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08-02-2019, 06:24 AM
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#1
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,218
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v5.981+dev0802 - August 2 2019
v5.981+dev0802 - August 2 2019
- + MIDI: don't reset previous quantization for unselected notes when quantizing selected notes
- # excess open file closing: limit incremental mode to one file-close per slice
# fix TCP doubleclick mouse mappings
# fix window flicker issues when hidden mixer on win32
- # master meter: fix peak readout
- # mixer: fix hiding of mixer master via action
- # modal windows: GetUserInputs() obeys modal pref
- # project load: fix incorrect update when undimming TCP/MCP
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.
Changelog - Pre-Releases
Generated by X-Raym's REAPER ChangeLog to BBCode
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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08-02-2019, 06:34 AM
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#2
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Quote:
Originally Posted by musicbynumbers
# modal windows: GetUserInputs() obeys modal pref
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It's not showing up across the bezels now (which is an improvement) - but it's also not centering properly on the current display, nor centering on mouse cursor properly either.
Try this script:
Code:
-- more direct way to enter time signatures
-- v1.1 - 22 July 2015 - added ':' sections
-- example inputs:
-- 3/4
-- will enter 3/4 time sig at current tempo at current cursor position (nearest measure)
-- 3/4,6/8
-- puts 3/4 at current cursor position (nearest measure) and 6/8 at next measure
-- 3/4>3,6/8
-- 3/4 at current position, 6/8 three measures later.
-- 3/4>3,6/8*200
-- same as before, but pattern repeated 200 times
-- 3/4>3,6/8*100 : 4/4>3,3/4 : 3/4>3,6/8*100
-- add different sections by separating with a colon
function trimWs(s)
return s:match "^%s*(.-)%s*$"
end
function string:split( inSplitPattern, outResults )
if not outResults then
outResults = { }
end
local theStart = 1
local theSplitStart, theSplitEnd = string.find(self, inSplitPattern, theStart)
while theSplitStart do
table.insert(outResults, string.sub(self, theStart, theSplitStart - 1))
theStart = theSplitEnd + 1
theSplitStart, theSplitEnd = string.find(self, inSplitPattern, theStart)
end
table.insert(outResults, string.sub(self, theStart))
return outResults
end
function insertTimeSigs()
ok, retvals = ""
ok, retvals = reaper.GetUserInputs("Insert time signature(s)", 1, "Enter time signature(s): ", "")
retvals = trimWs(retvals)
cur_time = reaper.GetCursorPosition()
cur_qn = reaper.TimeMap_timeToQN(cur_time)
measure = reaper.TimeMap_QNToMeasures(0, cur_qn)
sections = retvals:split(":")
for i = 1, #sections, 1 do
retvals = sections[i]
ret_reps = retvals:split("*")
local reps
if #ret_reps > 1 then reps = ret_reps[2] end
if not(tonumber(reps) ~= nil and reps % 1 == 0) then
reps = nil
end
retvals = ret_reps[1]
ret_tab = retvals:split(",")
if reps ~= nil then
reps = tonumber(reps)
if reps > 500 or reps < 1 then reps = 1 end --some sensible limits
else
reps = 1
end
for i = 1, reps, 1 do
for k, v in pairs(ret_tab) do
local temp = {}
temp = v:split(">")
if #temp > 1 then measure_skip = math.min(tonumber(temp[2]), 500) else measure_skip = 1 end
local timesig = temp[1]
timesig = timesig:split("/")
n = timesig[1]
d = timesig[2]
if (tonumber(n) ~= nil and n % 1 == 0 and tonumber(d) ~= nil and d % 1 == 0) then
cur_time = reaper.TimeMap_GetMeasureInfo(0, measure - 1)
reaper.SetTempoTimeSigMarker(0,-1, cur_time, -1, -1, 0, n, d, false)
measure = measure + measure_skip
end
end
end
end
reaper.UpdateTimeline()
return true
end
reaper.Undo_BeginBlock()
insertTimeSigs()
reaper.Undo_EndBlock("Insert Time Signatures", -1)
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08-02-2019, 07:30 AM
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#3
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Human being with feelings
Join Date: Apr 2016
Location: ASU`ogacihC
Posts: 3,921
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Not really sure how this is supposed to work so FWIW,..
