Old 04-23-2021, 12:40 PM   #81
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BTW... nice inclusion of the ESC key! Thanks for that!
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Old 04-23-2021, 06:55 PM   #82
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Interesting Mac bug in v1.50. on Reaper 6.28 dev 0423

The Palette won't close if close your project and open another while Color Palette was open.

1) Create a project on Mac
2) Open Color Palette
3) Close project
4) Try to close Color Palette... it won't close.

The only way to get rid of it is to restart Reaper.

Even if I Close all scripts (I have a button tool button for that ) it doesn't close. I'm not sure what the solution could be.
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Last edited by Thonex; 04-24-2021 at 01:35 AM.
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Old 04-24-2021, 01:06 AM   #83
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Quote:
Originally Posted by Thonex View Post
1) Create a project on Mac
2) Open Color Palette
3) Close project
4) Try to close Color Palette... it won't close.
Thanks for reporting
I can't reproduce the bug you describe.
When I close the project ("File / Close project"), a new empty non-saved project opens immediately. Color palette stays open and I can close it.
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Old 04-24-2021, 01:36 AM   #84
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Quote:
Originally Posted by Rodilab View Post
Thanks for reporting
I can't reproduce the bug you describe.
When I close the project ("File / Close project"), a new empty non-saved project opens immediately. Color palette stays open and I can close it.
Interesting... Will keep digging.

Thanks again Rodilab!

Cheers,

Andrew K
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Old 04-24-2021, 02:43 AM   #85
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Default Update v1.5.1

Update v1.5.1

The new Reaper 6.28 is available.
This means that the "Track Manager" and the "Region/marker Manager" can finally be targeted by Color palette on Mac and Linux
  • Track Manager and Region/Marker Manager work on all OS
  • Ctrl+Alt-click (Ctrl-click on Mac) with 'Takes' target set color to all takes (active, and non actives). Works with Random-Each and In Order.
  • Highlight border is black if color is very light
  • Improved "Set 1st user to default tracks" option
  • Improved "Track Manager and Region / Marker Manager" detection
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Old 04-24-2021, 03:24 AM   #86
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Thank you very much for all these improvements.
"Track Manager and Region / Marker Manager" detection works very well here on Mac with V6.28
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Old 04-24-2021, 01:53 PM   #87
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Default v1.5.1

Hi, thanks for the update!

Quote:
Originally Posted by Rodilab View Post
Update v1.5.1
Quote:
Track Manager and Region/Marker Manager work on all OS
Confirmed!
– Hopefully later on Take Markers can be controlled as well from the Manager. For now I'm perfectly fine using time selection when recoloring multiple take markers.

Quote:
Ctrl+Alt-click (Ctrl-click on Mac) with 'Takes' target set color to all takes (active, and non actives). Works with Random-Each and In Order.
Excellent!!

Quote:
Highlight border is black if color is very light
I understand the idea of inverted frame color for optimal contrast. To me however, the mixture of bright/dark frames feels confusing. It might be the best solution on other systems/display types, but personally I vote for using only white frames all over, 6 or 8 pxl. thickness

Quote:
Improved "Set 1st user to default tracks" option
To me, this is no longer working as expected.

In v1.5.0 when changing an already colored track to default, the script would reset the track and apply the first user color (as I would expect). Now with v1.5.1, when clicking the default action, it will result in the theme's default track color, and not the first user color. Is this by intention?

Quote:
Quote:
Originally Posted by PhelixK
Undo
I wonder if undo/redo history could work while focus is still on the script. Now, we must first click somewhere in Reaper to begin undo.
You are right. It will be available in the next version.
Still same behavior here, have you looked into it yet or maybe next time?


v1.5.0 bug,
On my system the former v1.5.0 has a bug, where the script suddenly would stall until Reaper was restarted. Happened if SWS Marker List (not the Reg/Mrk Manager) was opened and clicked when Color palette script was also running. But with latest v1.5.1 this issue hasn't occurred. Also I cannot reproduce the other reported crash-bug.
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Old 04-25-2021, 03:13 AM   #88
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Quote:
Originally Posted by PhelixK View Post
Still same behavior here, have you looked into it yet or maybe next time?
I dont forgotten you
I'm working on something bigger. Shurtcuts and modifiers. Soon in v1.6

Quote:
Originally Posted by PhelixK View Post
I understand the idea of inverted frame color for optimal contrast. To me however, the mixture of bright/dark frames feels confusing. It might be the best solution on other systems/display types, but personally I vote for using only white frames all over, 6 or 8 pxl. thickness
I must admit that I am not convinced either.

