
Location: Bremen / Germany
Posts: 173
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hate copy and paste
So this seems to be the right thread for my first post
I love Reaper and it is really great for mixing. I use it now for 3 month or so.
But I hate the copy and paste function. I expect, if I paste an item in a track, that the item is pasted just behind the locator. But it seems, that this function pasted the item randomly within the track, so I have to search it and to drag it in the right place (maybe I am to stupid for this). I have found some entrys in this forum, but nothing helps me til now.
Best regards
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12-17-2011, 08:28 AM
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#57
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Human being with feelings
Join Date: Jul 2009
Location: Ljubljana, Slovenia
Posts: 3,801
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Quote:
Originally Posted by barefaced
But I hate the copy and paste function. I expect, if I paste an item in a track, that the item is pasted just behind the locator. But it seems, that this function pasted the item randomly within the track, so I have to search it and to drag it in the right place (maybe I am to stupid for this). I have found some entrys in this forum, but nothing helps me til now.
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The new (v4) copy/paste functionality includes time selection. So if you copy
an item within the time selection, the whole length of the time selection
will be pasted from the Edit Cursor (what you refer to as 'locator') position.
You have two options, remove the time selection before copying by pressing
ESC, or remap CTRL+C in Actions menu to the other copy function, that ignores
time selection.
And welcome to the Reaper forums
e
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12-17-2011, 09:18 AM
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#58
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Human being with feelings
Join Date: Sep 2011
Location: Ravenholm
Posts: 21
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I'm switching from Cubase and really enjoying REAPER most of the time. What I really hate about REAPER:
- glitching GUI while scrolling through a large list of tracks
- slow screen refresh when using hand-scroll
- ugly darkening of muted and not soloed track lanes
- overlapping marker and region names
- the look of some windows (MIDI editor, FX, IO, Envelopes)
So far my complaints are mostly about the visual side.
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12-17-2011, 10:56 AM
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#59
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Human being with feelings
Join Date: Feb 2007
Posts: 3,221
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Quote:
You have two options, remove the time selection before copying by pressing
ESC, or remap CTRL+C in Actions menu to the other copy function, that ignores
time selection.
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thanks. this has been pissing me right off.
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12-17-2011, 10:59 AM
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#60
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Human being with feelings
Join Date: Aug 2007
Location: East London
Posts: 1,719
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Quote:
Originally Posted by nym
keyboard action passthrough issue. certain windows block keystrokes assigned to main screen actions. this is understandable, but there needs to be some sort of global passthrough options for those of us who know what we're doing.
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No hate here but +1 to this.
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12-17-2011, 11:09 AM
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#61
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Human being with feelings
Join Date: Oct 2009
Posts: 6,290
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Quote:
Originally Posted by nym
thanks. this has been pissing me right off.
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Yep, me too! Thanks.
__________________
"F" off.
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12-17-2011, 02:23 PM
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#62
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Human being with feelings
Join Date: Mar 2010
Location: Adelaide, South Australia (originally from Geelong)
Posts: 5,598
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Quote:
Originally Posted by MoBeach
Actually the movie was made in 1968
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True that. I first saw it on a plane to Singapore during a band tour in 1985. I remember thinking how far away 2001 was!!
On the plane on the way home from the tour, we watched the sequel, 2010 and I recall thinking that was EONS away!!!! Now it is 2011.... How time flies!
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12-17-2011, 02:45 PM
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#63
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Human being with feelings
Join Date: Jun 2008
Location: mobile al
Posts: 111
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1. Does'nt do laundry
2. Does'nt mow the lawn + yard work
3. Does'nt come with an included clone of me , that I can send to my 12 hr workday , while I sit at home and make music .
Those are my top 3 feature requests , get busy cockos !
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12-17-2011, 02:51 PM
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#64
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Human being with feelings
Join Date: Dec 2009
Location: Minnesota
Posts: 9,090
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Maybe because I am still only 3 years into any digital audio, coming from analog, but what I hate about Reaper is that it does everything I want it to and leaves me nothing to bitch about. At least not seriously.....
__________________
The Sounds of the Hear and Now.
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12-17-2011, 03:58 PM
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#65
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Human being with feelings
Join Date: Sep 2009
Location: Poland
Posts: 592
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Quote:
Originally Posted by MoBeach
I hate the fact when I fire it up it doesn't say "Good morning Dave"
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You can always use this splash:
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12-17-2011, 04:16 PM
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#66
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Human being with feelings
Join Date: Sep 2008
Location: Sweden
Posts: 7,417
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What do I hate...
I hate that I've come to expect every fora to be as quick and responsive as the Reaper forum, while none other is...
__________________
// MVHMF
I never always did the right thing, but all I did wasn't wrong...
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12-17-2011, 06:30 PM
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#68
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Human being with feelings
Join Date: Apr 2009
Posts: 16,031
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I hate people that are not fanboi's with pitchforks and angry chanting.
I hate the way "arm tracks when selected" works (or doesn't lol!)*
I hate that it's not bloated beyond belief (would it kill ya to have a bunch of "deals" with 3rd part peeps where we could get LE versions of shit software that we won't use? (ROLLINGEYES) )
I hate that it doesn't make my music for me using telepathy.