I have 'center on mouse cursor' set, when showing GetUserInput dialog its centered horizontally with mouse, but vertically it is much higher then where it should be and doesn't go below the center of the screen even when mouse pointer is at bottom of the screen.
Win7 x64
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08-02-2019, 07:32 AM
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#4
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Human being with feelings
Join Date: Jun 2017
Posts: 21
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Right-Click Menus
I've noticed on this release as well as v5.981+dev0801 right-clicking on the Master only gives the standard menu, as opposed to the item-specific menu. I had to go back to v5.981 since I apparently use the feature quite a bit. I must say, though, I've been using the pre-releases for a couple years now and this is only the second time I've had to report a problem. Definitely my favorite DAW of all time!
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08-02-2019, 07:50 AM
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#5
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by psycharm
I've noticed on this release as well as v5.981+dev0801 right-clicking on the Master only gives the standard menu, as opposed to the item-specific menu. I had to go back to v5.981 since I apparently use the feature quite a bit. I must say, though, I've been using the pre-releases for a couple years now and this is only the second time I've had to report a problem. Definitely my favorite DAW of all time!
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Thanks, fixing!
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08-02-2019, 08:04 AM
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#6
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Human being with feelings
Join Date: Nov 2017
Posts: 56
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Broken Mouse Modifiers - Track Control Panel - Double click.
Still not working?
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08-02-2019, 09:01 AM
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#7
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Human being with feelings
Join Date: May 2017
Location: Leipzig
Posts: 6,630
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Thanks for the default-position-changes for dialogs
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08-02-2019, 09:02 AM
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#8
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Human being with feelings
Join Date: Dec 2011
Posts: 506
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Is there a consistent way to get a specific track's window? I was using this code to get the trackview window, but 5.981+dev0801 seems to have broken it. It returns nil now.
Code:
local arrange_window = reaper.JS_Window_FindChildByID(reaper.GetMainHwnd(), 1000)
-- track panels and envelope panels parent window
function get_trackview_window()
local _, _, arr_top = reaper.JS_Window_GetRect(arrange_window)
local window = reaper.JS_Window_GetRelated(arrange_window, "NEXT")
while window do
local _, _, top = reaper.JS_Window_GetRect(window)
if top == arr_top then return reaper.JS_Window_GetRelated(window, "CHILD") end
window = reaper.JS_Window_GetRelated(window, "NEXT")
end
end
local trackview_window = get_trackview_window()
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08-02-2019, 09:32 AM
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#9
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by Alkamist
Is there a consistent way to get a specific track's window? I was using this code to get the trackview window, but 5.981+dev0801 seems to have broken it. It returns nil now.
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No, tracks no longer have windows.
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08-02-2019, 09:37 AM
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#10
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Human being with feelings
Join Date: May 2017
Location: Leipzig
Posts: 6,630
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Quote:
Originally Posted by Justin
No, tracks no longer have windows.
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Do you plan on bringing something equivalent into ReaScript to that? Don't know, how exactly this would need to be...
@Alkamist
What are the usecases you solved with your code? I mean, what did you do with the found windows?
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08-02-2019, 09:57 AM
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#11
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by mespotine
Do you plan on bringing something equivalent into ReaScript to that? Don't know, how exactly this would need to be...
@Alkamist
What are the usecases you solved with your code? I mean, what did you do with the found windows?
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There is reaper.GetTrackFromPoint(), if there are particular desired APIs needed we will of course entertain...
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08-02-2019, 10:14 AM
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#12
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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Quote:
Originally Posted by Justin
There is reaper.GetTrackFromPoint(), if there are particular desired APIs needed we will of course entertain...
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LOL
Again thanks for putting so much work into the performance optimizations of tracks, highly appreciated!
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08-02-2019, 10:15 AM
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#13
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Human being with feelings
Join Date: Dec 2011
Posts: 506
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Quote:
Originally Posted by mespotine
Do you plan on bringing something equivalent into ReaScript to that? Don't know, how exactly this would need to be...