Quote:
Originally Posted by PhelixK View Post
In v1.5.0 when changing an already colored track to default, the script would reset the track and apply the first user color (as I would expect). Now with v1.5.1, when clicking the default action, it will result in the theme's default track color, and not the first user color. Is this by intention?
This is normal. In order not to check the colors of all tracks at each refresh (which seems to me heavy for the CPU), the script checks the number of tracks. If it increases, then it checks the colors of all the tracks.

Quote:
Originally Posted by PhelixK View Post
On my system the former v1.5.0 has a bug, where the script suddenly would stall until Reaper was restarted. Happened if SWS Marker List (not the Reg/Mrk Manager) was opened and clicked when Color palette script was also running. But with latest v1.5.1 this issue hasn't occurred. Also I cannot reproduce the other reported crash-bug.
If it happens again, report please

Quote:
Originally Posted by PhelixK View Post
Hopefully later on Take Markers can be controlled as well from the Manager
"Marker manager" doesn’t provide enough information about the Takes Markers.
They dont have a unique ID.
If two different Takes Markers are in the same position on two different Takes that have the same name in different tracks that have the same name to, then there is no way to know which one it is.
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Old 04-25-2021, 06:10 AM   #89
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Hello its very lagy its normal ?
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Old 04-25-2021, 10:53 AM   #90
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Quote:
Originally Posted by grandfougue View Post
Hello its very lagy its normal ?
It's not laggy at home. What is your config ?
Maybe try to uncheck "Highlight matching colors" to save CPU use. If it's still laggy, maybe it's an optimization problem between your graphics card and ImGui. I don't know.
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Old 04-25-2021, 11:40 AM   #91
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Hi. Thank you for the great tool!

I got this error when activated your script using Radial Menu (https://forum.cockos.com/showthread....ht=Radial+Menu)

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Old 04-26-2021, 07:13 AM   #92
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Quote:
Originally Posted by Skorobagatko View Post
Hi. Thank you for the great tool!

I got this error when activated your script using Radial Menu (https://forum.cockos.com/showthread....ht=Radial+Menu)
This is a bug in ReaImGui. I can't fix it.
The same thing happens when you select a ReaImGui script in "StartUp Actions" of SWS.

cfillion is working on it for the future v0.3
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Old 04-26-2021, 08:11 AM   #93
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Quote:
Originally Posted by Rodilab View Post
cfillion is working on it for the future v0.3
good to hear
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Old 04-28-2021, 12:22 PM   #94
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Found a display bug in HiDPI mode, maybe it's a gui framework bug :/

Setting:
3 Monitors, 2x FullHD (left&right), 1x 4K middle
Win10 set middle monitor to scale apps by 175%
Reaper Pref->General->Advanced UI tweaks (button at the bottom)->HiDPI mode->Multimonitor aware v2 (experimental)

This mode is best for displaying correct sizes on 4K and FHD monitor - when moving from FHD to 4K it scales up, if from 4K to FHD it scales down etc. Extremely satisfying for mixed 4K/FHD mode!

Everything seems fine in this mode, but your color palette
When changing size, it scales wrong (sizing window higher -> content scrolling up into nowhere) and mousecursor has an offset)

In recommended "Multimonitor aware" or any other modes it works correctly, but then then Reaper UI is completely out of control - either the 4K sizes are so small and on FHD way too huge, or in FHD extremely sized down :/

It's not possible to show that problem with screenshots, I guess, maybe I need to send you some videos regarding that problem,...

Long story short:
Please check "Multimonitor aware v2 (experimental)" mode (which is best for mixed 4K / FHD usage!) and the color palette window behaviour. Thank you!
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Old 04-29-2021, 03:43 AM   #95
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Hi.Is it possible option - hide windows header
https://s3.gifyu.com/images/2021-04-29_133728.png
Thanks
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Old 04-29-2021, 08:30 AM   #96
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Quote:
Originally Posted by Lopez View Post
Found a display bug in HiDPI mode, maybe it's a gui framework bug :/
It looks like a bug between Reaper and the GUIs, I don't know if I can fix it.
I'll take a look.

