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02-25-2018, 09:15 PM
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#1
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Human being with feelings
Join Date: May 2015
Location: Aix en Provence, France
Posts: 7
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Expression Maps in Reaper
Hello Guys I'm working with Cubase Pro 9 and with Reaper. I find Reaper so light and stable but the expression maps we can find in Cubase are missing. They allow to work easily with diferent articulations especialy in Kontakt 5 when composing orchestral music.
Has anybody found an alternative to map expressions in Reaper?
Thanks a lot for your replies.
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02-26-2018, 12:04 AM
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#2
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,798
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There are some scripted solutions, like this one: http://reaticulate.com/
It has been hinted that we could see articulation switching in Reaper 6 cycle...
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04-25-2018, 11:31 PM
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#3
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Human being with feelings
Join Date: May 2015
Location: Aix en Provence, France
Posts: 7
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Thanks!
That would be nice!
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09-21-2018, 10:32 AM
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#4
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Human being with feelings
Join Date: Jul 2009
Location: Germany
Posts: 2,375
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There is another scripted solution for Reaper, though not as elaborate as the one posted by Dragon, but is practical by its use of midi channels:
http://www.syntheticorchestra.com/articulatereaper/
Last edited by krahosk; 09-22-2018 at 07:10 AM.
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09-22-2018, 02:38 AM
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#5
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Human being with feelings
Join Date: May 2016
Posts: 720
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I can recommend Reaticulate - I use it on orchestral projects. BRSO Articulate is also good - it was written by someone who's worked for CineSamples and Spitfire.
I don't know Justin's policy nor how Tack and Blake would feel about it, but I don't see why either shouldn't be integrated into REAPER's main program. Not everyone is comfortable working with Reapack and Reabank files.
A lot of the work has already been done not just by the originators, but also by the community - I've scripted artic maps for several libraries myself. So if either solution proves to be tight enough for Cockos' standards and compatible with their build objectives, it must be worth considering.
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09-22-2018, 07:12 AM
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#6
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Human being with feelings
Join Date: Jul 2009
Location: Germany
Posts: 2,375
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Quote:
Originally Posted by Jason Lyon
I can recommend Reaticulate - I use it on orchestral projects. BRSO Articulate is also good - it was written by someone who's worked for CineSamples and Spitfire.
I don't know Justin's policy nor how Tack and Blake would feel about it, but I don't see why either shouldn't be integrated into REAPER's main program. Not everyone is comfortable working with Reapack and Reabank files.
A lot of the work has already been done not just by the originators, but also by the community - I've scripted artic maps for several libraries myself. So if either solution proves to be tight enough for Cockos' standards and compatible with their build objectives, it must be worth considering.
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I agree.
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06-22-2020, 08:56 AM
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#7
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Human being with feelings
Join Date: Jul 2013
Location: Portugal
Posts: 1,827
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In a need to this i came across this thread. The implementation in reaper for this would be a great add.
Any news on this subject i have missed ?
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06-28-2020, 11:51 AM
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#8
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Human being with feelings
Join Date: May 2015
Location: Ontario
Posts: 1,676
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Quote:
Originally Posted by EvilDragon
There are some scripted solutions, like this one: http://reaticulate.com/
It has been hinted that we could see articulation switching in Reaper 6 cycle...
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Would Reaticulate perform a glissando even if the sampled instrument doesn't?
__________________
"I've never trusted Klingons and I never will. I can never forgive them for the death of my boy."
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11-18-2023, 07:43 PM
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#9
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Human being with feelings
Join Date: Oct 2009
Posts: 192
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Is something like this built into Reaper 7?
I probably should know but I haven't been using Reaper much for a couple of years. I recently liked a few of the updates I saw in Reaper 7, but I've completely fallen behind on comparing it to the other DAWs.
Thank you in advance if you can answer my question!
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11-18-2023, 07:48 PM
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#10
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Human being with feelings
Join Date: Nov 2018
Posts: 660
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Nothing native yet. Reaticulate works great though
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