@Alkamist
What are the usecases you solved with your code? I mean, what did you do with the found windows?
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In my script, I need to EXACTLY find the height of any given track for my calculations.
reaper.GetMediaTrackInfo_Value(track, "I_WNDH") returns the full window height + envelopes. Envelopes can sometimes tell your their height is 0 when its not so track height can't be determined.
reaper.GetMediaTrackInfo_Value(track, "I_HEIGHTOVERRIDE") can return 0 as well if the track is being scaled by the "vzoom2" int config variable. I could use this to find track height, the problem is that the resulting track heights don't seem to follow any kind of pattern I can discern. Perhaps I'm overlooking something though.
If there was a way to reliably get the exact pixel height in every case of any given track not including envelopes, I would be happy.
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08-02-2019, 10:32 AM
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#14
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Human being with feelings
Join Date: May 2017
Location: Leipzig
Posts: 6,630
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Quote:
Originally Posted by Justin
There is reaper.GetTrackFromPoint(), if there are particular desired APIs needed we will of course entertain...
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Maybe GetDimensionOfTrack(MediaTrack), which returns the screenposition of a track: x,y,w_tcp, w_arrange, h_track, h_envelopes
This would allow tons of things and probably solve Alkamist's usecase as well.
So it's like the reversed-function of GetTrackFromPoint to some extend.
Something like that would also be helpful for Items.
Otherwise, one would need to scan the whole screen using GetTrackFromPoint/GetItemFromPoint to get the current positions which is possible, but wastes too many resources, imho.
Last edited by Meo-Ada Mespotine; 08-02-2019 at 10:40 AM.
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08-02-2019, 11:21 AM
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#15
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Human being with feelings
Join Date: Dec 2011
Posts: 506
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Quote:
Originally Posted by mespotine
Maybe GetDimensionOfTrack(MediaTrack), which returns the screenposition of a track: x,y,w_tcp, w_arrange, h_track, h_envelopes
This would allow tons of things and probably solve Alkamist's usecase as well.
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Yes, that would be fantastic!
EDIT: Perhaps also an easy way to find out how many pixels down the top of a given track is from the top of the tracklist. I have to calculate that manually in my script and it is very tedious.
Last edited by Alkamist; 08-02-2019 at 11:48 AM.
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08-02-2019, 11:44 AM
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#16
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Human being with feelings
Join Date: May 2017
Posts: 981
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"# excess open file closing: limit incremental mode to one file-close per slice"
What exactly does this do ? can someone pls explain ?
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08-02-2019, 11:52 AM
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#17
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Human being with feelings
Join Date: Dec 2017
Posts: 302
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Quote:
Originally Posted by Justin
There is reaper.GetTrackFromPoint(), if there are particular desired APIs needed we will of course entertain...
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Ohh it`s revolution! Thank you!!
We definitely need something like
retval, left, top, right, bottom = reaper.GetMediaTrackRect(track)
Last edited by nappies; 08-02-2019 at 12:02 PM.
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08-02-2019, 12:34 PM
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#18
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Human being with feelings
Join Date: Aug 2014
Location: Dallas, TX
Posts: 90
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Description:
A problem caused this program to stop interacting with Windows.
Problem signature:
Problem Event Name: AppHangB1
Application Name: reaper.exe
Application Version: 5.99.8.2
Application Timestamp: 5d441d63
Hang Signature: 7b93
Hang Type: 0
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Hang Signature 1: 7b93d122ab77b19de8ad700786115a63
Additional Hang Signature 2: f20e
Additional Hang Signature 3: f20e9d7eaa3236956414811f562445d4
Additional Hang Signature 4: 7b93
Additional Hang Signature 5: 7b93d122ab77b19de8ad700786115a63
Additional Hang Signature 6: f20e
Additional Hang Signature 7: f20e9d7eaa3236956414811f562445d4
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08-02-2019, 12:38 PM
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#19
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Human being with feelings
Join Date: Aug 2014
Location: Dallas, TX
Posts: 90
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WOAH! I don't know what ANY of this means...