Quote:
Hi.Is it possible option - hide windows header
Maybe you can dock the window and choose the floating location (instead of putting it in a corner of the screen). Then in Reaper settings, in "Appaerance" you check "Frameless floating toolbar Windows".
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Old 04-30-2021, 07:24 AM   #97
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Default Pre-Release v1.6

Pre-Release v1.6
This is for test, before the public sharing
lua file in attachment


[EDIT]
Update is now available on ReaPack

Last edited by Rodilab; 05-01-2021 at 01:55 AM.
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Old 04-30-2021, 08:10 AM   #98
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Default Pre 1.6

oh-my, this color tool is on a new level, excellent work Rodilab!

- I haven't encountered any issues yet, will check more thoroughly and report back - if any
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Old 04-30-2021, 09:36 AM   #99
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Default Pre 1.6

Take Markers, bug? [FIXED]

Here the Random Each function affect placement of markers. The other two options are working as expected.
Besides that it's great to navigate the markers using arrow keys.

Last edited by PhelixK; 05-01-2021 at 02:07 AM. Reason: fixed
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Old 04-30-2021, 09:58 AM   #100
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Thanks PhelixK
Silly variable name mistake. This will be fixed for the real v1.6

Last edited by Rodilab; 04-30-2021 at 10:17 AM.
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Old 04-30-2021, 01:29 PM   #101
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All these additional functions are very useful, thank you very much.
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Old 05-01-2021, 01:53 AM   #102
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Default Update 1.6

Update v1.6
Available in ReaPack

ReaImGui v0.3 was released today. So I had to accelerate the release of Color palette v1.6.
This version only works with ReaImGui v0.3 and later
And ReaImGui v0.3 only works fine with Color palette v1.6 and later


----------

5 new click actions.
There are a lot of actions now: 11 click actions including 5 for user colors only.
Too many mouse modifiers can be confusing.

So I decided to :
  • Reserve the right click for popups contextuales menus
  • Add a popup menu to the user colors with the 5 specific actions (Add/Edit, Paste hex, Get sel, Remove, Clear all)
  • Add a Settings/Shortcuts menu to customize the mouse modifiers (like in Reaper)
  • New action: Insert new target
    • Instead of changing the color of an element, you can now directly create the element with the desired color
    • Depends on target
    • Also works with Default / Random All / Random Each / In Order
  • New action: Insert new named tareget
    • The same, but with a popup to enter the name of the element
    • Press the "Ok" button or the "Enter" key to apply
    • Press the "Cancel" button or the "Esc" key to cancel
    • Press the "+" button to add a new element of the same color

  • New action: Select all targets that have the clicked color
    • Depends on target
    • Also works with the "Default" button
    • Tracks / Items / Takes : Selects all items of this color
    • T Marks / Markers : Sets the cursor to the next marker of this color
    • Regions : Sets the time selection to the next region of this color
  • New action: Copy hex value in clipboard

  • Keyboard shortcuts:
    • See all shortcuts in Settings/Shortcuts menu
    • Arrows : Navigation - Go to next/previous element, depends on target
    • 1-9 numbers : Set user color by ID (works with modifiers also)
    • 0 : Set default color (works with modifiers also)
    • Enter : Run action button (works with modifiers also)
    • R : Run Random All (works with modifiers also)
    • E : Run Random Each (works with modifiers also)
    • O : Run In Order (works with modifiers also)
    • Backspace / Delete : Remove user color under mouse cursor
    • Ctrl+C : Copy hex color under mouse cursor in clipboard
    • Ctrl+V : Paste hex color from clipboard under mouse cursor
    • Spacebar : Check/Uncheck color under mouse cursor, only on "Check list" mode for Random / In Order

The drag and drop system has been modified: you can now remove a user color by dragging and dropping it out.