I hate the wait for it to start. Jezzus, I could make a pot of coffee, have a smoke and invite the GF over for a quicky before it loads (ROLLINGEYES)
I hate the CLICKING when using an amp sim and looping playback w/o metronome on*
*actual hate LOL!
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12-17-2011, 07:10 PM
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#69
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Human being with feelings
Join Date: Mar 2010
Posts: 2,638
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The only thing I hate is how hardware and some software companies dont take R seriously. Only a mattter of time before this stops. Cant stop the snowball. Getting bigger and bigger day by day.
I wish REAPER devs would listen to the folks and add in more support for control surfaces or pick ONE. Add full support.
Please add a MIDI forum section as well PLEASE! This will only further MIDI development in R.
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12-17-2011, 07:20 PM
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#70
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Human being with feelings
Join Date: Feb 2007
Posts: 3,221
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Quote:
This will only further MIDI development in R.
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i'd like to add that it will help the MIDI minded help themselves as far as community development/3rd party software and workaround integration.
seriously, dudes - midi forum. we'll make you proud.
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12-17-2011, 07:58 PM
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#71
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Human being with feelings
Join Date: Aug 2011
Location: Brandon, FL
Posts: 257
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I hate that I can't cut and paste an authorization number from a 3rd party plugin site and then paste it into a text box when authorizing a new plugin.
I have to type the code in or go to SONAR and open the new plugin there first.
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12-17-2011, 09:27 PM
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#72
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Human being with feelings
Join Date: Mar 2007
Posts: 16
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I don't like the way it handles external synths/tone modules.
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12-17-2011, 09:58 PM
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#73
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Human being with feelings
Join Date: Dec 2009
Location: Minnesota
Posts: 9,090
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Quote:
Originally Posted by Mod Bod
I hate that I can't cut and paste an authorization number from a 3rd party plugin site and then paste it into a text box when authorizing a new plugin.
I have to type the code in or go to SONAR and open the new plugin there first.
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That's weird because I have done this successfully many times. I don't have a second DAW to open plugins in, and I rarely type these authorization numbers in..... odd.
__________________
The Sounds of the Hear and Now.
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12-17-2011, 10:24 PM
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#74
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Human being with feelings
Join Date: Mar 2010
Posts: 1,572
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+1 for Evil Dragon's list.
I think the whole MIDI side of REAPER could get a boost on GUI as well as "feel" of how it operates. It still feels a bit DOS'esk, for a lack of better adjective. Now that I'm using MIDI so much more, I'm starting to feel like MIDI could use a definitive face-lift. Really, to blow other DAWs out of the water in terms of functionality, ease-of-use, and GUI.
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12-17-2011, 10:24 PM
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#75
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Human being with feelings
Join Date: Jun 2006
Posts: 505
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Quote:
Originally Posted by MikeF
Lousy icons for tracks. The Reaper team needs to use REAL pics of instruments/vocals. Even so, triple the choices: have images of background singers, male vs. female lead singers, a choir, an orchestra, more specific string and woodwind instruments, a better choice for FX images, amp images, steel guitars, banjos, mandolins, full 3-5 piece band images, etc.
Mike
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Easy fix if you download your own - there are loads of them around the internet.
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12-17-2011, 11:28 PM
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#76
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Human being with feelings
Join Date: Sep 2008
Location: Here
Posts: 3,000
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This.
Last edited by Marah Mag; 04-19-2012 at 11:47 AM.
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12-17-2011, 11:30 PM
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#77
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Human being with feelings
Join Date: Apr 2009
Posts: 16,031
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EEEK!
Um, someone needs to get on that....don't cha think?
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12-18-2011, 02:56 AM
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#78
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Human being with feelings
Join Date: Aug 2007
Location: Near Cambridge UK and Near Questembert, France
Posts: 22,754
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WTF???!!!
I am still struggling to come to terms with Reapers idea of What Is Fun in takes and that little demo has really got me running scared of the whole thing.
Well, more scared than I was already.
Spend more time wrestling with the takes system than it takes to just delete and re-do in most cases, so that is what I tend to do.
If I had choose the ONE single thing that I find totally un-intuitive and awkward to use, it would have to be takes/drop-ins, etc.
I'm sure it is just me being used to a regular old tape-based multitrack, but there has to be a better way of implementing these jobs.
Even editing on my old Fostex D90s and my tascam 2488neo is/was easier.
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12-18-2011, 03:21 AM
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#79
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Don't want to spoil your rant, Ivan, but that's not the takes system. It's "Overlapping items in lanes" - not that it makes matters any better.
Here's a pet peeve of mine, the infamous Snap Dance™:
Boogie.
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12-18-2011, 03:35 AM
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#80
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Human being with feelings
Join Date: Sep 2009
Location: Poland
Posts: 592
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Quote:
Originally Posted by Marah Mag
This.
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I'm sure I have report is as a bug long time ago. I'm also sure that it has been fixed. Your post made me scared that it appeared again, so I just tried to play with overlapping items, but I cannot recreate this buggy behaviour on my side. Strange.
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