There were errors in the undo history file which may result in some undo states being incorrect.
Note that the current project load is unaffected, only undo to the following points will be affected:
`` UNKNOWN TOKEN ARACFG
`Edit FX parameter: Melodyne` UNKNOWN TOKEN ARACFG
`Edit FX parameter: Melodyne` UNKNOWN TOKEN ARACFG
`Edit FX parameter: Melodyne` UNKNOWN TOKEN ARACFG
`Edit FX parameter: Melodyne` UNKNOWN TOKEN ARACFG
`Edit FX parameter: Melodyne` UNKNOWN TOKEN ARACFG
`Edit FX parameter: Melodyne` UNKNOWN TOKEN ARACFG
`--- Session loaded ---` UNKNOWN TOKEN ARACFG
`Edit FX parameter: Melodyne` UNKNOWN TOKEN ARACFG
`--- Session loaded ---` UNKNOWN TOKEN ARACFG
`Import plug-in analysis` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 15 B vox` UNKNOWN TOKEN ARACFG
`Show/hide all track envelopes` UNKNOWN TOKEN ARACFG
`RT: Hide tracks with no items in TCP` UNKNOWN TOKEN ARACFG
`RT: Hide tracks with no items in TCP` UNKNOWN TOKEN ARACFG
`Toggle track solo` UNKNOWN TOKEN ARACFG
`Insert virtual instrument on new track` UNKNOWN TOKEN ARACFG
`Copy FX` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 17 Kontakt 6` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 16` UNKNOWN TOKEN ARACFG
`Remove tracks` UNKNOWN TOKEN ARACFG
`Toggle track record arming` UNKNOWN TOKEN ARACFG
`Toggle track solo` UNKNOWN TOKEN ARACFG
`Toggle track solo` UNKNOWN TOKEN ARACFG
`Toggle track solo` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 16` UNKNOWN TOKEN ARACFG
`Remove tracks` UNKNOWN TOKEN ARACFG
`--- Session loaded ---` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 16 B vox` UNKNOWN TOKEN ARACFG
`--- Session loaded ---` UNKNOWN TOKEN ARACFG
`Edit FX parameter: Melodyne` UNKNOWN TOKEN ARACFG
`--- Session loaded ---` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 17 B vox` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 15 B vox` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 12 B VOX FOLDER` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 11 Vox` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 9 Piano` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 8 Piano` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 12 B VOX FOLDER` UNKNOWN TOKEN ARACFG
`--- Session loaded ---` UNKNOWN TOKEN ARACFG
`Close FX chain: Track 11 Vox` UNKNOWN TOKEN ARACFG
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08-02-2019, 02:34 PM
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#20
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Human being with feelings
Join Date: Jul 2009
Posts: 1,231
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I've noticed two issues.
1. It no longer seems possible to re-order insert fx in mcp by left-dragging. I can still move fx to other tracks. Re-ordering Works in the master mcp though.
2. Right clicking on insert fx in master mcp does not display fx-menu, diplays mixer settings menu instead.
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08-02-2019, 02:36 PM
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#21
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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Quote:
Originally Posted by ramses
I've noticed two issues.
1. It no longer seems possible to re-order insert fx in mcp by left-dragging. I can still move fx to other tracks. Re-ordering Works in the master mcp though.
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Confirmed
Quote:
2. Right clicking on insert fx in master mcp does not display fx-menu, diplays mixer settings menu instead.
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That's already being fixed for the next pre.
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08-02-2019, 02:43 PM
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#22
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Human being with feelings
Join Date: Dec 2016
Posts: 880
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Closing Reaper does not unload VSTs from memory
Often when I quite Reaper, the vsti instruments samples and vst FX seem to still be loaded in RAM. Reaper is not longer open but Windows sees it as a background server. I have to 'end task' in task manager to get the RAM to clear. This also seems to slow down the loading of new sessions when there are previous session plugins clogging up the RAM.
Please see image below.
I have not seen this happen in the current public release but I'll have to test further to see how far back this problem started cropping up.