The option "Random and In Order from" in Settings can be set to "Check list".
In this mode you can check / uncheck each color (under cursor with the spacebar, or clicking with the corresponding mouse modifier).
The actions Random All / Random Each / In Order only take cheked colors.
If no color are cheked, then all colors are taked.
(This is for you PhelixK )


----------

  • Dock mode improved for Linux
  • Works with Lokasenna Radial Menu
  • Some HiDPI scaling improvement
  • In Order with Take Markers bug fixed

Last edited by Rodilab; 05-03-2021 at 04:31 AM.
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Old 05-01-2021, 02:22 PM   #103
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Awesome!!!
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Old 05-04-2021, 05:24 AM   #104
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Update v1.7
(please, update ReaImGui to v0.3.1 or later)

New :
  • [Ctrl+S] / [Cmd+S] Save as
  • [Ctrl+O] / [Cmd+O] Load
  • [I] remplace [O] for "Run In Order action"
  • Default color now works with Markers/Regions
  • New 'Copied' tooltip when using [Ctrl+C] shortcut
  • New 'About' tab in Settings

Fixed :
  • Fix broken dock mode position
  • Browse dialog don't need restart the context anymore on non-Mac OS
  • Off screen position fixed on Windows
  • Fix Marker/Region name when selecting in Manager
  • Fix 'Copy hex' user colors bug
  • Fix SWS Startup bug
  • Fix Lokasenna Radial Menu bug
  • Some minor code improvements
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Old 05-04-2021, 07:48 AM   #105
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Superb, thank you very much.
As far as the position of the paddle is concerned, I notice that it always opens about 2.5 cm above its position when closed. The horizontal position remains accurate.
(that said, it's not a big problem mac os el capitan)

Last edited by Sumalc; 05-04-2021 at 09:19 AM.
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Old 05-04-2021, 02:06 PM   #106
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Wow!!

Fantastic!
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Old 05-05-2021, 12:32 PM   #107
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Good grief! It's like looking lots of steps up the evolutionary ladder. Most impressive.

I'll try this out first thing tomorrow.
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Old 05-08-2021, 09:51 AM   #108
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Veeery useful indeed.

Great how one can build a pallete and practically colour everything. Will put this to use.
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Old 05-09-2021, 01:38 AM   #109
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Wow amazing additions, very well done
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Old 05-17-2021, 02:53 AM   #110
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Default Update v1.8

Update v1.8

New v0.3.2 of ReaImGui is available. This update fix a position bug on Mac.
  • Fix Y position bug on Mac
  • Click on url opens the link in Settings / About
  • Some minors code improvement
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Old 05-19-2021, 04:18 PM   #111
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Quote:
Originally Posted by Rodilab View Post
Update v1.8

New v0.3.2 of ReaImGui is available. This update fix a position bug on Mac.
  • Fix Y position bug on Mac
  • Click on url opens the link in Settings / About
  • Some minors code improvement
Hi there,

I'm using v1.8.

I'm not sure it happened when I upgraded my Reapack, but now all my custom colors got messed up. I tried loading them back in from a previously saved color file from weeks ago, and got the same results.

Here is what it looks like now:
This is what it used to look like:
Any ideas?

I hope this helps.

Cheers,

Andrew K
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Old 05-20-2021, 01:15 AM   #112
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Thanks for reporting, and sorry about that.

I can't reproduce the bug at home.
Can you send me the .txt file of your saved colors?
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Old 05-20-2021, 10:27 AM   #113
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Quote:
Originally Posted by Rodilab View Post
Thanks for reporting, and sorry about that.

I can't reproduce the bug at home.
Can you send me the .txt file of your saved colors?
Hi there,

Absolutely. And looking at the file, my saved file from April has all 7 digits, whereas the "last_palette_on_exit" only has 6. And it stays that way when exiting the script. What's strange is that v1.4 on my laptop which looks correct (Mac also), the last_palette_on_exit is identical to my Saved version.

My saved version vs last_palettle_on_exit:
Code:
My saved version	        last_palette_on_exit

1957D9A					1957D9
17C6582					17C658
1615067					161506
1463B4C					1463B4
1C0A659					1C0A65
1A78D3F					1A78D3
1766121					176612
152421A					152421
173B765					173B76
1529646					152964
1407537					140753
12E5428					12E542
1C77B7B					1C77B7
1B94646					1B9464
1943838					194383
17A98B9					17A98B
1597EA7					1597EA
1476687					147668
1364D7A					1364D7
1E0B385					1E0B38
1CC9966					1CC996
1C0813F					1C0813
1CCCC5C					1CCCC5
1BBBB3A					1BBBB3
194942E					194942
16D6D22					16D6D2
Here are the files zipped:
Attached Files
File Type: zip Color palette.zip (1.3 KB, 161 views)
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Last edited by Thonex; 05-20-2021 at 10:39 AM.
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Old 05-20-2021, 02:30 PM   #114
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Hi, thanks for latest version 1.8.1.
Checking the docked window position, it recalls correct here on mac. Also it fixes placement of Settings window that no longer overlay the Palette when clicked.

note,
– If opening Color Palette on mouse position it works fine on the main display, however if using a second display it isn’t working. Not a biggie to me, but something that may be related to the API(?)