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08-02-2019, 03:06 PM
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#23
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Human being with feelings
Join Date: Jul 2016
Location: Los Angeles, CA
Posts: 1,701
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Quote:
Originally Posted by srdmusic
Often when I quite Reaper, the vsti instruments samples and vst FX seem to still be loaded in RAM. Reaper is not longer open but Windows sees it as a background server. I have to 'end task' in task manager to get the RAM to clear. This also seems to slow down the loading of new sessions when there are previous session plugins clogging up the RAM.
I have not seen this happen in the current public release but I'll have to test further to see how far back this problem started cropping up.
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This doesn't have anything to do with Reaper. This is due to the fact Kontakt takes a really long time to unload samples from memory. It does the exact same thing in Cubase.
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08-02-2019, 03:25 PM
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#24
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by Alkamist
In my script, I need to EXACTLY find the height of any given track for my calculations.
reaper.GetMediaTrackInfo_Value(track, "I_WNDH") returns the full window height + envelopes. Envelopes can sometimes tell your their height is 0 when its not so track height can't be determined.
reaper.GetMediaTrackInfo_Value(track, "I_HEIGHTOVERRIDE") can return 0 as well if the track is being scaled by the "vzoom2" int config variable. I could use this to find track height, the problem is that the resulting track heights don't seem to follow any kind of pattern I can discern. Perhaps I'm overlooking something though.
If there was a way to reliably get the exact pixel height in every case of any given track not including envelopes, I would be happy.
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Adding I_TCPH and I_TCPY so you can get the TCP height (excluding envelopes) and Y position.
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08-02-2019, 03:26 PM
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#25
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,746
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Quote:
Originally Posted by svijayrathinam
"# excess open file closing: limit incremental mode to one file-close per slice"
What exactly does this do ? can someone pls explain ?
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It tries to not close too many files at once, since perhaps instances where it closes ~20 files at once could cause your video to lag (maybe?).
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08-02-2019, 03:45 PM
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#26
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Human being with feelings
Join Date: Dec 2011
Posts: 506
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Quote:
Originally Posted by Justin
Adding I_TCPH and I_TCPY so you can get the TCP height (excluding envelopes) and Y position.
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That is fantastic! Thanks so much! <3
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08-02-2019, 04:40 PM
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#27
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Human being with feelings
Join Date: Dec 2016
Posts: 880
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Quote:
Originally Posted by Klangfarben
This doesn't have anything to do with Reaper. This is due to the fact Kontakt takes a really long time to unload samples from memory. It does the exact same thing in Cubase.
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I have seen kontakt take a bit to unload the samples but the screen shot I took was after an hour lunch break. So something is getting stuck and not flushing out of RAM. It could be just a bug in Kontakt. I'll post on their support forum as well to see if anyone else is experience this in other DAWs.
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08-02-2019, 05:56 PM
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#28
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Human being with feelings
Join Date: Dec 2017
Posts: 302
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Quote:
Originally Posted by Justin
Adding I_TCPH and I_TCPY so you can get the TCP height (excluding envelopes) and Y position.
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Great thank you!!
Justin please make the same for envelope lanes!! Ask for my dude Sexan with his Area51
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08-02-2019, 05:58 PM
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#29
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,067
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I agree, I think this would help Sexan tremendously, if you could make that possible.
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08-02-2019, 07:52 PM
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#30
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Human being with feelings
Join Date: Apr 2014
Location: NY
Posts: 175
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Quote:
Originally Posted by nappies
Justin please make the same for envelope lanes!! Ask for my dude Sexan with his Area51
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+1, that would be great!
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08-03-2019, 01:38 AM
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#31
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Human being with feelings
Join Date: Oct 2013
Location: Moscow, Russia
Posts: 3,984
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Quote:
Originally Posted by Justin
There is reaper.GetTrackFromPoint(), if there are particular desired APIs needed we will of course entertain...
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LOTs of scripts broken now.
Some of them I`ll fix using X_fromPoint APIs.
A request will be: entertain everything BR_GetMouseCursorContext() handle, including at least:
envelope pointer
MIDI Editor
stretch marker id
segments
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08-03-2019, 02:42 AM
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#32
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 4,689
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Hi all!!
My Area51 is totally broken with this pre? Whats new? Modal windows?
If we cannot get tracks via JS_API anymore then we would need some native alternatives.
Code:
function GetTracksXYH()
TBH = {}
local array = reaper.new_array({}, 1000)
reaper.JS_Window_ArrayAllChild(reaper.GetMainHwnd(), array)
local t = array.table()
for _, adr in ipairs(t) do
local handl = reaper.JS_Window_HandleFromAddress(adr)
local track = reaper.JS_Window_GetLongPtr(handl, "USER")
if reaper.JS_Window_GetParent(reaper.JS_Window_GetParent(handl)) ~= mixer_wnd then
if reaper.ValidatePtr(track, "MediaTrack*") or reaper.ValidatePtr(track, "TrackEnvelope*") then
local _, _, top, _, bottom = reaper.JS_Window_GetClientRect(handl)
TBH[track] = {t = top, b = bottom, h = bottom - top, vis = reaper.JS_Window_IsVisible(handl)}
end
end
end
end
This code would retrieve any track or any envelope at any screen position. I could have worked with GetTrackFromPoint but I did not have access to Envelope tracks with it. So this was all in one solution.
"Adding I_TCPH and I_TCPY so you can get the TCP height (excluding envelopes) and Y position"
If it can work with envelopes also then that would solve all problems (I think).
EDIT: Also while we are at it, if it could include/exclude Automation Item lane offset that would be nice since BR_API is not working correctly since the introduction of it (it returns values offsetted by AI Lane)
Not sure what else got broken since I see there is a major overhaul to tracks...
Last edited by Sexan; 08-03-2019 at 02:58 AM.
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08-03-2019, 05:16 AM
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#33
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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Quote:
Originally Posted by Sexan
Whats new? Modal windows?
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Complete rework of how tracks in TCP/MCP are created/drawn/approached via API (they're not windows anymore), resulting in lower CPU usage with larger track counts.
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08-03-2019, 06:03 AM
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#34
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Human being with feelings
Join Date: Oct 2013
Location: Argentina
Posts: 1,303
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There is right now some serious flickering in TCP which I don´t remember from previous versions :
I hope it can be easily fixed...
Thanks in advance!
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08-03-2019, 07:24 AM
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#35
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Human being with feelings
Join Date: Dec 2018
Posts: 39
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New TCP/MCP algorithms are amazing!Even on my old laptop.Now Reaper is the fastest and lightweight DAW in universe!Thank you Devs!
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08-03-2019, 07:52 AM
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#36
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Human being with feelings
Join Date: Dec 2017
Location: Brazil
Posts: 544
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Translation..
I agree with you AndrewFalcon.
Congratulations to all the Devs on their excellent work!
And if I could, I'd like to have the codes for version 6.0 alpha. I've already translated them..but I can't insert them.
Thanks at lot!!
Last edited by Edison; 08-03-2019 at 08:08 AM.
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08-03-2019, 09:29 AM
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#37
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Human being with feelings
Join Date: May 2017
Posts: 981
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Quote:
Originally Posted by Justin
It tries to not close too many files at once, since perhaps instances where it closes ~20 files at once could cause your video to lag (maybe?).
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Thank you for the explanation. I will see how it goes..Thank you so much for what you did for higher track counts and a lot of open files ...Really appreciate the support
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08-03-2019, 09:50 AM
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#38
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Human being with feelings
Join Date: Jun 2018
Posts: 375
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I agree, incredible job on the TCP/MCP overhaul!
Now if only resizing docked windows wasn't so glitchy my eyes would be in heaven.
Last edited by puddi; 08-03-2019 at 09:56 AM.
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08-03-2019, 11:57 AM
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#39
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Human being with feelings
Join Date: Feb 2014
Posts: 8
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Quote:
Originally Posted by Soli Deo Gloria
There is right now some serious flickering in TCP which I don´t remember from previous versions :
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same here
tcp/mcp and file menu bar flickers and jumps when master tcp is hidden.
envelope panels vanish when scrolling regardless of master tcp/mcp visibility.
+dev0724_x64 is fine.
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