– Among the new features of Dear ImGui 0.4, I see there’s new functions regarding font usage. I wonder if a sharper font could find its way into the UI.


@Thonex
It looks like a one has been added in front of all HEX values. I haven't experienced this (macOS 10.14/15).


.
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Old 05-20-2021, 03:30 PM   #115
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Quote:
Originally Posted by PhelixK View Post


@Thonex
It looks like a one has been added in front of all HEX values. I haven't experienced this (macOS 10.14/15).


.
WOw... nice catch.

Really odd that my MBP is displaying it ok in v1.4 with those values (first column).

Edit:
On a hunch, I decided to resync Reapack. Then, when I launched the Color Palette, I get this:



However, when I restarted Reaper... I still got the wrong colors.

Cheers,

Andrew K
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Last edited by Thonex; 05-20-2021 at 03:40 PM.
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Old 05-20-2021, 04:29 PM   #116
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OK... I just opened Sublime Editor and got rid of all the leading 1's. Back to normal. Not sure how this happened.

Cheers,

Andrew K
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Old 05-20-2021, 04:58 PM   #117
PhelixK
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Originally Posted by Thonex View Post
OK... I just opened Sublime Editor and got rid of all the leading 1's. Back to normal. Not sure how this happened.

Cheers,

Andrew K
ok super, you just did what I was about to suggest:

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WOw... nice catch.

Really odd that my MBP is displaying it ok in v1.4 with those values (first column).
yeah that's weird. Have you checked if you are perhaps loading the user file from a different location, just an idea – have you tried edit the old user file, and manually remove the one's to see if any different when loaded in v1.8.1?


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Edit:
On a hunch, I decided to resync Reapack. Then, when I launched the Color Palette, I get this:

However, when I restarted Reaper... I still got the wrong colors.
Seems normal, to update a Reaper extension (located in user plugins), a restart is usually required.
Maybe you still got the wrong colors due to the last 'exit'!
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Old 05-20-2021, 06:32 PM   #118
Thonex
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Originally Posted by PhelixK View Post

yeah that's weird. Have you checked if you are perhaps loading the user file from a different location, just an idea – have you tried edit the old user file, and manually remove the one's to see if any different when loaded in v1.8.1?
I use only portable Installs and back them up with ZIPs at regular intervals. I'm anal that way . Anyway.. yeah... I'm sure I was referencing the same files.

Yeah... it's a mystery. BUt... removing 1's fixed it... so "no big deal". Moving on

Thanks again for all your help! And the OP for an awesome AWESOME AWESOME script!!

Cheers,

Andrew K
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Cheers... Andrew K
Reaper v6.80+dev0621 - June 21 2023 • Catalina • Mac Mini 2020 6 core i7 • 64GB RAM • OS: Catalina • 4K monitor • RME RayDAT card with Sync Card and extended Light Pipe.
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Old 05-20-2021, 11:53 PM   #119
Rodilab
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Phelix is right, 1s have been added. Probably an error from an old version, which was not a problem before. But recent versions only read the first 6 hexadecimal characters.
I'm waiting to have enough time to check this, and correct it.

Code:
 Among the new features of Dear ImGui 0.4, I see there’s new functions regarding font usage. I wonder if a sharper font could find its way into the UI.
Yes, I would like to add that to the next version
For now I just had time to release a quick v1.8.1 to ensure compatibility.
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Old 05-21-2021, 02:11 AM   #120
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Hi, I've had this idea that the saturation and lightness curve of the pallete could be specified more by the third middle point. At the moment it is linear between mix and max. The color at the middle point would be mapped to the middle swatch.

It could look maybe something like this. The dots would be draggable. The triangle would just take the color of the "Initial hue" parameter. Or the Initial hue cold also be incorporated into the HSL triangle somehow, but I would not make it rotating here, because the curve would be the most important element.



Another idea is to also incorporate the brown color similarly to the gray.
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